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Author Topic: [RELEASE] Golden Sun Reloaded  (Read 193574 times)
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« Reply #660 on: January 24, 2020, 01:54:22 PM »

Reaching the endgame now, just the bonus dungeons and Doom Dragon are left.
Standard random encounters are balanced perfectly, almost every enemy is a threat now, can't really say anything about that.
Mimic and Djinn fights were very painful, bot manageable, so that's cool. It gets pretty old to fight 5th or so djinn that just blasts you with 3 Pyroclasms/Spark Plasmas each turn, though.
As for bosses :
Serpent: Probably my favorite fight in the series now. The occasional Potent Cure made it a lot more intense, making the fight a damage race while stile forcing you to play somewhat defensively.

Avimander: I am not sure when you are supposed to fight it, but considering you need to have cleared Tundaria Tower for it and the tower seems to be the hardest dungeon in the Eastern sea, it seems like you should fight Avimander just before Poseidon. In that case, it's a pushover boss that just doesn't have very threating skills. Star Mine especially dealt very low damage. Are you sure it still has the HP% damage?

Poseidon: Absolute memefest. Got absolutely BTFO the first, second and the third time. After that I just used the proven Storm Lizard strategy consisting of healing and charging up djinni for summons. Ulysses summon was an absolute beast this fight. Deals damage comparable to meteor, a lot easier to charge up and uses up otherwise very weak mercury djinni. It also stunned one Poseidon's action about 35-40% of the time. I really want to like this fight a lot more, but there seems to be a bug with his Veil skill. It is supposed to recharge his force field, right? Because if I remember correctly, it did exactly that for about 2 or 3 times, and then just... stopped doing it and became just reskinned Ward. If it really reapplies the invulnerability and I wasn't tripping, then there is a bug that prevents it from working  after a few casts.  If it worked properly, though, then I'd probably have to reevaluate Serpent's #1 position.

Moapa and his homies are still a joke, Karst and Agatio felt somewhat weak, especially considering it is the only fight in the game you don't have to win to continue. That probably doesn't matter, though, because they are only a teaser for the Flame Dragons.

Flame Dragons felt like they really weren't intended to be fought before optional teleport dungeons and at level 34. They have left me a bit traumatized. The sheer unpredictability of 4 enemy actions each turn was bad enough, and random stuns/instakills/djinnfests were just an icing on the cake. I mean I managed to beat them after a while, but they are probably about 30% harder than anything the game threw at you before this point (including Deadbeard and Poseidon). Maybe don't nerf them (considering you can fight them a lot later, missing out only one Djinn), but definitely don't buff them.

My final review and opinions about bonus dungeons, classes and equipment is coming soon.
« Last Edit: January 24, 2020, 06:46:03 PM by sandokhaan » Logged
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I need saves to test encounters in GS Reloaded!

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« Reply #661 on: February 09, 2020, 09:41:42 PM »

Follow up from my last post, v1.75 has benn released.

Only changes to the psynergy lines of a few classes.

Archon: Bind -> Sleep
Jonin: Impact -> Delude
Protector (Piers): Heal -> Bravery
Sea Lord: Impact -> Sleep
Guru (Mia): Avoid -> Break
Arcanist: Break -> Sleep

First change was removing Heal from Protector, then i noticed that i had way too many Impact/Bravery and Breaks so i took a few of them from the best classes and replaced them with kinda dummy (but rare) spells like Sleep and Delude that disappeared from class lines almost completely.

Making Break and Impact rarer and at the same time moving them to less used classes will increase those classes' worth.
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Today at 04:54:34 AM
Fox: I guess one thing this game has going for it is the Day and Night cycle.
Today at 04:51:46 AM
Fox: Also, I noticed since the very beginning of the game, that usually the dresser drawers (whatever you call them) have items in them.
Today at 04:48:20 AM
Fox: (And I only recently got Karn, the fourth PC.)
Today at 04:36:01 AM
Fox: Was playing Breath of Fire I.... and I must say.... that game's pretty bland.... listening to the same songs basically everywhere... and multiple NPCs saying the exact same thing.  Most of it plays about the same... a maze with common useless items in chests, maybe you'll get one or two fine equipment, but yeah.  ... I want to check #II again later, the game I remember playing like... over a decade ago.
February 04, 2020, 08:06:18 AM
Salanewt: We're more active on the Discord though.
February 04, 2020, 08:06:01 AM
Salanewt: Oh hey! It does, yeah.
February 02, 2020, 06:42:38 PM
Mastermind: holy crap this place still exists?
December 24, 2019, 09:33:09 PM
Fox: Even just plain Editor work can make some difference. = At least these forums are indexed on the Search engine. I was also curious about whether to um... go through all the topics on these forums and take all the important stuff out/placed into a folder for a bit of organization. Would be a bonus since if something ever happened to this forum, or if we ever wanted to start afresh again, it wouldn't be that difficult to do so.
December 24, 2019, 09:23:03 PM
Fox: One thing is for sure. This place has become completely dead. (Mostly because of Discord.)  = I don't think much will happen with this forum unless I, Salanewt, or someone else does a thing.
December 24, 2019, 09:18:05 PM
Fox: Probably not?
December 24, 2019, 06:51:08 PM
Luna_blade: I suppose this is the last Christmas of this forum? 
December 24, 2019, 06:50:51 PM
Luna_blade: Yay thanks for the coins
December 19, 2019, 04:39:45 AM
Fox: Okay, another thought... "gsmagic" could be the code name/project name... and "Golden Sun Magic" could be the more formal official name... (As in using both names.)  -  I still need to look into these other games as well... so who knows if it could be better to call it Camelot Magic if those should ever be supported to a decent standard.  Would probably be a long time from now, though. As I can be pretty lazy.
December 18, 2019, 10:01:39 PM
Foreclosure: gsmagic is fine
December 17, 2019, 05:44:32 PM
Fox: Also. I call my program "gsmagic" and not "GSMagic" =P (Not asking for correction/I being silly)... Had to call it something, so picked something short.  Maybe I should rename it to Golden Sun Magic later. *shrug*
December 17, 2019, 05:35:04 PM
Fox: (And "Golden Sun" instead of "GS" to reduce confusion that would likely not be there anyway... when "Golden Sun" doesn't take up much space to start with. (Imagine being new and thinking GS meant GameShark, or some other oddity. Ew.)) - All just thoughts...I'm still going with most of this not mattering that much, though.
December 17, 2019, 05:12:55 PM
Fox: "Misc. GS Hacking" = That name looks odd, so I'd probably just go with "Golden Sun Hacking"
December 17, 2019, 05:08:05 PM
Fox: I tempted to also suggest the Editors can go in the first category. Since the Editor is the reason this place exists in the first place. (I think.)
December 17, 2019, 04:53:19 PM
Fox: (combined = Not meant to be taken literally... but rather.... to generalize things more, since it apparently looks like we don't need the extra space no one is using.)
December 17, 2019, 04:48:49 PM
Fox: Worse still... we've only used those for Golden Sun content.... and there's not much there.
December 17, 2019, 04:45:53 PM
Fox: E.g. Maybe everything in "Assets & Discussion" could be combined with "Creative Works".... I don't feel like sound and art apply to general hacking anyway... that only comes into play when you have tools to insert them.
December 17, 2019, 04:40:26 PM
Fox: categories and/or forums
December 17, 2019, 04:36:48 PM
Fox: Everything else seems to be about right, though. Perhaps some categories could be combined(?), but doesn't really matter that much.
December 17, 2019, 04:33:03 PM
Fox: (I still think The Community section fits best at the bottom. =P)
December 15, 2019, 05:10:04 PM
Salanewt: Heya! I'm planning to get the demo up today, but if you can't wait then it's already available on the Discord.
December 15, 2019, 04:12:27 AM
Fox: (Then sell the badges on the Trade Center for a very high price... and give a lot of active people coins to buy them with, so they can basically transfer the coins to me if they want something... Gosh I could be a naughty hoarder. =P)
December 15, 2019, 04:06:19 AM
Fox: I'd buy up all the stock for each item too... but man... I think I'm too lazy for that. =P
December 15, 2019, 04:01:24 AM
Fox: There we go. That should be all of them.
December 15, 2019, 03:25:32 AM
Fox: Duplicates will still show up as separate entries on the profile as well. Interestingly enough.
December 15, 2019, 03:18:25 AM
Fox: (Well, one of each badge, at least.)

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