Atrius: I'm trying to fix the site, but it might take a while.

It seems the SQL database had grown larger than our hosting company allows.
I've cleaned out all of the unnecessary log data to get it down to an
acceptable size, but haven't received a response as to why normal
functionality hasn't been restored yet.


 One-off Question Topic
Golden Sun Hacking Community
July 19, 2018, 09:55:19 AM *
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Salanewt
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« Reply #15 on: July 04, 2009, 04:03:00 AM »

Oh... Is there any way that we can compress/decompress graphics into/out of Golden Sun without the editor (which is not quite at this stage yet)?

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« Reply #16 on: July 07, 2009, 01:44:00 PM »

Can VisualBoy Advance cope with ROMs bigger than can fit in a GBA cartridge? Is there room in Golden Sun 2 for extra characters, Psynergies, musics, sprites, enemies, etc.?
A rom can be expanded to 32 MB. Luckily, Golden Sun is 8 MB, and the Lost Age is 16 MB, so there's plenty of new space for all that fun stuff.
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Salanewt
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« Reply #17 on: July 07, 2009, 02:09:00 PM »

That is a good thing. From what you say, there is enough room in the Lost age to be able to duplicate the data and put it in the game. This would be pointless, but that means that much more can be added (as well as the places from the first game). I wonder how developed Golden Sun hacking will be by Christmas...

Oh yeah, I was wondering... If I want to insert a midi file, then do I have to use Anvil Studios?

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« Reply #18 on: July 07, 2009, 09:21:00 PM »

You can't really expand the amount of party member characters to be higher than 8 though, not without a lot of work.
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« Reply #19 on: July 07, 2009, 09:24:00 PM »

Whoever does do it though better release a patch >=D

@Salanewt - You can use any midi editing software, I just prefer Anvil.
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Salanewt
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« Reply #20 on: July 07, 2009, 09:37:00 PM »

Oh, thanks Charon, but I was talking about inserting a midi that has already been extracted from a game (like those on a website).

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Oh yeah, I am prepared to do a lot of work so I can add more characters (at least until Yoshi is in). In fact, I might forget about adding characters and just replace Piers (but there goes another (almost redundant) character).
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« Reply #21 on: July 07, 2009, 09:41:00 PM »

Like... complicated ASM routines and the such?...
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Salanewt
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« Reply #22 on: July 07, 2009, 09:45:00 PM »

Well, I one of my goals this summer is to learn as much as I can about ASM, so yeah. If I can, then I will use ASM to get more characters. Also, if and when it is possible, then I am going to add more graphics for Jenna, and make it so you can choose which gender you are. Who knows, I might make it so Kraden follows Felix (or Jenna if previous idea was successful) around everywhere they go, even on the world map.

So, I was wondering... Other than that one link that I posted, are there any other websites that I can go to that explain ASM hacking (preferable GBA, but SNES or N64 will be fine as well)?

Have a nice day.
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« Reply #23 on: July 07, 2009, 09:48:00 PM »

I'm thinking about doing some transformations with ASM, and using it to apply it to all of my Pokemon Sprites. Any good resources?
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« Reply #24 on: July 07, 2009, 09:49:00 PM »

Are you talking about adding to your Jupiter hack, or to add to Golden Sun?

Also, are you talking about graphics or no?

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« Reply #25 on: July 07, 2009, 09:51:00 PM »

Yes, I am refering to my hack and I am also refering to graphics. The main issue is figuring how to replace the old data.
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« Reply #26 on: July 07, 2009, 09:58:00 PM »

Oh yeah. I can not currently think of any other sources right now, sorry. I am still a novice hacker (not amateur), and I am still reading this tutorial website. However, I will try to help in the future (or with other things).

Have a nice day.
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« Reply #27 on: July 07, 2009, 10:03:00 PM »

If I can make it work, I might even add an argument for individual Pokemon, but that's a LOT of work. o.o
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Salanewt
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« Reply #28 on: July 07, 2009, 10:05:00 PM »

I would imagine so.

Oh yes, how do I apply the ASM patches to ROM files?

Please and thank you.

Have a nice day.
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« Reply #29 on: July 07, 2009, 10:13:00 PM »

Finally, an ASM question I can answer o.o

There are ASM compilers. You write the routine in a text document, then you load it in the compiler, and it will make a .bin file with the ASM code. Copy and paste.

Remember, ARM and THUMB codes are WORD based, and THUMB code pointers must end in either 1, 5, 9, or D.

If you're replacing an old routine, find the old routine's pointer, then repoint the pointer to the new routine.
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Cbox
Yesterday at 10:49:52 PM
roger: I can post but it goes to an error page when I submit.
Yesterday at 05:24:12 PM
zman9000: Site is back WOO!
May 09, 2018, 12:35:37 AM
KyleRunner: The "Start In" field is not editable... I'll try making new shortcuts
May 08, 2018, 09:51:08 PM
Fox: If all else fails, you canmake new Shortcuts to do the same thing.
May 08, 2018, 09:49:53 PM
Fox: Export Properties > Shortcut (Tab) > Target / Start In ; Target (for Export) should be: (filename) 0 , and for Import: (filename) 1
May 08, 2018, 08:52:00 PM
KyleRunner: I can't change the path in properties menu...
May 08, 2018, 01:27:19 AM
Fox: You may need to edit something in properties, though... so it uses the exe file in the same directory.
May 08, 2018, 01:24:59 AM
Fox: It is suppose to be a shortcut, yes.
May 03, 2018, 11:48:05 PM
KyleRunner: Fox, the "export" function in your text editor is just a shortcut... Could you please fix it?
May 02, 2018, 09:53:45 PM
KyleRunner: I come here everyday. I'm working on a Portuguese translation, and the people here help me a lot.
May 02, 2018, 08:56:07 AM
Drake baku: My feel as well, I posted a little as well since my return, but silence was all that followed... At least the forum is a great source for data when hacking GS/ GS2, currently looking for something I have read a long time ago cause my PP recovery psy is not working
May 01, 2018, 09:58:04 AM
Fox: I am thinking a lot of this might be because of Discord?
May 01, 2018, 09:56:08 AM
Fox: Yeah, this forum is more dead than ever before.  February and April have 0 new topics. (All other months prior have more.) And March has lowest number of new posts. (It'd be dumb to count the very first month this site was created.)
April 25, 2018, 09:02:13 PM
Fox: Yes. The best tool is a hex editor. Well.... VBA, VBA-SDL-H, no$gba Debugger, GBATEK, and my documentation.... to use these to learn how the code/data works. Best method because it maximizes your editing ability... and then there is my program gsmagic that I was working on. Still in its early stages, though. (Even after year(s).)
April 25, 2018, 04:21:58 PM
Xendrox D: *exept tla editor.
April 25, 2018, 04:21:29 PM
Xendrox D: is there any other tool for hacking gs?
April 23, 2018, 09:26:27 PM
Atrius: Rarely, but not never.
April 23, 2018, 08:01:48 AM
Drake baku: Can it be, the god who created the editor, atrius. I heard you never came back online here anymore
April 20, 2018, 02:46:36 PM
KyleRunner: Atrius!!
April 19, 2018, 11:29:46 PM
Atrius: @Fox, I tried, but for some reason Mario Golf won't boot, and Mario Tennis crashes when you patch out the text compression, and I'm not sure why...  The normal text loading functions in them are basically the same as the ones in the Golden Sun games.

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