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Author Topic: Maps as They Appear in Memory  (Read 3064 times)
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« on: August 03, 2016, 07:10:27 PM »

Sup everyone (or whoever there is),

Not sure if this has been dumped in a convenient format before, but as part of my research into maps/exits and how they are stored in RAM I modified the editor to dump the maps to files so I could more easily look at/mark up any map I need to.  Not sure if anyone else could use them, but I'll upload them so anyone who might want them can get them.  The standard zip file has the different layers all combined into one pretty image, but I'll also upload the raw surfaces (3 per map) if anyone would have any need for those.

https://dl.dropboxusercontent.com/u/38053386/GSRips.zip
https://dl.dropboxusercontent.com/u/38053386/GSRips_raw.zip

EDIT: That feeling when I was working on this about a month ago, finally get all these prettied up and ready to post, post them, and THEN see this topic.  Hahahahahahaha.
« Last Edit: August 03, 2016, 07:27:39 PM by superjeenius » Logged
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« Reply #1 on: August 04, 2016, 01:48:53 AM »

Hello, and welcome to Golden Sun Hacking Community? I assume that this is your introduction topic, and we're partying in the Golden Sun section now? (I wish I could come up with a funny statement, but it's not working.)

Quote
EDIT: That feeling when I was working on this about a month ago, finally get all these prettied up and ready to post, post them, and THEN see this topic.  Hahahahahahaha.
Yeah, if there any questions on anything about the data, there is a pretty good chance that we (mainly me, and a possibility of Salanewt/Lord Squirtle, since Atrius seemed to have abandoned GS.) might know something. (And even if we don't, a pretty good chance that we can figure it out without too much difficulty... as far as research goes. ...and depending on procrastination levels.) - And of course... I do have the incomplete documentation in my signature. Anyone is free to add stuff to it if they want. (Editable by anyone with the link/so everyone.) Just be careful not to mess anything up. (In which case, it should be possible to undo.)
« Last Edit: August 04, 2016, 02:00:52 AM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Remember kids! Before you go on that interview, remember to wash your hands in teawater! *Coughs on hand* (Excuse me, I just coughed up a little teawater, so they're still clean!) You wouldn't want that hiring manager to be unimpressed.

May the force be with you!
Shoo! Why does it smell in here?
Maybe that's the wrong kind of force. *smirk*
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February 19, 2018, 09:50:20 PM
KyleRunner: "difficult thing about the army": I'm very good at taking orders, so I don't have issues with autority or discipline. The most difficult thing is to be away from my family sometimes. I lived an entire year away from my son, so I'd say that was the most hard part by far. Now it's great!
February 19, 2018, 05:51:35 AM
Fox: I'm happy to see we have plenty of people serving the country here. :)
February 19, 2018, 05:47:15 AM
Fox: Civilian here.
February 19, 2018, 03:05:38 AM
Majora: Good for you, something to be proud of. Air Force, here
February 19, 2018, 02:11:31 AM
Fox: That's good to hear... just checking if there were any possibility of doubt. What would you say was your most difficult thing about the army?
February 18, 2018, 12:39:38 PM
KyleRunner: Well, it was a destiny kinda thing, but I was very happy when I decided to join. It was just like I thought it would be (not in the beginning, though). I'm very pleased with my decision.
February 17, 2018, 11:32:41 PM
Fox: That's awesome!  Trying to figure what question I want to ask Something about how you felt when you made the decision to do the army, and whether it was different than your expectations/etc.
February 17, 2018, 01:53:41 PM
KyleRunner: Wow... My english got rusty. Anyway... I'm in the army now. My life turned 180. But I think it was for the best.
February 16, 2018, 12:45:45 AM
Fox: Hm? So where does that make you today?
February 16, 2018, 12:06:38 AM
KyleRunner: Five years ago I could not even imagine where I am today. I hope it works well for you too!
February 12, 2018, 07:22:50 PM
Fox: 2018 - The year that I will probably be working a manufacturing job. xP What would I have thought, if I told myself this five years ago. Eh?
January 28, 2018, 08:35:28 PM
Fox: You referring to changing the PC/leader sprite to someone else? - I forgot to mention that you can do this using VBA's memory viewer. (Found under Tools.)
January 28, 2018, 03:46:22 PM
shenlong: Hi, Im following up on @Raijinken's question about the sprite change... How do I access that to change it? and can you tell me what the values are for the characters? newbie here
January 26, 2018, 10:12:00 PM
roger: h a p p y  b i r t h d a y  z m a n
January 26, 2018, 01:38:04 AM
Fox: (Assuming you're going for "E")
January 26, 2018, 01:37:06 AM
Fox: So like... https://i.imgur.com/cI4Bgoy.png = Does not explain how it works, but follows this type of thinking.
January 25, 2018, 09:57:44 PM
Fox: Hm... Actually, this gives me an idea! What if the lighthouse becons on each lighthouse were actually portals?
January 25, 2018, 09:56:19 PM
Fox: Hard to explain without a diagram or something... but I could decide on that later. Right now, it turned out I dreamed of something! Something to do with going into the dark dimension... and to go between light and dark, required some energy (energy sphere/warp portal?) to be on... I forget most of the details of the dream now, but it's like you could get trapped in the dark world. Er...
January 25, 2018, 04:56:04 PM
KyleRunner: Can't understand... but... nice!
January 24, 2018, 06:20:33 AM
Fox: Third approach idea = Scan char tables and set up an array that helps to quickly jump over bits that are scanned in the char tables.... to kind of mimic an actual tree a bit better/ and reduce unnecessary scans.).... (untested, but what to know what it's speed is like.)

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