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Author Topic: My Project (story, new thread for the map soon.)  (Read 18297 times)
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Salanewt
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« Reply #15 on: February 16, 2016, 06:45:32 AM »

Didn't the wave almost make it worse? I mean, it moved Indra down to sort of complete the crescent shape, but it also pushed the western continents further away somehow. Unless their placement was merely retconned, since you can actually see them from Angara/Gondowan in GS1. Apparently Indra was north-ish of Ocenia to start with originally, so... yeah. Could be remembering wrong of course.
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« Reply #16 on: February 16, 2016, 04:06:09 PM »

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but it also pushed the western continents further away somehow. Unless their placement was merely retconned, since you can actually see them from Angara/Gondowan in GS1. Apparently Indra was north-ish of Ocenia to start with originally, so... yeah. Could be remembering wrong of course.

I always took that as a lack of detail in the first game, mainly because the edges of the gs 1 map sorta just fade off. also it seems like at the time, the area of gs1 is kinda isolated from the rest of the world. since the only ships we see that go in the ocean, in gs1 are the magical ships. there also aren't any port towns... and i wouldn't even say the one you leave from at the end of the game is one either.

i'll admit that it is said that there was lots of ships sent out in the past, but there is no place for them to do so. there is no coast to do so from, and no towns except the last one you go to that is even on the coast.
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Fox: That would be cool to have, yes. Where the text in the ROM is uncompressed. - The huffman compression used in the gba games is not used in the nds game, so perhaps that may be one reason it wasn't done. I think it is some generic compression thingy. If someone did do it (and make the entire ROM uncompressed), perhaps I would be more inclined to work on my dark dawn editor. Hm?
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