Golden Sun Hacking Community
December 06, 2019, 01:37:09 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
  Home   Forum   DC Wiki Help Search Calendar Downloads Login Register  
Pages: 1 [2]  All   Go Down
Author Topic: Parallel Weyard  (Read 5658 times)
0 Members and 1 Guest are viewing this topic.
His Sexiness
Global Moderator

Oh yeah, baby!


Coins: 0
Offline Offline

I am: A part of the organization of Cool Cats, but more of a dog person in reality.
Emblems: Have a nice day.
Posts: 4591

« Reply #20 on: October 28, 2016, 11:07:09 PM »

I think it would also be interesting to have people who were clearly oppressed/used as experimental fodder for things like the Lemurians. Redact the eternal water crap and turn it into technology and you could have a race that's the product of heavy experimentation for immortality. That would be sweet.

I can think of a really easy way for that to work with what's already established too; the water exists but some Lemurians want to create a new, easier to use and move technology that either fills the role or does it better. Better test it on other people!

So like, mole people? That would be pretty cool.

Speaking of Psynergy, it is disappointing how few races in the first two games could actually use it.

I'm still under the impression that all it takes is to hit someone with a psy stone, seeing as there are at least three examples of that happening across the first two games as well as the background lore explaining how monsters came to be. It is unclear if bashing something's brains in with a rock grants them magic or just unlocks latent ability, but a case could be made for either one.

Regardless, it is weird how few towns made use of it in some way and the ones that did were either incredibly relevant to the core plot and subplots (e.g. Prox, Lemuria) or had single individuals with few other adepts (Kibombo, Champa), and the only reason I can think of for this is so they could write psynergy as being some mysterious force that is roughly comparable to doing parlour tricks. How else can one explain "do chi from the line" twice in the same cutscene?
« Last Edit: October 28, 2016, 11:13:31 PM by Lord Squirtle » Logged

Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?
View Profile WWW
The Fulminous Witch
Jupiter Clan

Template maker turned lurker


Coins: 0
Offline Offline

Gender: Female
I am: wondering if we can get our clan position changed...
Clan Position: Grand Overlady of Jupiter
Posts: 6051

« Reply #21 on: October 29, 2016, 02:32:53 PM »

@Kaiba:  Arguably, it's only three. :(  It's kind of why I wish we had more to work with.  The Dwarves could easily be argued to be a subset of human, after all - they aren't too different, after all.  With Elves being dummied out, that kind of minimizes any tolkien races in the world.  Both the Beastmen and Drakes have more prominence, and are different enough to be obviously of different races.  Kinda makes you wish they'd have shoehorned the elves in anyways, so we could have an argument for at least 5. :/

Meanwhile, if we'd have had the Human, Drake, Beastman, Fell, Fey, Mer, and we'll say Avies races, it'd have been a more interesting world to interact with.  That's a solid 7 races right there, each with potential for subraces (maybe some drakes become Wyverns instead of Dragons, maybe some become Wyrms or Serpentine dragons.  Each could be its own subrace).  That adds a hell of a lot to the world, and if they're woven in better so that they're not mono-racial societies, I feel that there could be so much more we could experience in the world.  Maybe each race has its own version of beastform.  Humans could channel the power of class changing items that give them a similar advanced form.  Drakes could use the djinn to become dragons without going mad/exhausting their life energy similar to beastmen.  The Fey could tap into the fundamental forces - Seelee with Solar, Unseelie with Lunar, and Goblinkind with Stellar.  Avies could go for a whole Angel Motif, while the Fell go for the devil Motif.  It opens up a lot of options not only for what we could face, but for what we could do as well.  Imagine if Karis was a drake in Dark Dawn, and could take on a Wyvernform?  What if Himi was one of the Fell race, and could unleash her inner Youkai?  We'd avoid Matt and Sveta being the singular powerhouses they are, and spread the cool stuff across the party.  Hell, Matt could be a powerhouse for more than just "only guy who can use the Sol Blade" at that.

View Profile WWW

Novice Member

Coins: 0
Offline Offline

Posts: 10

« Reply #22 on: October 29, 2016, 09:00:40 PM »

Thanks to all the people that replied to this post.  I love the idea of more species in the world

Batman protected Tolbi from the Eclipse.  He has his own element title, The Dark Knight.
View Profile
Pages: 1 [2]  All   Go Up
Jump to:  

December 04, 2019, 11:48:57 AM
Fox: (Uh... Ignore "Love" at the beginning... I think I started to say it in a different way, then changed my mind.)
December 04, 2019, 11:47:50 AM
Fox: Love gsiconcompressor has been updated... Mainly an attempt to make icon editing a bit more straight-forward than ever before. Although, the coding wasn't exactly that straight-forward.
November 14, 2019, 01:50:02 PM
Fox: So like... a layers offset might normally be located at +0xC, but in Tennis, it is at +0x10)
November 14, 2019, 01:48:51 PM
Fox: (Talking about the data in map header thingy.)
November 14, 2019, 01:48:10 PM
Fox: So took a look at Tennis.... Seems Atrius's editor displays all maps incorrectly because he forgot that some stuff was offsetted by 4 (You know with everything from layer offsets and files/etc.)  Fix that, and it seems to display properly. Hm.
November 14, 2019, 06:18:29 AM
Fox: That is a quote I found somewhere. How amusing. xD
November 14, 2019, 06:18:06 AM
Fox: only canadians give up dont be a canadian
November 11, 2019, 03:27:02 AM
Salanewt: Especially since there might be a v0.5.1.1 in the near future, if any bugs are found by people playing the demo.
November 11, 2019, 03:26:38 AM
Salanewt: Oh yeah, so for people who aren't aware; v0.5.1 of the AI Overhaul is available on the Discord, but I'm delaying the creation of a downloads page + topic until I finish the demo.
November 02, 2019, 12:05:31 PM
Fox: And yeah, there's a topic for the Discord. in News & Announcements (
November 02, 2019, 11:55:00 AM
Fox: Went to go study some German a little earlier. (Using duolingo to give it a try.) ... And. Huh. German capitalizes all nouns? (Not necessarily pronouns, though.)
November 01, 2019, 07:49:25 AM
thenightsshadow: Didn't realize there was a Discord at all.
October 31, 2019, 07:22:02 AM
Fox: (Which I guess not having Special badges in inventory was by purpose.... So I'll ifnore that bit. Just whats with the dup Halloween badge in inv?)
October 31, 2019, 07:18:26 AM
Fox: Question about badges = Why do I have two of the same Halloween badge in my inventory... but not on my profile? And by two, I mean the Honk badge is not there.
October 31, 2019, 06:56:26 AM
Fox: Does tns want to join the most active part of GSHC? - Its Discord? :D  And welcome back!
October 31, 2019, 06:52:17 AM
Fox: (Ofcourse it would be capitalized if it were the name of a system, and anytime that system would be referenced... but I'm more going with why we *never* see Psynergy and Djinni not capitalized.)
October 31, 2019, 06:49:58 AM
thenightsshadow: Yeah, just kinda got an email out of nowhere and it reminded me.
October 31, 2019, 06:42:40 AM
Fox: and main reason I said "not intended to become part of English" ... was because I thought of words like "animals"... and they can technically still be lowercase at times.
October 31, 2019, 06:41:17 AM
Fox: group/type/thing/whatever
October 31, 2019, 06:38:54 AM
Fox: Not saying it is exacly that... but it is a thought, at least.

Temple of Kraden Golden Sunrise
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2006-2009, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.088 seconds with 22 queries.