Golden Sun Hacking Community
January 16, 2018, 01:42:08 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News:
 
  Home   Forum   DC Wiki Help Search Calendar Downloads Login Register  
Pages: 1 [2]   Go Down
  Print  
Author Topic: Pokemon Amethyst (Ruby hack and edit)  (Read 10319 times)
0 Members and 1 Guest are viewing this topic.
Durza
Einzelganger

Regular Member
**

Coins: 0
Offline Offline

Posts: 347

« Reply #15 on: February 09, 2012, 07:59:52 PM »

Ghost kind of makes sense though, since the majority of their attacks are Status. There are still more physicals than specials after the split though.
Logged

It's not a lie if you don't want to be believed. You're can't be wrong if you don't think you're right.
View Profile
Crystal Sonata
Mercury's Badass Bitch
Mercury Clan

Regular Member
*

Coins: 1
Offline Offline

Gender: Female
Clan Position: Master Healer of Mercury
Posts: 229

« Reply #16 on: February 10, 2012, 01:15:32 AM »

Wow, you guys are really getting into this one. It's gonna take a while just to add the extra regions though since I don't have any help >.<
Logged

Anything I post here is solely my opinion, and is not proven fact, unless I specify otherwise.

If I say anything that offends you, grow a set.
View Profile
Crystal Sonata
Mercury's Badass Bitch
Mercury Clan

Regular Member
*

Coins: 1
Offline Offline

Gender: Female
Clan Position: Master Healer of Mercury
Posts: 229

« Reply #17 on: April 02, 2012, 08:15:47 AM »

Sorry for the double post!

I got started back up on this after my laziness. Not quite ready to release anything yet but, I applied this data moments ago to the evolution process:

Politoed (Formerly trade with a King's rock, now evolves from a Sun stone since a water stone does Poliwhirl, and doing both would cause an epic fail and your computer would explode....Or something like that)

Kadabra now evolves into Alakazam at level 60, instead of trade evo.

Machoke now turns into Machamp at level 55, instead of trade evo.

Graveler now evolves into Golem at level 45, instead of trade evo.

Slowpoke evolves into Slowking with a water stone, instead of trade evo.

Haunter evolves into Gengar at level 45, instead of trade evo. (God I'm getting tired, I really had no idea THIS many pokemon were trade evo'd)

Onix evolves into Steelix at level 50, instead of trade evo.

Seadra now becomes Kingdra at level 50, instead of trade evo.

Scyther now becomes Scizor at level 40.

Clamperl now becomes Huntail with a Sun Stone, Gorebyss with a Moon stone



I noticed 24 empty slots in the pokedex, which could be used to add new pokemon. Charon's flying type that was mentioned here on page one will probably be number one to be added in those slots xD

Chansey is a happiness evo, but was left that way. I'm not sure If I should change that, or any other happiness evos. Let me know what you guys think about that.

Also, I'm thinking about giving the members here something special. Anyone who wants their own area in the game, PM me with details, anything and everything about it. Would also help to have a picture with tilesets placed where you want them if you wanna get specific and/or want a big map. I'm thinking of creating "Atrius City" and "Charon City" as well. Oh yea, I might be able to make you your own towns now that I think about it....I don't think I've made this long of a post in a long time ANYWHERE....
« Last Edit: April 02, 2012, 08:31:20 AM by mercuriousSamurai » Logged

Anything I post here is solely my opinion, and is not proven fact, unless I specify otherwise.

If I say anything that offends you, grow a set.
View Profile
Kide
Mercury Clan

Regular Member
*

Coins: 0
Offline Offline

Gender: Male
Posts: 198

« Reply #18 on: April 02, 2012, 11:26:04 PM »

Hey Momo. Looks like you forgot Porygon. Well, you forgot to mention changing it at least.

And you could make Poliwhirl -> Politoed by level instead of sun stone, that's what I used to do.

Also, the point of changing evolution data is to avoid having to trade IMO, so you should keep happiness evos the same. Unless you're planning to make more substantial changes.
Logged
View Profile
Crystal Sonata
Mercury's Badass Bitch
Mercury Clan

Regular Member
*

Coins: 1
Offline Offline

Gender: Female
Clan Position: Master Healer of Mercury
Posts: 229

« Reply #19 on: April 02, 2012, 11:46:07 PM »

Oh yea, I did. I remember changing it....Can't remember what to, but I'll look it up later. What level would you suggest Poliwhirl evolving at? I'm currently saving down maps from the other versions, and should start merging regions by 8pm CST. I should be able to release a beta by midnight tonight if I don't get lazy.
Logged

Anything I post here is solely my opinion, and is not proven fact, unless I specify otherwise.

If I say anything that offends you, grow a set.
View Profile
Durza
Einzelganger

Regular Member
**

Coins: 0
Offline Offline

Posts: 347

« Reply #20 on: April 02, 2012, 11:52:48 PM »

Will you be adding in the 4th gen evo's like Magmortar and Weavile as well?

Happiness should stay in if you want my opinion. Though if you wanted to be evil, you could try make something only evolve with zero happiness.

Any special plans for gyms by the way?
Logged

It's not a lie if you don't want to be believed. You're can't be wrong if you don't think you're right.
View Profile
Salanewt
His Sexiness
Mercury Clan

Oh yeah, baby!

Prodigy
*

Coins: 32
Offline Offline

I am: A part of the organization of Cool Cats, but more of a dog person in reality.
Emblems: Have a nice day.
Posts: 4565

« Reply #21 on: April 02, 2012, 11:54:00 PM »

Poliwhirl, hm...

Hey, is it possible to make other items into evolutionary items? What you could do is just make it so the items that normally have to be traded have a use effect, as a sort of character-specific stone.

If not, then Poliwhirl with either a Leaf Stone or a Moon Stone would probably make sense.


As for Happiness, this should definitely stay in.
Logged

Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?
View Profile WWW
Crystal Sonata
Mercury's Badass Bitch
Mercury Clan

Regular Member
*

Coins: 1
Offline Offline

Gender: Female
Clan Position: Master Healer of Mercury
Posts: 229

« Reply #22 on: April 03, 2012, 12:27:04 AM »

@Durza,
No, I won't be adding the 4th gen evo's. There is nowhere to put them all in the pokemon data, and adding their graphics and such wouldn't be easy anyway.

I won't really be changing anything in the gym system, but I will be adding extra gems. You won't get badges, but instead for the gyms not included in the game you will get a key item that is required to enter certain areas (If I can implement said items).

@Salanewt (I think), YAPE doesn't allow using other items to do it. If someone can find me a program that allows editing of item effects, I can probably implement that though ^^.

And on a side note, I will keep happiness evos in. People seem to be okay with them. Can someone also post the info (Or link me somewhere that does) regarding Charon's Flying Type? I will see about including it, if possible.


EDIT: Goin to bed. I'll finish up tomorrow and post a beta. I have to get back on a school schedule since I may be going back.
« Last Edit: April 03, 2012, 03:07:32 AM by mercuriousSamurai » Logged

Anything I post here is solely my opinion, and is not proven fact, unless I specify otherwise.

If I say anything that offends you, grow a set.
View Profile
Kide
Mercury Clan

Regular Member
*

Coins: 0
Offline Offline

Gender: Male
Posts: 198

« Reply #23 on: April 04, 2012, 12:32:00 AM »

I'd say lv 40 if you're willing to change it, since Poliwhirl is the lamest from that list.

Creating new evolutionary items is definitely possible, although I think it's not worth it. But changing an existing item into an evolutionary one might be easier. There's probably some tutorial at pokecommunity, so check there if you want. Too bad this is not a GSC hack, it was way easier to create new items there.
Logged
View Profile
Crystal Sonata
Mercury's Badass Bitch
Mercury Clan

Regular Member
*

Coins: 1
Offline Offline

Gender: Female
Clan Position: Master Healer of Mercury
Posts: 229

« Reply #24 on: April 04, 2012, 01:39:46 AM »

agreed. I'll check it out once i get on the computer
Logged

Anything I post here is solely my opinion, and is not proven fact, unless I specify otherwise.

If I say anything that offends you, grow a set.
View Profile
Crystal Sonata
Mercury's Badass Bitch
Mercury Clan

Regular Member
*

Coins: 1
Offline Offline

Gender: Female
Clan Position: Master Healer of Mercury
Posts: 229

« Reply #25 on: April 04, 2012, 12:17:19 PM »

(Sorry for the double post, but it's the first release :P) UPDATE: Pokemon Amethyst 0.1 Beta is now released. A standard IPS tool such as LIPS will do. Apply to a Pokemon Ruby (U)(Mugs) ROM to get 0.1 Beta. Remember to keep a fresh copy of the ROM so when I release a stable version, you can do a clean patch.

Changes: Evolutionary changes listed above. There is nothing else changed so far.


I am still working in the new maps. After a patch, new maps should appear after exiting and re-entering a town, so you can go ahead and start a save file, and access the new stuff after beating the game.

I have tested it, and the game seems to be functional. After it shows the first screen with the copyright info, you will need to hit your set "A" button to continue. I removed the Mugs Intro from the ROM.

Happy gaming! (Sorry if it's too dull. I promise I will release the new stuff when I can. I don't plan to make the other regions available until after the rest of the game anyway).

PS: I HATE REPLICATING MAPS >.<

* Pokemon Amethyst 0.1.ips (7.77 KB - downloaded 105 times.)
« Last Edit: April 04, 2012, 12:32:45 PM by FrozenBlade » Logged

Anything I post here is solely my opinion, and is not proven fact, unless I specify otherwise.

If I say anything that offends you, grow a set.
View Profile
Knight of Purgatory
The Infernal King
Venus Clan

Join the Dark Side... FOR COOKIES

Regular Member
*

Coins: 1
Offline Offline

Gender: Male
I am: Selling evil cookies
Posts: 230

« Reply #26 on: April 04, 2012, 01:49:36 PM »

Cool, i'll try it when i'm free.
Thanks for the update Frozenblade
Logged

MOAR DARKNESS, MOAR COOKIES
View Profile
Crystal Sonata
Mercury's Badass Bitch
Mercury Clan

Regular Member
*

Coins: 1
Offline Offline

Gender: Female
Clan Position: Master Healer of Mercury
Posts: 229

« Reply #27 on: April 05, 2012, 04:47:49 AM »

Alright, as of now, I'm looking for people to create maps. All you need is a copy of Pokemon Ruby (To use it's tilesets to create maps), either Pokemon Firered/Leafgreen to examine and copy the maps from, and AdvanceMap, which can easily be found with google. If you have experience with Advance map, that would be better, But I will teach you how to do it if you don't know how. I will accept maps in the standard format that advance map uses. Feel free to compress them any way you want if you send multiple.

PS: I tried it. Using AM to save the maps from LG and FR into AM's map format, then copying to Ruby, doesn't work, so make sure to create them while you have Ruby open.
Logged

Anything I post here is solely my opinion, and is not proven fact, unless I specify otherwise.

If I say anything that offends you, grow a set.
View Profile
Pages: 1 [2]   Go Up
  Print  
 
Jump to:  

Cbox
Yesterday at 07:26:16 PM
Fox: (path) 1 text=(address) char=(address) free=(address) ; << Well, closer to this... but yeah... even if I do choose to have defaults in the code, I could still use this method for overrides.
Yesterday at 07:24:28 PM
Fox: So like (path) 0 text=(address) char=(address) len=(number) ; (path) 1 free=(address) ; Or something. But that's just a quick example.
Yesterday at 06:59:14 PM
Fox: Hopefully. I was wanting to make it so you could put in the addresses/etc. as one of the arguments in the path. Hm?
Yesterday at 03:37:07 PM
KyleRunner: Nice! I hope you'll add compatibility with others games (GS1, Mario Golf and Tennis) soon.
January 14, 2018, 11:40:09 PM
Fox: Okay. Posted (in Downloads section) an initial cutdown version for now, for my text compressor. Basically to separate the code from my Editor for anyone who wants to mess with it. It only supports GS2, because I still didn't add the addresses/etc. for the other games.
January 14, 2018, 05:01:00 PM
Fox: Okay! Going to need to think how I want it to work. Initial thoughts is maybe have a number of arguments in the filepath thing. And have a number of shortcuts (files) to be used as examples. Assuming there are no problems.
January 14, 2018, 10:38:24 AM
KyleRunner: Well... I'm used to editing text ina a text editor, so... yes! Thanks in advance!
January 13, 2018, 11:38:43 PM
Fox: (Text editor = Text Document like notepad.)
January 13, 2018, 11:38:21 PM
Fox: Would you prefer during the text editing in a text editor? (Like what gstoolkit lets you do?) I could probably make a separate tool or something to compress it.
January 13, 2018, 10:10:02 PM
KyleRunner: Ok. Once I finish my Lost Age translation, I'll try a Mario Golf one. Thanks. (But I'll need help).
January 13, 2018, 10:03:17 PM
Fox: If you want to make it "permanent" (part of a hack), then you'd edit code in the ROM that writes to this location of the IDs you'd want to change. (You can find these locations by using a breakpoint debugger like SDL-H or no$gba.)
January 13, 2018, 10:00:11 PM
Fox: Reload/switch = Recommended to be done through Debug mode/warp menu, ofcourse... since doors seem to appear as if they were disabled? ; 03001238:01 and B+Start to get to warp menu.
January 13, 2018, 09:55:39 PM
Fox: @Kyle Runner = It might be, but you'd have to use the correct addresses for Mario Golf, rather than for GS2 as I have it right now. ; @raijinken = Yes. 02000454 = ID of leader. (Change this and reload/switch room you are in, enjoy.)
January 13, 2018, 02:23:29 PM
raijinken: Hey guys, is it possible to somehow change the lead character on the map? Was wondering. I remember there was a cheat to use Jenna, but what if I wanted Isaac, or Piers?
January 13, 2018, 02:10:03 PM
KyleRunner: Hey, Fox *
January 13, 2018, 02:09:37 PM
KyleRunner: Hey, is your text editor compatible with Mario Golf (GBA)?
January 11, 2018, 08:33:13 PM
Fox: But if it isn't an oversight, I still can't imagine it being that useful.
January 11, 2018, 08:28:24 PM
Fox: part, ofcourse.
January 11, 2018, 08:28:15 PM
Fox: 0200274C = Hmm... Stuff happens here when you use Cyclone around bushes. (These cause tile replacements, and setting event 0 to those tiles.) - And I guess this kept here so it can be scanned after battle. (To re-update the map.) So here is my fun thought (assuming if it is even possible, or even convenient if so.) ... Are there any events from other maps that could be disabled do to using Cyclone on bushes + Retreat glitch? I'll need to do some testing to make sure this isn't an oversight on my
January 09, 2018, 08:09:26 PM
Fox: And the chance for a Djinni battle is 50%.

Affiliates
Temple of Kraden Golden Sunrise
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2006-2009, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.062 seconds with 23 queries.