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Author Topic: Is Djinn Storm Overpowered?  (Read 6373 times)
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« on: November 07, 2018, 12:45:38 AM »

Before I say anything; I would like to say that while this post does present a negative opinion on Djinn Storm, I am in no way trying to force my way of thinking onto others, these opinions are just mine and if you think differently, please feel free to leave your thoughts in the replies.
I've been playing this amazing game for years and while I love it, there has always been 1 thing that I've always felt was a big mistake on Camelot's Part; The creation of Djinn Storm.
See, the thing that I hate the most about this move is from a development standpoint; Djinn Storm comes off as extremely unfair and frankly is something I feel no player can properly deal with.
This broken move literally drains away all your Djinns in 1 fell swoop which not only means you have no access to using Djinns and Summons, but since Set Djinns actually boost your stats and grants you Psynergy, this move undoes all that in only 1-turn.
Now normally, I would be fine if Dullahan was only an enemy in the main game, but since he can appear in the Battle Mode, that to me is overkill. At least with the Doom Dragon they actually did make it so you cannot encounter the creature in the Battle Arena but Dullahan? That is ridiculous.
Whenever I am playing the Battle Mode and I see Dullahan show up, I instantly know I am done, especially if I am very far into the challenge.
For this reason, I have actually considered hacking my Rom of Golden Sun The Last Age and straight up removing Djinn Storm from Dullahan because I genuinely do feel like this move is extremely unfair and kills the enjoyment of Battle Mode.

What do you guys think? Is Djinn Storm truly overpowered and extremely unfair or doesn't it bother you as much as it does me? Let me know as I would love to hear people's thoughts on this. Take care and all the best.
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« Reply #1 on: November 07, 2018, 04:45:01 AM »

Lol, it absolutely is; it's a pretty bad ability overall. It's a lazy move that was made because Camelot was running out of time and needed to create a move that would create artificial difficulty for the end of the game, rather than balancing late-game bosses to have some natural challenge to them.

Doesn't stop me from joking about making that Dullahan's counterattack move though. :P
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« Reply #2 on: November 07, 2018, 09:04:15 PM »

If there's no way to defend against it, then yes... it does sound overpowered.
Either remove the ability, or remove Dullahan from battle arena.

I wouldn't mind having a set up where Dullahan can call any enemy you've already defeated into battle. (Until all the enemy slots are used... so if you defeat one, it gets filled with some random enemy next time Dullahan's turn comes.... etc.)
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« Reply #3 on: November 10, 2018, 12:05:29 AM »

I very much remember hating Djinn Storm more than any other attack, and knowing that if it was used at the wrong time I was pretty much guaranteed to lose the fight.
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Fox: I guess one thing this game has going for it is the Day and Night cycle.
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December 24, 2019, 09:18:05 PM
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December 19, 2019, 04:39:45 AM
Fox: Okay, another thought... "gsmagic" could be the code name/project name... and "Golden Sun Magic" could be the more formal official name... (As in using both names.)  -  I still need to look into these other games as well... so who knows if it could be better to call it Camelot Magic if those should ever be supported to a decent standard.  Would probably be a long time from now, though. As I can be pretty lazy.
December 18, 2019, 10:01:39 PM
Foreclosure: gsmagic is fine
December 17, 2019, 05:44:32 PM
Fox: Also. I call my program "gsmagic" and not "GSMagic" =P (Not asking for correction/I being silly)... Had to call it something, so picked something short.  Maybe I should rename it to Golden Sun Magic later. *shrug*
December 17, 2019, 05:35:04 PM
Fox: (And "Golden Sun" instead of "GS" to reduce confusion that would likely not be there anyway... when "Golden Sun" doesn't take up much space to start with. (Imagine being new and thinking GS meant GameShark, or some other oddity. Ew.)) - All just thoughts...I'm still going with most of this not mattering that much, though.
December 17, 2019, 05:12:55 PM
Fox: "Misc. GS Hacking" = That name looks odd, so I'd probably just go with "Golden Sun Hacking"
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Fox: I tempted to also suggest the Editors can go in the first category. Since the Editor is the reason this place exists in the first place. (I think.)
December 17, 2019, 04:53:19 PM
Fox: (combined = Not meant to be taken literally... but rather.... to generalize things more, since it apparently looks like we don't need the extra space no one is using.)
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Fox: Worse still... we've only used those for Golden Sun content.... and there's not much there.
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Fox: E.g. Maybe everything in "Assets & Discussion" could be combined with "Creative Works".... I don't feel like sound and art apply to general hacking anyway... that only comes into play when you have tools to insert them.
December 17, 2019, 04:40:26 PM
Fox: categories and/or forums
December 17, 2019, 04:36:48 PM
Fox: Everything else seems to be about right, though. Perhaps some categories could be combined(?), but doesn't really matter that much.
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Fox: (Then sell the badges on the Trade Center for a very high price... and give a lot of active people coins to buy them with, so they can basically transfer the coins to me if they want something... Gosh I could be a naughty hoarder. =P)
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