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Author Topic: Hack Competition (discussion on themes, guidelines, etc.)  (Read 7642 times)
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Salanewt
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« Reply #20 on: 26, February, 2016, 05:36:48 PM »

Thanks for the pointer! I may just check those out later, although I have to admit I have a different sort of game in mind in terms of starting from scratch; I imagine those would only help for getting a handle on a language. I may mention a couple points on Skype later, but I'm still working out a battle system in my head...

Competition: Giving it some thought, it may not be a good idea to stick with a theme for the first one. It may be a good idea to have it be a sort of free-for-all where you can do whatever you want with it, and then guidelines can bet set up if there are more of these in the future.
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Daddy Poi
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« Reply #21 on: 26, February, 2016, 06:41:17 PM »

@Zed/videos and stuff: That's like what I did with Superstar Saga back in the day... I don't do it much now, though... And I rarely ever did it for Golden Sun. (But there were one or two videos or so... Remember The Jump Patch?) Although I'd say that Atrius's two video (On Link and the custom map) were more of interest. - Perhaps I should make more videos at some time... but dunno. (I do want to at some point, at least... but the question is will I ever get to it. / Be a high enough priority to get to it. Etc.)

@Game from scratch: Sounds good... We can always practice with getting a few projects up in general... even if not directly about Golden Sun... But then... Do you also remember the Djinni Battle RPG topic? And the RPG things we did at Yoshi' Lighthouse near the start?

free-for-all is good... But then we also need to know what everyone generally wants to do... just in case. (At least I think, anyway.) - Like should it even have hacking at all... and by what limits... or maybe it can even be not restricted to editing the GS game(s) and include other things.  Etc. Pretty much would mean that we should move this topic to another forum, in that case. Creative Works competition?
And with the idea on not being restricted to Golden Sun... Maybe we could be further ahead by starting the competition off-site (or look for one someone else already started) and then bring it here at some point?
« Last Edit: 26, February, 2016, 07:00:49 PM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

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Maybe it is over-analyzing, but it doesn't mean the information is useless.


The only GS Discord servers with significance are:
Golden Sun Hacking Community
GS Speedrunning
/r/Golden Sun
GS United Nations
Temple of Kraden

Can you believe how small the Golden Sun Community is?
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zman9000
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« Reply #22 on: 26, February, 2016, 09:09:12 PM »

Quote
Unity has support for both c# and javascript. Unreal has support for blueprints (visual scripting) and c++.

if you want to get into programming, i do agree that you should start with those. they are super easy to learn and easy enough to understand at a glance. javascript its self is easy enough to learn that even if you are only mildly interested in the subject, that's the one you might want to check out.

When i was learning programming in high school, javascript is the one i did the best with, c++ was up there but javascript was the one that was easiest to learn.
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Salanewt
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« Reply #23 on: 26, February, 2016, 09:18:30 PM »

Competition: Exclusively hacking, since doing it that way at least makes it so everyone who participates can be on level playing ground before additional knowledge is factored in. It's a matter of accessibility vs. knowing how to actually code or remembering a language, while at the same time keeping people locked within the limitations of the original game(s).

Everything else: That's cool. Thinking of trying C++ at some point myself.

Scratch/remember older RPGs: Sort of? Not sure.
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Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?
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Luna_blade
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« Reply #24 on: 27, February, 2016, 07:30:37 AM »

Great idea. A real activity booster.

I would participate with the 5 teams idea.

The only thing I'd like to see before it starts is a full map modding tutorial.

About the size: I think it shouldn't be big hacks. Big hacks should have at least a year, or a huge team.
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Daddy Poi
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« Reply #25 on: 27, February, 2016, 06:33:46 PM »

Quote
The only thing I'd like to see before it starts is a full map modding tutorial.
Exactly that! To me... If we stick to the hacking business with Golden Sun... then we're quite likely to need tutorials... (Should add to the motivation, at least.)  But that's just my take.

So I guess we have it.
-Vids/images to encourage motivation (~zman)
-Map tutorials (~luna_blade)
« Last Edit: 27, February, 2016, 06:35:20 PM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Sometimes I like to compare apples to oranges. (Figuratively) ... They are both fruits, but which one would you eat more? (If taken literally, I'd probably choose apples.)
Maybe it is over-analyzing, but it doesn't mean the information is useless.


The only GS Discord servers with significance are:
Golden Sun Hacking Community
GS Speedrunning
/r/Golden Sun
GS United Nations
Temple of Kraden

Can you believe how small the Golden Sun Community is?
View Profile
Salanewt
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Oh yeah, baby!

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I am: A part of the organization of Cool Cats, but more of a dog person in reality.
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Posts: 4603

« Reply #26 on: 27, February, 2016, 07:45:25 PM »

Hm, makes sense. I guess we could put this off for a few months. Should be able to finish my guide once the workload dies down a bit too.
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Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?
View Profile WWW
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Chatbox
27, April, 2020, 07:54:10 PM
Daddy Poi: I'm having a thought. So I know Atrius's editor is slow at saving sprites.... So I've been thinking.   I am considering another console program.  This time, for importing and exporting sprites/animations. Image files (for sprites), binary files (for animation data), and maybe binary or text files for Settings. Would certainly be cool if it works out. - Console programs are fun, when you can (at least temporarily) cheat out making a full interface editor for them. =P
25, April, 2020, 10:42:07 PM
Daddy Poi: Tried to list those in order of importance, but anyway....
25, April, 2020, 10:37:59 PM
Daddy Poi: GSHC, GS Speedrunning, /r/Golden Sun, GS United Nations, ToK.  Sixth one is border-line I'm not sure.
25, April, 2020, 08:00:21 PM
Daddy Poi: (low as in <100)
25, April, 2020, 08:00:04 PM
Daddy Poi: So while there are quite a few GS Communities out there. There are only up to maybe ~6 Discords worth even the consideration of joining, I think. Most of the rest of them have a fairly low member count. (Of which I can tell?)
14, April, 2020, 10:49:35 AM
Daddy Poi: The Essential Age could be what it stands for?
13, April, 2020, 05:23:32 PM
Misery: Tea editor... that's a cute name for it
01, April, 2020, 02:42:50 AM
JupiterDjinn: Also my browser is sending two o f my messages srry.
01, April, 2020, 02:42:48 AM
JupiterDjinn: Also my browser is sending two o f my messages srry.
01, April, 2020, 02:42:09 AM
JupiterDjinn: Just got the reply. Ok my question is: how can I get the tea editor on Android, because I already have an emulator. But no computer.
01, April, 2020, 02:42:06 AM
JupiterDjinn: Just got the reply. Ok my question is: how can I get the tea editor on Android, because I already have an emulator. But no computer.
31, March, 2020, 07:18:29 PM
Salanewt: Sure thing!
31, March, 2020, 03:38:30 PM
JupiterDjinn: Can I have a question answered?
31, March, 2020, 03:38:27 PM
JupiterDjinn: Can I have a question answered?
28, March, 2020, 12:50:15 AM
Salanewt: I want to shrink it down in size later, but yup!
28, March, 2020, 12:50:13 AM
Salanewt: I want to shrink it down in size later, but yup!
26, March, 2020, 03:24:45 PM
Daddy Poi: The news box is back? :D
19, March, 2020, 05:59:16 PM
Salanewt: Nice work hiding the searchbots Atrius!
19, March, 2020, 04:23:34 PM
Salanewt: I was wondering when I said that stuff! May need to work it out with Kain.
19, March, 2020, 07:03:05 AM
Daddy Poi: (The simplest being to not accept char IDs pass 255, I think.)
19, March, 2020, 05:33:15 AM
Daddy Poi: Heheh.... I'm just testing. You pretty much gave it away. Hahah. It seems to look fairly convincing, but I'm sure there's an easy solution to preventing it.
19, March, 2020, 05:28:50 AM
Atrius: Whelp, there it goes... Just what I didn't want.  Have fun with that I guess...   
19, March, 2020, 05:20:25 AM
Daddy Poi: So like. Replace the "e" with another "e"? Alright. Gotcha.
19, March, 2020, 05:04:41 AM
Daddy Poi: Good work.
19, March, 2020, 04:44:10 AM
Atrius: Nah, any member could change their name to what I did, there's a trick to it.  I just fixed it so that now the Cbox will use your new name if you change it though, so... That part of the problem is fixed.
19, March, 2020, 04:41:53 AM
Daddy Poi: For which? It may be that normal users can't change their names to used names, but admins can?
19, March, 2020, 04:39:57 AM
Atrius: Sorry if the Cbox keeps breaking, I'm trying to make that be less of a thing.
19, March, 2020, 04:02:04 AM
Daddy Poi: Looks like ID Fraud. You're under arrest. :D  Oh wait.
19, March, 2020, 03:57:56 AM
Atrius: Yup, that's a thing.
19, March, 2020, 03:57:08 AM
Atrius: Just testing something, for science.

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