Golden Sun Hacking Community
August 18, 2017, 06:20:29 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News:
 
  Home   Forum   DC Wiki Help Search Calendar Downloads Login Register  
Poll
Question: So, for the people who are in the DC revival project, should we help Joao or continue on our own?
I want to help Joao - 1 (33.3%)
I want the project to be made by us - 1 (33.3%)
Other (leave post) - 1 (33.3%)
Total Voters: 3

Pages: [1] 2 3 ... 12   Go Down
  Print  
Author Topic: Should we help Joao?  (Read 21462 times)
0 Members and 1 Guest are viewing this topic.
Luna_blade
The last member of the Luna clan
Luna Clan

Great Member
*

Coins: 0
Offline Offline

I am: Timeless. As in, i don't have much free time.
Posts: 533

« on: April 26, 2014, 07:30:23 PM »

Some info about Joao:
He is the maker of a working beta Golden Sun in RPGmaker.
He speaks another language, but KyleRunner has offered to translate, if necessary.
Here is a link to the video showing some recent progress:
https://www.youtube.com/watch?v=BuasdhWJRe0
Logged

++++++++++[>+++++++>++++++++++>+++>+<<<<-]>++.>+.+++++++..+++.>++.<<+++++++++++++++.>.+++.------.--------.>+.>.
View Profile
Regular Member
**

Coins: 0
Offline Offline

Posts: 87

« Reply #1 on: April 26, 2014, 10:23:37 PM »

Well... Maybe João will provide with all he knows.
Then maybe we can go on our own.
But I hope we can merge our works. After all, having the original games along with our fan game would be very good.
Logged
View Profile
Lord Wolfram
The Lone Wolf
Mars Clan

I am the Angel of darkness and I am back.

Regular Member
*

Coins: 2
Offline Offline

Gender: Male
I am: fine!
Posts: 314

« Reply #2 on: April 27, 2014, 10:59:39 AM »

Well he made a lot of stuff but I have question to him.
Are you making gs in rpg or making new story?
Logged
View Profile WWW
Thunder-squall
Mercury Clan

Great Member
*

Coins: 0
Offline Offline

Posts: 538

« Reply #3 on: April 27, 2014, 10:46:03 PM »

I think you guys are doing the same things...

It's like playing a video game, and sharing information. The more your friends make progress, they more they can help you out, but they can't play the game on your behalf.  And in the end I know each of you are going to want to do their own things, even if you share code and resources.
Logged
View Profile
Rolina
The Fulminous Witch
Jupiter Clan

Template maker turned lurker

Alchemist
*

Coins: 10
Offline Offline

Gender: Female
I am: wondering if we can get our clan position changed...
Clan Position: Grand Overlady of Jupiter
Posts: 6045

« Reply #4 on: April 27, 2014, 10:49:40 PM »

A mutual effort with an end goal is probably best for everyone involved.  By helping him finish the GS remake in RPG maker, it gives us not only experience working on it, but a very valuable tool to work with.  Taking that and evolving it or molding it as we need would be a great idea.  I must say, though - we'll want to hide as much of the RPG Maker elements as we can.  As versatile as RPG maker can be, there's many people (myself included) that are immediately turned off by RPG maker games, mostly due to the limitations of the vanilla software.  Obviously it's evolved, but one look at the title screen, as well as the very zoomed out nature of the demo he showcased can give many people the wrong impression.

Still, it's an amazing start, and I'd love to help him figure out how to continue it.
Logged

View Profile WWW
Thunder-squall
Mercury Clan

Great Member
*

Coins: 0
Offline Offline

Posts: 538

« Reply #5 on: April 27, 2014, 11:02:26 PM »

So I guess it's joao's decision.  Does he want help?  Is he willing to share his work, and to teach it?

I'm not sure I see the point of the poll.
Logged
View Profile
jjppof
Modafoca

Regular Member
**

Coins: 0
Offline Offline

Gender: Male
Posts: 105

« Reply #6 on: April 27, 2014, 11:05:40 PM »

Hello,
I had some ideas for the history, but nothing concrete.
For a while I'm just trying to approximate the engine, this I want to keep as close as possible.
As you saw, a lot of things need to be improved, polished.
All the help is welcomed. Here is my skype: jjppof
Logged

View Profile WWW
Thunder-squall
Mercury Clan

Great Member
*

Coins: 0
Offline Offline

Posts: 538

« Reply #7 on: April 27, 2014, 11:33:48 PM »

Hello,
I had some ideas for the history, but nothing concrete.
For a while I'm just trying to approximate the engine, this I want to keep as close as possible.
As you saw, a lot of things need to be improved, polished.
All the help is welcomed. Here is my skype: jjppof

That's great!  While I know all of you probably want to tell different stories, you all want to approximate the Golden Sun engine.  Accomplishing that will be a great help to the community.

Do you have ideas on how you can share snippets of code?  Drop Box and Git Hub might be too complicated, but the great thing about these forums are that you can upload small files as part of posts.
« Last Edit: April 27, 2014, 11:35:26 PM by Thunder-squall » Logged
View Profile
Rolina
The Fulminous Witch
Jupiter Clan

Template maker turned lurker

Alchemist
*

Coins: 10
Offline Offline

Gender: Female
I am: wondering if we can get our clan position changed...
Clan Position: Grand Overlady of Jupiter
Posts: 6045

« Reply #8 on: April 27, 2014, 11:56:10 PM »

I think this is great - after talking on skype, it seems he's going for a 1:1 remake.  I say we tackle this together - once this is done, that gives us a HUGE tool to work with.  Want to work on rebalancing the game?  Add stat supports?  Change damage formulas?  If we get this done, we'll have a tool far more capable than the editor could have been.  I say we give him our full support.
Logged

View Profile WWW
Thunder-squall
Mercury Clan

Great Member
*

Coins: 0
Offline Offline

Posts: 538

« Reply #9 on: April 28, 2014, 12:10:42 AM »


I say we tackle this together
...
I say we give him our full support.


Can we clarify what the terms in bolded mean, in this context?  What are the actual actions that people are proposing?

Me?  I likely won't be involve in any way, shape, or form -- I'm working on different stuff.

The only reason I'm speaking up here is because I have concerns on a sociological level, and based off of previous experience.

Is this going to be a repeat of the Atrius Editor, where you all want to use it, but none of you want to work on it?
Logged
View Profile
Rolina
The Fulminous Witch
Jupiter Clan

Template maker turned lurker

Alchemist
*

Coins: 10
Offline Offline

Gender: Female
I am: wondering if we can get our clan position changed...
Clan Position: Grand Overlady of Jupiter
Posts: 6045

« Reply #10 on: April 28, 2014, 12:27:51 AM »

We don't work with the editor because it's unfinished and unwieldy.  Make a full class line, and time yourself.  Takes a full hour on average.  Little keyboard support and it's inability to do what we really need it to do is what holds back our projects.

I want to have new characters in the game - to replace the old ones with a brand new story.  I don't use the editor because the editor just plain can't do that.  If we help him get this done, we'll suddenly have a program that does what the editor was supposed to be.  And THAT is why I say we should help him.  Because we can get what we needed the editor to be in the end.  The editor will never be done - atrius bailed on it to focus on other projects he wanted to do, and the java version is very slow in the making.

Plus, many of us want to change the damage formulas - and that cannot ever, in any fashion, be done reliably in the editor.

So what do I mean by together?  I mean that we lend our support to his efforts.  I say our full support because if this project gets pulled off exactly as he's wanting it, as a 1:1 remake, then it will give us the tools we need to do the stuff we want.  It'll be what Atrius' editor promised to be before it died.
Logged

View Profile WWW
Thunder-squall
Mercury Clan

Great Member
*

Coins: 0
Offline Offline

Posts: 538

« Reply #11 on: April 28, 2014, 12:36:24 AM »


So what do I mean by together?  I mean that we lend our support to his efforts.  I say our full support because ...


Yes, but what is "support?"  To me, it seems like in order to help him, you're going to be able to do what he's already done.  And so far he's done it alone.

I take a strong issue with the poll question, of whether "should we help Joao or continue on our own?"  If we cannot continue on your own, then we won't be able to help joao. To me it's really that simple.
Logged
View Profile
Fox
Fox McCloud, the Hacking Doctor
Mercury Clan

Prodigy
*

Coins: 28
Offline Offline

I am: certainly not a Gallant!
Clan Position: Head Gallant
Posts: 2337

« Reply #12 on: April 28, 2014, 02:15:14 AM »

Hello,
I had some ideas for the history, but nothing concrete.
For a while I'm just trying to approximate the engine, this I want to keep as close as possible.
As you saw, a lot of things need to be improved, polished.
All the help is welcomed. Here is my skype: jjppof

@Ideas for history:
Sounds like new content (story elements) will be in this game? (And not a pure copy of Golden Sun?)

@approximate the engine:
Sounds we're going to have all the same mechanics...

@need for polish & All the help is welcomed:
Is anyone else working on the project? Is the source closed, private, or public? If it's closed or private, are you waiting to finish the project before opening it up some more?

closed = Source only available to owner.
private = Source available to a limited audience.
public = Source available to everyone.



I agree that the RPG Maker thing could easily do more than the Editor ever could. (Edit: And looking at programs like RPG Maker makes me think it would be more useful for me to document the games rather than doing the editor, anyway.)

Quote
Plus, many of us want to change the damage formulas - and that cannot ever, in any fashion, be done reliably in the editor.
At least not without an assembly editor that no one feels like working on.
« Last Edit: April 28, 2014, 03:11:20 AM by Teawater » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...
*Cross my fingers and hope we have Big Brother All-Stars next year... with Paulie & Cody Califorie(sp?)... and Vanessa & Tiffany Rousso.... Would be fun? :P Especially if one of the boys got evicted early since there's usually some all-guy alliance in there, right?
View Profile
jjppof
Modafoca

Regular Member
**

Coins: 0
Offline Offline

Gender: Male
Posts: 105

« Reply #13 on: April 28, 2014, 02:38:07 AM »

The idea is, once the base is done, work with the engine will be easy like use rpg maker.
Before I drop the source, I want to be sure that this source works, I dont want something incomplete circulating.
I liked the help I got today from Rolina about the element engine. For a while this kind of help I want. Till now I didn't have implementation problems.
But dont worry  Happy, theres a long way till the end and a lot of hard work to be done yet. Ill keep contact and posting progress.
Logged

View Profile WWW
Fox
Fox McCloud, the Hacking Doctor
Mercury Clan

Prodigy
*

Coins: 28
Offline Offline

I am: certainly not a Gallant!
Clan Position: Head Gallant
Posts: 2337

« Reply #14 on: April 28, 2014, 03:00:38 AM »

That makes it sound like you are in the Alpha stages.
Okay. So plans are to make it Public soon?
What exactly is necessary for your source to 'work' in order to get the first version released? (Before I start assuming it has to be a completed game.)
Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...
*Cross my fingers and hope we have Big Brother All-Stars next year... with Paulie & Cody Califorie(sp?)... and Vanessa & Tiffany Rousso.... Would be fun? :P Especially if one of the boys got evicted early since there's usually some all-guy alliance in there, right?
View Profile
Pages: [1] 2 3 ... 12   Go Up
  Print  
 
Jump to:  

Cbox
Today at 12:18:56 PM
Fox: Welcome back!
Today at 09:12:43 AM
Luna_blade: back from vacation
Yesterday at 02:29:26 AM
Fox: That moment when you realize that there is a lot of chatting going on on Discord, that there is no point in trying to keep up. :P  Hm....
August 16, 2017, 04:50:22 AM
Fox: (Then again, just because posting is disabled, doesn't necessarily mean the buttons would be removed as well.)
August 16, 2017, 04:48:55 AM
Fox: (I mean, buttons I would expect to be similar to that.... rather than those specifically since I recall posting there to be disabled.)
August 16, 2017, 04:33:02 AM
Fox: Yeah... I like to think of it as a page loaded with ads. And it's not just the forum home page either... check the sub-forums/topics themselves. == New Topic/Reply/etc. buttons were affected.
August 15, 2017, 07:04:30 PM
Salanewt: Lol, nice. :P
August 15, 2017, 06:33:02 PM
Foxhttp://z9.invisionfree.com/Golden_Sun_Hacking/index.php? == Hahaha! GSHC Classic looks funny now that Photobucket killed the images. :P Anyway, how is everyone doing today?
August 14, 2017, 07:12:02 PM
Salanewt: So yeah, I'm typing up a non-academic essay on why GS2 was rushed; expect that sometime soon!
August 07, 2017, 05:53:11 AM
Fox: But anyway, such a hack mod is simply an idea, and I do not have any current plans to work on it at this time, so.....
August 07, 2017, 05:51:46 AM
Fox: Okay, cool. I think my idea works best without an ability to swap PCs (OR to just simply make that use it the PC's turn.) Hmmm... And with that, I question if a turn list is even needed with my approach. (Outside of maybe 1 entry, if that shortens the modifications.)
August 07, 2017, 05:13:26 AM
Salanewt: To be honest I've been thinking of expanding the battle turn section and also adding code for PCs to have more than two turns in the AI overhaul, but I probably won't allow anyone to have more than four.
August 06, 2017, 12:22:17 AM
Fox: Oh, and if that approach was taken = Would like to also have it so you select the spell to use when it is actually your turn rather than at round start.
August 06, 2017, 12:12:37 AM
Fox: Would take a lot of balancing, but I can see an adept being very slow, and yet very powerful.
August 06, 2017, 12:06:11 AM
Fox: And bosses can have an Agility that is above half of the maximum possible Agility. Mwahaha.
August 06, 2017, 12:04:14 AM
Fox: Hmm... What if Agility could be recodded to allow for multiple turns per round? Obvious, calculations could be made in a way that depending on your Agility, you could like get a different number of turns each round. (eg. 1 turn this round, 2 the next, 1 turn again.) Obviously, To ensure 2 turns all the time, you should have at least double the opponent's agility,.... erm...something. So... you/or enmy could be so fast, the opponent can't even make a move, unless turns are capped.
August 05, 2017, 08:48:42 PM
Fox: ( That keeps search engines from indexing them... :) )
August 05, 2017, 08:45:44 PM
Fox: Also, it's not 100% public if Guests can't see them. (They can't), but who cares about Guests anyway. =P
August 05, 2017, 08:20:28 PM
Fox: @Clan forums: Mars clan has the most posts, and Venus clan has the most topics. So umm having 1k+ posts makes Mars.... interesting?
August 05, 2017, 08:16:43 PM
Fox: /and they're *

Affiliates
Temple of Kraden Golden Sunrise
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2006-2009, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.117 seconds with 24 queries.