Atrius: I'm trying to fix the site, but it might take a while.

It seems the SQL database had grown larger than our hosting company allows.
I've cleaned out all of the unnecessary log data to get it down to an
acceptable size, but haven't received a response as to why normal
functionality hasn't been restored yet.


 Street Fighter 2 Arcade hacking
Golden Sun Hacking Community
July 19, 2018, 09:55:56 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News:
 
  Home   Forum   DC Wiki Help Search Calendar Downloads Login Register  
Pages: [1]   Go Down
  Print  
Author Topic: Street Fighter 2 Arcade hacking  (Read 3349 times)
0 Members and 1 Guest are viewing this topic.

New User


Coins: 0
Offline Offline

Gender: Male
Posts: 2

« on: April 30, 2012, 03:02:15 AM »

As a kid I loved street fighter 2 champion edition in the arcade.  But I loved the bootleg taiwan champion edition arcade hacks also.  Naturally some of the stuff used in the unofficial arcade hacks were great and some of the things were annoying / silly.  A while ago I decided to see just exactly what makes the bootleg hacks tick.  I've since managed to completely modify champion edition using the hex code found in the m5 unofficial hack.  My hacks are full playable both on my regular cps1 arcade board as well as in emulators.

Here's my first hack which is completely non-serious I call it punishment edition:

http://www.youtube.com/watch?v=si5Xn97LtgM

And here's my more serious hack.  This version is quite playable with all characters.  I also did my best to re-balance the characters so no one character has any unfair advantage.  I removed all the stupid stuff that the hackers added and kept all the good things.  I also customized a lot of the physics, super moves, and added a number of new things.  I call this hack "sheng long edition"

http://www.youtube.com/watch?v=VYH1O3IL9oQ

This is only the second romhack I've ever done.  The first romhack I did was just a simple pallette swap in a game.  Needless to say I've managed to pull off a lot of huge changes with this hack.
« Last Edit: April 30, 2012, 03:04:27 AM by Drakon » Logged

View Profile WWW

Regular Member
*

Coins: 0
Offline Offline

Gender: Female
Posts: 115

« Reply #1 on: April 30, 2012, 05:01:12 AM »

Nice hacks you did there!

Logged

View Profile

New User


Coins: 0
Offline Offline

Gender: Male
Posts: 2

« Reply #2 on: April 30, 2012, 03:00:40 PM »

Nice hacks you did there!

Thanks.  These hacks are pretty much done I just need to finish programming some alternate pallettes for when you change character mid round just so you don't both end up looking identical and getting confused which guy you're in control of.
Logged

View Profile WWW
Pages: [1]   Go Up
  Print  
 
Jump to:  

Cbox
Yesterday at 10:49:52 PM
roger: I can post but it goes to an error page when I submit.
Yesterday at 05:24:12 PM
zman9000: Site is back WOO!
May 09, 2018, 12:35:37 AM
KyleRunner: The "Start In" field is not editable... I'll try making new shortcuts
May 08, 2018, 09:51:08 PM
Fox: If all else fails, you canmake new Shortcuts to do the same thing.
May 08, 2018, 09:49:53 PM
Fox: Export Properties > Shortcut (Tab) > Target / Start In ; Target (for Export) should be: (filename) 0 , and for Import: (filename) 1
May 08, 2018, 08:52:00 PM
KyleRunner: I can't change the path in properties menu...
May 08, 2018, 01:27:19 AM
Fox: You may need to edit something in properties, though... so it uses the exe file in the same directory.
May 08, 2018, 01:24:59 AM
Fox: It is suppose to be a shortcut, yes.
May 03, 2018, 11:48:05 PM
KyleRunner: Fox, the "export" function in your text editor is just a shortcut... Could you please fix it?
May 02, 2018, 09:53:45 PM
KyleRunner: I come here everyday. I'm working on a Portuguese translation, and the people here help me a lot.
May 02, 2018, 08:56:07 AM
Drake baku: My feel as well, I posted a little as well since my return, but silence was all that followed... At least the forum is a great source for data when hacking GS/ GS2, currently looking for something I have read a long time ago cause my PP recovery psy is not working
May 01, 2018, 09:58:04 AM
Fox: I am thinking a lot of this might be because of Discord?
May 01, 2018, 09:56:08 AM
Fox: Yeah, this forum is more dead than ever before.  February and April have 0 new topics. (All other months prior have more.) And March has lowest number of new posts. (It'd be dumb to count the very first month this site was created.)
April 25, 2018, 09:02:13 PM
Fox: Yes. The best tool is a hex editor. Well.... VBA, VBA-SDL-H, no$gba Debugger, GBATEK, and my documentation.... to use these to learn how the code/data works. Best method because it maximizes your editing ability... and then there is my program gsmagic that I was working on. Still in its early stages, though. (Even after year(s).)
April 25, 2018, 04:21:58 PM
Xendrox D: *exept tla editor.
April 25, 2018, 04:21:29 PM
Xendrox D: is there any other tool for hacking gs?
April 23, 2018, 09:26:27 PM
Atrius: Rarely, but not never.
April 23, 2018, 08:01:48 AM
Drake baku: Can it be, the god who created the editor, atrius. I heard you never came back online here anymore
April 20, 2018, 02:46:36 PM
KyleRunner: Atrius!!
April 19, 2018, 11:29:46 PM
Atrius: @Fox, I tried, but for some reason Mario Golf won't boot, and Mario Tennis crashes when you patch out the text compression, and I'm not sure why...  The normal text loading functions in them are basically the same as the ones in the Golden Sun games.

Affiliates
Temple of Kraden Golden Sunrise
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2006-2009, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.057 seconds with 29 queries.