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Author Topic: golden sun war of alchemy (general discusion)  (Read 10603 times)
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Lord Wolfram
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« Reply #15 on: July 02, 2014, 04:45:12 PM »

Well... Trevor will equip Umbra gear which will feast on his sol and in the end of final battle he just dies.


Alright!
I personally thank jjppof for his tools.
Right now I think we must start making the game or it will end like DC project.
Right now we must put rpg tread in forum because then this project won't fall in one person hands.
Rpg tread must be locked in sub-clan for safety!
then some jerk won't be able to sabotage our project.
Discussions will remain here but in clan must be only one topic.
We can call it: Golden sun-War of Alchemy(Rpg discussion)
And then we will discuss other staff.
« Last Edit: July 02, 2014, 05:18:06 PM by Saturos » Logged
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FrozenWrath
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« Reply #16 on: July 02, 2014, 05:43:36 PM »

Wait, "other staff?"
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Luna_blade
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« Reply #17 on: July 02, 2014, 06:21:40 PM »

Well... Trevor will equip Umbra gear which will feast on his sol and in the end of final battle he just dies.
Soul I guess. That might be actually something. You can do a whole corruption thing then.

What if you just make both endings and keep a vote? We could also implement both endings in the game?
Alright!
I personally thank jjppof for his tools.
Right now I think we must start making the game or it will end like DC project.
Right now we must put rpg tread in forum because then this project won't fall in one person hands.
Rpg tread must be locked in sub-clan for safety!
then some jerk won't be able to sabotage our project.
Discussions will remain here but in clan must be only one topic.
We can call it: Golden sun-War of Alchemy(Rpg discussion)
And then we will discuss other staff.
Well it seems a bit strange to lock it all up like that, but it makes sense.
I agree on making the topic.
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Lord Wolfram
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« Reply #18 on: July 03, 2014, 05:52:54 AM »

I will tell something about characters.
Trevor is Venus Knight doing his duty.
His mission will be seal the lighthouses and then because some reason find Umbra gear(Why? I haven't got with story this far but I have idea.)which will feast on his soul.In the end he dies or ???
Rudia is girl from destroyed village. Her parents died 4 mounts ago.She travels with Trevor and is always PC.
Nothing will change that.
Gabriel is Adrians son. He becomes PC after conversation with Rudia at night.
(Here appears my theory why Saturos is With Blue skin anyway.)
Jupiter Adept(Name coming soon.)Knight in Granitcastle.


Adrian is leader of mars army assisting sol clan. He is forced to do so because his son is kept as a hostage.
He promises to become PC but only place where you can control him is duel with Zeller.

Alright!
@Luna Blade. Can you make Poll for Votes? That would help a lot.
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Luna_blade
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« Reply #19 on: July 03, 2014, 05:02:31 PM »

I will tell something about characters.
Trevor is Venus Knight doing his duty.
His mission will be seal the lighthouses and then because some reason find Umbra gear(Why? I haven't got with story this far but I have idea.)which will feast on his soul.In the end he dies or ???
Rudia is girl from destroyed village. Her parents died 4 mounts ago.She travels with Trevor and is always PC.
Nothing will change that.
Gabriel is Adrians son. He becomes PC after conversation with Rudia at night.Adrian is leader of mars army assisting sol clan. He is forced to do so because his son is kept as a hostage.
He promises to become PC but only place where you can control him is duel with Zeller.
Okay. Then I understood the story up until this point.
(Here appears my theory why Saturos is With Blue skin anyway.)
Wait, now you say it, Saturos does have quite an odd coloring not?
I'm interested... but don't spoil it yet.
Jupiter Adept(Name coming soon.)Knight in Granitcastle.
A Jupiter knight? I like it. It is also what I've had in mind for my game. And then Yegelos would be one.
Alright!
@Luna Blade. Can you make Poll for Votes? That would help a lot.
What kind of polls? Also the result won't be that great since the number of active members if heavenly reduced...
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Lord Wolfram
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« Reply #20 on: September 29, 2014, 06:09:49 PM »

Hello members, friends...
As you all have noticed I am like away from this place.
Newer imagined that,but I am returning here. And once I will see that we want to work on project once more...I will return here as new person.
Luna Blade informed me about another secret of those times.
I tell you all We will make awesome game if we want to.
But until than I am leaving once again...I am sorry.
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« Reply #21 on: September 30, 2014, 03:14:18 PM »

Nice topic, I am quite interested in this project... Pity I only noticed this after the project developer paused his work.... Hope he will continue this project soon......  Happy
« Last Edit: September 30, 2014, 04:25:12 PM by Succubus » Logged
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Lord Wolfram
The Lone Wolf
Mars Clan

I am the Angel of darkness and I am back.

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« Reply #22 on: September 30, 2014, 07:14:11 PM »

Nice topic, I am quite interested in this project... Pity I only noticed this after the project developer paused his work.... Hope he will continue this project soon......  Happy
The project developer is Lord...
And yeah the work will be resumed if there will be ensured activity.
man, I am like to come here every day, again.....
If I will see bunch of people ready to restart project I will take  developer place once more!
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Lord Wolfram
The Lone Wolf
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I am the Angel of darkness and I am back.

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« Reply #23 on: June 16, 2015, 04:12:54 AM »

Weary well Lads. I've decided to revive the project. Even so I have another project to work on I'll return to the lead of this old one. First of all I think that I'll need help with Enhancing the old script. I can see that it's more like forced English then the one I am using atm.
Also thinking it all over I think I'll make "fake" screenshots for making the idea about the game itself.
Also.... My deepest apology for sounding like a dick back then. I am really sorry.
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Luna_blade
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« Reply #24 on: June 16, 2015, 05:52:50 AM »

Weary well Lads. I've decided to revive the project. Even so I have another project to work on I'll return to the lead of this old one. First of all I think that I'll need help with Enhancing the old script. I can see that it's more like forced English then the one I am using atm.
I could help. My English isn't the best there is, but I could make some time to make to make the script better.
Quote from: Lord Wolfram
Also thinking it all over I think I'll make "fake" screenshots for making the idea about the game itself.
If your game strays from the normal GS graphics, that might be a good idea. It can also make people more motivated.
Quote from: Lord Wolfram
Also.... My deepest apology for sounding like a dick back then. I am really sorry.
Being a dick back then? IIRC, you weren't a dick on this forum.

I remember there was more story than this one:http://forum.goldensunhacking.net/index.php?topic=2404.0
Lord, you wrote some other story as well at one point didn't you?
« Last Edit: June 16, 2015, 03:47:34 PM by Luna_blade » Logged

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Luna_blade
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« Reply #25 on: July 21, 2015, 01:37:07 PM »

So I made a better version of the script
It took a lot of time.
Also because I used a crazy text editor.

* for_saturos (2) - kopie.txt (17.72 KB - downloaded 80 times.)
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Cbox
January 17, 2018, 04:07:51 PM
KyleRunner: :D
January 16, 2018, 08:44:56 PM
Fox: I must say... life can be complicated..... when you have question(s) (via email) ... and it seems like they sort of get ignored. :D ; Fun, (And sometimes, a person may respond, and completely not answer the question.... so like... 3-person conversation.) Hahahaha!!
January 15, 2018, 07:26:16 PM
Fox: (path) 1 text=(address) char=(address) free=(address) ; << Well, closer to this... but yeah... even if I do choose to have defaults in the code, I could still use this method for overrides.
January 15, 2018, 07:24:28 PM
Fox: So like (path) 0 text=(address) char=(address) len=(number) ; (path) 1 free=(address) ; Or something. But that's just a quick example.
January 15, 2018, 06:59:14 PM
Fox: Hopefully. I was wanting to make it so you could put in the addresses/etc. as one of the arguments in the path. Hm?
January 15, 2018, 03:37:07 PM
KyleRunner: Nice! I hope you'll add compatibility with others games (GS1, Mario Golf and Tennis) soon.
January 14, 2018, 11:40:09 PM
Fox: Okay. Posted (in Downloads section) an initial cutdown version for now, for my text compressor. Basically to separate the code from my Editor for anyone who wants to mess with it. It only supports GS2, because I still didn't add the addresses/etc. for the other games.
January 14, 2018, 05:01:00 PM
Fox: Okay! Going to need to think how I want it to work. Initial thoughts is maybe have a number of arguments in the filepath thing. And have a number of shortcuts (files) to be used as examples. Assuming there are no problems.
January 14, 2018, 10:38:24 AM
KyleRunner: Well... I'm used to editing text ina a text editor, so... yes! Thanks in advance!
January 13, 2018, 11:38:43 PM
Fox: (Text editor = Text Document like notepad.)
January 13, 2018, 11:38:21 PM
Fox: Would you prefer during the text editing in a text editor? (Like what gstoolkit lets you do?) I could probably make a separate tool or something to compress it.
January 13, 2018, 10:10:02 PM
KyleRunner: Ok. Once I finish my Lost Age translation, I'll try a Mario Golf one. Thanks. (But I'll need help).
January 13, 2018, 10:03:17 PM
Fox: If you want to make it "permanent" (part of a hack), then you'd edit code in the ROM that writes to this location of the IDs you'd want to change. (You can find these locations by using a breakpoint debugger like SDL-H or no$gba.)
January 13, 2018, 10:00:11 PM
Fox: Reload/switch = Recommended to be done through Debug mode/warp menu, ofcourse... since doors seem to appear as if they were disabled? ; 03001238:01 and B+Start to get to warp menu.
January 13, 2018, 09:55:39 PM
Fox: @Kyle Runner = It might be, but you'd have to use the correct addresses for Mario Golf, rather than for GS2 as I have it right now. ; @raijinken = Yes. 02000454 = ID of leader. (Change this and reload/switch room you are in, enjoy.)
January 13, 2018, 02:23:29 PM
raijinken: Hey guys, is it possible to somehow change the lead character on the map? Was wondering. I remember there was a cheat to use Jenna, but what if I wanted Isaac, or Piers?
January 13, 2018, 02:10:03 PM
KyleRunner: Hey, Fox *
January 13, 2018, 02:09:37 PM
KyleRunner: Hey, is your text editor compatible with Mario Golf (GBA)?
January 11, 2018, 08:33:13 PM
Fox: But if it isn't an oversight, I still can't imagine it being that useful.
January 11, 2018, 08:28:24 PM
Fox: part, ofcourse.

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