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Author Topic: Weapons  (Read 3755 times)
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Salanewt
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« Reply #15 on: June 10, 2009, 11:43:00 AM »

Well, I guess that is logical. Maybe the trident be changed so it lowers all of your stats to 0, just as a conseqence for equipping it.

 Mercury Djinni Set
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Zach
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« Reply #16 on: June 10, 2009, 04:41:00 PM »

Well, I guess that is logical. Maybe the trident be changed so it lowers all of your stats to 0, just as a conseqence for equipping it.

 Mercury Djinni Set
Have a nice day.
Here's an idea; make it into an un-important item and set it to single use. That way you could use it up in battle. However, if you want some money, keep it at multiple use and sell it.
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« Reply #17 on: June 10, 2009, 05:03:00 PM »

There's no need.  Just don't use it.  Ever.
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Salanewt
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« Reply #18 on: July 03, 2009, 12:37:00 AM »

Oh yeah, sorry for not responding sooner, but I like that idea. The ability to make money for it... I am sure that if it were real life, then no matter the items, then shopkeepers would like to rip you off for a rare item. Who knows, if it were real life, then magical items like that would be expensive...

How does about 90 000 sound for its price? I mean, it is a legendary item that only one person in the whole world knew how to repair... I think it would be worth a pretty penny knowing that.

Have a nice day.
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Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?
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« Reply #19 on: July 03, 2009, 04:31:00 AM »

Oh yeah, sorry for not responding sooner, but I like that idea. The ability to make money for it... I am sure that if it were real life, then no matter the items, then shopkeepers would like to rip you off for a rare item. Who knows, if it were real life, then magical items like that would be expensive...

How does about 90 000 sound for its price? I mean, it is a legendary item that only one person in the whole world knew how to repair... I think it would be worth a pretty penny knowing that.

Have a nice day.
 Mercury Djinni Set
Eh, it's your decision. I, personally wouldn't set it that high since that would make it easy to get money, thus lowering difficulty. If you want to, then you can
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Salanewt
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« Reply #20 on: July 03, 2009, 08:19:00 PM »

Well, okay, not 90 000, maybe 23 000. Also, how about a weapon that makes it so it inflicts the death curse if equipped? I do not think that this is possible, but it is worth a shot.

Have a nice day.
 Mercury Djinni Set  
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Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?
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Zach
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« Reply #21 on: July 03, 2009, 11:22:00 PM »

Well, okay, not 90 000, maybe 23 000. Also, how about a weapon that makes it so it inflicts the death curse if equipped? I do not think that this is possible, but it is worth a shot.

Have a nice day.
 Mercury Djinni Set
Right now, I don't think that's possible without an in-depth (the best word I could think of) editor
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Cbox
Yesterday at 07:26:16 PM
Fox: (path) 1 text=(address) char=(address) free=(address) ; << Well, closer to this... but yeah... even if I do choose to have defaults in the code, I could still use this method for overrides.
Yesterday at 07:24:28 PM
Fox: So like (path) 0 text=(address) char=(address) len=(number) ; (path) 1 free=(address) ; Or something. But that's just a quick example.
Yesterday at 06:59:14 PM
Fox: Hopefully. I was wanting to make it so you could put in the addresses/etc. as one of the arguments in the path. Hm?
Yesterday at 03:37:07 PM
KyleRunner: Nice! I hope you'll add compatibility with others games (GS1, Mario Golf and Tennis) soon.
January 14, 2018, 11:40:09 PM
Fox: Okay. Posted (in Downloads section) an initial cutdown version for now, for my text compressor. Basically to separate the code from my Editor for anyone who wants to mess with it. It only supports GS2, because I still didn't add the addresses/etc. for the other games.
January 14, 2018, 05:01:00 PM
Fox: Okay! Going to need to think how I want it to work. Initial thoughts is maybe have a number of arguments in the filepath thing. And have a number of shortcuts (files) to be used as examples. Assuming there are no problems.
January 14, 2018, 10:38:24 AM
KyleRunner: Well... I'm used to editing text ina a text editor, so... yes! Thanks in advance!
January 13, 2018, 11:38:43 PM
Fox: (Text editor = Text Document like notepad.)
January 13, 2018, 11:38:21 PM
Fox: Would you prefer during the text editing in a text editor? (Like what gstoolkit lets you do?) I could probably make a separate tool or something to compress it.
January 13, 2018, 10:10:02 PM
KyleRunner: Ok. Once I finish my Lost Age translation, I'll try a Mario Golf one. Thanks. (But I'll need help).
January 13, 2018, 10:03:17 PM
Fox: If you want to make it "permanent" (part of a hack), then you'd edit code in the ROM that writes to this location of the IDs you'd want to change. (You can find these locations by using a breakpoint debugger like SDL-H or no$gba.)
January 13, 2018, 10:00:11 PM
Fox: Reload/switch = Recommended to be done through Debug mode/warp menu, ofcourse... since doors seem to appear as if they were disabled? ; 03001238:01 and B+Start to get to warp menu.
January 13, 2018, 09:55:39 PM
Fox: @Kyle Runner = It might be, but you'd have to use the correct addresses for Mario Golf, rather than for GS2 as I have it right now. ; @raijinken = Yes. 02000454 = ID of leader. (Change this and reload/switch room you are in, enjoy.)
January 13, 2018, 02:23:29 PM
raijinken: Hey guys, is it possible to somehow change the lead character on the map? Was wondering. I remember there was a cheat to use Jenna, but what if I wanted Isaac, or Piers?
January 13, 2018, 02:10:03 PM
KyleRunner: Hey, Fox *
January 13, 2018, 02:09:37 PM
KyleRunner: Hey, is your text editor compatible with Mario Golf (GBA)?
January 11, 2018, 08:33:13 PM
Fox: But if it isn't an oversight, I still can't imagine it being that useful.
January 11, 2018, 08:28:24 PM
Fox: part, ofcourse.
January 11, 2018, 08:28:15 PM
Fox: 0200274C = Hmm... Stuff happens here when you use Cyclone around bushes. (These cause tile replacements, and setting event 0 to those tiles.) - And I guess this kept here so it can be scanned after battle. (To re-update the map.) So here is my fun thought (assuming if it is even possible, or even convenient if so.) ... Are there any events from other maps that could be disabled do to using Cyclone on bushes + Retreat glitch? I'll need to do some testing to make sure this isn't an oversight on my
January 09, 2018, 08:09:26 PM
Fox: And the chance for a Djinni battle is 50%.

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