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Author Topic: Golden Sun Battle Engine  (Read 3208 times)
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« on: October 23, 2018, 11:01:04 PM »

Hey guys,

I am currently working on recreating the Golden Sun Battle engine in C++/SFML here is how it looks for now : https://www.youtube.com/watch?v=WZrWpCrNWII

Update : https://www.youtube.com/watch?v=xlu4kosL5EQ&fbclid=IwAR0CMvpzc0_fTeAQ8T-YejG6m_hXXyyzZ-GNkBlJu6d9Q8LXZ4OYxffF9DI

What do you think about it ?
Do you have some suggestions for improvement ?
« Last Edit: November 10, 2018, 07:13:19 PM by Infitek » Logged
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« Reply #1 on: October 24, 2018, 12:22:32 AM »

Good job. It's nice to see people working on Golden Sun projects!

As long as it's been, my mindset is that OpenGS, a never released project that I'm not a dev for, has been discontinued. (It probably hasn't been, but might as well have this mindset.... since it makes more sense than otherwise. So people should probably start doing more projects to replace it completely... as I am not expecting OpenGS to ever be a thing anymore. Hah! Even if it does, that'd be a nice surprise worth having!)
« Last Edit: October 24, 2018, 12:28:28 AM by Fox » Logged

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« Reply #2 on: October 26, 2018, 07:41:25 AM »

42 view and only one reply.
Wow thank you GS community, such a pleasure to put hard work in that Golden Sun project.

I really need motivation to make this, so if you want to see what a C++ golden sun engine would look like please tell me so.

Btw thank you Fox :)
« Last Edit: October 26, 2018, 07:47:15 AM by Infitek » Logged
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« Reply #3 on: October 26, 2018, 11:06:13 AM »

Apologies! I watched the video earlier and forgot to write here how good it looks!
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« Reply #4 on: October 26, 2018, 11:10:27 AM »

Thanks Luna_Blade ! 
But the quality is kinda crappy, in game the render is pixel perfect, I'll probablly post another better footage next week  Happy
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« Reply #5 on: November 02, 2018, 10:08:04 PM »

Yeah, I've found that doubling the resolution of the video before uploading it to YouTube helps with the quality a LOT.

This looks very impressive, if it weren't for the difference of how some of the text is displayed I wouldn't be able to tell the difference from the actual game.  SFML, huh... I'd never heard of that before, I'll have to look into it.
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« Reply #6 on: November 10, 2018, 07:10:13 PM »

Thanks Atrius !
Yeah SFML is a library (like SDL) to help coding videogames and graphical stuff
I did an update, you can now move on the map and fight bosses with the mystics crew

Update : https://www.youtube.com/watch?v=xlu4kosL5EQ&fbclid=IwAR0CMvpzc0_fTeAQ8T-YejG6m_hXXyyzZ-GNkBlJu6d9Q8LXZ4OYxffF9DI
« Last Edit: November 10, 2018, 08:15:32 PM by Infitek » Logged
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« Reply #7 on: November 13, 2018, 03:35:22 AM »

Thanks Atrius !
Yeah SFML is a library (like SDL) to help coding videogames and graphical stuff
I did an update, you can now move on the map and fight bosses with the mystics crew

Update : https://www.youtube.com/watch?v=xlu4kosL5EQ&fbclid=IwAR0CMvpzc0_fTeAQ8T-YejG6m_hXXyyzZ-GNkBlJu6d9Q8LXZ4OYxffF9DI
That is a very good recreating ! It looks awesome. I do not know how describe it, sorry, but if there is a actually remake like this, I will definitely willing to play it!
Thanks for bring this amazing stuff here!
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August 15, 2019, 04:08:47 PM
Fox: Golden Sun Slacking Community = I like that, Misery! Perfect April Fools joke?
August 13, 2019, 02:37:11 AM
Salanewt: Oh hey Atrius, long time no see!
August 12, 2019, 11:37:45 PM
Fox: (Someone else discovered that, not me.)
August 12, 2019, 11:33:42 PM
Fox: So um. It looks like abilties in the class editor are being put back in as a byte for GS1?
August 12, 2019, 08:02:58 PM
Fox: Also, it seems most of us have moved to the Discord. In case if you were wondering where the forums activity went. Maybe come by and check it out. But it is just a suggestion, you don't have to.
August 12, 2019, 07:57:02 PM
Fox: I figured that was a possibility. If you are guesting, it is hard to know how frequently you check back. It's great to hear from you, though. :)   What have you been up to?  Is Forgotten Dreams still being worked on, or has that been cancelled? (I'd guess you don't have much time for it. It's been years since we've last heard about it.)
August 12, 2019, 12:48:12 AM
KingAmiti: Still great work Atrius :)
August 11, 2019, 06:45:03 PM
Atrius: This place was a HUGE part of my life, and even though I don't have the time that it really deserves to take care of it, I will love it forever, and never forget about it..
August 11, 2019, 05:16:34 PM
Atrius: If anyone wants to make a replacement site then go for it.  Although I plan to keep this place up for the foreseeable future, it isn't really maintained anymore.
August 11, 2019, 05:09:10 PM
Atrius: Sometimes he comes by and looks around without logging in.
August 08, 2019, 11:52:33 AM
Fox: Does Atrius still come here? He hasn't logged in since last year. Maybe it is time to create a replacement site so we can have our full encyclopedia... Then again, I'm too lazy. Especially to get all that done by myself. :/
July 06, 2019, 03:44:41 AM
Salanewt: Oh, yeah there isn't an animation overhaul for GS1 sadly.
July 03, 2019, 04:54:58 PM
ryancaesar12345: GS2 Animation Overhaul w/ Baseline  ips patch in golden sun 1?
July 03, 2019, 12:03:06 AM
Salanewt: There actually is a Jupiter revive... if you're using the Animation Overhaul patch. I think Caledor made a standalone patch for GS1 too, but you'd have to ask him.
July 02, 2019, 07:34:13 AM
Fox: So like... (just a thought)...  If we designed a script to compare times for speedrunning something... goalChance represents stability (I think?) ; If it is 100%, answer results in infinite, which means you can't have 100% stability. (Meaning you'd basically be skipping all item drops/etc.) 
July 02, 2019, 07:06:08 AM
Fox: (I still want to make sure the equation is correct, though... as it did include some guessing.)
July 02, 2019, 07:04:47 AM
Fox: Was thinking .... tosses = ln(1-goalChance) / ln(1-chance) = "chance" being a single-toss percentage probability (0.00 - 1.00) , goal chance being if you did more tosses...   So that's an interesting logarithm.  Just came up with it after some research/thinking... and could maybe be useful for general use.
June 25, 2019, 02:51:42 PM
ryancaesar12345: jupiter revive animation any?
June 24, 2019, 08:05:17 AM
Fox: Such a patch would mean you need to be careful with item drops, coins, exp, etc. Because those things would then no longer be an infinite supply.  Whether or not one uses it depends on what they want to do with it.
June 24, 2019, 07:55:01 AM
Fox: (High enough being based on the area you are in.)

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