News:

The forum has been updated to SMF (2.1.3)!
Please be patient as we work to polish up the place and update features as we can.

Main Menu

My own ideas behind Silver Moon [concept]

Started by Luna_blade, 20, October, 2013, 02:52:42 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Luna_blade

!First read this topic:
http://forum.goldensunhacking.net/index.php?topic=2286.0
I might change the whole fanfic to use these theories, and making most of what I have written below useless.

After playing GS I made a story which takes place before GS(TLA).
The story isn't complete and somethings can be considered non-cannon.
I haven't played DD at all so correct me if I talk about events that don't excist in the game.

The world of Weyard is flat but we have only seen one side.
The other side is not inhabited by humans or animals but only by a few demons and monsters.
On the other side there is also four lighthouses. When those are lit not a golden sun but a Silver Moon appears.
(I think there are at least 8 elemental stars on Weyard)
These lighthouses when lit do provide some power to Weyard however, they stop providing after a while and cause Psynergy Vortexes (in DD).
In my story sixteen heroes rise to light those LH, because they found out that the world will crumble without Alchemy. And the Wise One appears to tell that they have to light those LH on the other side. The wise one knows about the downside of the Silver Moon, bat also that in a few centuries the Golden Sun will come to balance Alchemy.

I conected this idea to the various characters from the history of Weyard.
At least Babi, Lunpa, Obaba, Yepp, Yegelos and Hoabna (I'm not english, how do you pronounce Hoabna?) will be in the story.
You could possibly deduce the time when this event happened in the GS world, but I rather keep it vague.
(then I can say that every character lives at the same time)

I also connected the Silver Moon event with The Flood and Anemos city becoming the Moon.
However I must still decide if I want it in the story or not.


If you have any questions about the story, be sure to ask.
"Hear the sounds and melodies
Of rilets flowing down
They're the verlasting songs
Whispering all the time
As a warning that behind some rocks
There's a rigid grap even
Oreads fear the tread"

Daddy Poi's Oily Gorillas

#1
Having sixteen characters would probably take quite a bit of rework on the data, so it would be very difficult to do without a plan/proper editing methods. You may even need to get rid of some data to have room enough in RAM.
QuoteAt least Babi, Lunpa, Obaba, Yepp, Yegelos and Hoabna (I'm not english, how do you pronounce Hoabna?) will be in the story.
I don't think most of those names are English? (I am not 100% sure how to pronounce Hoabna either, but my guess is probably Ho-ab-na.)
Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Sometimes I like to compare apples to oranges. (Figuratively) ... They are both fruits, but which one would you eat more? (If taken literally, I'd probably choose apples.)
Maybe it is over-analyzing, but it doesn't mean the information is useless.


The only GS Discord servers with significance are:
Golden Sun Hacking Community
GS Speedrunning
/r/Golden Sun
GS United Nations
Temple of Kraden

Can you believe how small the Golden Sun Community is?

2+2=5 Don't believe me? Those are rounded decimal numbers. Take that, flat earth theorists! :)

Luna_blade

Ok but unless the GSE gets finished, I'm planning to make the game with GM. (as mentioned in an earlier post)

"Hear the sounds and melodies
Of rilets flowing down
They're the verlasting songs
Whispering all the time
As a warning that behind some rocks
There's a rigid grap even
Oreads fear the tread"

Daddy Poi's Oily Gorillas

#3
Game Maker? By the way, does Game Maker have a way of not taking up so much CPU for the entire time the game application is open?

I wish you good luck. (Have you already started on it?)

The GS Editor, the one I was planning to do in Java... is still sort of being delayed. And I ended up working on my Yoshi Magic program a little bit more, so I'm sorry for taking so long.
Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Sometimes I like to compare apples to oranges. (Figuratively) ... They are both fruits, but which one would you eat more? (If taken literally, I'd probably choose apples.)
Maybe it is over-analyzing, but it doesn't mean the information is useless.


The only GS Discord servers with significance are:
Golden Sun Hacking Community
GS Speedrunning
/r/Golden Sun
GS United Nations
Temple of Kraden

Can you believe how small the Golden Sun Community is?

2+2=5 Don't believe me? Those are rounded decimal numbers. Take that, flat earth theorists! :)

Knight of Purgatory

Dont worry Teawater, At least you're trying to do something for golden sun.
MOAR DARKNESS, MOAR COOKIES

Luna_blade

I haven't started yet, altough I don't even know if I'm going to do it myself or ask other people for help.
This thread was created so that I could place (a link to) the fanfiction, but it is far from done.

Well you would have to make a big RPG if you want GM to be slow. There is this one project I know that had to use special code to keep the game running smooth, but it has way to much physics and sprites and wasn't an RPG. Except for the battles, this won't be a problem at all for a GS game as far as I know.
"Hear the sounds and melodies
Of rilets flowing down
They're the verlasting songs
Whispering all the time
As a warning that behind some rocks
There's a rigid grap even
Oreads fear the tread"

Misery

Speaking of Game Maker... apparently, you can get a standard license for free now. No idea how long they will be doing this, so anyone who wants it would better get and enter their key for the standard version ASAP even if you're not going to use it for a while (that's what I did).
http://gamemakerblog.com/2013/11/25/gamemaker-studio-standard-edition-is-currently-free-50-value/

Sorry if this is a bit off-topic.

Daddy Poi's Oily Gorillas

#7
I got Game Maker for free as well. When it was GM8.1. (Though, it was probably the illegal method of downloading something off-site, which is why I never mentioned about it. But either way, knowing that it was possible to retrieve in the way that I did was nice to know, anyway. Didn't think it was worth buying if the product wasn't something I'd actually use.)

Does the legal method mean you also get free updates/upgrades?


Still though, even with this, I still think I want to do that GS Editor in Java.

-GM lacks IO support, when not using DLLs.
-No Goto command.
-Annoying navigation
-It might only be free temporarily
-Java is multi-platform compatible. (No need for WINE in Mac.)
-Ofcourse, with languages like Java, that give you source code text files, auto-conversions might be easier to code if one wants to switch languages? (Might still be a bit of work, though.) As far as I know, you can export GML scripts, but not the objects.
Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Sometimes I like to compare apples to oranges. (Figuratively) ... They are both fruits, but which one would you eat more? (If taken literally, I'd probably choose apples.)
Maybe it is over-analyzing, but it doesn't mean the information is useless.


The only GS Discord servers with significance are:
Golden Sun Hacking Community
GS Speedrunning
/r/Golden Sun
GS United Nations
Temple of Kraden

Can you believe how small the Golden Sun Community is?

2+2=5 Don't believe me? Those are rounded decimal numbers. Take that, flat earth theorists! :)

Misery

I assume it is treated just as if you bought the standard license.

Oh, and I definitely think you should keep using Java for the editor. I was just thinking I might be able to use GM to make smaller games or prototypes of bigger ones.

Luna_blade

"Hear the sounds and melodies
Of rilets flowing down
They're the verlasting songs
Whispering all the time
As a warning that behind some rocks
There's a rigid grap even
Oreads fear the tread"

Raetah

Silver Moon was actually the first name to my spiritual sequel i dream to make one day. It is not really original name at all.
One sightly flaw, that the gravity of Weyard works differently from the gravity of the Earth
Just look how Water acts in Weyard, The earth is not exactly round, but the water is attracted to it and doents go away, just like everything and we can include us there.
But the water of Weyard ITS FALLING AWAY from the world, if Weyard had earth gravity the water wouldnt do that it would COVER the entire planet even with this having a Flat form.

But well, there still chances of making your history compatible with the game if you change some basic things of structures. Imagine if for example for the inhabitants of down of Weyard had the land over his heads and in the floor they can see and infinite sky, It would be FANTASTIC, constructions, entire cities being hanging to Weyard with Chains and or ropes or why not sometype of psynergy.

Actually i had the personal theory of... What if Weyard is not a world itself rather than a Floating Massive Continent. What if under Weyard exist a world simmilar to the earth, that would actually explain (ignoring the fact of having a massive continent floating) why does the water falls to somewhere.

But well those are just my FAN non-cannon theories.

Luna_blade

Well Raetah your post will not go unheard.
Your theories are interesting and I might use some things.

I sorta think that the water flows back through rivers on the other side, and then magically appears on the "normal" side of Weyard.

Anyway, the fanfic is far from done, and I will still post it once it is.
"Hear the sounds and melodies
Of rilets flowing down
They're the verlasting songs
Whispering all the time
As a warning that behind some rocks
There's a rigid grap even
Oreads fear the tread"

Luna_blade

This project/concept is really being slowed down. :um:

First: I'm encountering plot holes. I will try to fix them, but this will probably result in some kind of shitty Deus Ex Machina... Well at least the rest of the story will be good.
Second: Now I'm also busy with the DC Revival project.
Starting next week, I will finally have a two week free days from school. So hopefully I will be able to share some map or other concept stuff.
"Hear the sounds and melodies
Of rilets flowing down
They're the verlasting songs
Whispering all the time
As a warning that behind some rocks
There's a rigid grap even
Oreads fear the tread"

Thunder-squall

O, were your plans to use 'Game Maker' (from yoyo), or 'RPG Maker?'

RPG Maker may be faster in terms of getting up a prototype, but Game Maker's probably going to be easier to script in.  I didn't think about it before, but it's probably a good choice.  And more freely available too.

Luna_blade

Well uhhh, yes that's right. I had a little conversation in the CBox and decided that I'm goint to use RPGmaker. I know a tiny bit on GameMaker but it is just not necessarily build for RPG's.

Well actually you got a point there and I'm seeing that RPGmaker has a trial version.

I guess I will use GameMaker now.
"Hear the sounds and melodies
Of rilets flowing down
They're the verlasting songs
Whispering all the time
As a warning that behind some rocks
There's a rigid grap even
Oreads fear the tread"

Thunder-squall

Well if you're not *already* using Game Maker, then I think RPG Maker is the way to go.  Using RPG Maker is pretty easy and fun, and it's what we need in the short term anyway.

Then again, if you haven't bought RPG Maker yet, you can use Game Maker for free... Dude, I really have no idea for which is the better choice.  I say just do whatever you want, so you can at least give advise to people who come after you.

Luna_blade

Uhh yeah. Until this whole new thing about a RPGmaker GS is discovered, am I delaying that choice.
I mean, if could just take the engine, it would safe me half the work...
"Hear the sounds and melodies
Of rilets flowing down
They're the verlasting songs
Whispering all the time
As a warning that behind some rocks
There's a rigid grap even
Oreads fear the tread"

Luna_blade

#17
Quote from: RolinaStart with a seed and make it grow.  You start with the protagonist's starting town and culture, then you describe what the region is like - such as geography and what the major economic sources are (mining, farming, fishing, etc), then the country and it's political details and overarching culture.  Then you make its neighbors.  You expand to the continent.  You keep at it, eventually stopping when you've made the whole world.
Ha, just realised I did not follow the model she proposed, that's because I started before I read it.

Anyway just posting to notify that I will hopefully make some concept maps. :heart:
"Hear the sounds and melodies
Of rilets flowing down
They're the verlasting songs
Whispering all the time
As a warning that behind some rocks
There's a rigid grap even
Oreads fear the tread"

Rolina

I forget - does Silver Moon take place on a Flip Side of Weyard, or a Land Below Weyard?

Daddy Poi's Oily Gorillas

I have a feeling it is a flip-side... as implied in a few lines.

QuoteThe world of Weyard is flat but we have only seen one side.
The other side is not inhabited by humans or animals but only by a few demons and monsters.
Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Sometimes I like to compare apples to oranges. (Figuratively) ... They are both fruits, but which one would you eat more? (If taken literally, I'd probably choose apples.)
Maybe it is over-analyzing, but it doesn't mean the information is useless.


The only GS Discord servers with significance are:
Golden Sun Hacking Community
GS Speedrunning
/r/Golden Sun
GS United Nations
Temple of Kraden

Can you believe how small the Golden Sun Community is?

2+2=5 Don't believe me? Those are rounded decimal numbers. Take that, flat earth theorists! :)

Rolina

Sweet, then I've got a great idea for you!

Take Weyard's world map.  Flip it horizontally.  There's you're base.

From that base, you start to tweak - slightly change a coastline, but not by much, make a river zig instead of zag, swap a forest and desert or something, tweak a mountain range slightly, change where beaches are, etc.  This will make the world feel different - moreso than just flipping it.  The idea is to make it so that if you were to flip the map and line it up, it'd be a close match, but not perfect.

Next, the only locations you'll keep are where the four lighthouses, the Mount Aleph analogue, and the Vale analogue are located.  Other than that, the location of pretty much all structures should be different.  Change how bridges lead you across the land, have your towns located in other areas, have a great Foresty-Rock location where Air's Rock was (and replace the desert with a thick forest), etc.

None of the TBS and TLA dungeons will be reused - any place that is conveniently where a similar place used to be would have an all-new layout.


Follow these things, and you'll have your baseline overall geography.  All you'll need then is to figure out where to put your towns and cities, and where to direct the story. ^-^

Luna_blade

Quote from: Rolina on 06, May, 2014, 07:45:03 PM
Sweet, then I've got a great idea for you!

Take Weyard's world map.  Flip it horizontally.  There's you're base.

From that base, you start to tweak - slightly change a coastline, but not by much, make a river zig instead of zag, swap a forest and desert or something, tweak a mountain range slightly, change where beaches are, etc.  This will make the world feel different - moreso than just flipping it.  The idea is to make it so that if you were to flip the map and line it up, it'd be a close match, but not perfect.

Next, the only locations you'll keep are where the four lighthouses, the Mount Aleph analogue, and the Vale analogue are located.  Other than that, the location of pretty much all structures should be different.  Change how bridges lead you across the land, have your towns located in other areas, have a great Foresty-Rock location where Air's Rock was (and replace the desert with a thick forest), etc.

None of the TBS and TLA dungeons will be reused - any place that is conveniently where a similar place used to be would have an all-new layout.


Follow these things, and you'll have your baseline overall geography.  All you'll need then is to figure out where to put your towns and cities, and where to direct the story. ^-^
I realised something yesterday. If the other side of Flip-Side Weyard is sorta inverse...
And the normal Weyard map represents a Luna...
Then it all makes sense if the other side represents a Sol!!!

Also, I'm not even sure which of the three theories we have right now I will choose. They all fit in, unless I want the other side to be populated by monsters.... Which I kinda had in mind.

I'll see into it. Right now I'm going to make some concept maps and after that start working the upper continent.
"Hear the sounds and melodies
Of rilets flowing down
They're the verlasting songs
Whispering all the time
As a warning that behind some rocks
There's a rigid grap even
Oreads fear the tread"

Rolina

"Represents a Luna/Sol"?

Could you explain what you mean by that?

Daddy Poi's Oily Gorillas

#23
QuoteAnd the normal Weyard map represents a Luna...
Then it all makes sense if the other side represents a Sol!!!
Are you referring to the shape all the land takes?


Let's take a look at the thickness of Weyard:

Those waterfalls go pretty far, don't they? ... So how will these be viewed on the flip side?
-Falling down? Just like it is here?
-Falling up onto the land?
-Falling up pass the land? (You could even consider having something like a dome, if you wanted to.)

Um... I'm thinking falling down is more likely. - How thick would Weyard be, anyway?
Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Sometimes I like to compare apples to oranges. (Figuratively) ... They are both fruits, but which one would you eat more? (If taken literally, I'd probably choose apples.)
Maybe it is over-analyzing, but it doesn't mean the information is useless.


The only GS Discord servers with significance are:
Golden Sun Hacking Community
GS Speedrunning
/r/Golden Sun
GS United Nations
Temple of Kraden

Can you believe how small the Golden Sun Community is?

2+2=5 Don't believe me? Those are rounded decimal numbers. Take that, flat earth theorists! :)

Misery

Quote from: Rolina on 07, May, 2014, 07:00:29 PM
"Represents a Luna/Sol"?

Could you explain what you mean by that?
The land on Weyard was originally shaped like a crescent moon, as seen on the map shown by King Hydros.

Quote from: Teawater on 07, May, 2014, 07:54:03 PM
Let's take a look at the thickness of Weyard:
Those waterfalls go pretty far, don't they? ... So how will these be viewed on the flip side?
-Falling down? Just like it is here?
-Falling up onto the land?
-Falling up pass the land? (You could even consider having something like a dome, if you wanted to.)

Um... I'm thinking falling down is more likely. - How thick would Weyard be, anyway?
The presence of the waterfalls definitely causes some problems for the theory that Weyard might have an inhabited flip side...

Luna_blade

Quote from: Rolina on 07, May, 2014, 07:00:29 PM
"Represents a Luna/Sol"?

Could you explain what you mean by that?
Quote from: MiseryThe land on Weyard was originally shaped like a crescent moon, as seen on the map shown by King Hydros.
Exactly as Misery says. The other side would in that case feature a round landmass.

Quote from: TeawaterThose waterfalls go pretty far, don't they? ... So how will these be viewed on the flip side?
-Falling down? Just like it is here?
-Falling up onto the land?
-Falling up pass the land? (You could even consider having something like a dome, if you wanted to.)

Um... I'm thinking falling down is more likely. - How thick would Weyard be, anyway?
http://www.goldensun-syndicate.net/tlawalk/index.html This is the source of Teawater's picture?
Anyway, is it fanmade or from Nintendo/Camelot? This one is from Nintendo:http://img1.wikia.nocookie.net/__cb20100626195028/nintendo/en/images/3/3c/Weyard.jpg

And I don't have much to say about the Flip-side theory, since I'm not that familiar with it. But as for the Plateau theory I say it's at least thick enough to hold all the weight and the maximum thickness would be a kilometer or so.
"Hear the sounds and melodies
Of rilets flowing down
They're the verlasting songs
Whispering all the time
As a warning that behind some rocks
There's a rigid grap even
Oreads fear the tread"

Rolina

@Map/Falls:  That could also be an artistic rendition - plus, DD already showed that locations and shapes can be retconed.

Luna_blade

Quote from: Rolina on 08, May, 2014, 09:05:25 AM
@Map/Falls:  That could also be an artistic rendition
Agreed.
Quote from: Rolina on 08, May, 2014, 09:05:25 AM
- plus, DD already showed that locations and shapes can be retconed.
Hmm, you mean like evidence found in DD might be unusable?
Then is the question not: Is DD more cannon or TLA?
"Hear the sounds and melodies
Of rilets flowing down
They're the verlasting songs
Whispering all the time
As a warning that behind some rocks
There's a rigid grap even
Oreads fear the tread"

Rolina

They're all equally cannon.  DD just showed that the locations of things can be changed because LOLalchemy.  See: Kolima