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Author Topic: golden sun war of alchemy (general discusion)  (Read 9255 times)
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Lord Wolfram
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« Reply #15 on: July 02, 2014, 04:45:12 PM »

Well... Trevor will equip Umbra gear which will feast on his sol and in the end of final battle he just dies.


Alright!
I personally thank jjppof for his tools.
Right now I think we must start making the game or it will end like DC project.
Right now we must put rpg tread in forum because then this project won't fall in one person hands.
Rpg tread must be locked in sub-clan for safety!
then some jerk won't be able to sabotage our project.
Discussions will remain here but in clan must be only one topic.
We can call it: Golden sun-War of Alchemy(Rpg discussion)
And then we will discuss other staff.
« Last Edit: July 02, 2014, 05:18:06 PM by Saturos » Logged
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FrozenWrath
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« Reply #16 on: July 02, 2014, 05:43:36 PM »

Wait, "other staff?"
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Luna_blade
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« Reply #17 on: July 02, 2014, 06:21:40 PM »

Well... Trevor will equip Umbra gear which will feast on his sol and in the end of final battle he just dies.
Soul I guess. That might be actually something. You can do a whole corruption thing then.

What if you just make both endings and keep a vote? We could also implement both endings in the game?
Alright!
I personally thank jjppof for his tools.
Right now I think we must start making the game or it will end like DC project.
Right now we must put rpg tread in forum because then this project won't fall in one person hands.
Rpg tread must be locked in sub-clan for safety!
then some jerk won't be able to sabotage our project.
Discussions will remain here but in clan must be only one topic.
We can call it: Golden sun-War of Alchemy(Rpg discussion)
And then we will discuss other staff.
Well it seems a bit strange to lock it all up like that, but it makes sense.
I agree on making the topic.
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Lord Wolfram
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« Reply #18 on: July 03, 2014, 05:52:54 AM »

I will tell something about characters.
Trevor is Venus Knight doing his duty.
His mission will be seal the lighthouses and then because some reason find Umbra gear(Why? I haven't got with story this far but I have idea.)which will feast on his soul.In the end he dies or ???
Rudia is girl from destroyed village. Her parents died 4 mounts ago.She travels with Trevor and is always PC.
Nothing will change that.
Gabriel is Adrians son. He becomes PC after conversation with Rudia at night.
(Here appears my theory why Saturos is With Blue skin anyway.)
Jupiter Adept(Name coming soon.)Knight in Granitcastle.


Adrian is leader of mars army assisting sol clan. He is forced to do so because his son is kept as a hostage.
He promises to become PC but only place where you can control him is duel with Zeller.

Alright!
@Luna Blade. Can you make Poll for Votes? That would help a lot.
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Luna_blade
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« Reply #19 on: July 03, 2014, 05:02:31 PM »

I will tell something about characters.
Trevor is Venus Knight doing his duty.
His mission will be seal the lighthouses and then because some reason find Umbra gear(Why? I haven't got with story this far but I have idea.)which will feast on his soul.In the end he dies or ???
Rudia is girl from destroyed village. Her parents died 4 mounts ago.She travels with Trevor and is always PC.
Nothing will change that.
Gabriel is Adrians son. He becomes PC after conversation with Rudia at night.Adrian is leader of mars army assisting sol clan. He is forced to do so because his son is kept as a hostage.
He promises to become PC but only place where you can control him is duel with Zeller.
Okay. Then I understood the story up until this point.
(Here appears my theory why Saturos is With Blue skin anyway.)
Wait, now you say it, Saturos does have quite an odd coloring not?
I'm interested... but don't spoil it yet.
Jupiter Adept(Name coming soon.)Knight in Granitcastle.
A Jupiter knight? I like it. It is also what I've had in mind for my game. And then Yegelos would be one.
Alright!
@Luna Blade. Can you make Poll for Votes? That would help a lot.
What kind of polls? Also the result won't be that great since the number of active members if heavenly reduced...
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Lord Wolfram
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« Reply #20 on: September 29, 2014, 06:09:49 PM »

Hello members, friends...
As you all have noticed I am like away from this place.
Newer imagined that,but I am returning here. And once I will see that we want to work on project once more...I will return here as new person.
Luna Blade informed me about another secret of those times.
I tell you all We will make awesome game if we want to.
But until than I am leaving once again...I am sorry.
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« Reply #21 on: September 30, 2014, 03:14:18 PM »

Nice topic, I am quite interested in this project... Pity I only noticed this after the project developer paused his work.... Hope he will continue this project soon......  Happy
« Last Edit: September 30, 2014, 04:25:12 PM by Succubus » Logged
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Lord Wolfram
The Lone Wolf
Mars Clan

I am the Angel of darkness and I am back.

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« Reply #22 on: September 30, 2014, 07:14:11 PM »

Nice topic, I am quite interested in this project... Pity I only noticed this after the project developer paused his work.... Hope he will continue this project soon......  Happy
The project developer is Lord...
And yeah the work will be resumed if there will be ensured activity.
man, I am like to come here every day, again.....
If I will see bunch of people ready to restart project I will take  developer place once more!
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Lord Wolfram
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« Reply #23 on: June 16, 2015, 04:12:54 AM »

Weary well Lads. I've decided to revive the project. Even so I have another project to work on I'll return to the lead of this old one. First of all I think that I'll need help with Enhancing the old script. I can see that it's more like forced English then the one I am using atm.
Also thinking it all over I think I'll make "fake" screenshots for making the idea about the game itself.
Also.... My deepest apology for sounding like a dick back then. I am really sorry.
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Luna_blade
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« Reply #24 on: June 16, 2015, 05:52:50 AM »

Weary well Lads. I've decided to revive the project. Even so I have another project to work on I'll return to the lead of this old one. First of all I think that I'll need help with Enhancing the old script. I can see that it's more like forced English then the one I am using atm.
I could help. My English isn't the best there is, but I could make some time to make to make the script better.
Quote from: Lord Wolfram
Also thinking it all over I think I'll make "fake" screenshots for making the idea about the game itself.
If your game strays from the normal GS graphics, that might be a good idea. It can also make people more motivated.
Quote from: Lord Wolfram
Also.... My deepest apology for sounding like a dick back then. I am really sorry.
Being a dick back then? IIRC, you weren't a dick on this forum.

I remember there was more story than this one:http://forum.goldensunhacking.net/index.php?topic=2404.0
Lord, you wrote some other story as well at one point didn't you?
« Last Edit: June 16, 2015, 03:47:34 PM by Luna_blade » Logged

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Luna_blade
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« Reply #25 on: July 21, 2015, 01:37:07 PM »

So I made a better version of the script
It took a lot of time.
Also because I used a crazy text editor.

* for_saturos (2) - kopie.txt (17.72 KB - downloaded 57 times.)
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Yesterday at 09:30:34 AM
Fox: Because he quit a long time ago and has other priorities?
Yesterday at 08:35:54 AM
javi3: Atrius, por que no sigues con el editor de golden sun?
June 20, 2017, 10:52:48 AM
Fox: It feels like the safest bet is to do Atrius's repointering system, and have something that organizes the tables done a bit separate... er... Well, it's something to think about.
June 20, 2017, 08:53:41 AM
Fox: HOWEVER... I can see other problems that might cause..... (Even with just the pointer in the MFT)  Meh. It's like you actually need a program to apply patches to do it appropriately.
June 20, 2017, 08:46:38 AM
Fox: ... So... What am I thinking? You ask? That the patches the point data after MFT, should have had pointers in the MFT themselves.... In that case, I can see a possibility of everything working smoothly even if space is needed to the very end of the ROM.
June 20, 2017, 08:37:22 AM
Fox: It's basically that everthink from the point of  editing, to the closest free space to the last entry's address would get repointed forward/backwards depending on space needed... and if space is mapped after patches are added, then that could mean the patches are also repointed. (:o)
June 20, 2017, 08:29:03 AM
Fox: Well, I mean if I map the space out the same way Atrius did it.
June 20, 2017, 08:26:41 AM
Fox: I have a hunch... when I add Map Palette editing the way I'm thinking about... it will cause all patches that repoint to after the MFT to break.... Especially if Atrius's editor wasn't used beforehand. Etc.
June 20, 2017, 07:27:17 AM
Fox: Hmmm... Let's see... regardless of method, I think I still do want to take some of Atrius's Space Manager code... Hmm.....
June 20, 2017, 07:07:27 AM
Fox: say*
June 20, 2017, 07:07:19 AM
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June 20, 2017, 07:04:03 AM
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June 20, 2017, 06:37:54 AM
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Dendrophiliafish_the_skull_licker_xxXXDx101XyeahbabyyeahxxXX: Lol, well I had Squirtle for a while but I'm usually better known for Yoshi. I hope! :o
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Lord Wolfram: Oh with that turtle avarat, yep remember

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