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Author Topic: Concept for editing Icons (faces, weapons, magic, etc)  (Read 408 times)
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Attila
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« on: June 09, 2017, 08:41:03 AM »

Okay, so the fact that the weapon icons have been ripped, I believe that people know the offsets for the icons. What I believe we (the GS Hacking community) could do, rather than waiting for somebody to code an icon editor into TLA, or a new tool in general, is use these offsets/palettes to make our own icons and insert them using the infamous "GBA Graphics Editor" coded by Nintenlord. For those who don't know (Though, I'm pretty sure Nintenlord was like THE legend back in the day, and his tools are more famous than he is in most hacking communities) GBAGE is a universal tool for editing graphics and palettes in Gameboy Advance ROMs. Given this, it would work for Golden Sun, given the correct offset and palette data. All that we need to know is this data.

On a side note, it's 5 AM, I've been up since 12 PM yesterday, and I'm probably half asleep typing this post, so I really do apologize if this makes no sense whatsoever.
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Fox
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« Reply #1 on: June 09, 2017, 09:05:06 AM »

Okay, that could work...

But first, did you consider that they may be compressed? (Well, most of GS's graphics are compressed, but there are a few graphics that aren't.)

@Character Portraits:  This might be one of the things that aren't compressed, but I forget??? So I will need to check. (These are in the Master File Table, if I recall... the entry where Atrius's editor is bugged, so you can't actually see them. - But apparently you aren't using the latest version of Atrius's Editor, so what am I saying...)

@Item/Psynergy/Status icons: Already have a compressor for that, and there's also a tutorial topic by Caledor.

Spoiler for Hiden:
But anyway, as a gist, one does not need to know the compression to rip the sprites out via emulator... as you have the print screen button on the keyboard. (And also various tools like VBA's memory viewer to view RAM (post-decompression)) .... Compression may still need to be known if reading the ROM through an editor, though.

In a situation where something is compressed, there are these solutions, though:
-Copy what GS Toolkit did, and insert all of them uncompressed... along with a code modification to skip the decompression. (If you were to store all compressed content (graphics, map stuff, etc.) in the game as uncompressed, there might not be enough room, though.)
-Create a simple compressor (Depending on which format is used depends on whether I have already coded that or not.) I do have a Compression Formats topic somewhere (Not sure if that's all of them?), and that shows Golden Sun has a bunch of compression formats for various data. (Unlike most games I've seen which may have just 1 or 2. - Fortunately and unfortunately for us, those specific compression formats do not carry over to Dark Dawn. But ofcourse that's because it is a DS game using compression formats that DS games are known for using.)
« Last Edit: June 09, 2017, 09:52:55 AM by Fox » Logged

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« Reply #2 on: June 10, 2017, 01:50:41 AM »

It makes sense to me! What sucks about a lot of Golden Sun's graphic data is that the majority of it is compressed to some degree, as Fox said, but there are definitely some things that your suggestion would work for; NPC/field object shadows and the red text box crystal seen in battles are a couple of the things I can think of!

In general, I think the hacking documentation has pointers to some of this data but I'm not sure whether the game's palette formats would be compatible with GBAGE either. :/


Also, yeah the editor you've taken a screenshot of is really far behind! Would you like us to give you a link to the latest version?
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« Reply #3 on: June 10, 2017, 07:52:06 AM »

^ Oh yes, don't forget the fonts! (Both of them.)

The hacking documentation is also pretty long, so I'm not sure if they'll get lost looking through it. A good hint, though, is to use the Find feature?

*Looks at this*
Quote
Also, yeah the editor you've taken a screenshot of is really far behind! Would you like us to give you a link to the latest version?
*Looks at screen shot*
*Looks back at this*
Quote
rather than waiting for somebody to code an icon editor into TLA, or a new tool in general
*Looks back at screenshot*

Hm? So why are we using a downgraded version again?

And no worries about the link, I can point the way... Magical love fairy time!


* pointingtheway.png (198.59 KB, 974x823 - viewed 27 times.)
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Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...
*Cross my fingers and hope we have Big Brother All-Stars next year... with Paulie & Cody Califorie(sp?)... and Vanessa & Tiffany Rousso.... Would be fun? :P Especially if one of the boys got evicted early since there's usually some all-guy alliance in there, right?
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« Reply #4 on: June 10, 2017, 01:29:49 PM »

Shouldn't you be linking to the updated version of it you put out thought?
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Salanewt
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« Reply #5 on: June 10, 2017, 03:53:42 PM »

Yeah, in all honesty this is the go-to version these days: http://forum.goldensunhacking.net/index.php?action=dlattach;topic=2163.0;attach=1248

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And the Wise One is a Mary Sue!

Hey there! I see you over there, looking at me... Wanna come over for a Milk Drink? ;)
Fusion is just a cheap tactic to make weak Adepts stronger.
Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?
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Fox
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« Reply #6 on: June 10, 2017, 04:20:10 PM »

I'd say the main problem with that... is that there's no bueatiful topic saying... hey, here's a product that I'm actually encouraging you to edit... please do, and yadda yadda yadda... Although, the license stuff may still be there.
It's too bad that I was the only one to work on it... between Atrius's last version and that one, though. Anyone who wants to take over can do so freely, though... As I'm not in active development with that version.

And because I think that licensing is kinda overrated, I left it off my C# version(s). - It would still be about the same, though. ... freeware and open-source , I'd like to think of it as owned by the Community instead of an individual, but well... I'm the only one who seems to be coding it, oh well. - Well, there may have been one time in the distant past someone may have looked into it, but anyway. Not sure if that counts.)
« Last Edit: June 10, 2017, 04:26:56 PM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...
*Cross my fingers and hope we have Big Brother All-Stars next year... with Paulie & Cody Califorie(sp?)... and Vanessa & Tiffany Rousso.... Would be fun? :P Especially if one of the boys got evicted early since there's usually some all-guy alliance in there, right?
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Attila
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« Reply #7 on: June 14, 2017, 03:54:48 AM »

Also, yeah the editor you've taken a screenshot of is really far behind! Would you like us to give you a link to the latest version?
Honestly, that wasn't my screenshot, I just googled the editor's name. I was on my other computer, which has basically nothing on it to kinda give you guys an image to go along with my horrible half-asleep explanation.
All that said, I will find the documentation if I'm able to, and sift through it tonight
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Salanewt
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« Reply #8 on: June 14, 2017, 06:05:49 AM »

Haha, well I should apologize for assuming! Fox has a few links to the hacking documentation if you feel like checking that out sometime. :P
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And the Wise One is a Mary Sue!

Hey there! I see you over there, looking at me... Wanna come over for a Milk Drink? ;)
Fusion is just a cheap tactic to make weak Adepts stronger.
Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?
View Profile WWW
Fox
Fox McCloud, the Hacking Doctor
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« Reply #9 on: June 14, 2017, 06:56:03 AM »

>> http://forum.goldensunhacking.net/index.php?topic=2689.0 <<

This link! Right?
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Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...
*Cross my fingers and hope we have Big Brother All-Stars next year... with Paulie & Cody Califorie(sp?)... and Vanessa & Tiffany Rousso.... Would be fun? :P Especially if one of the boys got evicted early since there's usually some all-guy alliance in there, right?
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Today at 12:18:56 PM
Fox: Welcome back!
Today at 09:12:43 AM
Luna_blade: back from vacation
Yesterday at 02:29:26 AM
Fox: That moment when you realize that there is a lot of chatting going on on Discord, that there is no point in trying to keep up. :P  Hm....
August 16, 2017, 04:50:22 AM
Fox: (Then again, just because posting is disabled, doesn't necessarily mean the buttons would be removed as well.)
August 16, 2017, 04:48:55 AM
Fox: (I mean, buttons I would expect to be similar to that.... rather than those specifically since I recall posting there to be disabled.)
August 16, 2017, 04:33:02 AM
Fox: Yeah... I like to think of it as a page loaded with ads. And it's not just the forum home page either... check the sub-forums/topics themselves. == New Topic/Reply/etc. buttons were affected.
August 15, 2017, 07:04:30 PM
Salanewt: Lol, nice. :P
August 15, 2017, 06:33:02 PM
Foxhttp://z9.invisionfree.com/Golden_Sun_Hacking/index.php? == Hahaha! GSHC Classic looks funny now that Photobucket killed the images. :P Anyway, how is everyone doing today?
August 14, 2017, 07:12:02 PM
Salanewt: So yeah, I'm typing up a non-academic essay on why GS2 was rushed; expect that sometime soon!
August 07, 2017, 05:53:11 AM
Fox: But anyway, such a hack mod is simply an idea, and I do not have any current plans to work on it at this time, so.....
August 07, 2017, 05:51:46 AM
Fox: Okay, cool. I think my idea works best without an ability to swap PCs (OR to just simply make that use it the PC's turn.) Hmmm... And with that, I question if a turn list is even needed with my approach. (Outside of maybe 1 entry, if that shortens the modifications.)
August 07, 2017, 05:13:26 AM
Salanewt: To be honest I've been thinking of expanding the battle turn section and also adding code for PCs to have more than two turns in the AI overhaul, but I probably won't allow anyone to have more than four.
August 06, 2017, 12:22:17 AM
Fox: Oh, and if that approach was taken = Would like to also have it so you select the spell to use when it is actually your turn rather than at round start.
August 06, 2017, 12:12:37 AM
Fox: Would take a lot of balancing, but I can see an adept being very slow, and yet very powerful.
August 06, 2017, 12:06:11 AM
Fox: And bosses can have an Agility that is above half of the maximum possible Agility. Mwahaha.
August 06, 2017, 12:04:14 AM
Fox: Hmm... What if Agility could be recodded to allow for multiple turns per round? Obvious, calculations could be made in a way that depending on your Agility, you could like get a different number of turns each round. (eg. 1 turn this round, 2 the next, 1 turn again.) Obviously, To ensure 2 turns all the time, you should have at least double the opponent's agility,.... erm...something. So... you/or enmy could be so fast, the opponent can't even make a move, unless turns are capped.
August 05, 2017, 08:48:42 PM
Fox: ( That keeps search engines from indexing them... :) )
August 05, 2017, 08:45:44 PM
Fox: Also, it's not 100% public if Guests can't see them. (They can't), but who cares about Guests anyway. =P
August 05, 2017, 08:20:28 PM
Fox: @Clan forums: Mars clan has the most posts, and Venus clan has the most topics. So umm having 1k+ posts makes Mars.... interesting?
August 05, 2017, 08:16:43 PM
Fox: /and they're *

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