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Error Reports

Started by thenightsshadow, 08, June, 2009, 09:38:00 AM

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0 Members and 1 Guest are viewing this topic.

dwkjohn

wow. I am really behind. there is a fix 2 now? did it replace the original and fix 1?
Just sayin'.  

    ,-~~-.___.            Golden Sun
  /   |  '         \   Hacking Community
(     )           0              |
   \_/-, ,------'              /
      ===                     //                   
      /    \-'~;    /~~~(O)
    /    __/~|__/         |   
=(  _____| (_________|
All your internet entertainment.

Daddy Poi's Oily Gorillas

#221
Um...

Apparently while editing GS1 in the editor, I noticed that you cannot change the Shop Type. (I was wanting to test out General for a second since I noticed there wasn't any text related to it in the Text Editor.)

Basically.. if you change it, go to another shop, come back.. you see that it reverted back to what it was originally.

This is the same with the items in the shop... so I take it that this was intentional. However, nothing was hinted by it in the new features log.
Selecting Artifacts doesn't even go into the Artifact boxes...


Version 0.4 fix 2...
Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Sometimes I like to compare apples to oranges. (Figuratively) ... They are both fruits, but which one would you eat more? (If taken literally, I'd probably choose apples.)
Maybe it is over-analyzing, but it doesn't mean the information is useless.


The only GS Discord servers with significance are:
Golden Sun Hacking Community
GS Speedrunning
/r/Golden Sun
GS United Nations
Temple of Kraden

Can you believe how small the Golden Sun Community is?

2+2=5 Don't believe me? Those are rounded decimal numbers. Take that, flat earth theorists! :)

Hoopa

Well, my comp bsod'd on me while I was editing things. I saved, but then my rom got corrupted, and the editor won't read it. Help? Here's the ips.
"You seek the truth but are you able to handle it? What you find may not be what you expected... and it may ruin you in the end. Knowing that, will you continue onwards in your journey? Or will you give up and return to a life of apathy? The choice is yours..."

zman9000

wait... Version 0.4 fix 2 when and where did this happan and how did i miss it?
Check my youtube channel out for lots of cool gaming related videos at http://www.youtube.com/user/xXzman9000Xx

Atrius (He/Him)

Erm... Hoopa, I'd run a memory check on your PC, I'm pretty sure it's not possible for the editor to do this to a ROM on it's own.
[sprite=220,4,0]I'm shaking my head in general disapproval of everything[/sprite]

Rolina

#225
Quote from: zman9000 on 03, July, 2011, 05:19:55 AM
wait... Version 0.4 fix 2 when and where did this happan and how did i miss it?

This.  I saw no post with 0.4_02 when I posted that.

Edit:  Wow, after hunting it down, I apparently had just missed it...

dwkjohn

so where is it? I can't find it.
Just sayin'.  

    ,-~~-.___.            Golden Sun
  /   |  '         \   Hacking Community
(     )           0              |
   \_/-, ,------'              /
      ===                     //                   
      /    \-'~;    /~~~(O)
    /    __/~|__/         |   
=(  _____| (_________|
All your internet entertainment.

Daddy Poi's Oily Gorillas

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Sometimes I like to compare apples to oranges. (Figuratively) ... They are both fruits, but which one would you eat more? (If taken literally, I'd probably choose apples.)
Maybe it is over-analyzing, but it doesn't mean the information is useless.


The only GS Discord servers with significance are:
Golden Sun Hacking Community
GS Speedrunning
/r/Golden Sun
GS United Nations
Temple of Kraden

Can you believe how small the Golden Sun Community is?

2+2=5 Don't believe me? Those are rounded decimal numbers. Take that, flat earth theorists! :)

Salanewt

Hey. I was trying to edit one of the NPCs in the second room of Yampi Desert, when this error popped up:

ERROR in
action number 2
of End Step Event
for object obj_eEvent:

Could not find strings file, make sure the language.ini file is in the program directory.


So I decided to restart the editor. I go back and try again, but the error comes back up. This error seems to come up for the NPCs with orange hats, but the following error comes up for the older NPC behind the Madran Elder.

ERROR in
action number 1
of Create Event
for object obj_eEvent:

Trying to read from undefined INI file


I am using the latest editor fix. v0.4.2. The rest of the NPCs do not seem to have these errors, but I have also noticed that there is no dialogue coming up in any of their scripts. I suspect this to be normal, but...
Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?

Daddy Poi's Oily Gorillas

I am getting those errors too. Are you sure it is not related to the scripts? (I mean the scripts scripts, not ASM.)

That room is not the only one that can get errors. (For example, Map 131, the flying bird.)
Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Sometimes I like to compare apples to oranges. (Figuratively) ... They are both fruits, but which one would you eat more? (If taken literally, I'd probably choose apples.)
Maybe it is over-analyzing, but it doesn't mean the information is useless.


The only GS Discord servers with significance are:
Golden Sun Hacking Community
GS Speedrunning
/r/Golden Sun
GS United Nations
Temple of Kraden

Can you believe how small the Golden Sun Community is?

2+2=5 Don't believe me? Those are rounded decimal numbers. Take that, flat earth theorists! :)

Griever

After choosing the RNG patch and switching to a different tab the editor freezes ...

ajlsunrise33

Quote from: Salanewt on 18, July, 2011, 02:52:25 PM
Hey. I was trying to edit one of the NPCs in the second room of Yampi Desert, when this error popped up:

ERROR in
action number 2
of End Step Event
for object obj_eEvent:

Could not find strings file, make sure the language.ini file is in the program directory.


So I decided to restart the editor. I go back and try again, but the error comes back up. This error seems to come up for the NPCs with orange hats, but the following error comes up for the older NPC behind the Madran Elder.

ERROR in
action number 1
of Create Event
for object obj_eEvent:

Trying to read from undefined INI file


I am using the latest editor fix. v0.4.2. The rest of the NPCs do not seem to have these errors, but I have also noticed that there is no dialogue coming up in any of their scripts. I suspect this to be normal, but...

I'll confirm this, and add a bunch more:


___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_eEvent:

Could not find strings file, make sure the language.ini file is in the program directory.

___________________________________________
ERROR in
action number 1
of Create Event
for object obj_eEvent:

Trying to read from undefined INI file

___________________________________________
ERROR in
action number 1
of Create Event
for object obj_eEvent:

In script get_text:
Error in code at line 6:
   if str="" && !argument2
          ^
at position 9: Cannot compare arguments.

___________________________________________
ERROR in
action number 1
of Other Event: User Defined 0
for object obj_eEvent:

Error in code at line 1:
   list=instance_create((room_width/2)-204,168-room_height*view,obj_lDS)
                                                          ^
at position 57: Unknown variable view

___________________________________________
ERROR in
action number 1
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if f_text!=noone
     ^
at position 4: Unknown variable f_text

___________________________________________
ERROR in
action number 2
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_GSsprite:

Error in code at line 27:
     if s_events.done
                 ^
at position 16: Unknown variable done

___________________________________________
ERROR in
action number 1
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 1
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if f_text!=noone
     ^
at position 4: Unknown variable f_text

___________________________________________
ERROR in
action number 2
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_GSsprite:

Error in code at line 27:
     if s_events.done
                 ^
at position 16: Unknown variable done

___________________________________________
ERROR in
action number 1
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_eEvent:

Error in code at line 1:
   if view!=view_current && obj_editor_sys.view!=8
     ^
at position 4: Unknown variable view

___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_eEvent:

Error in code at line 1:
   if view!=view_current && obj_editor_sys.view!=8
     ^
at position 4: Unknown variable view

___________________________________________
ERROR in
action number 1
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if f_text!=noone
     ^
at position 4: Unknown variable f_text

___________________________________________
ERROR in
action number 2
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_GSsprite:

Error in code at line 27:
     if s_events.done
                 ^
at position 16: Unknown variable done

___________________________________________
ERROR in
action number 1
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 1
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if f_text!=noone
     ^
at position 4: Unknown variable f_text

___________________________________________
ERROR in
action number 2
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_GSsprite:

Error in code at line 27:
     if s_events.done
                 ^
at position 16: Unknown variable done

___________________________________________
ERROR in
action number 1
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_eEvent:

Error in code at line 1:
   if view!=view_current && obj_editor_sys.view!=8
     ^
at position 4: Unknown variable view

___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_eEvent:

Error in code at line 1:
   if view!=view_current && obj_editor_sys.view!=8
     ^
at position 4: Unknown variable view

___________________________________________
ERROR in
action number 1
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if f_text!=noone
     ^
at position 4: Unknown variable f_text

___________________________________________
ERROR in
action number 2
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_GSsprite:

Error in code at line 27:
     if s_events.done
                 ^
at position 16: Unknown variable done

___________________________________________
ERROR in
action number 1
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_eEvent:

Error in code at line 1:
   if view!=view_current && obj_editor_sys.view!=8
     ^
at position 4: Unknown variable view

___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_eEvent:

Error in code at line 1:
   if view!=view_current && obj_editor_sys.view!=8
     ^
at position 4: Unknown variable view

___________________________________________
ERROR in
action number 1
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if f_text!=noone
     ^
at position 4: Unknown variable f_text

___________________________________________
ERROR in
action number 2
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_GSsprite:

Error in code at line 27:
     if s_events.done
                 ^
at position 16: Unknown variable done

___________________________________________
ERROR in
action number 1
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_eEvent:

Error in code at line 1:
   if view!=view_current && obj_editor_sys.view!=8
     ^
at position 4: Unknown variable view

___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_eEvent:

Error in code at line 1:
   if view!=view_current && obj_editor_sys.view!=8
     ^
at position 4: Unknown variable view

___________________________________________
ERROR in
action number 1
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if f_text!=noone
     ^
at position 4: Unknown variable f_text

___________________________________________
ERROR in
action number 2
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_GSsprite:

Error in code at line 27:
     if s_events.done
                 ^
at position 16: Unknown variable done

___________________________________________
ERROR in
action number 1
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_eEvent:

Error in code at line 1:
   if view!=view_current && obj_editor_sys.view!=8
     ^
at position 4: Unknown variable view

___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_eEvent:

Error in code at line 1:
   if view!=view_current && obj_editor_sys.view!=8
     ^
at position 4: Unknown variable view

___________________________________________
ERROR in
action number 1
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if f_text!=noone
     ^
at position 4: Unknown variable f_text

___________________________________________
ERROR in
action number 2
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_GSsprite:

Error in code at line 27:
     if s_events.done
                 ^
at position 16: Unknown variable done

___________________________________________
ERROR in
action number 1
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 1
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if f_text!=noone
     ^
at position 4: Unknown variable f_text

___________________________________________
ERROR in
action number 2
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_GSsprite:

Error in code at line 27:
     if s_events.done
                 ^
at position 16: Unknown variable done

___________________________________________
ERROR in
action number 1
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 1
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if f_text!=noone
     ^
at position 4: Unknown variable f_text

___________________________________________
ERROR in
action number 2
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_GSsprite:

Error in code at line 27:
     if s_events.done
                 ^
at position 16: Unknown variable done

___________________________________________
ERROR in
action number 1
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 1
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if f_text!=noone
     ^
at position 4: Unknown variable f_text

___________________________________________
ERROR in
action number 2
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_GSsprite:

Error in code at line 27:
     if s_events.done
                 ^
at position 16: Unknown variable done

___________________________________________
ERROR in
action number 1
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 1
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if f_text!=noone
     ^
at position 4: Unknown variable f_text

___________________________________________
ERROR in
action number 2
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_GSsprite:

Error in code at line 27:
     if s_events.done
                 ^
at position 16: Unknown variable done

___________________________________________
ERROR in
action number 1
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 1
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if f_text!=noone
     ^
at position 4: Unknown variable f_text

___________________________________________
ERROR in
action number 2
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_GSsprite:

Error in code at line 27:
     if s_events.done
                 ^
at position 16: Unknown variable done

___________________________________________
ERROR in
action number 1
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done
... and it just keeps going....
and going...

I'm going to try to see if I can recreate this, then I'll post back.

ajlsunrise33

Here's what I did to reproduce the above error log:

Open EXE.
Open Rom.
Select Maps.
Scroll to 68 YANPI02 and select it.
Change "NPCs 0" to "NPCs 2"
Dbl-click on lower orange-hatted npc
Select event
Error:

ERROR in
action number 2
of End Step Event
for object obj_eEvent:

Could not find strings file, make sure the language.ini file is in the program directory.

Ignore.
Dbl-click on elder, error:

ERROR in
action number 1
of Create Event
for object obj_eEvent:

Trying to read from undefined INI file

Ignore. Error:

ERROR in
action number 1
of Create Event
for object obj_eEvent:

In script get_text:
Error in code at line 6:
   if str="" && !argument2
          ^
at position 9: Cannot compare arguments.

___________________________________________
ERROR in
action number 1
of Other Event: User Defined 0
for object obj_eEvent:

Error in code at line 1:
   list=instance_create((room_width/2)-204,168-room_height*view,obj_lDS)
                                                          ^
at position 57: Unknown variable view

___________________________________________
ERROR in
action number 1
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if f_text!=noone
     ^
at position 4: Unknown variable f_text

___________________________________________
ERROR in
action number 2
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_GSsprite:

Error in code at line 27:
     if s_events.done
                 ^
at position 16: Unknown variable done

___________________________________________
ERROR in
action number 1
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 2
of End Step Event
for object obj_eEvent:

Error in code at line 1:
   if done
     ^
at position 4: Unknown variable done

___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_eEvent:

Error in code at line 1:
   if view!=view_current && obj_editor_sys.view!=8
     ^
at position 4: Unknown variable view

___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_eEvent:

Error in code at line 1:
   if view!=view_current && obj_editor_sys.view!=8
     ^
at position 4: Unknown variable view

___________________________________________
ERROR in
action number 1
of  Step Event
for object obj_eEvent:

Error in code at line 1:
   if f_text!=noone
     ^
at position 4: Unknown variable f_text
and so on. Hope this helps.

Rolina

It should, since you have the actual error reports Atrius should be able to hunt down the problem when he gets back.  Which OS and version of the editor are you using?  That should help as well.

ajlsunrise33

OS: Windows 7 Home Premium, 64 bit, Service Pack 1
CPU: AMD Athalon(tm) Processor TF-20 1.60 GHz
GPU: ATI Radeon HD 3200 Graphics

(though the cpu and gpu shouldn't have anything to do with it, i'd imagine)

Editor:
Version 0.4 fix 2
July 1, 2011

Rolina

IIRC, there's a Fix3 out.  Grab that and see if it solves the problem.

ajlsunrise33

that's odd... I downloaded the new editor yesterday.

Salanewt

#237
Er, Role, there isn't a fix 3 yet. The latest was a fix 2 if I recall.

Anyway, it is nice that the error could be recreated. I happen to have a new one though. If you open two editors (like for side-by-side comparisons) and close one of them, the other one will produce errors if you go to different tabs.
Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?

Rolina

Ah, sorry, my bad.  I got that a bit mixed up.  Looking back, I had an issue with 0.4.1, not 0.4.2...

Mion Sonozaki

http://www.mediafire.com/?99bo8fje9eg789p

I think the class editor is b0rked. I'm trying to make a class line to replace the Medium (Slot 182) and its other classes, but I'm getting weird results.

I'm using Role's patch, and trying to make the class line start by using 3 venus and 3 jupiter djinn on Piers to produce my class. However, the class does not change until I have 4 venus djinns and 3 jupiter djinns, and it instead points to class #217 (Seafarer) of Piers, which uses his jupiter line.

Role is having similar problems, but it apparently did not begin to occur until the update of the editor.

Atrius, can you perhaps double check the support for tri-elemental classes for Party 2 with Role's patch compatibility? This is really odd, but we're positive the problem lies in the editor, somehow :S

Or, if anyone wants to fix what I have in my patch, go ahead.