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Author Topic: Lord Wolframs castle of dreams.  (Read 4487 times)
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Luna_blade
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« Reply #15 on: November 13, 2016, 08:14:40 AM »

(just replying to every message here)

Quote from: Lord Wolfram
Small Update!
https://www.youtube.com/watch?v=6x555O0FmXI
+ I need help from this point, I'll set up the docs about the development and will upload the project pretty soon so I await your support.
What kind of help? I know a thing or two about VB.NET and Visual studio in general. I want to learn all kinds of stuff, but my priority is Java since I need that the most for school (starting a big Java project tomorrow).
Quote from: Lord Wolfram
Now as an update.  There are now rooms for visitors to stay in, but please don't forget that only those who are registered in our house book may stay, well we don't like playing with fire so...
But you were saturos once... who really liked playing with fire  Happy
Anyway, how can one become a member on your forum?
Quote from: Lord Wolfram
Yeah, well I'm just 18 so I am about to finish high school. I have few other projects somewhere. I remember making space shooter. Might look for it. Maybe there's some evidence left. Source code is with me too.
(I am printing out my source code, I have 138 pages of code printed so far. >.> In XNA(C#) and HTML
That's pretty much. You did/do XNA?
Quote from: Seto Kaiba
Don't fall into the "just out of college" trap. It's a great thing you're working on your own projects though, that's the first step.
Great advice.
err... better not. I might not have the time yeah. I have to learn some skill in C and then make a game. Must get the job I require so much else I might fail, parents kick me out of the house.... sad end I don't want to have.
If I understand this right, you have to find a job or your parents kick you out?
Quote from: Lord Wolfram
It's a basic code written in C.
Well it can't work in Vanilla PC as it's compiled in VS 2010.
I do plan on adding few other features like data handling in txt files.
Once I will have figured out those few things I'll release the source code.
After then I'll start my game project.
What do you mean with Vanilla PC? Most computers run windows and VS 2010 compile just fine for windows pc's...
I couldn't find a download link for ReSaNa DOS, otherwise I would have tested it to see if it works on Win10.
Quote from: Lord Wolfram
Just now noticed this, lol.
Well what you expect. making an OS is not that simple and this alone serves as a good prototype. It's more than nothing.
Now that I think about it, starting smaller is the best approach. Let's say I usually start out with projects that are too big.
Quote from: Fox
*Fox is traveling from the woods looking for a new place to setting down.
*Fox sees a castle ahead. It looks kinda new and no body seems to be around.
*Fox takes a few leaps and sniffs as he advances through the path pass a creek.
*Fox notices there's a speaker/microphone at the door, so he then proceeds to speak.
*However, it appears that the front door has already opened, and he has been welcomed in.
*Fox takes a look at the man at the front door, and then down to his name tag which has a pin.

"Hello Andris Ivanovs... or is that Lord Wolfram? Is one your real name, and the other a title?" Fox asked as he curiously wondered where everybody else went.

"This place is looking pretty cool for a start... Although, it may still need some work.  Do you perhaps have a room I can stay in? Or must I go outdoors and set up a tent?"
Haha nice.
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Lord Wolfram
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« Reply #16 on: November 13, 2016, 09:36:46 AM »


Quote from: Luna_blade
(just replying to every message here)
(just rereplying to every message here)


Quote from: Lord Wolfram
Now as an update.  There are now rooms for visitors to stay in, but please don't forget that only those who are registered in our house book may stay, well we don't like playing with fire so...
Quote from: Luna_blade
But you were saturos once... who really liked playing with fire  Happy
Anyway, how can one become a member on your forum?
Saturos good times......

Well scroll down and there's log in register and stuff like that, bottom of the page. (if there isn't then clean the cache of your Web browser.

Quote
What kind of help? I know a thing or two about VB.NET and Visual studio in general. I want to learn all kinds of stuff, but my priority is Java since I need that the most for school (starting a big Java project tomorrow).
I've set up the download link in NEWS, go see it.

Quote
If I understand this right, you have to find a job or your parents kick you out?
Far worse, if I get the job they kick me out anyways just I need enough to go to study further and am kinda in rush.

Quote
That's pretty much. You did/do XNA?
I used to, now I plan to make a game in C. My teacher told me that it's a good idea. Old games used to be made in C
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Luna_blade
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« Reply #17 on: November 13, 2016, 11:03:15 AM »

Saturos good times......
Things were somewhat more busy around here back then.
Quote from: Lord Wolfram
Well scroll down and there's log in register and stuff like that, bottom of the page. (if there isn't then clean the cache of your Web browser.
Now I see.
Quote from: Lord Wolfram
I've set up the download link in NEWS, go see it.
I downloaded it. testing pretty soon.
Quote from: Lord Wolfram
Far worse, if I get the job they kick me out anyways just I need enough to go to study further and am kinda in rush.
So you are going to get a job and then earn enough to go to college or something?
Quote from: Lord Wolfram
I used to, now I plan to make a game in C. My teacher told me that it's a good idea. Old games used to be made in C.
Well I like C (never used it lol) because it is fast and very simple. However, I keep hearing that C++ is better and used more.
At any rate, any C-based language is basically pretty fast.

Wait, you have an high-school teacher that tells you it's a good idea to make a game? Nice.

Yeah I don't know exactly how long people have used C for games, but I guess that when C++ came around a lot of programmers started using it.
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Fox
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« Reply #18 on: November 15, 2016, 01:23:26 AM »

@Calculator:  So basic operators that have to be input individually? - Any plans to change it up a little?

I'm thinking have an equation structure, showing each round of evaluation on screen.
-Each level of parenthesis has a separate line.
-Optionally, multiplication/division could have a line.; And possibly Addition/subtraction could have a line. ; But not sure about it. (Maybe there could be a mode that swaps how much should be evaluated before something displays on the screen.)

-Thinking that if any variables are in the equation (where a "=" is used), they could be solved as well...


Also, devision is a typo... Should be "division"...

@.h / .c files = Did you look into the difference between them? (It may not matter, but just in case it helps.) http://stackoverflow.com/questions/3482948/any-fundamental-difference-between-source-and-header-files-in-c


Edit again:
I'm  going to take a guess.... and say that your menu stuff could be done in a table/array of some sort.... assuming that'd make the code cleaner. I shall look more into that. (If there are several separate lists of commands, then I could look into the possibility of having the same table scanning code used for each new table,... this is theoretical until further research on your code.)

I'm not sure what the point of separating MORECOMD from the main list is? Do you only want a max of 16 entries per list, or? (Edit again:  Basically wanting to know what the full command list is.)

*Actually tries to launch the application* =  MSVCR100D.dll not found. - Not sure if that is an actual problem yet, though. (Currently using a comp in which VS wasn't installed, so....)
« Last Edit: November 15, 2016, 05:32:13 AM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
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Remember kids! Before you go on that interview, remember to wash your hands in teawater! *Coughs on hand* (Excuse me, I just coughed up a little teawater, so they're still clean!) You wouldn't want that hiring manager to be unimpressed.

May the force be with you!
Shoo! Why does it smell in here?
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Luna_blade
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« Reply #19 on: November 15, 2016, 06:56:46 AM »

I'm not sure what the point of separating MORECOMD from the main list is? Do you only want a max of 16 entries per list, or? (Edit again:  Basically wanting to know what the full command list is.)
MORECOMD contains only CONFIG (which crashes upon using) in the version I downloaded.
Well you can actually scroll back, but still I guess I prefer a small list of commands at the time as well.
Quote from: Fox
*Actually tries to launch the application* =  MSVCR100D.dll not found. - Not sure if that is an actual problem yet, though. (Currently using a comp in which VS wasn't installed, so....)
Might be Win7 related, but I have the full VS studio and every package of distributable available and even I got this error. Maybe external library?
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Fox
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« Reply #20 on: November 15, 2016, 07:06:40 AM »

@CONFIG:  I saw that in the source, but didn't know that crashes...
MORECOMD seems like it'd be better to have a more specific name if possible... - I think (maybe) I'd like to have a slightly larger list if both these menus are small since it's just the help menu... I mean, you can still group them in categories if you wanted to, right? (Even if you couldn't scroll, show one category... <Press any key to continue to showing next category> etc. - Some old DOS computers might do it that way as well, but I forget now???)
---
Well... The computer I am on is running Windows Vista. (My own/primary computer... was Windows 10... which is not with me at the moment. Probably will be repaired.)
« Last Edit: November 15, 2016, 07:29:29 AM by Fox » Logged

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Refer to Yoshi's Lighthouse for any M&L hacking needs...

Remember kids! Before you go on that interview, remember to wash your hands in teawater! *Coughs on hand* (Excuse me, I just coughed up a little teawater, so they're still clean!) You wouldn't want that hiring manager to be unimpressed.

May the force be with you!
Shoo! Why does it smell in here?
Maybe that's the wrong kind of force. *smirk*
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Lord Wolfram
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« Reply #21 on: November 15, 2016, 12:28:59 PM »

@CONFIG:  I saw that in the source, but didn't know that crashes...
It's simply there but it's pointing nowhere. Once you execute the command your make the compiler confused and it crashes

Quote
MORECOMD seems like it'd be better to have a more specific name if possible... - I think (maybe) I'd like to have a slightly larger list if both these menus are small since it's just the help menu... I mean, you can still group them in categories if you wanted to, right? (Even if you couldn't scroll, show one category... <Press any key to continue to showing next category> etc. - Some old DOS computers might do it that way as well, but I forget now???)
---
Those are extra commands, DOS didn't show all of them to use. MORECOMD is for showing commands that would be used for system management

At the error..... I think that the compiler is not really working? Well it's saying that DLL is missing,get it within the project and run it again



On the side note, does the code look alright, it's not that messy right?
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Fox
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« Reply #22 on: November 15, 2016, 05:00:42 PM »

Hm.... So basically SYSMNG ? :D
And okay.

Yes, I know about dlldump places... (But how do you know if they're 100% authentic?)

@Messy: Well, it is (mostly) fine right now, because there's not much code. (Probably.) But...., if we really got into that... I could bring up that some people think using goto is bad practice. (Not using any while / do / switch / etc. blocks?)
For example, you could wrap the command list inside of a "while true" loop, and have only the exit one(s) "break;" out of it. -- Etc. (I'd go deeper by converting to a table/table scanner, though. .. where each command is linked to a function. (Functions listed in the table.))

So far, the table I'm thinking would have 3 things per command.
-Command (What you type to get to it.)
-Description
-Function to be called.

So basically, the same exact command list is checked for both, when detecting what command you entered, /and/ for listing them in the Help command. Makes it your one-stop-shop for editing what commands are available/seen.. without having to check multiple places.
« Last Edit: November 15, 2016, 05:30:01 PM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Remember kids! Before you go on that interview, remember to wash your hands in teawater! *Coughs on hand* (Excuse me, I just coughed up a little teawater, so they're still clean!) You wouldn't want that hiring manager to be unimpressed.

May the force be with you!
Shoo! Why does it smell in here?
Maybe that's the wrong kind of force. *smirk*
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Lord Wolfram
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« Reply #23 on: November 15, 2016, 05:35:58 PM »

 @ GOTO
Well I talked a lot with my teacher about it, and we decided that in menu it's fine, so long as code isn't long the GOTO is fine
Also right now I'm more interested to understand how SDL is working and then make a game, after it I'll return to this project
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Fox
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« Reply #24 on: November 15, 2016, 05:54:34 PM »

@GOTO: Using it is fine, yes... (Even I /might/ use it a few times... But not much...) But anyway, I guess what I'm saying/asking is... If you can easily do it two different ways... why take the (potentially) lower quality version (for readability) when you don't have to? (I haven't checked which is more optimized when compiled, though... But any differences there (if any) would be too microscopic to even be concerned.) ---

Forgot to mention, but in a while statement, your "goto start" could be replaced with "continue;"... since it's the same thing.

I guess later on (if I'm up to it.), I can see about how much I can shorten your code (while maintaining readability/etc.)... so that you can pick whichever one you prefer... I'd like to think of it as sort of an experiment. - Still have to decide on whether to get a compiler now, or wait...

I assume SDL is just built onto VBA, and that basically the ReadLine is mostly responsible for keeping the game paused? (I guess.) Kinda forget what I was experimenting with (not VBA-related) a long time ago, so who knows...


----
WIP:

Code:
/*****************************************/
/* ReSaNa DOS main class */
/* By Andrew Ivanov */
/* Tasks: show list of commands */
/* and explain the functions that */
/* each of the commands does. */
/*****************************************/
#include "Main.h"


typedef struct {
const char* name;
const char* desc;
void (*func)();
} tCommand;

//extern const tCommand Commands[]; //move this and above to .h file later.
void cmdna()
{
printf("This command is not available!\n");
}
void help()
{
int i = 0;
for (;;) {
if (Commands[i].name == "")
break;
printf(Commands[i].name);
printf(" - ");
printf(Commands[i].desc);
printf("\n");
i++;
};
//return;
}
const tCommand Commands[] = {
{"CD", "changes the current directory", cmdna},
{"COPY", "copies a file", cmdna},
{"DEL", "deletes a file", cmdna},
{"DIR", "lists directory contents", cmdna},
{"EDITOR", "starts an editor to create or edit plain text files", cmdna},
{"CCODE", "starts an C programming interace for making new programes", cmdna},
{"CALC", "starts a calculator to calculate numbers", cmdna},
{"COMPRES", "Compresses data to fit the disk", cmdna},
{"HELP", "displays list of commands", help},
{"HELPCOMD", "displays information about a command", cmdna},
{"MORECOMD", "gives user acces to additional commands", cmdna},
{"MKDIR", "creates a new directory", cmdna},
{"RD", "removes a directory", cmdna},
{"REN", "renames a file", cmdna},
{"TYPE", "displays contents of a text file on the screen", cmdna},
{"EXIT", "Exits the ReSaNa DOS system.", cmdna},
{"", "", cmdna}
};
void test()
{
int i = 0;
char command[8];
gets_s(command, 8);
for (;;) {
if (Commands[i].name == ""){printf(command);
printf("Please write your answer correctly!\n");
gets_s(command, 8);
i = 0;
continue;
}
if (strcmp(Commands[i].name, command) == 0) {
Commands[i].func();
if (strcmp("EXIT", command) == 0)
break;
gets_s(command, 8);
i = 0;
continue;
}
i++;
};
//return;
}
// Main
int main()
{

// Set up functions before starting the ReSaNa DOS
printf("Starting ReSaNa DOS...\n\n");
SystemSetup();
DataBase();
// After setup is done, starting the system
test();
//MainCommands();
    return 0;
}
« Last Edit: November 20, 2016, 10:36:32 PM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Remember kids! Before you go on that interview, remember to wash your hands in teawater! *Coughs on hand* (Excuse me, I just coughed up a little teawater, so they're still clean!) You wouldn't want that hiring manager to be unimpressed.

May the force be with you!
Shoo! Why does it smell in here?
Maybe that's the wrong kind of force. *smirk*
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Lord Wolfram
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« Reply #25 on: December 23, 2016, 09:06:58 AM »

Made another C code. Have fun figuring out what it does.

Spoiler for Hidden:
#include <stdio.h>
#include <string.h>

int main()
{

   int c;
   FILE *inputfile, *outputfile;
   char text[4096];
   inputfile = fopen("cipska.dat", "r");
   outputfile = fopen("cipska.rez", "w");
   if (inputfile) {

      fscanf(inputfile, "%*[^\n]\n", NULL);

      while ((c = getc(inputfile)) != EOF)
      {
         if (c == '3' || c == '5')
         {
            fputc(c, outputfile);
            fprintf(outputfile, " ");
         }
         else
         {
            fputc(c, outputfile);
         }
      }
         
      fclose(inputfile);
      fclose(outputfile);
   }
    return 0;
}
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Fox
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« Reply #26 on: December 23, 2016, 10:02:15 AM »

DAT to REZ file conversion?

But for what?

Quote
Resource file used by first-person shooter games that are developed with the Lithtech gaming engine; contains game content, including meshes, textures, music, maps, and other game objects; commonly used to modify game content.
Oh.
« Last Edit: December 23, 2016, 10:08:00 AM by Fox » Logged

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Refer to Yoshi's Lighthouse for any M&L hacking needs...

Remember kids! Before you go on that interview, remember to wash your hands in teawater! *Coughs on hand* (Excuse me, I just coughed up a little teawater, so they're still clean!) You wouldn't want that hiring manager to be unimpressed.

May the force be with you!
Shoo! Why does it smell in here?
Maybe that's the wrong kind of force. *smirk*
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Lord Wolfram
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« Reply #27 on: December 23, 2016, 12:43:56 PM »

I think that I should add that .dat file contains numbers like this

titleline
1111123456789074185229654124251572684324828746412544526464564345523463368215423
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Fox
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« Reply #28 on: December 24, 2016, 12:23:33 AM »

A bunch of numbers? Why? :P
« Last Edit: December 24, 2016, 12:26:00 AM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Remember kids! Before you go on that interview, remember to wash your hands in teawater! *Coughs on hand* (Excuse me, I just coughed up a little teawater, so they're still clean!) You wouldn't want that hiring manager to be unimpressed.

May the force be with you!
Shoo! Why does it smell in here?
Maybe that's the wrong kind of force. *smirk*
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Cbox
May 09, 2018, 12:35:37 AM
KyleRunner: The "Start In" field is not editable... I'll try making new shortcuts
May 08, 2018, 09:51:08 PM
Fox: If all else fails, you canmake new Shortcuts to do the same thing.
May 08, 2018, 09:49:53 PM
Fox: Export Properties > Shortcut (Tab) > Target / Start In ; Target (for Export) should be: (filename) 0 , and for Import: (filename) 1
May 08, 2018, 08:52:00 PM
KyleRunner: I can't change the path in properties menu...
May 08, 2018, 01:27:19 AM
Fox: You may need to edit something in properties, though... so it uses the exe file in the same directory.
May 08, 2018, 01:24:59 AM
Fox: It is suppose to be a shortcut, yes.
May 03, 2018, 11:48:05 PM
KyleRunner: Fox, the "export" function in your text editor is just a shortcut... Could you please fix it?
May 02, 2018, 09:53:45 PM
KyleRunner: I come here everyday. I'm working on a Portuguese translation, and the people here help me a lot.
May 02, 2018, 08:56:07 AM
Drake baku: My feel as well, I posted a little as well since my return, but silence was all that followed... At least the forum is a great source for data when hacking GS/ GS2, currently looking for something I have read a long time ago cause my PP recovery psy is not working
May 01, 2018, 09:58:04 AM
Fox: I am thinking a lot of this might be because of Discord?
May 01, 2018, 09:56:08 AM
Fox: Yeah, this forum is more dead than ever before.  February and April have 0 new topics. (All other months prior have more.) And March has lowest number of new posts. (It'd be dumb to count the very first month this site was created.)
April 25, 2018, 09:02:13 PM
Fox: Yes. The best tool is a hex editor. Well.... VBA, VBA-SDL-H, no$gba Debugger, GBATEK, and my documentation.... to use these to learn how the code/data works. Best method because it maximizes your editing ability... and then there is my program gsmagic that I was working on. Still in its early stages, though. (Even after year(s).)
April 25, 2018, 04:21:58 PM
Xendrox D: *exept tla editor.
April 25, 2018, 04:21:29 PM
Xendrox D: is there any other tool for hacking gs?
April 23, 2018, 09:26:27 PM
Atrius: Rarely, but not never.
April 23, 2018, 08:01:48 AM
Drake baku: Can it be, the god who created the editor, atrius. I heard you never came back online here anymore
April 20, 2018, 02:46:36 PM
KyleRunner: Atrius!!
April 19, 2018, 11:29:46 PM
Atrius: @Fox, I tried, but for some reason Mario Golf won't boot, and Mario Tennis crashes when you patch out the text compression, and I'm not sure why...  The normal text loading functions in them are basically the same as the ones in the Golden Sun games.
April 16, 2018, 07:44:36 AM
Drake baku: So it took about halve a hour of letting my lap stay off for it to suddenly work again
April 16, 2018, 07:31:28 AM
Drake baku: All of a sudden fox his editor gets errors. When trying to start it, thing worked fine yesterday...

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