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Author Topic: Alex  (Read 8723 times)
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Rolina
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« Reply #15 on: November 19, 2011, 05:17:26 AM »

Jamie, I was referring to a specific event here.  You're not helping.
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JamietheFlameUser
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« Reply #16 on: November 19, 2011, 05:31:51 AM »

Heh, true. I'll stop.
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« Reply #17 on: November 19, 2011, 11:20:27 AM »

Hmm... how do we know Dark Dawn's plot sucks?

Compare TBS with TLA. If you had TBS's plot on its own it would suck pretty badly; follow the bad guys and try to stop them destroying the world. Generic, rather dull and - when you think about it - not even as interested as DD's plot.

What if the plot behind DD has been carefully set up for GS4; written less with the actual game and more future games in mind. Knowing where you're going to end can work quite well, as proved by JK Rowling's Harry Potter, but what if Camelot fall just a bit short of her talent? The story as a whole might even be better than TBS+TLA's, but DD's suffered on its own as a result.

Personally, given that the first 2 were successful, I wouldn't be surprised if they were trying the same idea of really connecting the plots of 2 - or maybe more - of the games. Therefore I will reserve judgement until I see either GS4 or proof that it's not going to happen.
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Rolina
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« Reply #18 on: November 19, 2011, 03:18:02 PM »

Hmm... how do we know Dark Dawn's plot sucks?
...Is this a philosophical question?  Kinda like "How do you know you're not just a butterfly dreaming that you're human?"  Because I'd have assumed that the majority of the fandom hating the story would kind of qualify it of having a sucky plot.
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JamietheFlameUser
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« Reply #19 on: November 19, 2011, 07:46:22 PM »

They're just hatin'. Kinda like Gen wunners in Pokémon. I mean, really. Go back and play TBS by itself with a clean slate. Ignore everything you know about the second game, and go back and play it. You might find you agree with Awec.
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« Reply #20 on: November 19, 2011, 10:20:24 PM »

What Awec says might be true, but there is a better way to tell; what the majority believes. What do most of the ratings say for the first game? If they have gone up, what were they when the game came out? What about Dark Dawn's ratings?

But this is kind of off topic. To continue on with this whole Alex thing, I wouldn't be surprised at this point if they ended up making him related to all of the main characters because of the Golden Sun rising event thing.
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zman9000
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« Reply #21 on: November 20, 2011, 11:37:16 PM »

Jiten... ugg... if you think about it, golden sun is basically about Alex... He is the one and only main antagonist... not only will he live forever, he has 3/4 of the golden sun's power... they really don't have a GS 3 and 4 with out him... other wise there really wasn't much point to what you saw at the end of TLA.
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« Reply #22 on: November 21, 2011, 11:54:06 AM »

Technically, Isaac only got a fragment of Mars, so Alex has maybe 15/16 of the Golden Sun.

And Jiten, you can't just eliminate a main antagonist for no reason at all.
Hmm... how do we know Dark Dawn's plot sucks?

Compare TBS with TLA. If you had TBS's plot on its own it would suck pretty badly; follow the bad guys and try to stop them destroying the world. Generic, rather dull and - when you think about it - not even as interested as DD's plot.

What if the plot behind DD has been carefully set up for GS4; written less with the actual game and more future games in mind. Knowing where you're going to end can work quite well, as proved by JK Rowling's Harry Potter, but what if Camelot fall just a bit short of her talent? The story as a whole might even be better than TBS+TLA's, but DD's suffered on its own as a result.

Personally, given that the first 2 were successful, I wouldn't be surprised if they were trying the same idea of really connecting the plots of 2 - or maybe more - of the games. Therefore I will reserve judgement until I see either GS4 or proof that it's not going to happen.
I think that DD's plot was bad (not sucked until I finish the sequel) for a few reasons.
1: TBS introduced almost the entire second party. In DD, the new Felix is going to be a completely new character, and regardless of peoples' feelings on Felix, al least he was in some way related to the plot in both games.
2: It disregarded a lot of the old canon. The city of the Anemos became the moon after they sealed Alchemy. The ancients sealed alchemy to stop their experiments. The ancients experimented with light and dark, culminating in the Luna tower, which is triggered by eclipses. Therefore, the ancients began attempting to control darkness and light after they sealed alchemy. Also, the werewolves of Garoh were replaced by weird beast things.
3: Cold and Dark is EVIL! Therefore Rief, who uses the cold, is EVIL! Hopefully they'll say Isaac was over-simplifying.
4: Saturos and Menardi were sinister. Blados and Chalis were just 'Oh, it's those guys again.'
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Rolina
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« Reply #23 on: November 21, 2011, 05:24:35 PM »

I do remember watching the ending of Golden Sun 2, all I can think of at the moment is this:  Either Camelot, will completely disregard Alex or Golden Sun and move on to something else and not return for an unknown period of time, or pickup the story again and split it amongst a game or two, depending on how they feel the game should go. The only thing they could do is: completely disregard what happened with Alex and when (or if) Golden Sun 4 Comes out, it could either end abruptly without a logical amount of explanation pertaining to him and his motives and what his plans were and whether they took effect or just dropped off completely. It depends on the companies thoughts about it, and whether they want him in the next game or not.
Jiten... please.  I beg of you.  Just.... stop.  Your posts are getting painful to read.
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JamietheFlameUser
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« Reply #24 on: November 21, 2011, 05:55:39 PM »

@Role: If you don't mind me saying, I would express the opinion that Jiten's posts have been painful to read since he first joined. It's why I still think English isn't his first language.

@Durza: Whenever I saw Blados and Chalis, my thoughts went something along the lines of "F*** you, Chalis. F*** you. And while we're on the subject, Blados, take your cocky attitude and shove it."
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« Reply #25 on: November 21, 2011, 06:07:54 PM »

Quote
And while we're on the subject, Blados, take your cocky attitude and shove it."
He can't even back his attitude up, he's a joke of a boss. \( ゚ヮ゚)/

Agatio & Karst, now THAT was a boss fight. Pure awesome.
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Rolina
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« Reply #26 on: November 21, 2011, 06:45:50 PM »

That's not it, Jamie.  He keeps commenting on things he has no experience with.  Trying to figure out what he's saying or implying when he lacks the context to say or imply it is kind of... frustrating.

For here, I have no idea what the hell he's trying to say.  At first he goes "I wonder if they'll ignore alex and the golden sun", to which I stomp my foot and scream "DARK FREAKING DAWN!", yet at the same time, he says something along the lines of that being done in GS4 or something, while having to read what I swear is damn close to legalese it's so confusing, I have to just stop and go:

"What the hell are you trying to even say?"

I think it'd be a lot better if he'd stop commenting on Dark Dawn stuff alltogether, since every time he gets into a conversation that requires knowledge of Dark Dawn, it just causes me headaches.
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« Reply #27 on: November 21, 2011, 08:46:02 PM »

Jiten, it'd probably be better to think what your trying to say through thoroughly before posting it. There's no reason to stop altogether as long as you learn from past mistakes.

Quote
And while we're on the subject, Blados, take your cocky attitude and shove it."
He can't even back his attitude up, he's a joke of a boss. \( ゚ヮ゚)/
I found his instant deaths tended to work at the most annoying of times though.

Quote
Agatio & Karst, now THAT was a boss fight. Pure awesome.
I remember the first time I fought them. I was thinking 'They can't fight me, I've only got two party members' the whole time.
« Last Edit: November 21, 2011, 08:48:18 PM by Durza » Logged

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« Reply #28 on: November 21, 2011, 10:23:12 PM »

It's hard to make a point when we can't even figure out what you're talking about, Jiten.
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« Reply #29 on: November 22, 2011, 02:05:34 PM »

Can't be much more useless than a post saying you're not going to explain in fairness...
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Yesterday at 08:44:56 PM
Fox: I must say... life can be complicated..... when you have question(s) (via email) ... and it seems like they sort of get ignored. :D ; Fun, (And sometimes, a person may respond, and completely not answer the question.... so like... 3-person conversation.) Hahahaha!!
January 15, 2018, 07:26:16 PM
Fox: (path) 1 text=(address) char=(address) free=(address) ; << Well, closer to this... but yeah... even if I do choose to have defaults in the code, I could still use this method for overrides.
January 15, 2018, 07:24:28 PM
Fox: So like (path) 0 text=(address) char=(address) len=(number) ; (path) 1 free=(address) ; Or something. But that's just a quick example.
January 15, 2018, 06:59:14 PM
Fox: Hopefully. I was wanting to make it so you could put in the addresses/etc. as one of the arguments in the path. Hm?
January 15, 2018, 03:37:07 PM
KyleRunner: Nice! I hope you'll add compatibility with others games (GS1, Mario Golf and Tennis) soon.
January 14, 2018, 11:40:09 PM
Fox: Okay. Posted (in Downloads section) an initial cutdown version for now, for my text compressor. Basically to separate the code from my Editor for anyone who wants to mess with it. It only supports GS2, because I still didn't add the addresses/etc. for the other games.
January 14, 2018, 05:01:00 PM
Fox: Okay! Going to need to think how I want it to work. Initial thoughts is maybe have a number of arguments in the filepath thing. And have a number of shortcuts (files) to be used as examples. Assuming there are no problems.
January 14, 2018, 10:38:24 AM
KyleRunner: Well... I'm used to editing text ina a text editor, so... yes! Thanks in advance!
January 13, 2018, 11:38:43 PM
Fox: (Text editor = Text Document like notepad.)
January 13, 2018, 11:38:21 PM
Fox: Would you prefer during the text editing in a text editor? (Like what gstoolkit lets you do?) I could probably make a separate tool or something to compress it.
January 13, 2018, 10:10:02 PM
KyleRunner: Ok. Once I finish my Lost Age translation, I'll try a Mario Golf one. Thanks. (But I'll need help).
January 13, 2018, 10:03:17 PM
Fox: If you want to make it "permanent" (part of a hack), then you'd edit code in the ROM that writes to this location of the IDs you'd want to change. (You can find these locations by using a breakpoint debugger like SDL-H or no$gba.)
January 13, 2018, 10:00:11 PM
Fox: Reload/switch = Recommended to be done through Debug mode/warp menu, ofcourse... since doors seem to appear as if they were disabled? ; 03001238:01 and B+Start to get to warp menu.
January 13, 2018, 09:55:39 PM
Fox: @Kyle Runner = It might be, but you'd have to use the correct addresses for Mario Golf, rather than for GS2 as I have it right now. ; @raijinken = Yes. 02000454 = ID of leader. (Change this and reload/switch room you are in, enjoy.)
January 13, 2018, 02:23:29 PM
raijinken: Hey guys, is it possible to somehow change the lead character on the map? Was wondering. I remember there was a cheat to use Jenna, but what if I wanted Isaac, or Piers?
January 13, 2018, 02:10:03 PM
KyleRunner: Hey, Fox *
January 13, 2018, 02:09:37 PM
KyleRunner: Hey, is your text editor compatible with Mario Golf (GBA)?
January 11, 2018, 08:33:13 PM
Fox: But if it isn't an oversight, I still can't imagine it being that useful.
January 11, 2018, 08:28:24 PM
Fox: part, ofcourse.
January 11, 2018, 08:28:15 PM
Fox: 0200274C = Hmm... Stuff happens here when you use Cyclone around bushes. (These cause tile replacements, and setting event 0 to those tiles.) - And I guess this kept here so it can be scanned after battle. (To re-update the map.) So here is my fun thought (assuming if it is even possible, or even convenient if so.) ... Are there any events from other maps that could be disabled do to using Cyclone on bushes + Retreat glitch? I'll need to do some testing to make sure this isn't an oversight on my

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