Golden Sun Hacking Community
January 16, 2018, 01:46:01 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News:
 
  Home   Forum   DC Wiki Help Search Calendar Downloads Login Register  
Pages: [1]   Go Down
  Print  
Author Topic: Grawr  (Read 2502 times)
0 Members and 1 Guest are viewing this topic.
Charon
On Probation
Veteran Member
*

Coins: 11
Offline Offline

Emblems: GBA Music Expert
Clan Position: Trickster Goddess of Luna
Posts: 1758

« on: July 06, 2009, 01:58:00 PM »

This topic is for you all to release your hacking frustrations.

So, me, I'm making this patch of Ruby because like 200 people have been bugging me on how to put the animation into their hacks. I'm currently importing the sprites from Emerald... and it's tiring.

Problem is, somehow the secret got leaked, and someone's bugging me to DEATH to use the damn thing, but luckily they know next to nothing about Hex Editors and how they work. Still it worries me.
Logged
View Profile
Salanewt
His Sexiness
Mercury Clan

Oh yeah, baby!

Prodigy
*

Coins: 32
Offline Offline

I am: A part of the organization of Cool Cats, but more of a dog person in reality.
Emblems: Have a nice day.
Posts: 4565

« Reply #1 on: July 06, 2009, 02:21:00 PM »

Wow, hopefully they do not figure out how to use hex editors.

I was working on something for Super Mario 64... However, I did something (not sure what) and now when I load a file, the emulator closes down. I had so many different textures too... I made Mario become a thinner Wario (a bit harder than having Luigi), and I was working on changing Bowser too. Also, I mad the butterflies and fish look more realistic. The grass looked more real as well... Oh well. Maybe I can start over (since I have all of the graphics saved).

I was also working on something for making a hack of Sapphire, but it is not working well for me either.

Another hack for Link to the Past, but I can not figure out how to decompress the graphics (as well as the editor not being very good, but it is the only one for the game).

I was also working on Super Mario World (nothing much, just making one stage almost impossible), but on this stage, I had too many enemies, and I did not know what to remove.

And these are four hacking plans that are almost wasted...

The Golden Sun hack is actually working well for me, but I have to change all of the animations back to normal (since I changes several of them for the videos).

Have a nice day.
 Mercury Djinni Set

This post has been edited by Salanewt on Jul 6 2009, 01:01 PM
Logged

Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?
View Profile WWW
JamietheFlameUser
Diamond Pokémon
Mars Clan

Does this look like the face of mercy?

Prodigy
*

Coins: 0
Offline Offline

Gender: Male
I am: Poke poke poke poke... I can't stop it...
Posts: 2633

« Reply #2 on: July 07, 2009, 01:35:00 AM »

So, Charon... Why are you so reluctant to tell everyone? Is there some good reason for it? Or do you just want to keep it secret so only you can do it? It's not very nice to keep it secret, when so many other people want to use it. Just make a guide, and then you don't have to answer everyone's individual questions!
Logged

:P

Lloyd: Easy as pie.
Genis: Sweet!
Presea: ...Sweetie pie...
Zelos: Let's not start on this again...

Spoiler for epic mindscrew:
View Profile
Salanewt
His Sexiness
Mercury Clan

Oh yeah, baby!

Prodigy
*

Coins: 32
Offline Offline

I am: A part of the organization of Cool Cats, but more of a dog person in reality.
Emblems: Have a nice day.
Posts: 4565

« Reply #3 on: July 07, 2009, 01:37:00 AM »

Charon is probably busy moving the sprites/graphics/animations before getting ready to make a tutorial. This way, she has it done, so nobody else will try to find ways to take credit for it.

Have a nice day.
 Mercury Djinni Set  
Logged

Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?
View Profile WWW
Atrius
Programmer Extraordinaire
Web Host

Fear my blades

Veteran Member
*

Coins: 1
Offline Offline

Gender: Male
Emblems: Website Founder
Clan Position: Creation God of Sol
Posts: 1757

« Reply #4 on: July 07, 2009, 01:40:00 AM »

The automatic repointer for the Golden Sun Editor is still not working properly.  It refuses to properly mark space as free when it isn't used any more.  It's the main reason that compressed data which you can only view right now, isn't editable.
Logged

I'm shaking my head in general disapproval of everything
View Profile WWW
Salanewt
His Sexiness
Mercury Clan

Oh yeah, baby!

Prodigy
*

Coins: 32
Offline Offline

I am: A part of the organization of Cool Cats, but more of a dog person in reality.
Emblems: Have a nice day.
Posts: 4565

« Reply #5 on: July 07, 2009, 01:45:00 AM »

Oh yeah. I wonder if there is a way around it? I am guessing that expanding a game file would not work, since every rom would have to be expanded... What if there were something in the editor that would allow a user to expand their rom, so data could be recompressed without the game thinking that there is no room?

Have a nice day.
 Mercury Djinni Set  
Logged

Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?
View Profile WWW
Charon
On Probation
Veteran Member
*

Coins: 11
Offline Offline

Emblems: GBA Music Expert
Clan Position: Trickster Goddess of Luna
Posts: 1758

« Reply #6 on: July 07, 2009, 01:41:00 PM »

The automatic repointer for the Golden Sun Editor is still not working properly.
Logged
View Profile
Salanewt
His Sexiness
Mercury Clan

Oh yeah, baby!

Prodigy
*

Coins: 32
Offline Offline

I am: A part of the organization of Cool Cats, but more of a dog person in reality.
Emblems: Have a nice day.
Posts: 4565

« Reply #7 on: July 07, 2009, 01:46:00 PM »

Oh yeah, contacting the creator of advance map is not a bad idea.

Also, it is a good idea to keep it a secret, but do you think that there will come a time in the future when you decide that you don't like secrets anymore (just wondering, NOT asking for anything to be done or changed)?

Have a nice day.
 Mercury Djinni Set  
Logged

Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?
View Profile WWW
Charon
On Probation
Veteran Member
*

Coins: 11
Offline Offline

Emblems: GBA Music Expert
Clan Position: Trickster Goddess of Luna
Posts: 1758

« Reply #8 on: July 07, 2009, 01:47:00 PM »

Well, I'm releasing a patch o.o
Logged
View Profile
Salanewt
His Sexiness
Mercury Clan

Oh yeah, baby!

Prodigy
*

Coins: 32
Offline Offline

I am: A part of the organization of Cool Cats, but more of a dog person in reality.
Emblems: Have a nice day.
Posts: 4565

« Reply #9 on: July 07, 2009, 02:13:00 PM »

Oh, that is a good thing. I am working on a hack for Golden Sun, but I still want to figure out how I can make new music sound perfect before I upload the first patch (with the help of your guide). Also, I am getting frustrated with constantly changing the animations to find more (and also to change the camera's angle). If it were not for these two things, then version 2 of the patch would be almost here.

Also, I am getting tired of deleting all of the tracks in the midi files (but I have a feeling that I read this incorrectly in your guide).

Have a nice day.
 Mercury Djinni Set  
Logged

Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?
View Profile WWW
Charon
On Probation
Veteran Member
*

Coins: 11
Offline Offline

Emblems: GBA Music Expert
Clan Position: Trickster Goddess of Luna
Posts: 1758

« Reply #10 on: July 07, 2009, 02:16:00 PM »

You can just copy and past the track to a new file and reset the tempo again. That should work.
Logged
View Profile
Salanewt
His Sexiness
Mercury Clan

Oh yeah, baby!

Prodigy
*

Coins: 32
Offline Offline

I am: A part of the organization of Cool Cats, but more of a dog person in reality.
Emblems: Have a nice day.
Posts: 4565

« Reply #11 on: July 07, 2009, 02:19:00 PM »

Oh thank you. However, I am a novice hacker (well, novice going on to regular very quickly now). Could you please tell me how I reset the tempo? Thank you in advance.

If I find this out, then I will not bother with the animations that change the camera angle for the first patch (since this is easier to do for me).

Have a nice day.
 Mercury Djinni Set  
Logged

Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?
View Profile WWW
Pages: [1]   Go Up
  Print  
 
Jump to:  

Cbox
Yesterday at 07:26:16 PM
Fox: (path) 1 text=(address) char=(address) free=(address) ; << Well, closer to this... but yeah... even if I do choose to have defaults in the code, I could still use this method for overrides.
Yesterday at 07:24:28 PM
Fox: So like (path) 0 text=(address) char=(address) len=(number) ; (path) 1 free=(address) ; Or something. But that's just a quick example.
Yesterday at 06:59:14 PM
Fox: Hopefully. I was wanting to make it so you could put in the addresses/etc. as one of the arguments in the path. Hm?
Yesterday at 03:37:07 PM
KyleRunner: Nice! I hope you'll add compatibility with others games (GS1, Mario Golf and Tennis) soon.
January 14, 2018, 11:40:09 PM
Fox: Okay. Posted (in Downloads section) an initial cutdown version for now, for my text compressor. Basically to separate the code from my Editor for anyone who wants to mess with it. It only supports GS2, because I still didn't add the addresses/etc. for the other games.
January 14, 2018, 05:01:00 PM
Fox: Okay! Going to need to think how I want it to work. Initial thoughts is maybe have a number of arguments in the filepath thing. And have a number of shortcuts (files) to be used as examples. Assuming there are no problems.
January 14, 2018, 10:38:24 AM
KyleRunner: Well... I'm used to editing text ina a text editor, so... yes! Thanks in advance!
January 13, 2018, 11:38:43 PM
Fox: (Text editor = Text Document like notepad.)
January 13, 2018, 11:38:21 PM
Fox: Would you prefer during the text editing in a text editor? (Like what gstoolkit lets you do?) I could probably make a separate tool or something to compress it.
January 13, 2018, 10:10:02 PM
KyleRunner: Ok. Once I finish my Lost Age translation, I'll try a Mario Golf one. Thanks. (But I'll need help).
January 13, 2018, 10:03:17 PM
Fox: If you want to make it "permanent" (part of a hack), then you'd edit code in the ROM that writes to this location of the IDs you'd want to change. (You can find these locations by using a breakpoint debugger like SDL-H or no$gba.)
January 13, 2018, 10:00:11 PM
Fox: Reload/switch = Recommended to be done through Debug mode/warp menu, ofcourse... since doors seem to appear as if they were disabled? ; 03001238:01 and B+Start to get to warp menu.
January 13, 2018, 09:55:39 PM
Fox: @Kyle Runner = It might be, but you'd have to use the correct addresses for Mario Golf, rather than for GS2 as I have it right now. ; @raijinken = Yes. 02000454 = ID of leader. (Change this and reload/switch room you are in, enjoy.)
January 13, 2018, 02:23:29 PM
raijinken: Hey guys, is it possible to somehow change the lead character on the map? Was wondering. I remember there was a cheat to use Jenna, but what if I wanted Isaac, or Piers?
January 13, 2018, 02:10:03 PM
KyleRunner: Hey, Fox *
January 13, 2018, 02:09:37 PM
KyleRunner: Hey, is your text editor compatible with Mario Golf (GBA)?
January 11, 2018, 08:33:13 PM
Fox: But if it isn't an oversight, I still can't imagine it being that useful.
January 11, 2018, 08:28:24 PM
Fox: part, ofcourse.
January 11, 2018, 08:28:15 PM
Fox: 0200274C = Hmm... Stuff happens here when you use Cyclone around bushes. (These cause tile replacements, and setting event 0 to those tiles.) - And I guess this kept here so it can be scanned after battle. (To re-update the map.) So here is my fun thought (assuming if it is even possible, or even convenient if so.) ... Are there any events from other maps that could be disabled do to using Cyclone on bushes + Retreat glitch? I'll need to do some testing to make sure this isn't an oversight on my
January 09, 2018, 08:09:26 PM
Fox: And the chance for a Djinni battle is 50%.

Affiliates
Temple of Kraden Golden Sunrise
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2006-2009, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.065 seconds with 22 queries.