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Author Topic: [RELEASE] Golden Sun Reloaded  (Read 237643 times)
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arudjin
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« Reply #240 on: 23, July, 2017, 06:46:57 AM »

Hello Everybody, I just started to use this mod so there are many things i don't know. I am stuck after vault because Ivan doesn't have the whirlwind psynergy. I pushed him to level 9 and still nothing can somebody please help me ? thank you very much
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« Reply #241 on: 23, July, 2017, 09:47:25 AM »

Hi.

Ivan lost Whirlwind in his base class with one of the latest patches so leveling won't solve it.
But just give him a Venus Djinn and you have it back ;)
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« Reply #242 on: 23, July, 2017, 04:47:45 PM »

...why didn't you just give ivan whirlwind as in innate psynergy?
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Spoiler for quotes:
[9:00:50 PM] Randel Peltier: Ok...what did I do last night?
[9:01:19 PM] Kain: Something boring, repetitive, and lasted for about sixty seconds.
---
[10:45:08 AM] Salanewt: But yeah, the elemental phalluses are being... Stroked up by Saturos and co., and the energy will go towards... Mt. Muffin, where the Golden Climax will arise.
[7:28:42 PM] Salanewt: An added bonus is that Isaac and co. were trying to stop Saturos and co. because their beliefs state that Mt. Muffin should remain a virgin.
---
[9:54:21 PM] Randel Peltier: Guess the number in my head an you get to pick what I say. Number between 1-10
[9:54:28 PM] leaf: 11
[9:54:36 PM] Randel Peltier: @#$%!
---
[8:38:13 PM] Randel Peltier: Shes like this queen up on a pedastal that I have yet to court.
[8:38:29 PM] Kain: You've tried courting her.
[8:38:43 PM] leaf: and failed spectacularly
[8:38:44 PM] Randel Peltier: Ive tried...shes the best dating game ever.
---
[12:24:35 AM] Salanewt: I need to find a picture of a naked person to put on the Christmas tree next year.
---
[2:19:06 PM] Zeadra: wait... Rief's a guy???
---
[1:09:57 PM] Zeadra: well if you want to know if its a new effect or something weird, just check GS1, if side step is there maby it is the nimble dodge thing
[1:10:35 PM] Kioll: For once, you've contributed something useful.  o.O
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« Reply #243 on: 23, July, 2017, 05:18:55 PM »

...why didn't you just give ivan whirlwind as in innate psynergy?

Cause innate psynergies in TBS can't be changed through the editor. I'd have to repoint the whole section and it's a pain honestly. He has whirlwind in the Oracle class and you are guaranteed to have Flint by the time ivan joins so i can just treat it like growth
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arudjin
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« Reply #244 on: 23, July, 2017, 08:07:25 PM »

Thank you very much for the info
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« Reply #245 on: 17, August, 2017, 07:43:03 AM »

Hi, wanted to comment on this fan-hack - love it! Recently, group I'm with decided to (re)play Golden Sun, I chose to try this alongside RetroAchievements - easily the most fun I've had with  this game. It gives a much needed difficulty boost, while remaining balanced enough to tough it out. 50 battle mode chain was rough, but doable! Loved the changes to the weapon system / classes(added psynergy helped with the classes I went with) Cheers to the maker and keep up the good work! Just started my play-through of TLA with it, lookin' forward to it  Happy
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« Reply #246 on: 17, August, 2017, 09:48:57 PM »

Hi Rufus, glad you're liking it so far! Let me know how TLA goes!
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« Reply #247 on: 29, August, 2017, 11:00:14 PM »

Hey Caledor! I'm back because I was itching to play some Golden Sun!

I'll do what I did last time with your reloaded hack - Play through both games, and with a Gold file transfer between the two.

As always, I'll let you know if I have any questions or I find any bugs along the way!

Keep up the good work!  Happy
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« Reply #248 on: 29, August, 2017, 11:25:46 PM »

Hi, Chrono, glad to see you back and thanks in advance for your reports!

As a side note, for those that aren't on Discord, check roger's latest patch in the Download section. He's done the amazing job of restoring the missing drum line in the TLA overworld theme (pre-reunion). The patch is obviously compatible with Reloaded so go grab it ;)
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« Reply #249 on: 31, August, 2017, 12:10:37 PM »

Heyo! Have not posted here in a while!

I quickly checked the changelog but if some of the following was already discussed in the thread somewhere then disregard it.

Question: Is the Giant's Axe still in TLA? Earth Golems seem to drop Vials now.

Typo: Alecto's Mace has "Unleshes" instead of "Unleashes".

Weird EXP: The Wights under Izumo give a suspiciously generous EXP reward for killing them. Is that on purpose? A group of two Wights and one Earth Golem when killed with effective Djinn gives over 3k EXP. A group with one Wight and one Gressil gives over 1.2 EXP without Djinn kills. And so on.

Thanks!
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« Reply #250 on: 31, August, 2017, 02:31:41 PM »

Thanks, MadJak! The fix is up for both Alecto's description and Wights. It was a typo for Wights too... they gave 1151 exp instead of 151.

Giant Axe was removed cause it overlaps with Tartarus Axe (123 and 124 atk).

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« Reply #251 on: 31, August, 2017, 04:02:02 PM »

Cool! Thanks!

Possible suggestion unless it was already discussed or there are problems implementing it:
Mia's Cure Poison upgrades to Remedy which is awesome but Remedy itself disappears from her field Psynergy menu. Sure, you have Piers and items OR you can downgrade her class but I think having Remedy/Cure Poison outside like usual would be practical.
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« Reply #252 on: 31, August, 2017, 10:29:20 PM »

There's a limited amount of slots for psynergies and the only way for many classes to make remedy fit was to replace other things. A trade i'm willing to make if all it takes to CP outside of battle is pressing two buttons to downgrade. ;)
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« Reply #253 on: 01, September, 2017, 12:07:43 AM »

No, I think they were saying that Remedy should be flagged to work in fields/dungeons as well as battle.  That's just a flag to toggle.
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« Reply #254 on: 01, September, 2017, 12:26:40 AM »

That's how i originally wanted it to work, only to find that some effects do nothing outside of battle. I clearly remember having to fix that issue.
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« Reply #255 on: 07, September, 2017, 12:41:41 PM »

Sure! No problem! If it is not possible then that is fine!
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« Reply #256 on: 09, September, 2017, 12:36:40 AM »

I remember trying to mess with Remedy and found the same issues. It just doesn't seem to work without tinkering with quite a bit more under the hood.
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« Reply #257 on: 14, September, 2017, 05:51:04 PM »

TBS patch updated to v1.62 hf2 to fix an issue with the summons' HP% damage
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« Reply #258 on: 15, September, 2017, 03:13:02 PM »

Is there a list of items that were removed just like Giant Axe?
I am curious about Gloria Helm for example. Thanks!
« Last Edit: 15, September, 2017, 03:18:45 PM by MadJak91 » Logged
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« Reply #259 on: 16, September, 2017, 02:25:43 AM »

Hey Caledor,

Just finished up my play-through of GS1, so I'd thought I'd let you know how that went.

The only bug I caught is, well, weird. I'd imagine you can't fix it. Just a side-effect that happens from editing the game's code.



Here is an image of me transferring a Djinn from Isaac to Ivan, nothing seemingly weird here.



Though, if I tab over to Ivan's stats before actually moving Djinn, you can see the stat changes are completely different from the initial preview. The second picture is actually what will happen. Not sure if this one is in your control, but I'd thought I'd show you regardless.
Edit: I'd like to mention that this happens in more than one place, this is just one example.

That out of the way, here are my thoughts and suggestions.
 
  • Hydros Statue seemed a bit tough, but maybe I just suck? It was a while back but I got wiped quite a few times and didn't really struggle with any bosses for the same length of time as this one.
  • Similarly, Deadbeard seemed too easy, though maybe level 31 was a bit high so it just seemed that way.
  • The change to Vine (not sure when you made it, hadn't played in a while, lol) make a near-useless Djinn extremely valuable. I think it actually might be too strong on Mia/Ivan due to the damage it outputs vs. their attack stat, especially if you consider it's AoE.

I think that about covers my thoughts. Moving on to the Lost Age! Gold Password and all. I'll let you know how it goes!

Good luck in continuing your mod!
« Last Edit: 16, September, 2017, 02:27:39 AM by Chronotakular » Logged
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27, April, 2020, 07:54:10 PM
Daddy Poi: I'm having a thought. So I know Atrius's editor is slow at saving sprites.... So I've been thinking.   I am considering another console program.  This time, for importing and exporting sprites/animations. Image files (for sprites), binary files (for animation data), and maybe binary or text files for Settings. Would certainly be cool if it works out. - Console programs are fun, when you can (at least temporarily) cheat out making a full interface editor for them. =P
25, April, 2020, 10:42:07 PM
Daddy Poi: Tried to list those in order of importance, but anyway....
25, April, 2020, 10:37:59 PM
Daddy Poi: GSHC, GS Speedrunning, /r/Golden Sun, GS United Nations, ToK.  Sixth one is border-line I'm not sure.
25, April, 2020, 08:00:21 PM
Daddy Poi: (low as in <100)
25, April, 2020, 08:00:04 PM
Daddy Poi: So while there are quite a few GS Communities out there. There are only up to maybe ~6 Discords worth even the consideration of joining, I think. Most of the rest of them have a fairly low member count. (Of which I can tell?)
14, April, 2020, 10:49:35 AM
Daddy Poi: The Essential Age could be what it stands for?
13, April, 2020, 05:23:32 PM
Misery: Tea editor... that's a cute name for it
01, April, 2020, 02:42:50 AM
JupiterDjinn: Also my browser is sending two o f my messages srry.
01, April, 2020, 02:42:48 AM
JupiterDjinn: Also my browser is sending two o f my messages srry.
01, April, 2020, 02:42:09 AM
JupiterDjinn: Just got the reply. Ok my question is: how can I get the tea editor on Android, because I already have an emulator. But no computer.
01, April, 2020, 02:42:06 AM
JupiterDjinn: Just got the reply. Ok my question is: how can I get the tea editor on Android, because I already have an emulator. But no computer.
31, March, 2020, 07:18:29 PM
Salanewt: Sure thing!
31, March, 2020, 03:38:30 PM
JupiterDjinn: Can I have a question answered?
31, March, 2020, 03:38:27 PM
JupiterDjinn: Can I have a question answered?
28, March, 2020, 12:50:15 AM
Salanewt: I want to shrink it down in size later, but yup!
28, March, 2020, 12:50:13 AM
Salanewt: I want to shrink it down in size later, but yup!
26, March, 2020, 03:24:45 PM
Daddy Poi: The news box is back? :D
19, March, 2020, 05:59:16 PM
Salanewt: Nice work hiding the searchbots Atrius!
19, March, 2020, 04:23:34 PM
Salanewt: I was wondering when I said that stuff! May need to work it out with Kain.
19, March, 2020, 07:03:05 AM
Daddy Poi: (The simplest being to not accept char IDs pass 255, I think.)
19, March, 2020, 05:33:15 AM
Daddy Poi: Heheh.... I'm just testing. You pretty much gave it away. Hahah. It seems to look fairly convincing, but I'm sure there's an easy solution to preventing it.
19, March, 2020, 05:28:50 AM
Atrius: Whelp, there it goes... Just what I didn't want.  Have fun with that I guess...   
19, March, 2020, 05:20:25 AM
Daddy Poi: So like. Replace the "e" with another "e"? Alright. Gotcha.
19, March, 2020, 05:04:41 AM
Daddy Poi: Good work.
19, March, 2020, 04:44:10 AM
Atrius: Nah, any member could change their name to what I did, there's a trick to it.  I just fixed it so that now the Cbox will use your new name if you change it though, so... That part of the problem is fixed.
19, March, 2020, 04:41:53 AM
Daddy Poi: For which? It may be that normal users can't change their names to used names, but admins can?
19, March, 2020, 04:39:57 AM
Atrius: Sorry if the Cbox keeps breaking, I'm trying to make that be less of a thing.
19, March, 2020, 04:02:04 AM
Daddy Poi: Looks like ID Fraud. You're under arrest. :D  Oh wait.
19, March, 2020, 03:57:56 AM
Atrius: Yup, that's a thing.
19, March, 2020, 03:57:08 AM
Atrius: Just testing something, for science.

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