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Author Topic: Error Reports  (Read 109944 times)
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JamietheFlameUser
Diamond Pokémon
Mars Clan

Does this look like the face of mercy?

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« Reply #260 on: February 01, 2012, 02:32:11 AM »

Will do next time I have access to a Windows machine.
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Rolina
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« Reply #261 on: February 01, 2012, 11:39:06 AM »

no no no, as in reapplying the patch you used first onto a clean rom.  Basically, starting over.
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JamietheFlameUser
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« Reply #262 on: February 23, 2012, 06:03:19 PM »

Well, this is interesting. Having a character start with no elemental attributes and changing a class so that it should take the place of NPC and running it in VBA apparently causes the game to randomly scramble all the text in regards to Psynergy descriptions.
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Lloyd: Easy as pie.
Genis: Sweet!
Presea: ...Sweetie pie...
Zelos: Let's not start on this again...

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Durza
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« Reply #263 on: February 25, 2012, 09:40:47 PM »

Got this when I tried checking character stats after using Roles class patch. Can't think of what else would have caused it, since it was a new rom.

ERROR in
action number 1
of Other Event: User Defined 1
for object obj_eParty:

Error reading byte.
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It's not a lie if you don't want to be believed. You're can't be wrong if you don't think you're right.
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« Reply #264 on: February 28, 2013, 03:42:52 AM »

This is the error i receive when i launch the v0.4 version

ERROR in
action number 1
of Trigger Event: Trigger0
for object obj_stresstest:

Error defining an external function.

Running Windows 7 x64  Felix

anyone know a solution?  Happy
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Fox
Fox McCloud, the Hacking Doctor
Mercury Clan

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« Reply #265 on: February 28, 2013, 05:14:58 AM »

Trigger0? That doesn't exist in obj_stresstest!  I have a feeling you have a similar problem like one of our other members that don't come to GSHC anymore. However, I heard that he was having the problem with obj_license (In v0.5), when I asked him to try deleting obj_license, he was then having it with obj_stresstest. (If I remember correctly.)

http://gmc.yoyogames.com/index.php?showtopic=569319

You could probably try a restore point like he did, or maybe even some Windows Update, but I'm not sure.
« Last Edit: February 28, 2013, 05:20:24 AM by Teawater » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Sometimes I like to compare apples to oranges. (Figuratively) ... They are both fruits, but which one would you eat more? (If taken literally, I'd probably choose apples.)
Maybe it is over-analyzing, but it doesn't mean the information is useless.
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« Reply #266 on: February 28, 2013, 07:17:17 PM »

Fixed the error, i just logged out of windows and logged back in, now it works :)
« Last Edit: February 28, 2013, 09:20:58 PM by nenad285 » Logged
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Drake baku
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« Reply #267 on: August 30, 2015, 07:17:58 PM »

I have an, well I guess an error, at least its something that is not working properly.
For some reason all psynergy entries I have made starting at slot 277 and higher.
When I put them on a class and end up checking that class later, well they are replaced by an other psynergy, often mercury related but I have seen Venus ones as well, both custom and original ones...

pretty annoying to have gotten so far after so long and suddenly having such problems....

BTW, I am currently working on GS1.
Is there a known solution for this?

(an example for those wanting that or not being able to follow my faulty grammar:

for a custom class I have recreated Undead Curse series, I place them in the class I want and when checking up on the levels and such I find that instead of the Undead Curse series it now has the Ice series
tried other custom skills, all work normally.
tried other classes, same problem.
played with various slots below the ones I put undead curse in, same problem)
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Fox
Fox McCloud, the Hacking Doctor
Mercury Clan

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« Reply #268 on: August 30, 2015, 07:34:51 PM »

*Checks for your problem in version 0.4 of Atrius's editor. (Will check 0.5 later.)

Seems like you were correct! Nice find!
I think it only happens when editing GS1, so GS2 should be fine. And I doubt that there are any work-arounds? So a bug fix may be needed.

Without looking, I suspect Atrius inserts them as the wrong data-type? (AKA: 8-bit instead of 16-bit, for example.)

256 => 0
512 => 0
« Last Edit: August 30, 2015, 07:44:58 PM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Sometimes I like to compare apples to oranges. (Figuratively) ... They are both fruits, but which one would you eat more? (If taken literally, I'd probably choose apples.)
Maybe it is over-analyzing, but it doesn't mean the information is useless.
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Drake baku
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« Reply #269 on: August 30, 2015, 08:05:54 PM »

is there a 0.5? I have not seen that or read any mention of it...

no work arounds huh... damn that means I have to do a lot more prep work, I was working from some older sheets and incomplete word files on my lap to work on all my classes while trying to make unique duo and mono classes for everyone, downside, had to make a lot more custom spells XD
but due to the older sheets being obsolete and all, I wanted to keep what was already existing to make sure I wont remove something I would need later on.
plus I wanted to add, for example Odyssey and such as well XD
plus due to various other smaller changes I was forced to make various new utility ones as well...

ok going off topic here for a second, I was planning on making items for magic field and arrow as well, figured I wanted to test those out my self (who knows I may find something) but if its 100% clear that they dont work, that would save me some space ^^
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Fox
Fox McCloud, the Hacking Doctor
Mercury Clan

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« Reply #270 on: August 31, 2015, 01:26:43 AM »

Atrius's 0.5 version was only posted in the News & Announcements section.
See: http://forum.goldensunhacking.net/index.php?topic=1936.0
That version was his first and last open-sourced version...
Since then, I did do a bug fix of certain things in that version (See http://forum.goldensunhacking.net/index.php?topic=2163.0), but it does not include your find.

Anyway, even though there was a version where I may have added one or two things...., for the most part, plans for the present and future are that I most likely won't be adding anymore features to the /Game Maker version/ of the editor... (With the exception of bug fixes, maybe?) I could easily create my own version of Atrius's Editor in my C# version, but I've been quite lazy about it... (Most of the time doing no editor work for long periods... so.. sorry about that.) (My guess is that it could take up to a month at most... - But the reality is that it'd be much longer because of my procrastinations.)
« Last Edit: August 31, 2015, 02:15:45 AM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Sometimes I like to compare apples to oranges. (Figuratively) ... They are both fruits, but which one would you eat more? (If taken literally, I'd probably choose apples.)
Maybe it is over-analyzing, but it doesn't mean the information is useless.
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« Reply #271 on: November 05, 2018, 11:11:29 PM »

For some reason, when I load the Editor, it's really small, about 25% the size of my PC Screen with no way to maximize it.
Is this meant to happen or is it an issue on my side?
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Fox
Fox McCloud, the Hacking Doctor
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« Reply #272 on: November 06, 2018, 12:23:54 AM »

Not sure.
What is your PC resolution?
If you have a high resolution, it probably makes sense. (Not a bug.)
The way to maximize it would be to hit F4 or something, I think.
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Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Sometimes I like to compare apples to oranges. (Figuratively) ... They are both fruits, but which one would you eat more? (If taken literally, I'd probably choose apples.)
Maybe it is over-analyzing, but it doesn't mean the information is useless.
View Profile

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Coins: 0
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« Reply #273 on: November 06, 2018, 11:44:04 AM »

Not sure.
What is your PC resolution?
If you have a high resolution, it probably makes sense. (Not a bug.)
The way to maximize it would be to hit F4 or something, I think.

Ah yes! Thank you! Pressing F4 did make it widescreen! Thanks so much, I can't tell you how awkward it was before.
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December 24, 2019, 09:33:09 PM
Fox: Even just plain Editor work can make some difference. = At least these forums are indexed on the Search engine. I was also curious about whether to um... go through all the topics on these forums and take all the important stuff out/placed into a folder for a bit of organization. Would be a bonus since if something ever happened to this forum, or if we ever wanted to start afresh again, it wouldn't be that difficult to do so.
December 24, 2019, 09:23:03 PM
Fox: One thing is for sure. This place has become completely dead. (Mostly because of Discord.)  = I don't think much will happen with this forum unless I, Salanewt, or someone else does a thing.
December 24, 2019, 09:18:05 PM
Fox: Probably not?
December 24, 2019, 06:51:08 PM
Luna_blade: I suppose this is the last Christmas of this forum? 
December 24, 2019, 06:50:51 PM
Luna_blade: Yay thanks for the coins
December 19, 2019, 04:39:45 AM
Fox: Okay, another thought... "gsmagic" could be the code name/project name... and "Golden Sun Magic" could be the more formal official name... (As in using both names.)  -  I still need to look into these other games as well... so who knows if it could be better to call it Camelot Magic if those should ever be supported to a decent standard.  Would probably be a long time from now, though. As I can be pretty lazy.
December 18, 2019, 10:01:39 PM
Foreclosure: gsmagic is fine
December 17, 2019, 05:44:32 PM
Fox: Also. I call my program "gsmagic" and not "GSMagic" =P (Not asking for correction/I being silly)... Had to call it something, so picked something short.  Maybe I should rename it to Golden Sun Magic later. *shrug*
December 17, 2019, 05:35:04 PM
Fox: (And "Golden Sun" instead of "GS" to reduce confusion that would likely not be there anyway... when "Golden Sun" doesn't take up much space to start with. (Imagine being new and thinking GS meant GameShark, or some other oddity. Ew.)) - All just thoughts...I'm still going with most of this not mattering that much, though.
December 17, 2019, 05:12:55 PM
Fox: "Misc. GS Hacking" = That name looks odd, so I'd probably just go with "Golden Sun Hacking"
December 17, 2019, 05:08:05 PM
Fox: I tempted to also suggest the Editors can go in the first category. Since the Editor is the reason this place exists in the first place. (I think.)
December 17, 2019, 04:53:19 PM
Fox: (combined = Not meant to be taken literally... but rather.... to generalize things more, since it apparently looks like we don't need the extra space no one is using.)
December 17, 2019, 04:48:49 PM
Fox: Worse still... we've only used those for Golden Sun content.... and there's not much there.
December 17, 2019, 04:45:53 PM
Fox: E.g. Maybe everything in "Assets & Discussion" could be combined with "Creative Works".... I don't feel like sound and art apply to general hacking anyway... that only comes into play when you have tools to insert them.
December 17, 2019, 04:40:26 PM
Fox: categories and/or forums
December 17, 2019, 04:36:48 PM
Fox: Everything else seems to be about right, though. Perhaps some categories could be combined(?), but doesn't really matter that much.
December 17, 2019, 04:33:03 PM
Fox: (I still think The Community section fits best at the bottom. =P)
December 15, 2019, 05:10:04 PM
Salanewt: Heya! I'm planning to get the demo up today, but if you can't wait then it's already available on the Discord.
December 15, 2019, 04:12:27 AM
Fox: (Then sell the badges on the Trade Center for a very high price... and give a lot of active people coins to buy them with, so they can basically transfer the coins to me if they want something... Gosh I could be a naughty hoarder. =P)
December 15, 2019, 04:06:19 AM
Fox: I'd buy up all the stock for each item too... but man... I think I'm too lazy for that. =P
December 15, 2019, 04:01:24 AM
Fox: There we go. That should be all of them.
December 15, 2019, 03:25:32 AM
Fox: Duplicates will still show up as separate entries on the profile as well. Interestingly enough.
December 15, 2019, 03:18:25 AM
Fox: (Well, one of each badge, at least.)
December 15, 2019, 03:18:08 AM
Fox: Now I can buy up the whole shop. :3
December 14, 2019, 08:58:08 PM
Foreclosure: Guys, I really want to see the AI overhaul demo... please fast! :D hehehe
December 14, 2019, 08:57:33 PM
Foreclosure: I sent 2 thousand coins for ya bro
December 14, 2019, 01:31:38 AM
Fox: In my opinion, even with the old system where it was set up so you could only coin people once per hour... I think it would have been far more fair if we could have also coined ourselves hourly.... since people have favoritism for certain people.... I feel like that could mitigate it some. At least to get badges that people care about the most. - Unlimited coining sounds like a step further than that, which is interesting... :)
December 14, 2019, 01:12:00 AM
Fox: Do note, that people can't coin themselves... but I feel if you got someone who's willing to transfer the coins you give them back to you... it is as though you have that coin option on yourself anyway....
December 14, 2019, 01:07:29 AM
Fox: Go to any of my forum posts, look for where it says Coins... under that, you'll see [increase] , clicking that will give me coins. You won't lose anything for doing so. Click it as much as you like... Under that, you should see Send Money (a faster option if you got the coins). Use that link to transfer your coins to me of any amount you want. (e.g. Put in 2000, means I get 2000, you lose 2000... but if I've already given you 2000+, you don't really have to see it as actually losing anything.)
December 13, 2019, 03:42:39 PM
Foreclosure: How do I return favor, sir?

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