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Author Topic: E3 2015  (Read 6765 times)
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« Reply #15 on: June 16, 2015, 04:08:34 AM »

The Last Guardian is FINALLY ready... I hope.  Sticking that on my list along with Dreams.
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« Reply #16 on: June 16, 2015, 04:15:46 AM »

I'm not sure what to think about Dreams.  Media Molecule's games haven't been my thing until now, but I've also had some kind of idea of what type of games they were.  This time... I'm not sure what this is. :/

Anyone know something I don't?
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« Reply #17 on: June 16, 2015, 04:58:04 AM »

In Dreams, motion controls are used to create more fluid movement, sculpt objects, and pre-set actions among other things.  Think of it as LBP, which already has great game creating tools, mixed with a 3D game engine and animation program.  Creating a masterpiece will take time and experience, but players should be able to access other user creations too.

Did you see both the tech demo and the trailer?
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I need saves to test encounters in GS Reloaded!

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« Reply #18 on: June 16, 2015, 07:55:44 AM »

FF7 remake confirmed.  I'm done.  I'm done!  Forget all the other conferences, we FINALLY EFFING GOT THIS!
God i'm crying i hope they don't scew up on this one.
« Last Edit: June 16, 2015, 10:29:40 AM by Caledor » Logged
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« Reply #19 on: June 16, 2015, 09:31:56 AM »

Dark Souls 3 was confirmed... This is good, very good. Because Miyazaki is directing it this time.

www.darksouls.jp
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"You state that I have misinterpreted my results, and it looks as though you believe my views to be unsound. Your arguments are those of an eminent scholar. I was myself a fair scholar. For years I pondered, so to speak, day and night over books, and filled my head with sound views–very sound ones, indeed—those of others. But I could no[t] get to practical results. I then began to work and think independently. Gradually my views became unsound, but they conducted me to some sound results." - Nikola Tesla
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« Reply #20 on: June 16, 2015, 01:21:38 PM »

The Last Guardian looked meh... the promise of what the story will deliver no doubt will be awsome but that portion they showed was awful. felt like the camera was getting in the way and the player was making it more dramatic than it was.

The Griffen is obviously going to die. Start of trailer it shows multiple arrows stuck into it. Or maybe the Last Guardian is the boy himself... A play on words. In the end he could die to save the griffen. :P
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« Reply #21 on: June 16, 2015, 03:26:35 PM »

In Dreams, motion controls are used to create more fluid movement, sculpt objects, and pre-set actions among other things.  Think of it as LBP, which already has great game creating tools, mixed with a 3D game engine and animation program.  Creating a masterpiece will take time and experience, but players should be able to access other user creations too.

Did you see both the tech demo and the trailer?
Yeah, but... I couldn't really make much sense of it.  Seemed more like an Art program, like the one that Nintendo just put out on Wii U.
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Cbox
January 17, 2018, 04:07:51 PM
KyleRunner: :D
January 16, 2018, 08:44:56 PM
Fox: I must say... life can be complicated..... when you have question(s) (via email) ... and it seems like they sort of get ignored. :D ; Fun, (And sometimes, a person may respond, and completely not answer the question.... so like... 3-person conversation.) Hahahaha!!
January 15, 2018, 07:26:16 PM
Fox: (path) 1 text=(address) char=(address) free=(address) ; << Well, closer to this... but yeah... even if I do choose to have defaults in the code, I could still use this method for overrides.
January 15, 2018, 07:24:28 PM
Fox: So like (path) 0 text=(address) char=(address) len=(number) ; (path) 1 free=(address) ; Or something. But that's just a quick example.
January 15, 2018, 06:59:14 PM
Fox: Hopefully. I was wanting to make it so you could put in the addresses/etc. as one of the arguments in the path. Hm?
January 15, 2018, 03:37:07 PM
KyleRunner: Nice! I hope you'll add compatibility with others games (GS1, Mario Golf and Tennis) soon.
January 14, 2018, 11:40:09 PM
Fox: Okay. Posted (in Downloads section) an initial cutdown version for now, for my text compressor. Basically to separate the code from my Editor for anyone who wants to mess with it. It only supports GS2, because I still didn't add the addresses/etc. for the other games.
January 14, 2018, 05:01:00 PM
Fox: Okay! Going to need to think how I want it to work. Initial thoughts is maybe have a number of arguments in the filepath thing. And have a number of shortcuts (files) to be used as examples. Assuming there are no problems.
January 14, 2018, 10:38:24 AM
KyleRunner: Well... I'm used to editing text ina a text editor, so... yes! Thanks in advance!
January 13, 2018, 11:38:43 PM
Fox: (Text editor = Text Document like notepad.)
January 13, 2018, 11:38:21 PM
Fox: Would you prefer during the text editing in a text editor? (Like what gstoolkit lets you do?) I could probably make a separate tool or something to compress it.
January 13, 2018, 10:10:02 PM
KyleRunner: Ok. Once I finish my Lost Age translation, I'll try a Mario Golf one. Thanks. (But I'll need help).
January 13, 2018, 10:03:17 PM
Fox: If you want to make it "permanent" (part of a hack), then you'd edit code in the ROM that writes to this location of the IDs you'd want to change. (You can find these locations by using a breakpoint debugger like SDL-H or no$gba.)
January 13, 2018, 10:00:11 PM
Fox: Reload/switch = Recommended to be done through Debug mode/warp menu, ofcourse... since doors seem to appear as if they were disabled? ; 03001238:01 and B+Start to get to warp menu.
January 13, 2018, 09:55:39 PM
Fox: @Kyle Runner = It might be, but you'd have to use the correct addresses for Mario Golf, rather than for GS2 as I have it right now. ; @raijinken = Yes. 02000454 = ID of leader. (Change this and reload/switch room you are in, enjoy.)
January 13, 2018, 02:23:29 PM
raijinken: Hey guys, is it possible to somehow change the lead character on the map? Was wondering. I remember there was a cheat to use Jenna, but what if I wanted Isaac, or Piers?
January 13, 2018, 02:10:03 PM
KyleRunner: Hey, Fox *
January 13, 2018, 02:09:37 PM
KyleRunner: Hey, is your text editor compatible with Mario Golf (GBA)?
January 11, 2018, 08:33:13 PM
Fox: But if it isn't an oversight, I still can't imagine it being that useful.
January 11, 2018, 08:28:24 PM
Fox: part, ofcourse.

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