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Author Topic: Maps as They Appear in Memory  (Read 1950 times)
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« on: August 03, 2016, 07:10:27 PM »

Sup everyone (or whoever there is),

Not sure if this has been dumped in a convenient format before, but as part of my research into maps/exits and how they are stored in RAM I modified the editor to dump the maps to files so I could more easily look at/mark up any map I need to.  Not sure if anyone else could use them, but I'll upload them so anyone who might want them can get them.  The standard zip file has the different layers all combined into one pretty image, but I'll also upload the raw surfaces (3 per map) if anyone would have any need for those.

https://dl.dropboxusercontent.com/u/38053386/GSRips.zip
https://dl.dropboxusercontent.com/u/38053386/GSRips_raw.zip

EDIT: That feeling when I was working on this about a month ago, finally get all these prettied up and ready to post, post them, and THEN see this topic.  Hahahahahahaha.
« Last Edit: August 03, 2016, 07:27:39 PM by superjeenius » Logged
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Fox
Fox McCloud, the Hacking Doctor
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« Reply #1 on: August 04, 2016, 01:48:53 AM »

Hello, and welcome to Golden Sun Hacking Community? I assume that this is your introduction topic, and we're partying in the Golden Sun section now? (I wish I could come up with a funny statement, but it's not working.)

Quote
EDIT: That feeling when I was working on this about a month ago, finally get all these prettied up and ready to post, post them, and THEN see this topic.  Hahahahahahaha.
Yeah, if there any questions on anything about the data, there is a pretty good chance that we (mainly me, and a possibility of Salanewt/Lord Squirtle, since Atrius seemed to have abandoned GS.) might know something. (And even if we don't, a pretty good chance that we can figure it out without too much difficulty... as far as research goes. ...and depending on procrastination levels.) - And of course... I do have the incomplete documentation in my signature. Anyone is free to add stuff to it if they want. (Editable by anyone with the link/so everyone.) Just be careful not to mess anything up. (In which case, it should be possible to undo.)
« Last Edit: August 04, 2016, 02:00:52 AM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...
*Cross my fingers and hope we have Big Brother All-Stars next year... with Paulie & Cody Califorie(sp?)... and Vanessa & Tiffany Rousso.... Would be fun? :P Especially if one of the boys got evicted early since there's usually some all-guy alliance in there, right?
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Today at 12:18:56 PM
Fox: Welcome back!
Today at 09:12:43 AM
Luna_blade: back from vacation
Yesterday at 02:29:26 AM
Fox: That moment when you realize that there is a lot of chatting going on on Discord, that there is no point in trying to keep up. :P  Hm....
August 16, 2017, 04:50:22 AM
Fox: (Then again, just because posting is disabled, doesn't necessarily mean the buttons would be removed as well.)
August 16, 2017, 04:48:55 AM
Fox: (I mean, buttons I would expect to be similar to that.... rather than those specifically since I recall posting there to be disabled.)
August 16, 2017, 04:33:02 AM
Fox: Yeah... I like to think of it as a page loaded with ads. And it's not just the forum home page either... check the sub-forums/topics themselves. == New Topic/Reply/etc. buttons were affected.
August 15, 2017, 07:04:30 PM
Salanewt: Lol, nice. :P
August 15, 2017, 06:33:02 PM
Foxhttp://z9.invisionfree.com/Golden_Sun_Hacking/index.php? == Hahaha! GSHC Classic looks funny now that Photobucket killed the images. :P Anyway, how is everyone doing today?
August 14, 2017, 07:12:02 PM
Salanewt: So yeah, I'm typing up a non-academic essay on why GS2 was rushed; expect that sometime soon!
August 07, 2017, 05:53:11 AM
Fox: But anyway, such a hack mod is simply an idea, and I do not have any current plans to work on it at this time, so.....
August 07, 2017, 05:51:46 AM
Fox: Okay, cool. I think my idea works best without an ability to swap PCs (OR to just simply make that use it the PC's turn.) Hmmm... And with that, I question if a turn list is even needed with my approach. (Outside of maybe 1 entry, if that shortens the modifications.)
August 07, 2017, 05:13:26 AM
Salanewt: To be honest I've been thinking of expanding the battle turn section and also adding code for PCs to have more than two turns in the AI overhaul, but I probably won't allow anyone to have more than four.
August 06, 2017, 12:22:17 AM
Fox: Oh, and if that approach was taken = Would like to also have it so you select the spell to use when it is actually your turn rather than at round start.
August 06, 2017, 12:12:37 AM
Fox: Would take a lot of balancing, but I can see an adept being very slow, and yet very powerful.
August 06, 2017, 12:06:11 AM
Fox: And bosses can have an Agility that is above half of the maximum possible Agility. Mwahaha.
August 06, 2017, 12:04:14 AM
Fox: Hmm... What if Agility could be recodded to allow for multiple turns per round? Obvious, calculations could be made in a way that depending on your Agility, you could like get a different number of turns each round. (eg. 1 turn this round, 2 the next, 1 turn again.) Obviously, To ensure 2 turns all the time, you should have at least double the opponent's agility,.... erm...something. So... you/or enmy could be so fast, the opponent can't even make a move, unless turns are capped.
August 05, 2017, 08:48:42 PM
Fox: ( That keeps search engines from indexing them... :) )
August 05, 2017, 08:45:44 PM
Fox: Also, it's not 100% public if Guests can't see them. (They can't), but who cares about Guests anyway. =P
August 05, 2017, 08:20:28 PM
Fox: @Clan forums: Mars clan has the most posts, and Venus clan has the most topics. So umm having 1k+ posts makes Mars.... interesting?
August 05, 2017, 08:16:43 PM
Fox: /and they're *

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