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Author Topic: Test 0-7 Maps  (Read 995 times)
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Salanewt
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« on: August 04, 2017, 06:09:58 AM »

Okay, so this is basically just a quick post about those rooms. I've been going through the map editor in gsmagic and looking at the heightmap data of various rooms and figured out what most of these test rooms are based on:

Test Rooms; Heightmap:
0 - Taopo Swamp Cave (steam vents above Venus djinni)
1 - Madra/Garoh/Prox Cave Interior
2 - Contigo
3 - Kandorean Temple (pillar cave, with fallen monk)
4 - Kibombo Mountains (area with dog)
5 - ??? (one tall platform and two event tiles)
6 - Anemos Inner Sanctum (rooms with Charon)
7 - Daila Exterior (Flooded)

These heightmaps/layouts aren't identical to the ones that are encountered during normal gameplay though, especially that first one.

Spoiler for Test 0 = Taopo Swamp:
Visual Map of Taopo Swamp:


Heightmap:
Taopo Swamp:

Test 0:


Event Placement:
Taopo Swamp:

Test 0:



Spoiler for Test 5 = ???:


This image is a mockup of Test 5's heightmap placement with its two event tiles layered over it. The event tile on the right also has a layer tile that puts the player on layer 1, but I'm not sure why this is here.

The event tiles have IDs 1 and 5; while there is nothing for them in the room's code as far as I can tell, there is code for event IDs 8, 9, A, and B which are undefined in the map tile placement.

The functions for them are in this window:


Each one seems to clear a flag and do something with djinn but I'm not entirely sure what.


Aside from being smaller, the rest of the maps appear to have the same heightmap and event placement as the ones they are based off of. That being said, we are not 100% certain if they really are smaller or if there is more to them that current editors are unable to read.
« Last Edit: September 03, 2017, 04:49:40 PM by Salanewt » Logged

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« Reply #1 on: August 04, 2017, 04:44:12 PM »

Good work!

I thought about this earlier, but it's possible the Heightmap may continue off the edge rather than just abruptly ending, but I was too lazy to absolutely make sure.... so....
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« Reply #2 on: September 03, 2017, 05:28:50 PM »

Not sure how I missed your reply before; thanks!

It's definitely possible; neither gsmagic or the original editor seem to recognize anything beyond these boundaries, though maybe one day we'll know for sure!


Also, I updated the first post with more images and info. As far as I can tell only Test 0 is based on an earlier (probably) version of an existing map while Test 5 is likely its own thing; the rest of these maps seem to have 1:1 event and heightmap placement for layer 1 but on every layer.
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Cbox
May 09, 2018, 12:35:37 AM
KyleRunner: The "Start In" field is not editable... I'll try making new shortcuts
May 08, 2018, 09:51:08 PM
Fox: If all else fails, you canmake new Shortcuts to do the same thing.
May 08, 2018, 09:49:53 PM
Fox: Export Properties > Shortcut (Tab) > Target / Start In ; Target (for Export) should be: (filename) 0 , and for Import: (filename) 1
May 08, 2018, 08:52:00 PM
KyleRunner: I can't change the path in properties menu...
May 08, 2018, 01:27:19 AM
Fox: You may need to edit something in properties, though... so it uses the exe file in the same directory.
May 08, 2018, 01:24:59 AM
Fox: It is suppose to be a shortcut, yes.
May 03, 2018, 11:48:05 PM
KyleRunner: Fox, the "export" function in your text editor is just a shortcut... Could you please fix it?
May 02, 2018, 09:53:45 PM
KyleRunner: I come here everyday. I'm working on a Portuguese translation, and the people here help me a lot.
May 02, 2018, 08:56:07 AM
Drake baku: My feel as well, I posted a little as well since my return, but silence was all that followed... At least the forum is a great source for data when hacking GS/ GS2, currently looking for something I have read a long time ago cause my PP recovery psy is not working
May 01, 2018, 09:58:04 AM
Fox: I am thinking a lot of this might be because of Discord?
May 01, 2018, 09:56:08 AM
Fox: Yeah, this forum is more dead than ever before.  February and April have 0 new topics. (All other months prior have more.) And March has lowest number of new posts. (It'd be dumb to count the very first month this site was created.)
April 25, 2018, 09:02:13 PM
Fox: Yes. The best tool is a hex editor. Well.... VBA, VBA-SDL-H, no$gba Debugger, GBATEK, and my documentation.... to use these to learn how the code/data works. Best method because it maximizes your editing ability... and then there is my program gsmagic that I was working on. Still in its early stages, though. (Even after year(s).)
April 25, 2018, 04:21:58 PM
Xendrox D: *exept tla editor.
April 25, 2018, 04:21:29 PM
Xendrox D: is there any other tool for hacking gs?
April 23, 2018, 09:26:27 PM
Atrius: Rarely, but not never.
April 23, 2018, 08:01:48 AM
Drake baku: Can it be, the god who created the editor, atrius. I heard you never came back online here anymore
April 20, 2018, 02:46:36 PM
KyleRunner: Atrius!!
April 19, 2018, 11:29:46 PM
Atrius: @Fox, I tried, but for some reason Mario Golf won't boot, and Mario Tennis crashes when you patch out the text compression, and I'm not sure why...  The normal text loading functions in them are basically the same as the ones in the Golden Sun games.
April 16, 2018, 07:44:36 AM
Drake baku: So it took about halve a hour of letting my lap stay off for it to suddenly work again
April 16, 2018, 07:31:28 AM
Drake baku: All of a sudden fox his editor gets errors. When trying to start it, thing worked fine yesterday...

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