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Author Topic: Self introduction, new project in mind(Halp please)  (Read 5755 times)
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« Reply #45 on: April 16, 2017, 06:00:35 PM »

Heya boys. Thanks for the replies. I never thought my ideas would get such analysing responses. Thanks!!
To answer your question I'll give you my point of view:
Ivan has been a cool PC, the thing is we all remember him because of how fast he was and how he was always dying(Lol).
I have had a thought process through this: I will try to implement both patches; intellect and PP multipling formula. Where I nerf the stat growth of intellect by a 20% and I tweak the multiplier by 1*(max PP/1536) so that the multiplier also gets a nerf and it does not progress quadratically as Rolina and Leaf stated.
As for the ring: the ring will grant a turn and some Jupiter power(to remain his element aligned weapon unleash viable), and Ivan will either get a nerf on max PP and attack or the ring will provide this 0.6(suggested) multiplier on these 2. Testing needed first. It can only be equipped to Ivan and it will be called ''Hammet's Gift'' or ''Hammet's Heirloom''

Given this information, I will do my best to balance this out by taking serious consideration on when to heal with him if he is desired to play as a healing caster, forcing him to actually be an economy action based character when it comes to healing and support. Think of this as an ''oh sh!t moment button''. Please take in consideration that PP Recovery granting items are going to be tweaked as well. He will also have an innately nerfed PP pool so he will have a hard time spamming heals and recovering that PP, as I plan to make these a lot more expensive.

Again, thanks everyone for reading and I'll be open to more  suggestions.


P.D. : I will try to think of rings for every character to make the slot a bit more impactful on the game.
« Last Edit: April 16, 2017, 06:06:45 PM by Manu » Logged
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Potions class is starting
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Death Eater+Grass Snake = Snake Eater? SNAAAAAAAKE

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« Reply #46 on: April 16, 2017, 06:09:53 PM »

Quote
I have had a thought process through this: I will try to implement both patches; intellect and PP multipling formula. Where I nerf the stat growth of intellect by a 20% and I tweak the multiplier by 1*(max PP/1536) so that the multiplier also gets a nerf and it does not progress quadratically as Rolina and Leaf stated.

???

You don't hit anywhere close to 1500 PP by endgame. That formula is going to result in substantially lower damage dealt throughout the game. Did you perhaps mean to type 1 + (maxPP/1536)?
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Spoiler for quotes:
[9:00:50 PM] Randel Peltier: Ok...what did I do last night?
[9:01:19 PM] Kain: Something boring, repetitive, and lasted for about sixty seconds.
---
[10:45:08 AM] Salanewt: But yeah, the elemental phalluses are being... Stroked up by Saturos and co., and the energy will go towards... Mt. Muffin, where the Golden Climax will arise.
[7:28:42 PM] Salanewt: An added bonus is that Isaac and co. were trying to stop Saturos and co. because their beliefs state that Mt. Muffin should remain a virgin.
---
[9:54:21 PM] Randel Peltier: Guess the number in my head an you get to pick what I say. Number between 1-10
[9:54:28 PM] leaf: 11
[9:54:36 PM] Randel Peltier: @#$%!
---
[8:38:13 PM] Randel Peltier: Shes like this queen up on a pedastal that I have yet to court.
[8:38:29 PM] Kain: You've tried courting her.
[8:38:43 PM] leaf: and failed spectacularly
[8:38:44 PM] Randel Peltier: Ive tried...shes the best dating game ever.
---
[12:24:35 AM] Salanewt: I need to find a picture of a naked person to put on the Christmas tree next year.
---
[2:19:06 PM] Zeadra: wait... Rief's a guy???
---
[1:09:57 PM] Zeadra: well if you want to know if its a new effect or something weird, just check GS1, if side step is there maby it is the nimble dodge thing
[1:10:35 PM] Kioll: For once, you've contributed something useful.  o.O
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« Reply #47 on: April 16, 2017, 06:37:37 PM »

Yup. ¯\_(ツ)_/¯
Tyvm.
« Last Edit: April 17, 2017, 12:19:17 AM by Manu » Logged
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Yesterday at 06:29:27 PM
Fox: That would be cool to have, yes. Where the text in the ROM is uncompressed. - The huffman compression used in the gba games is not used in the nds game, so perhaps that may be one reason it wasn't done. I think it is some generic compression thingy. If someone did do it (and make the entire ROM uncompressed), perhaps I would be more inclined to work on my dark dawn editor. Hm?
January 15, 2019, 05:38:01 PM
KyleRunner: Could someone please create a GSTOOLKIT compatible with Dark Dawn? I'll try to translate that one to my language as well (as I did with the first two games).
January 09, 2019, 02:39:00 PM
Luna_blade: I wonder when true death will strike
January 08, 2019, 03:00:02 PM
Misery: That is true
January 07, 2019, 06:08:38 PM
JamietheFlameUser: so this place is pretty inactive
December 17, 2018, 06:43:36 AM
Salanewt: Okay, minor announcement I guess. We just looked over some pre-release footage of GS1, and noticed that one of the unused and unlisted animations we discovered in GS2 (and GS1) plays in that footage. "Brine" is actually an early Fizz.
December 15, 2018, 01:06:23 AM
Fox: :D https://www.youtube.com/watch?v=MFmr_TZLpS0
December 15, 2018, 12:58:01 AM
Fox: A banana for you, a banana for me, a banana to your face. Your face is mine! A face for you, a face for me. A face for the banana too. Who wants to feed the banana?
December 09, 2018, 07:43:31 PM
Fox: A banana for you, a banana for me, let's all open a banana and enjoy!
December 08, 2018, 09:48:52 PM
Drake baku: ba... ba.... bana.... bana.... banana.... nanananananananana..... and now back to doing normal, kinda
December 07, 2018, 05:43:02 PM
Luna_blade: Hey I forgot the christmas theme
November 29, 2018, 09:01:09 AM
zman9000: ded
November 19, 2018, 11:05:28 AM
Drake baku: Good day to ya all
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Infitek: Do you know if there any custom Alex battle sprites available on the internet ?
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Infitek: Hey everyone
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Salanewt: Updated it to provide more info that I forgot to mention.
October 13, 2018, 03:16:48 AM
Salanewt: I'm still trying to iron out IQ 2 but I'm pretty sure it's entirely random targeting.
October 13, 2018, 03:16:29 AM
Salanewt: Oh yeah, I posted some more info about enemy IQ.
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FoxThe HTML5 project is too small to count

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