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Author Topic: Modded APK for Marvel future fight game  (Read 1348 times)
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marakon
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« on: September 11, 2015, 05:57:18 PM »

Hello there! Hope now this thread is in right section! :D

This time i'm looking for marvel future fight mod apk because i heard that MOD apks works better than hacks because hacks are more scam, i found one but it's a little outdated, maybe anyone here have a good working one :)
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« Reply #1 on: September 11, 2015, 07:20:06 PM »

I think it is, but...

A brief skim over the description on that page makes me think that this program is basically piracy, which is something which is either illegal or considered unethical by many here and could potentially get us in hot water should the copyright holders choose to. Like, this game has micro-transactions. From what I can find, you can either play to earn one or two forms of currency or buy them with real money. This program essentially lets you "steal" from the company and/or developers. Sad

Plus, we also mainly focus on console games. Specifically the GBA and the NDS, while a few of us have experience with games on other systems. In other words, this is a ROM hacking site by nature, even if a majority of the users aren't adept with the technical side of things. I don't know of a single person here knows or wants to know how to modify iOS games; you may be trying the wrong site for something like this.
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« Reply #2 on: September 12, 2015, 04:03:23 PM »

Yeah, it looks like you're trying to avoid microtransactions on an iOS game again.  As squirtle said, we focus on games from different platforms, and as our site would suggest, particularly Golden Sun.  I'm sorry, but we just don't have the expertise to focus on a platform most of us probably don't pay much attention to.
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« Reply #3 on: September 12, 2015, 07:22:36 PM »

Quote
Hello there! Hope now this thread is in right section! :D
Maybe General Hacking? (For things that relate to hacking/modding?) But the true right section would be to find a site devoted to iOS hacks... who also don't mind the risk of these types of topics...

Quote
I don't know of a single person here knows or wants to know how to modify iOS games
Hm... I can say that even though I don't use iOS, I would be interested in some basic things...
(Like how it relates to everything else... - For example, is that ARM7? - https://www.innerfence.com/howto/apple-ios-devices-dates-versions-instruction-sets ,
and then there's the ASM Tut: http://www.raywenderlich.com/37181/ios-assembly-tutorial )
As you can see, many of the same instructions used in GBA/NDS/3DS are used there as well...
But I'm not sure about spending a lot of time with it, though.
It could depend on how I feel, and I guess I could say that for any widely used programming thing....(?)
« Last Edit: September 12, 2015, 07:52:09 PM by Fox » Logged

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Yesterday at 10:52:35 PM
Fox: romhacking changed their appearance? A little bit.  Interesting...
June 25, 2017, 08:29:25 PM
Fox: Not as bad as a "HP to 1" hit... unless it kills you in one hit... but yeah, basically.....
June 25, 2017, 07:34:34 PM
Eon713: Toxic works similarly, first turn= 1/16 damage, 2nd 2/16, 3/16, etc. After a while you literally cannot survive the damage even at full health
June 25, 2017, 05:28:05 PM
Fox: With stacking support. ... So might be different numbers.
June 25, 2017, 04:58:36 PM
Fox: *Looks up* ... I suppose that could work. I had in mind that the damage would be greater than that max HP possible after like....  10? turns. So....random numbers:  5 10 20 40 80 160 320 640 1280 BOOM! (>2000)
June 25, 2017, 03:02:53 PM
Eon713: like toxic from pokemon?
June 25, 2017, 02:14:33 AM
Fox: @early stages = Small... or even no damage at all
June 25, 2017, 02:08:11 AM
Fox: Hm. Random thought of a mechanic like a poisonous snake bite. = Starts out with small damage... and if not treated, does big damage... In real life, waiting a long time makes the *poisonous* snake bite look really nasty, I believe. Or maybe that was some reality(?) tv I was watching once a long time ago....
June 24, 2017, 10:52:03 PM
Fox: Ooh... Salanewt's name is back! Hi Salanewt's name! And hello to you as well Salanewt! ; And yeah, SMF (and name) has been amazing.
June 24, 2017, 07:36:19 PM
Salanewt: Aw, RIP one of the best names this site has ever seen. It was time though!
June 24, 2017, 01:47:25 PM
Fox: 1pt text is great, yeah.... Meanwhile, I start feeling like I want to document GS2's MFT stuff. - Especially listing which file uses which compression format... to kind of get a sense of how gsmagic _could_ work.... Er....
June 23, 2017, 02:25:42 PM
Seto Kaiba: you know I miss how SMF is almost dead now because having 1pt text to hide my true feels was perhaps the best part of web 2.0
June 23, 2017, 04:19:13 AM
Fox: Alright. Sounds good.  I agree it does seem a bit silly.  Sounds more of an April Fools type of thing. (Maybe having an ability for people to change their names limitless times specifically on April Fools is an idea.)
June 23, 2017, 04:09:25 AM
Kain: Sala asked me about the name, I thought it was silly but agreed he could have it only for a week.  Tomorrow his name goes back to Salanewt.
June 23, 2017, 03:29:10 AM
Fox: And yay! Atrius is back! Thanks for the reply. Somehow I didn't notice the recuriveness before.
June 23, 2017, 03:25:29 AM
Fox: @ridiculous name for a week =  Hm? So, how many characters would you say should be the maximum to have a name "permanently"... or better yet... How many characters can a name have on registration?
June 23, 2017, 01:00:50 AM
Atrius: @Javi3, Lo siento, ya no tengo tiempo.
June 22, 2017, 08:57:37 PM
Fox: @conundrum = Think about 8/16/32 bit aligned address, and what that means... Etc.
June 22, 2017, 08:55:23 PM
Fox: @Space manager thought for gsmagic = What a conundrum... Whelp... I'll just do whatever.... Probably would waste more time thinking about preventing bugs than coding anyway. :P
June 21, 2017, 09:30:34 AM
Fox: Because he quit a long time ago and has other priorities?

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