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Author Topic: Alex Sprites  (Read 4702 times)
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« on: June 11, 2019, 01:08:04 AM »

Based on the rear sprites from Alex that I got from a guy in this website, but can't really remember his name... anyways...
I drew the front sprites and I want to share with you guys my work. I hope I'm at least on the right track :/


* 2.png (1.31 KB, 64x64 - viewed 237 times.)

* 0.png (1.32 KB, 64x64 - viewed 235 times.)

* 4.png (1.38 KB, 64x64 - viewed 220 times.)
« Last Edit: June 18, 2019, 09:38:28 PM by Foreclosure » Logged
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« Reply #1 on: June 12, 2019, 09:53:37 PM »

Awsome, would love to see him in game. Great work dude.
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« Reply #2 on: June 14, 2019, 03:11:59 AM »

https://www.youtube.com/watch?v=GuhiohbG_8w&t=11s

Here you go a test! :)
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« Reply #3 on: June 15, 2019, 12:39:53 PM »

I can honestly say that is the coolest thing to come out of these forums in many many years. balance changes and other edits are cool but seeing actual sprites and whatnot implemented is awesome. been a long time since Atrius had Kraden sprites in.

Hope you stick at it man. Love to see what other things you do.
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« Reply #4 on: June 15, 2019, 10:06:28 PM »

Thank you kindly, sir.
Whenever I draw new stuff I'm going to post here for help, advice and to let you guys work with it if you want to.
Later!

Edit: So I wanted to use Zylo from shining force as my character. He is a beastman and looks awesome.
I have drawn the standing rear poses. I did not really draw it I just got ripped sprite from TheSpritersResource and started tweaking to try and fit the
Golden Sun battle sprites. I tested it and it seems good up to now. These things take a lot of time, fortunatelly I have got some time to spend on this.

Anyhow, whenever I do anything I will post it here.


* 1.png (1.5 KB, 64x64 - viewed 188 times.)

* 3.png (1.53 KB, 64x64 - viewed 219 times.)

* 5.png (1.55 KB, 64x64 - viewed 183 times.)
« Last Edit: June 18, 2019, 09:37:44 PM by Foreclosure » Logged
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« Reply #5 on: June 18, 2019, 05:27:53 AM »

More beastmen drawings: Casting frames


* 7.png (1.32 KB, 64x64 - viewed 180 times.)

* 9.png (1.46 KB, 64x64 - viewed 213 times.)

* 11.png (1.52 KB, 64x64 - viewed 179 times.)
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« Reply #6 on: June 18, 2019, 05:28:32 AM »

Attacking frames:


* 13.png (1.55 KB, 64x64 - viewed 182 times.)

* 15.png (1.53 KB, 64x64 - viewed 214 times.)
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« Reply #7 on: June 18, 2019, 05:29:44 AM »

Alex Casting all frames:


* alex casting 1.png (1.44 KB, 64x64 - viewed 188 times.)

* alex casting 2.png (1.42 KB, 64x64 - viewed 210 times.)

* alex casting 3.png (1.48 KB, 64x64 - viewed 168 times.)
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« Reply #8 on: June 18, 2019, 05:34:43 AM »

Would anyone be willing to help me fix these sprites? They are somewhat lacking in details.
Plus, any chance people will be coming up with icons/portraits editor? I have tried to edit icons and portraits through Caledor's tutorial but to no avail, it is just too difficult for me to understand :/
I want to make weapons like Claws, Lances and Scythes, and change some portraits so we can have like lizardmen or harpies as party members :D
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« Reply #9 on: January 28, 2020, 07:06:13 PM »

Use this sprites if you want.
Didn't find the way to put them to the game

Regards


* Jack.png (1.42 KB, 32x32 - viewed 37 times.)

* blank.png (0.65 KB, 32x32 - viewed 38 times.)

* ninja.png (1.41 KB, 32x32 - viewed 36 times.)

* Owen.png (1.14 KB, 32x32 - viewed 38 times.)
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« Reply #10 on: January 31, 2020, 12:08:59 PM »

Foreclosure: December 2019, I made an update to the icon editor. It's much easier to edit icons now since you got the icon sheets already there, and now the program can insert them into ROM for you as well. Let me know how it goes.
It does not feature portrait editing yet, but hopefully eventually... Portraits are stored in one of the MFT files.  Forgot if they were compressed or not, but shouldn't cause too much difficulty. Main thing is that I'm a bit lazy and may want to do other things first? :shrug:

blank: Those portraits are nice, maybe I'll use them when I test portrait editing. :thinking:
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Sometimes I like to compare apples to oranges. (Figuratively) ... They are both fruits, but which one would you eat more? (If taken literally, I'd probably choose apples.)
Maybe it is over-analyzing, but it doesn't mean the information is useless.
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Cbox
Today at 04:54:34 AM
Fox: I guess one thing this game has going for it is the Day and Night cycle.
Today at 04:51:46 AM
Fox: Also, I noticed since the very beginning of the game, that usually the dresser drawers (whatever you call them) have items in them.
Today at 04:48:20 AM
Fox: (And I only recently got Karn, the fourth PC.)
Today at 04:36:01 AM
Fox: Was playing Breath of Fire I.... and I must say.... that game's pretty bland.... listening to the same songs basically everywhere... and multiple NPCs saying the exact same thing.  Most of it plays about the same... a maze with common useless items in chests, maybe you'll get one or two fine equipment, but yeah.  ... I want to check #II again later, the game I remember playing like... over a decade ago.
February 04, 2020, 08:06:18 AM
Salanewt: We're more active on the Discord though.
February 04, 2020, 08:06:01 AM
Salanewt: Oh hey! It does, yeah.
February 02, 2020, 06:42:38 PM
Mastermind: holy crap this place still exists?
December 24, 2019, 09:33:09 PM
Fox: Even just plain Editor work can make some difference. = At least these forums are indexed on the Search engine. I was also curious about whether to um... go through all the topics on these forums and take all the important stuff out/placed into a folder for a bit of organization. Would be a bonus since if something ever happened to this forum, or if we ever wanted to start afresh again, it wouldn't be that difficult to do so.
December 24, 2019, 09:23:03 PM
Fox: One thing is for sure. This place has become completely dead. (Mostly because of Discord.)  = I don't think much will happen with this forum unless I, Salanewt, or someone else does a thing.
December 24, 2019, 09:18:05 PM
Fox: Probably not?
December 24, 2019, 06:51:08 PM
Luna_blade: I suppose this is the last Christmas of this forum? 
December 24, 2019, 06:50:51 PM
Luna_blade: Yay thanks for the coins
December 19, 2019, 04:39:45 AM
Fox: Okay, another thought... "gsmagic" could be the code name/project name... and "Golden Sun Magic" could be the more formal official name... (As in using both names.)  -  I still need to look into these other games as well... so who knows if it could be better to call it Camelot Magic if those should ever be supported to a decent standard.  Would probably be a long time from now, though. As I can be pretty lazy.
December 18, 2019, 10:01:39 PM
Foreclosure: gsmagic is fine
December 17, 2019, 05:44:32 PM
Fox: Also. I call my program "gsmagic" and not "GSMagic" =P (Not asking for correction/I being silly)... Had to call it something, so picked something short.  Maybe I should rename it to Golden Sun Magic later. *shrug*
December 17, 2019, 05:35:04 PM
Fox: (And "Golden Sun" instead of "GS" to reduce confusion that would likely not be there anyway... when "Golden Sun" doesn't take up much space to start with. (Imagine being new and thinking GS meant GameShark, or some other oddity. Ew.)) - All just thoughts...I'm still going with most of this not mattering that much, though.
December 17, 2019, 05:12:55 PM
Fox: "Misc. GS Hacking" = That name looks odd, so I'd probably just go with "Golden Sun Hacking"
December 17, 2019, 05:08:05 PM
Fox: I tempted to also suggest the Editors can go in the first category. Since the Editor is the reason this place exists in the first place. (I think.)
December 17, 2019, 04:53:19 PM
Fox: (combined = Not meant to be taken literally... but rather.... to generalize things more, since it apparently looks like we don't need the extra space no one is using.)
December 17, 2019, 04:48:49 PM
Fox: Worse still... we've only used those for Golden Sun content.... and there's not much there.
December 17, 2019, 04:45:53 PM
Fox: E.g. Maybe everything in "Assets & Discussion" could be combined with "Creative Works".... I don't feel like sound and art apply to general hacking anyway... that only comes into play when you have tools to insert them.
December 17, 2019, 04:40:26 PM
Fox: categories and/or forums
December 17, 2019, 04:36:48 PM
Fox: Everything else seems to be about right, though. Perhaps some categories could be combined(?), but doesn't really matter that much.
December 17, 2019, 04:33:03 PM
Fox: (I still think The Community section fits best at the bottom. =P)
December 15, 2019, 05:10:04 PM
Salanewt: Heya! I'm planning to get the demo up today, but if you can't wait then it's already available on the Discord.
December 15, 2019, 04:12:27 AM
Fox: (Then sell the badges on the Trade Center for a very high price... and give a lot of active people coins to buy them with, so they can basically transfer the coins to me if they want something... Gosh I could be a naughty hoarder. =P)
December 15, 2019, 04:06:19 AM
Fox: I'd buy up all the stock for each item too... but man... I think I'm too lazy for that. =P
December 15, 2019, 04:01:24 AM
Fox: There we go. That should be all of them.
December 15, 2019, 03:25:32 AM
Fox: Duplicates will still show up as separate entries on the profile as well. Interestingly enough.
December 15, 2019, 03:18:25 AM
Fox: (Well, one of each badge, at least.)

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