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Author Topic: Golden Sun The Lost Age Editor Open Sourced (Dev alpha v0.5 download inside)  (Read 38433 times)
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« Reply #45 on: November 22, 2012, 04:53:19 PM »

So i downloaded it and it won't open a ROM and when i do the drag and drop i get this error:


___________________________________________
ERROR in
action number 1
of Create Event
for object obj_editor_sys:

Cannot locate string: title
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JamietheFlameUser
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« Reply #46 on: November 22, 2012, 05:56:01 PM »

Yeah, I've seen that before. I have NO idea what decides whether v0.5 dev is willing to actually open a ROM or not. Certainly, it doesn't open unmodified ROMs, and it doesn't open all modified ROMs either.
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« Reply #47 on: November 23, 2012, 06:06:26 AM »

Zeldafan24: Are you also trying that with the ROM in the same folder as the editor?
I think the "title" label comes from the language.ini file... so it would be interesting to figure out why it can't read the string...

From what I've tested, the current directory is switched to where ever the ROM file is. (It is supposed to stay at the editor's directory for use with reading the language.ini file, and possibly other editor-related files.)

--
By having the ROM in the same folder as the editor (and with a working ini file), I suspect the File => Open would also work okay, as well. During testing, anyway. Otherwise, nothing seems to happen.
« Last Edit: November 23, 2012, 07:43:26 AM by Teawater » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...
Did you know? In English, you are suppose to capitalize the languages. (e.g. English is a proper noun.) Subjects like math, science, history can be left lower-cased unless they are a title. (Kind of like how you can say either "my mom" or "Mom" in "I went with (X) to the store.", except that I don't think languages are ever lower-cased in English.) In Spanish, both subjects and languages are left lower-cased. (I put this here because I've noticed people make this mistake quite often. And am curious if they know about this, and whether they use their way because they believe this grammar usage should have never been a thing?
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« Reply #48 on: January 23, 2013, 09:27:54 AM »

I decided to give a hand and sent a post into social bookmarks. I hope the popularity will rise in.
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« Reply #49 on: January 23, 2013, 06:59:25 PM »

Is it just me, or was that a really bad idea?
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« Reply #50 on: January 23, 2013, 08:34:23 PM »

We'll find out soon enough, won't we?

A ton of new members join: Great idea!
Nothing really happens: Ok... it didn't make much of a difference.
Site gets shut down... hell, what am I saying? It's not like that would happen.
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« Reply #51 on: January 23, 2013, 08:51:21 PM »

Yeah, it would be better to advertise in Golden Sun related communities. Gaming (Even better, RPG communities.) and Game Hacking communities could also apply, however, you must be the judge on how likely those people would be interested in Golden Sun. When in doubt, you could just ask if anyone likes Golden Sun before posting a link to this website.

Somehow, I doubt that the site would get shut down.  There are plenty sites out there that deserve to be shut down first, before this one. I think. Not that Camelot would pay much attention to those. (Except for the ones actually allowing people to download their games.)
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Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...
Did you know? In English, you are suppose to capitalize the languages. (e.g. English is a proper noun.) Subjects like math, science, history can be left lower-cased unless they are a title. (Kind of like how you can say either "my mom" or "Mom" in "I went with (X) to the store.", except that I don't think languages are ever lower-cased in English.) In Spanish, both subjects and languages are left lower-cased. (I put this here because I've noticed people make this mistake quite often. And am curious if they know about this, and whether they use their way because they believe this grammar usage should have never been a thing?
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« Reply #52 on: January 23, 2013, 09:25:48 PM »

Yeah, unlike Square Enix, Nintendo seems to be a lot more lenient on things like this - look at FE6 and Mother3's english patch projects, for example.  So long as we don't try to make a profit off of this, we shouldn't have to worry too much about C&Ds.  However, it's not a good idea to poke a bee's nest to see if they get angry - when it comes to advertising the site, err on the side of caution.
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« Reply #53 on: January 23, 2013, 11:38:08 PM »

*coughcough*SKYLANDERS*coughcough*. But yeah, so far Nintendo's been pretty lenient, despite their constant, weak attempts at preventing Wii software modders from modding.
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« Reply #54 on: April 25, 2015, 01:16:03 AM »

Sorry for the rez, but I've got to ask...

Has anyone worked on making an update to this?  I mean, it's open source now, so some of those patches we've had, some of the new stuff we've come up with... and of course, proper keyboard support... surely we can make a 0.6 for easier edits, right?
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« Reply #55 on: April 25, 2015, 01:55:34 AM »

I'll give it a shot if I can find a free copy software and get it to work on my laptop, but as it stands I had to pirate it before and it eventually stopped working. Managed to increase the compatible formula count and fix some typos though. Also added something else that Fox eventually added to his version anyway.
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« Reply #56 on: April 25, 2015, 04:29:40 AM »

@Lord Squirtle:
I have an old GM8 lying around. I could pass it to you.
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« Reply #57 on: April 25, 2015, 05:33:52 AM »

Can I make a suggestion?  Integrate some of the more popular or useful patches, or at least versions of them.  The class template, PP as Base Damage power source, etc.  For things like the template, instead of a checkmark, give it a button that says "apply" instead.

Also, anything we can do to expand on what's available should be done.  Import options for icons, longer list for classes, etc.  Oh, and apply the new compression methods that were found, rather than the brute force one that exists now.

I know it may seem pushy to ask for all of these features, but... well, it kind of needs them.  Especially given now much more time has gone by since the release.
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« Reply #58 on: April 25, 2015, 05:29:13 PM »

Luna: Oh man, that would be terrific. I can't promise being able to figure out much, but some sort of update would be great; maybe based off of Teawater's map version so everything is consistent.

Role: I don't really have a lot of experience with GM (or programming languages in general), but I can give some of these things a shot. I made a post here that would be my top starting priority, with my overall end goals being efficiency and simplicity while staying within the base limits of the game. Patches fall on the lower end because it takes about a minute to download and install one, although I can try for some of the simpler ones. The class-related bullets should be a huge improvement regardless.


Edit: Actually, now that I think about it, another minor goal is also to expand a bit on the enemy editor. I'll try for things like enemy death sounds and the like if I can figure it out.
« Last Edit: April 25, 2015, 05:31:14 PM by Lord Squirtle » Logged

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« Reply #59 on: April 25, 2015, 06:33:14 PM »

I like that we are discussing this.

In a way, I'm somewhat convinced moving to another language like C# or Java is probably the way to go...?
As long as these are true:
-GML and C# have similarities in languages in that you use { }, etc.
-If you can port to Linux/Mac/etc.. using (http://www.mono-project.com/ ???) that's great. - Googling, I found this http://www.drdobbs.com/windows/c-and-nets-sudden-ubiquity/240169282 ... (Posted Nov. 2014) Maybe it is interesting?
-Game Maker seems to be CPU-intensive, I reckon we could solve that problem. Game Maker also has a poor user-interface in my opinion.
-I know how to do fast IO-data loading in C#/Java, where-as Game Maker may require the DLL.
-
« Last Edit: April 25, 2015, 06:37:58 PM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...
Did you know? In English, you are suppose to capitalize the languages. (e.g. English is a proper noun.) Subjects like math, science, history can be left lower-cased unless they are a title. (Kind of like how you can say either "my mom" or "Mom" in "I went with (X) to the store.", except that I don't think languages are ever lower-cased in English.) In Spanish, both subjects and languages are left lower-cased. (I put this here because I've noticed people make this mistake quite often. And am curious if they know about this, and whether they use their way because they believe this grammar usage should have never been a thing?
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Cbox
December 09, 2017, 04:24:14 AM
Majora: Import old forum posts for reference, perhaps take posts containing important info like documentation away from the old stickied forum post model and make them into their own pages on a site with an in-built search bar. Might help with SEO, too. If nothing else, perhaps whipping them into PDFs and hosting them via Scribd? The possibilities are boundless when it comes to restructuring a site
December 09, 2017, 04:20:02 AM
Majora: Just a nice idea to have even if it doesn't come to fruition. Updating, modernizing, always a good idea. Could probably do something pretty nifty using a good Wordpress theme
December 09, 2017, 04:15:45 AM
Majora: Would be kind of neat to do something like that for GSHC. Could change it up a bit to show all tweets/instagram posts/facebook posts/golden sun subreddit posts all in one sidebar. It would be cool in that it gives the site it's on (and the topic in general) appear more lively and active, which is a plus
December 09, 2017, 04:14:19 AM
Majora: That does sound interesting. One cool thing I've seen some sites use is a sort of unique take on a sidebar option that acts like a social media integration (like, "See GSHC's latest Tweets"). It displays activity from a variety of related sites, such as Reddit, Twitter, Instagram, etc.
December 09, 2017, 12:58:53 AM
Fox: And the way it'd work via code is not that all users would instantly get nicknames the minute you register... but rather, the moment you view a name if it doesn't have a nickname, it gets one. (My Thoughts.)
December 09, 2017, 12:53:55 AM
Fox: (I was thinking that it would be "Name (Nickname)" ... The nickname is what you first known the user as, and you can change that yourself... and the Name is what the user wants to be called... Something like that.
December 09, 2017, 12:47:56 AM
Fox: So like... for starters, one idea I had was to make it so anyone can name anyone... much like how it works on Skype, and you (the namer) would be the only one to see it, and such...
December 09, 2017, 12:45:02 AM
Fox: Would need to be carefully thought out and tested, though.
December 09, 2017, 12:43:02 AM
Fox: I'm thinking I could make it so that name changes can happen whenever... (Without any limit)... Since I believe there's a way to do it with minimum confusion. (I think.) Hmm....
December 09, 2017, 12:31:36 AM
Fox: (I mean an offline version... at least initially.)
December 09, 2017, 12:25:01 AM
Fox: Now that I have thought about it a bit more, would I be right to assume that GSHC would be one of the most interesting websites to administrate, or no? It's sad to see not much going on with it. == I almost want to make a concept website at some point. :D Anyway, how is everyone doing today?
December 06, 2017, 12:12:59 AM
Fox: Like... Start using Github or something... Do like how many of those other projects such as Citra (WIP 3DS Emulator) does. Etc.
December 06, 2017, 12:08:12 AM
Fox: No idea. I just wish OpenGoldenSun would release it as unfinished, but oh well.
December 05, 2017, 06:52:09 AM
MaxiPower: Bummed out that the open golden sun project is dead it seems with no actitivy in close to a year at this point. Is there any hope left in any other projects?
November 27, 2017, 10:25:28 AM
Fox: (When I say research, mainly refering to the data in the game, though checking websites can count to a degree.)
November 27, 2017, 09:52:27 AM
Fox: Maybe. But Dark Dawn is meh, hahah... I still research it, though, because data can be interesting.
November 27, 2017, 05:28:36 AM
Portakin: I'm here! This game is underrated!
November 25, 2017, 08:03:23 PM
Fox: .... and the email listed in that post makes me think we should just make a new rules topic with most of the same information. (So the old ones can be sort o archived.)
November 25, 2017, 07:59:47 PM
Fox: "and in addition to the bot being banned, I will remove the advertisement and lock the thread."  ... From what I've seen in the last couple years, this should be changed to "delete the thread."
November 24, 2017, 03:46:07 AM
Fox: Happy birthday Salanewt (Since it is mentioned in the Upcoming Caledar.) And Thanksgiving to my fellow GSHCers!

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