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« on: November 19, 2017, 08:35:58 AM »

Umm.... i'm new here (duh...)
i'm.... a returning golden sun fan,
i've played it since i'm still a kid,
in fact golden sun is my first RPG game  Happy


i almost stopped becuse of dark dawn  Sad
it's not as good as the other two, i think
and also leave us with a cliffhanger


but, my friend tell that there are golden sun hacks around,
i googled and found this forum.


i'm not a hacker yet, but i'm interested to try, any suggestion where i should start?
maybe a explanation thread or something


Thanks, and... have a nice day  Happy
« Last Edit: November 19, 2017, 09:08:44 AM by Hayashida » Logged

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Fox
Fox McCloud, the Hacking Doctor
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« Reply #1 on: November 19, 2017, 06:27:23 PM »

Welcome newbie! To the most powerful Golden Sun in the world. I would ask not to stare at the sun for too long, since it can do evil things to you,... but here at Golden Sun Hacking Community, we encourage everyone to stare at it all they want!  So please do!  Let it brainwash you into the most beautiful dreams you'll ever have!  It is this awesome power we have discovered here! (And it will also keep you from forgetting about this place, should that ever be a problem. *wink*)

Dark Dawn. Ew... I think someone stared at the wrong side of the sun too long.

You should start with............. ARM ASSEMBLY!!! Naw, I kid, that could be one of the last things you'd need to learn, sine the GBA games are mostly Thumb. But it is still useful to know.

Where to start? It depends on what you want to do, since not everyone would want to start with the same thing. (I assume.)
I want to recommend Caledor's hacks, though I still have not tried them yet.

---
I could say what got me started....

What got me started with hex hacking, I mean... It was VBA's memory viewer reveals in the debug menus topic around July 7th, 2009.
I remember in the days I didn't know how to do these things (Prior to that date/before I knew about hex editors.), that I really wanted some sort of guide... to explain how the editor was even capable of editing a ROM... But I already know now... (For so long.) ... And so, I eventually came to a point to fulfill a duty (Well, optional), to make these documentations in my signature. (GS2 = Main document.) Where I try to document what's in a ROM.
« Last Edit: November 19, 2017, 06:48:25 PM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Remember kids! Before you go on that interview, remember to wash your hands in teawater! *Coughs on hand* (Excuse me, I just coughed up a little teawater, so they're still clean!) You wouldn't want that hiring manager to be unimpressed.

May the force be with you!
Shoo! Why does it smell in here?
Maybe that's the wrong kind of force. *smirk*
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« Reply #2 on: November 19, 2017, 07:57:46 PM »

Sure. I'll stare at the sun, until i absorb it power one day.

Where i want to start?
Umm.... That's difficult....
Hmm.... How about you tell me what tools you use to hack this game other than the editor? It would be a big help Happy

Because that way, i can decide which one is the easiest for myself.

Thanks in advance
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Fox McCloud, the Hacking Doctor
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« Reply #3 on: November 19, 2017, 09:19:22 PM »

Quote
Sure. I'll stare at the sun, until i absorb it power one day.
The sun has the power to make you go blind should you disrespect it, so be careful! Although, it does like to be looked at in all its glory. (Kind of like bowing to a King or Queen.)

A rough list is something like this.
-VBA's Tools (Memory Viewer/etc.)
-Could get a hex editor like hxd, though it is optional if you choose to save the ROM section in VBA's memory viewer and do it that way.)
-GBATEK (For documentation of the handheld.)
-A debugger such as SDL-H or no$gba debugger (The no$ one may require BIOS files to properly work at times.)
-My Docs (So we don't have to learn what's already known.)
-Some assembly knowledge strongly recommended if wanting to maximize your hacking potential. (GBATEK has info on the assembly instructions, but it's really best if you use it next to a debugger, since it'll likely be more confusing for a novice otherwise. My opinion.)
« Last Edit: November 19, 2017, 09:26:12 PM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Remember kids! Before you go on that interview, remember to wash your hands in teawater! *Coughs on hand* (Excuse me, I just coughed up a little teawater, so they're still clean!) You wouldn't want that hiring manager to be unimpressed.

May the force be with you!
Shoo! Why does it smell in here?
Maybe that's the wrong kind of force. *smirk*
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« Reply #4 on: November 19, 2017, 09:27:00 PM »

I know. I won't make the mistake similar to our villain alex did.

Thanks for the list.
I'll start to search,
and try to learn it right away Happy
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Cbox
January 17, 2018, 04:07:51 PM
KyleRunner: :D
January 16, 2018, 08:44:56 PM
Fox: I must say... life can be complicated..... when you have question(s) (via email) ... and it seems like they sort of get ignored. :D ; Fun, (And sometimes, a person may respond, and completely not answer the question.... so like... 3-person conversation.) Hahahaha!!
January 15, 2018, 07:26:16 PM
Fox: (path) 1 text=(address) char=(address) free=(address) ; << Well, closer to this... but yeah... even if I do choose to have defaults in the code, I could still use this method for overrides.
January 15, 2018, 07:24:28 PM
Fox: So like (path) 0 text=(address) char=(address) len=(number) ; (path) 1 free=(address) ; Or something. But that's just a quick example.
January 15, 2018, 06:59:14 PM
Fox: Hopefully. I was wanting to make it so you could put in the addresses/etc. as one of the arguments in the path. Hm?
January 15, 2018, 03:37:07 PM
KyleRunner: Nice! I hope you'll add compatibility with others games (GS1, Mario Golf and Tennis) soon.
January 14, 2018, 11:40:09 PM
Fox: Okay. Posted (in Downloads section) an initial cutdown version for now, for my text compressor. Basically to separate the code from my Editor for anyone who wants to mess with it. It only supports GS2, because I still didn't add the addresses/etc. for the other games.
January 14, 2018, 05:01:00 PM
Fox: Okay! Going to need to think how I want it to work. Initial thoughts is maybe have a number of arguments in the filepath thing. And have a number of shortcuts (files) to be used as examples. Assuming there are no problems.
January 14, 2018, 10:38:24 AM
KyleRunner: Well... I'm used to editing text ina a text editor, so... yes! Thanks in advance!
January 13, 2018, 11:38:43 PM
Fox: (Text editor = Text Document like notepad.)
January 13, 2018, 11:38:21 PM
Fox: Would you prefer during the text editing in a text editor? (Like what gstoolkit lets you do?) I could probably make a separate tool or something to compress it.
January 13, 2018, 10:10:02 PM
KyleRunner: Ok. Once I finish my Lost Age translation, I'll try a Mario Golf one. Thanks. (But I'll need help).
January 13, 2018, 10:03:17 PM
Fox: If you want to make it "permanent" (part of a hack), then you'd edit code in the ROM that writes to this location of the IDs you'd want to change. (You can find these locations by using a breakpoint debugger like SDL-H or no$gba.)
January 13, 2018, 10:00:11 PM
Fox: Reload/switch = Recommended to be done through Debug mode/warp menu, ofcourse... since doors seem to appear as if they were disabled? ; 03001238:01 and B+Start to get to warp menu.
January 13, 2018, 09:55:39 PM
Fox: @Kyle Runner = It might be, but you'd have to use the correct addresses for Mario Golf, rather than for GS2 as I have it right now. ; @raijinken = Yes. 02000454 = ID of leader. (Change this and reload/switch room you are in, enjoy.)
January 13, 2018, 02:23:29 PM
raijinken: Hey guys, is it possible to somehow change the lead character on the map? Was wondering. I remember there was a cheat to use Jenna, but what if I wanted Isaac, or Piers?
January 13, 2018, 02:10:03 PM
KyleRunner: Hey, Fox *
January 13, 2018, 02:09:37 PM
KyleRunner: Hey, is your text editor compatible with Mario Golf (GBA)?
January 11, 2018, 08:33:13 PM
Fox: But if it isn't an oversight, I still can't imagine it being that useful.
January 11, 2018, 08:28:24 PM
Fox: part, ofcourse.

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