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Author Topic: Golden Sun BYOND  (Read 60330 times)
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Thunder-squall
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« Reply #135 on: January 12, 2014, 09:08:21 AM »

Came across the 'Liberated Pixel Cup' in my searches. (lpc.opengameart.org)

It seems that over time, people are likely to add more and more stuff that follow a consistent style.  Don't know if it fits the style you want, but it's a relatively cheap (free) and conervative way to go.
(i.e. http://opengameart.org/art-search-advanced?field_art_tags_tid=liberated%20pixel%20cup)

See their style guide and assets: http://lpc.opengameart.org/static/lpc-style-guide/index.html

And since I'm posting, here's a thread related to artists and how much it might cost to get some animation frames done.
http://opengameart.org/forumtopic/how-long-does-it-take-to-create-the-lpc-character-art-0


2.  The way to help is mostly in the form of making sure work gets done...  Either by pestering me into it or doing it.  Right now, I really need to start with the character creation system, and the best way to get that to happen is to get some pixel work done on building a character icon base and customizable parts.

Edit:  And to be clear, they have character bases and I think customizable parts.



« Last Edit: January 12, 2014, 09:12:46 AM by Thunder-squall » Logged
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Thunder-squall
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« Reply #136 on: January 14, 2014, 02:12:30 AM »

Alternately, rather than spriting, it may actually be easier to work from 3D models.  I suggested Sketch-Up Make in the thread:  Golden sun base sprite?

I haven't tried it myself, but someone's gotta to test it.  You going to volunteer?
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Kioll
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« Reply #137 on: January 15, 2014, 03:49:24 PM »

Sounds like someone didn't read the first post.  BYOND is the "medium" I plan to make the game in.  But in order to really get anywhere with it, I need my icons.
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« Reply #138 on: January 16, 2014, 08:01:41 AM »

List of icons you need?
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« Reply #139 on: October 07, 2014, 01:30:50 PM »

Is this still in the works...? If not, is there still a copy of it somewhere? Lol
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Luna_blade
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« Reply #140 on: October 07, 2014, 02:22:49 PM »

It should be still active. Or at least not abandoned. Um...
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« Reply #141 on: October 08, 2014, 03:55:56 AM »

Define in the works...?  This is still on the backburner.  I still need base sprite icons with interchangeable pieces....  Which I can technically do, technically, with a little thing I like to call pixel editing...  but it's not easy, and it's a LOT of work.  If I had someone to definitively help with one job or the other, (coding or iconning), I could likely pick up the other and at least get started.  But the job is daunting for a single person, and I hate working alone, which was part of the point of making this thread originally: to get people to help.
But no, it's not abandoned.  In fact, it's just waiting for the right moment...  Trust me.  One day, this WILL be a reality.  And it'll be epic.  I hope...
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« Reply #142 on: April 17, 2016, 02:31:21 PM »

Sounds good what about ships?
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Cbox
September 07, 2018, 03:51:10 AM
Majora: Updated all three Golden Sun 2.0 mod pages with awesome new information. The 2.0 mod series has merged with a unique and exciting project currently in development for Minecraft version 1.12.2! The beautiful objects and textures from the 2.0 series of Minecraft mods will feature as part of this expansive in-development Golden Sun project, which will bring in-depth classic Golden Sun gameplay to the Minecraft experience. We will provide an official reveal in the near future.
September 03, 2018, 07:35:55 PM
Caledor: what's really impressive is that in 3 years of modding here i've yet to do a full playthrough on TLA with my own mod lol
September 03, 2018, 06:51:38 PM
Luna_blade: ho that is still impressive
September 03, 2018, 01:25:14 PM
Caledor: it's not 71 cause i often skip numbers but i think that adding up the ones balance age as well it's about 80 versions
September 03, 2018, 11:51:45 AM
Luna_blade: holy @#$% 71 versions @caledor? What have I been missing all this time?
August 02, 2018, 07:42:12 PM
Caledor: patch for TLA uploaded again cause i forgot to update descriptions for 3 shields
August 02, 2018, 01:16:14 AM
Caledor: Don't want to triple post so I'll just announce here that v1.71 is out. I updated my last post.
July 29, 2018, 12:18:00 PM
KyleRunner: Let me see...
July 28, 2018, 08:12:34 PM
Fox: What value do you see at 08000468? (Or 00000468 in hex editor)  0801319D or 08F9EE50?
July 28, 2018, 07:11:11 PM
KyleRunner: "there is an easy fix by changing a pointer back to what it was suppose to be"... Hmmm... How?
July 27, 2018, 10:11:06 AM
Fox: Bootleg*
July 27, 2018, 10:09:03 AM
Fox: There are two ROMs that can be found on the internet, one may have the MEGAROMs boot load stuff. (So not truely clean.) ... If you get a screen while booting the game and holding L+R (I think it was?), then you know you have it, and your ROM is not truely "clean"... it is unfortunate, but there is an easy fix by changing a pointer back to what it was suppose to be..
July 27, 2018, 05:10:13 AM
MaxiPower: Hello World
July 25, 2018, 11:09:23 PM
KyleRunner: Well... here's The problem that needs solving: my GSTLA translation patch only works on a clean rom, with specific CRC. 
July 25, 2018, 07:59:37 PM
Fox: I am not sure I understand? If there was such a program to "clean" a dirty ROM dump, what exactly would it do?
July 25, 2018, 12:37:42 PM
KyleRunner: Hello, guys. Could someone teach me how to "clean" a dirty Golden Sun rom dump? Is there a program or something?
July 25, 2018, 01:37:40 AM
Atrius: @Fox, yeah... I was expecting it to take 2 weeks at most...
July 25, 2018, 12:03:01 AM
Majora: Yes, I believe so. Think they were made public a while ago prior to the site issue
July 24, 2018, 08:26:45 PM
Luna_blade: is it normal that I can see all clans?
July 24, 2018, 08:25:41 PM
Luna_blade: Nice to see it is back!

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