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Poll
Question: Favourite kind of Djinn?
- 8 (33.3%)
- 4 (16.7%)
- 4 (16.7%)
- 8 (33.3%)
Total Voters: 24

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Author Topic: Favourite Kind Of Djinn  (Read 9101 times)
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I am: staring at the numbers at Hex Editor, rapidly losing my sanity and mind in the process.
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« Reply #30 on: October 14, 2014, 08:24:11 AM »

Objection, your honor! I have never seen a Jupiter Djinn flying above a tall cliff nor can it jump above a big candle of flame! XD

BTW I guess all djinni can fly as high as they can.. Just look at the 4 weakest summons..

Edit / Extras:

Don't get me wrong... Jupiter Djinn (or djinni, don't blame me...) are my second favorite. I think they're cute and "robotic".
« Last Edit: October 14, 2014, 08:25:51 AM by Succubus » Logged
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Fox
Fox McCloud, the Hacking Doctor
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« Reply #31 on: October 14, 2014, 09:16:40 AM »

Jupiter Djinni has wings. Your argu--- er... okay.

...if you look at wings like arms, how are the other djinn going to hug you without abusing their powers to do so? :D ... Although, that's not what I was going for.
« Last Edit: October 14, 2014, 09:20:57 AM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...
*Cross my fingers and hope we have Big Brother All-Stars next year... with Paulie & Cody Califorie(sp?)... and Vanessa & Tiffany Rousso.... Would be fun? :P Especially if one of the boys got evicted early since there's usually some all-guy alliance in there, right?
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Rolina
The Fulminous Witch
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« Reply #32 on: October 14, 2014, 11:57:16 PM »

Jupiter Djinn probably glide more than they do fly.  I mean, Succubus has a solid point there.
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« Reply #33 on: October 15, 2014, 12:15:29 AM »

Venus Djinni promises not to eat your chips. There for, I like!
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Cbox
Today at 08:59:37 PM
Fox: Same... depending on whether they've used tricks instead or not.
Today at 08:02:49 PM
Salanewt: I could see it counting.
Today at 11:24:44 AM
Fox: Not sure if Zelda (LttP/Minish Cap) count or not...
Today at 11:23:00 AM
Fox: Appararently, I can't think of many GBA games that do the psuedo-3D thing. (That being 2D maps with 3D-like collision...) Golden Sun and Superstar Saga come to mind, though... but I'll need to think about others, since it is quite possible i've simply forgotten....
Yesterday at 03:45:19 PM
Fox: Hmm... Thought: What if Isaac and co. weren't on Jupiter Lighthouse when Felix and co. were... I wonder if the story could have had a huge expansion, in this case.
August 18, 2017, 12:18:56 PM
Fox: Welcome back!
August 18, 2017, 09:12:43 AM
Luna_blade: back from vacation
August 17, 2017, 02:29:26 AM
Fox: That moment when you realize that there is a lot of chatting going on on Discord, that there is no point in trying to keep up. :P  Hm....
August 16, 2017, 04:50:22 AM
Fox: (Then again, just because posting is disabled, doesn't necessarily mean the buttons would be removed as well.)
August 16, 2017, 04:48:55 AM
Fox: (I mean, buttons I would expect to be similar to that.... rather than those specifically since I recall posting there to be disabled.)
August 16, 2017, 04:33:02 AM
Fox: Yeah... I like to think of it as a page loaded with ads. And it's not just the forum home page either... check the sub-forums/topics themselves. == New Topic/Reply/etc. buttons were affected.
August 15, 2017, 07:04:30 PM
Salanewt: Lol, nice. :P
August 15, 2017, 06:33:02 PM
Foxhttp://z9.invisionfree.com/Golden_Sun_Hacking/index.php? == Hahaha! GSHC Classic looks funny now that Photobucket killed the images. :P Anyway, how is everyone doing today?
August 14, 2017, 07:12:02 PM
Salanewt: So yeah, I'm typing up a non-academic essay on why GS2 was rushed; expect that sometime soon!
August 07, 2017, 05:53:11 AM
Fox: But anyway, such a hack mod is simply an idea, and I do not have any current plans to work on it at this time, so.....
August 07, 2017, 05:51:46 AM
Fox: Okay, cool. I think my idea works best without an ability to swap PCs (OR to just simply make that use it the PC's turn.) Hmmm... And with that, I question if a turn list is even needed with my approach. (Outside of maybe 1 entry, if that shortens the modifications.)
August 07, 2017, 05:13:26 AM
Salanewt: To be honest I've been thinking of expanding the battle turn section and also adding code for PCs to have more than two turns in the AI overhaul, but I probably won't allow anyone to have more than four.
August 06, 2017, 12:22:17 AM
Fox: Oh, and if that approach was taken = Would like to also have it so you select the spell to use when it is actually your turn rather than at round start.
August 06, 2017, 12:12:37 AM
Fox: Would take a lot of balancing, but I can see an adept being very slow, and yet very powerful.
August 06, 2017, 12:06:11 AM
Fox: And bosses can have an Agility that is above half of the maximum possible Agility. Mwahaha.

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