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Charon
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« Reply #15 on: February 10, 2009, 09:58:00 PM »

I'm working on a Jupiter theme. All I've got are these so far:
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The Lololololol background. I NEED INSPIRATION.
But I'm working on a banner. It's really quite cute. Ivan's working on a hack on a laptop, and Hamma's watching over him. And a badass Procne's in there too.

Colour scheme? Probably just a set of light purples... nothing too crazy.
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Zach
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« Reply #16 on: February 10, 2009, 10:05:00 PM »

EDIT: Oh wait never. I totally misunderstood what you were saying XD
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Atrius
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« Reply #17 on: February 10, 2009, 10:06:00 PM »

Sounds good, Charon, I'll stick those category images in now.
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MaxiPower
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« Reply #18 on: February 10, 2009, 11:06:00 PM »

take it Jupiter is your thing Charon

they look great btw, Great drawer,

i will count on you for sprites he he he
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weckar
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« Reply #19 on: February 10, 2009, 11:36:00 PM »

I always like to draw some of the more background characters (King Hydros and the like, with Eoleo as my favourite)

For a Jupiter-based theme, is there nothing you can do around the Reveal colour scheme?
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Atrius
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« Reply #20 on: February 10, 2009, 11:40:00 PM »

For a Jupiter-based theme, is there nothing you can do around the Reveal colour scheme?
Black & White?
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weckar
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« Reply #21 on: February 10, 2009, 11:41:00 PM »

There's an odd colour to it... But I do play my GBA on alternate colour settings... for me it's a bit pale blues, whites and purples.
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Charon
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« Reply #22 on: February 11, 2009, 01:08:00 AM »

I always like to draw some of the more background characters (King Hydros and the like, with Eoleo as my favourite)

For a Jupiter-based theme, is there nothing you can do around the Reveal colour scheme?
Hmm... reveal... I don't really know. I'm not much of a webmisteress, but maybe I can think of something.

Maybe a black backround, and a little reveal bubble for the banner?
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Nicktallica
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« Reply #23 on: February 11, 2009, 01:24:00 AM »

A good idea for a Generic theme would be a Golden Sun menu-style.. Like how the menus in Golden Sun are.

I don't think I'm explaining enough. I'll post later about what I mean unless you can understand. xD
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Atrius
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« Reply #24 on: February 11, 2009, 03:02:00 AM »

The same style as the interface for the editor too basically.
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Rolina
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« Reply #25 on: February 11, 2009, 10:16:00 AM »

Hmm, I think that if you're going to do a Chibi version, you should do a non-chibi version as well... Not everyone likes chibi, after all.

Good work so far... too bad you can't go in and customize things individually, though.  That'd be kinda fun to do...

Anywho, I look forward to your official release of the skin.  And your eventual adding of Feizhi to it.  Because you know I won't leave you alone until you do.
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Charon
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« Reply #26 on: February 11, 2009, 03:22:00 PM »

Well, I'll post little things here and there as I get the pictures up.

And I'll do a non chibi version as soon as I'm done with this one =D

For example, the reveal themed banner:


And even though it's not very creative on my part...
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And be patient, I'll find a way to put Feheizi somewhere. SOMEWHERE...
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Atrius
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« Reply #27 on: February 11, 2009, 04:51:00 PM »

Hmm... I don't think we can have multiple themes.  I do like the idea of the theme being Jupiter though, since out of all the elements, their abilities most remind of hacking.

That's rather tall for a banner, Charon.  I'm thinking it should probably be 200 pixels high maximum.
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« Reply #28 on: February 11, 2009, 06:14:00 PM »

you should be able to add other themes. I'd imagine it would be under somthing like skins.
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Atrius
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« Reply #29 on: February 11, 2009, 06:43:00 PM »

I can change the theme, but I can't add more.
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Cbox
January 17, 2018, 04:07:51 PM
KyleRunner: :D
January 16, 2018, 08:44:56 PM
Fox: I must say... life can be complicated..... when you have question(s) (via email) ... and it seems like they sort of get ignored. :D ; Fun, (And sometimes, a person may respond, and completely not answer the question.... so like... 3-person conversation.) Hahahaha!!
January 15, 2018, 07:26:16 PM
Fox: (path) 1 text=(address) char=(address) free=(address) ; << Well, closer to this... but yeah... even if I do choose to have defaults in the code, I could still use this method for overrides.
January 15, 2018, 07:24:28 PM
Fox: So like (path) 0 text=(address) char=(address) len=(number) ; (path) 1 free=(address) ; Or something. But that's just a quick example.
January 15, 2018, 06:59:14 PM
Fox: Hopefully. I was wanting to make it so you could put in the addresses/etc. as one of the arguments in the path. Hm?
January 15, 2018, 03:37:07 PM
KyleRunner: Nice! I hope you'll add compatibility with others games (GS1, Mario Golf and Tennis) soon.
January 14, 2018, 11:40:09 PM
Fox: Okay. Posted (in Downloads section) an initial cutdown version for now, for my text compressor. Basically to separate the code from my Editor for anyone who wants to mess with it. It only supports GS2, because I still didn't add the addresses/etc. for the other games.
January 14, 2018, 05:01:00 PM
Fox: Okay! Going to need to think how I want it to work. Initial thoughts is maybe have a number of arguments in the filepath thing. And have a number of shortcuts (files) to be used as examples. Assuming there are no problems.
January 14, 2018, 10:38:24 AM
KyleRunner: Well... I'm used to editing text ina a text editor, so... yes! Thanks in advance!
January 13, 2018, 11:38:43 PM
Fox: (Text editor = Text Document like notepad.)
January 13, 2018, 11:38:21 PM
Fox: Would you prefer during the text editing in a text editor? (Like what gstoolkit lets you do?) I could probably make a separate tool or something to compress it.
January 13, 2018, 10:10:02 PM
KyleRunner: Ok. Once I finish my Lost Age translation, I'll try a Mario Golf one. Thanks. (But I'll need help).
January 13, 2018, 10:03:17 PM
Fox: If you want to make it "permanent" (part of a hack), then you'd edit code in the ROM that writes to this location of the IDs you'd want to change. (You can find these locations by using a breakpoint debugger like SDL-H or no$gba.)
January 13, 2018, 10:00:11 PM
Fox: Reload/switch = Recommended to be done through Debug mode/warp menu, ofcourse... since doors seem to appear as if they were disabled? ; 03001238:01 and B+Start to get to warp menu.
January 13, 2018, 09:55:39 PM
Fox: @Kyle Runner = It might be, but you'd have to use the correct addresses for Mario Golf, rather than for GS2 as I have it right now. ; @raijinken = Yes. 02000454 = ID of leader. (Change this and reload/switch room you are in, enjoy.)
January 13, 2018, 02:23:29 PM
raijinken: Hey guys, is it possible to somehow change the lead character on the map? Was wondering. I remember there was a cheat to use Jenna, but what if I wanted Isaac, or Piers?
January 13, 2018, 02:10:03 PM
KyleRunner: Hey, Fox *
January 13, 2018, 02:09:37 PM
KyleRunner: Hey, is your text editor compatible with Mario Golf (GBA)?
January 11, 2018, 08:33:13 PM
Fox: But if it isn't an oversight, I still can't imagine it being that useful.
January 11, 2018, 08:28:24 PM
Fox: part, ofcourse.

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