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Building an RPG engine in GML

Started by charon the ferryman, 03, February, 2016, 06:41:50 PM

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charon the ferryman


charon the ferryman

Better-er demo is out:

DOWNLOAD ME

contains a lot more features and stability stuff, try it out! :D

Luna_blade

#42
WOW!!! :!:
This is a nice demo! I definitly see this becoming a good game!
EDIT: this game makes me think of Mortis Ghost' OFF.

Also, did you primitive drawing in some of things?
It looks nice.

"Hear the sounds and melodies
Of rilets flowing down
They're the verlasting songs
Whispering all the time
As a warning that behind some rocks
There's a rigid grap even
Oreads fear the tread"

charon the ferryman

Every asset in the game is made by me, outside of the SAPI5 extention which is used for blind accessibility. However I'm trying to hook up with a decent 3D animator to do the overworld sprites, kind of like how Golden Sun's overworld sprites are derived from 3D models.

charon the ferryman

slightly better-er-er demo is out:

https://www.dropbox.com/s/t6z5f6g632l267o/Colors-Default-1.0.0.92.zip?dl=0

NOTE: Taking a break since I'm starting out at big bloo, so once things settle down there expect more regular updates.

charon the ferryman

even betterer demo out:

https://www.dropbox.com/s/drsdc646m83bp44/Colors-Default-1.0.0.100.zip?dl=0

This one has mainly optimization fixes, tested it on a much slower computer and it works MUCH better. Also a not completely stupid collision model (thanks Atrius)

Luna_blade

I'll let you know when I try it out.
"Hear the sounds and melodies
Of rilets flowing down
They're the verlasting songs
Whispering all the time
As a warning that behind some rocks
There's a rigid grap even
Oreads fear the tread"

charon the ferryman


charon the ferryman

btw I've released a new update for any forum goers here:

https://drive.google.com/file/d/0BygzFYHIO87LVnVzUzEyME1RQW8/view

RGBSHELL is kind of broke in this version though, due to a display issue.