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Author Topic: GS: Sound Effects  (Read 959 times)
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Do7
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« on: April 18, 2016, 12:54:56 PM »

Hey you guys, I apologize in advance if there was already a topic made for the this matter. I'll get straight to the point. I'm still in the midst of doing my dub over for the first game of Golden Sun. Although I am almost ready to premiere this for everyone's viewing pleasure I do have a small problem. Over the pass course of the months I've been trying diligently to rip most the sound effects from the game effectively. That way I can reapply the music and SFX manually for them to blend better with the actual voices. In most cases I've managed to succeed, however that was until last night. Long story short I came across a few of them was nearly impossible for me to rip from the game without some kind of hack. So I figured maybe someone would know how to acquire the SFX from the first game, primarily the SFX used by the Wise One, and when you leave the portal from that is within the secret room of Sol Sanctum. If you guys know any way for me to acquire the SFX from the game without the music drowning over it that would help tremendously! Thank you guys! I can post the link to the scene if necessary.
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Today at 01:45:42 AM
Fox: (If not counting (elementary) school stuff at the time?)
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Fox: (I was CharleysMrPibb in 2003 (on AOL), and that's the earlier I can remember... I think that might be when I started using internet.)
Today at 01:42:01 AM
Fox: I have used charleysdrpepper since 2004 (most used username).... So yeah, you and me both. (15 years) Teawater, since 2011 (used in fewer places).... and Fox since 2014 (but only here)
Yesterday at 01:40:05 AM
Maxipotter: I have no idea who MaxiPower is I have used this user name everywhere for at least 15 years O.o   I should really get a more serious one but meh.
February 19, 2019, 11:24:11 PM
Fox: I wonder who Maxipotter is? Why does the name sound too similar to MaxiPower?
January 20, 2019, 06:29:27 PM
Fox: That would be cool to have, yes. Where the text in the ROM is uncompressed. - The huffman compression used in the gba games is not used in the nds game, so perhaps that may be one reason it wasn't done. I think it is some generic compression thingy. If someone did do it (and make the entire ROM uncompressed), perhaps I would be more inclined to work on my dark dawn editor. Hm?
January 15, 2019, 05:38:01 PM
KyleRunner: Could someone please create a GSTOOLKIT compatible with Dark Dawn? I'll try to translate that one to my language as well (as I did with the first two games).
January 09, 2019, 02:39:00 PM
Luna_blade: I wonder when true death will strike
January 08, 2019, 03:00:02 PM
Misery: That is true
January 07, 2019, 06:08:38 PM
JamietheFlameUser: so this place is pretty inactive
December 17, 2018, 06:43:36 AM
Salanewt: Okay, minor announcement I guess. We just looked over some pre-release footage of GS1, and noticed that one of the unused and unlisted animations we discovered in GS2 (and GS1) plays in that footage. "Brine" is actually an early Fizz.
December 15, 2018, 01:06:23 AM
Fox: :D https://www.youtube.com/watch?v=MFmr_TZLpS0
December 15, 2018, 12:58:01 AM
Fox: A banana for you, a banana for me, a banana to your face. Your face is mine! A face for you, a face for me. A face for the banana too. Who wants to feed the banana?
December 09, 2018, 07:43:31 PM
Fox: A banana for you, a banana for me, let's all open a banana and enjoy!
December 08, 2018, 09:48:52 PM
Drake baku: ba... ba.... bana.... bana.... banana.... nanananananananana..... and now back to doing normal, kinda
December 07, 2018, 05:43:02 PM
Luna_blade: Hey I forgot the christmas theme
November 29, 2018, 09:01:09 AM
zman9000: ded
November 19, 2018, 11:05:28 AM
Drake baku: Good day to ya all
October 30, 2018, 09:45:58 PM
Atrius: There used to be where I got the battle sprites for Kraden, but that site doesn't exist any more.
October 26, 2018, 01:31:40 PM
Infitek: Do you know if there any custom Alex battle sprites available on the internet ?

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