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Author Topic: [RELEASE] Golden Sun Reloaded  (Read 71836 times)
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I need saves to test encounters in GS Reloaded!

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« Reply #15 on: January 12, 2017, 01:21:17 AM »

Class bug fixed, patches have been updated!
Again, sorry for the inconvenient.
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« Reply #16 on: January 12, 2017, 10:14:13 AM »

Thanks for the quick fix!
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« Reply #17 on: January 12, 2017, 05:06:58 PM »

gracias caledor estoy jugando ahora mismo al 1 , afecta algo este parche?
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I need saves to test encounters in GS Reloaded!

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« Reply #18 on: January 12, 2017, 05:16:29 PM »

@Seestern: thank you for reporting!
@javi: both games were bugged so yeah, download the new patch, apply it on a clean rom, and keep playing as if nothing happened.
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« Reply #19 on: January 18, 2017, 02:29:58 AM »

The first post in a very long journey I'm sure, but I can say that Sol Sanctum proved exactly the amount of challenge it should. I can't tell if I rolled high with the number of enemies I faced, but they're simple and weak monsters, so area psynergy did its job just fine.

This start doesn't tell me anything about the patch but it feels good to be playing again.
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« Reply #20 on: January 20, 2017, 06:48:14 PM »

Glad to hear that :D
I'm looking forward to hear more from you and hopefully i'll be able to start my own playthrough soon too.
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« Reply #21 on: January 22, 2017, 08:46:20 PM »

Just picked up Forge. Fine fight, I think: his AoE sticks because you can't AoE heal but it's not overburdening. Stick with your strongest psynergy and Flint -> Venus and it works well.

Bandits were pushovers but that doesn't mean much.

I really want to see how Tret goes. The dungeon plus the Tret fight is definitely the first challenge in GS.
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« Reply #22 on: January 25, 2017, 12:46:49 AM »

Thank you for all your hard work, I'll be starting a new play through on both games starting tonight. If I find any bugs I'll report it here.
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« Reply #23 on: January 27, 2017, 01:42:54 AM »

Tret and the tree dungeon was a good, good experience. Tough enemies, occasionally a lot of them, good length, good PP requirement, and a nice area right before fighting Tret to get all your PP and health back by running in a circle for 5 minutes.

But what fresh hell are these Oozes before Imil? I was just in a battle against a squad of them for several full minutes because they just keep dividing and you can't kill em all fast enough. It was great.
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« Reply #24 on: January 27, 2017, 02:50:20 AM »

Quote
Thank you for all your hard work, I'll be starting a new play through on both games starting tonight. If I find any bugs I'll report it here.
Thank you very much!

But what fresh hell are these Oozes before Imil? I was just in a battle against a squad of them for several full minutes because they just keep dividing and you can't kill em all fast enough. It was great.
Hmm... I have some doubts about this cause Oozes have only a 1/4 chance to split... regarding their durability, instead: HP are unchanged (and are the lowest for a lv 9 enemy, ~50 less than the bears found in the area); their defense has increased a lot though, cause i wanted the slimes to be very resistant against physical blows, like Final Fantasy's Flans.
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« Reply #25 on: January 29, 2017, 04:20:33 PM »

I rolled poorly after attempting to take them out one at a time and a group of 3 became a group of 6 in one turn. After that, it was just a nightmare of killing oozes in between other oozes and AoE psynergy not being able to hit the remaining ones, which would split. I was only level 9 or so at the time myself and finished the Saturos fight with the whole team at 11.
« Last Edit: January 29, 2017, 07:47:10 PM by VardenSalad » Logged

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« Reply #26 on: January 29, 2017, 05:00:00 PM »

Then it's fine. You can be punished by a bad roll after failing to take them out, which happened cause you chose the wrong method: physical attacks. It would've been bad if it was a normal occurrence, but since it's non repeatable - cause you've learned from your mistakes - it's good instead. Little surprises like this one, that happen when you lower your guard, make the game more interesting IMO.
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« Reply #27 on: January 30, 2017, 10:10:13 PM »

Sorry I've not been trying this out as I'd like.  Just getting harder and harder to play on the PC, so I'm thinking of getting it for the PSP.  Well, once I get it repaired, and... that other thing.  Modded GS as it's meant to be - portable.  That'll be nice.  It... maybe a few months from now, though.  Hard to afford repairs and pay for college at the same time.
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« Reply #28 on: February 03, 2017, 03:16:28 AM »

Don't worry, obviously i'd like to hear your opinion on the new mod as well (especially after all that "less break more debuff" debate) but real life issues come first. Also, I ain't going anywhere so take your time :D
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« Reply #29 on: February 03, 2017, 07:59:42 PM »

Alright, I see Poison on Ruffians. Does the poison tick actually do enough damage to be worth using? It deals a percentage of HP damage per tick, right?
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Cbox
December 09, 2018, 07:43:31 PM
Fox: A banana for you, a banana for me, let's all open a banana and enjoy!
December 08, 2018, 09:48:52 PM
Drake baku: ba... ba.... bana.... bana.... banana.... nanananananananana..... and now back to doing normal, kinda
December 07, 2018, 05:43:02 PM
Luna_blade: Hey I forgot the christmas theme
November 29, 2018, 09:01:09 AM
zman9000: ded
November 19, 2018, 11:05:28 AM
Drake baku: Good day to ya all
October 30, 2018, 09:45:58 PM
Atrius: There used to be where I got the battle sprites for Kraden, but that site doesn't exist any more.
October 26, 2018, 01:31:40 PM
Infitek: Do you know if there any custom Alex battle sprites available on the internet ?
October 26, 2018, 01:31:01 PM
Infitek: Hey everyone
October 13, 2018, 03:23:06 AM
Salanewt: Updated it to provide more info that I forgot to mention.
October 13, 2018, 03:16:48 AM
Salanewt: I'm still trying to iron out IQ 2 but I'm pretty sure it's entirely random targeting.
October 13, 2018, 03:16:29 AM
Salanewt: Oh yeah, I posted some more info about enemy IQ.
October 12, 2018, 09:51:27 PM
FoxThe HTML5 project is too small to count
October 12, 2018, 06:19:48 AM
Luna_blade: there is jjppof's html5 project...
October 12, 2018, 06:19:17 AM
Luna_blade: Though Momo rings a bell it seems I came here after you left
October 11, 2018, 12:49:41 AM
Fox: (If that makes sense.)
October 11, 2018, 12:48:33 AM
Fox: Yeah, I guess so.  More just saying that's a good place to get answers to GS related questions at the moment.
October 11, 2018, 12:42:28 AM
Crystal Sonata: I did before, but I guess I could try it again
October 11, 2018, 12:41:32 AM
Fox: Not much at the moment. This forum seems pretty quiet. Perhaps you'd be interested in joining the Discord for GSHC that seems to have more activity?
October 10, 2018, 11:16:53 PM
Crystal Sonata: Any projects going on? I need a distraction from the daily grind and I'm interested in hacking GS again.
October 10, 2018, 10:02:53 PM
Fox: Thanks, and good to see you too!

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