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Author Topic: Alex Sprites  (Read 6010 times)
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« on: 11, June, 2019, 01:08:04 AM »

Based on the rear sprites from Alex that I got from a guy in this website, but can't really remember his name... anyways...
I drew the front sprites and I want to share with you guys my work. I hope I'm at least on the right track :/


* 2.png (1.31 KB, 64x64 - viewed 300 times.)

* 0.png (1.32 KB, 64x64 - viewed 297 times.)

* 4.png (1.38 KB, 64x64 - viewed 275 times.)
« Last Edit: 18, June, 2019, 09:38:28 PM by Foreclosure » Logged
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« Reply #1 on: 12, June, 2019, 09:53:37 PM »

Awsome, would love to see him in game. Great work dude.
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« Reply #2 on: 14, June, 2019, 03:11:59 AM »

https://www.youtube.com/watch?v=GuhiohbG_8w&t=11s

Here you go a test! :)
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« Reply #3 on: 15, June, 2019, 12:39:53 PM »

I can honestly say that is the coolest thing to come out of these forums in many many years. balance changes and other edits are cool but seeing actual sprites and whatnot implemented is awesome. been a long time since Atrius had Kraden sprites in.

Hope you stick at it man. Love to see what other things you do.
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« Reply #4 on: 15, June, 2019, 10:06:28 PM »

Thank you kindly, sir.
Whenever I draw new stuff I'm going to post here for help, advice and to let you guys work with it if you want to.
Later!

Edit: So I wanted to use Zylo from shining force as my character. He is a beastman and looks awesome.
I have drawn the standing rear poses. I did not really draw it I just got ripped sprite from TheSpritersResource and started tweaking to try and fit the
Golden Sun battle sprites. I tested it and it seems good up to now. These things take a lot of time, fortunatelly I have got some time to spend on this.

Anyhow, whenever I do anything I will post it here.


* 1.png (1.5 KB, 64x64 - viewed 249 times.)

* 3.png (1.53 KB, 64x64 - viewed 265 times.)

* 5.png (1.55 KB, 64x64 - viewed 242 times.)
« Last Edit: 18, June, 2019, 09:37:44 PM by Foreclosure » Logged
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« Reply #5 on: 18, June, 2019, 05:27:53 AM »

More beastmen drawings: Casting frames


* 7.png (1.32 KB, 64x64 - viewed 229 times.)

* 9.png (1.46 KB, 64x64 - viewed 272 times.)

* 11.png (1.52 KB, 64x64 - viewed 228 times.)
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« Reply #6 on: 18, June, 2019, 05:28:32 AM »

Attacking frames:


* 13.png (1.55 KB, 64x64 - viewed 236 times.)

* 15.png (1.53 KB, 64x64 - viewed 267 times.)
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« Reply #7 on: 18, June, 2019, 05:29:44 AM »

Alex Casting all frames:


* alex casting 1.png (1.44 KB, 64x64 - viewed 255 times.)

* alex casting 2.png (1.42 KB, 64x64 - viewed 257 times.)

* alex casting 3.png (1.48 KB, 64x64 - viewed 227 times.)
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« Reply #8 on: 18, June, 2019, 05:34:43 AM »

Would anyone be willing to help me fix these sprites? They are somewhat lacking in details.
Plus, any chance people will be coming up with icons/portraits editor? I have tried to edit icons and portraits through Caledor's tutorial but to no avail, it is just too difficult for me to understand :/
I want to make weapons like Claws, Lances and Scythes, and change some portraits so we can have like lizardmen or harpies as party members :D
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« Reply #9 on: 28, January, 2020, 07:06:13 PM »

Use this sprites if you want.
Didn't find the way to put them to the game

Regards


* Jack.png (1.42 KB, 32x32 - viewed 86 times.)

* blank.png (0.65 KB, 32x32 - viewed 86 times.)

* ninja.png (1.41 KB, 32x32 - viewed 83 times.)

* Owen.png (1.14 KB, 32x32 - viewed 89 times.)
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« Reply #10 on: 31, January, 2020, 12:08:59 PM »

Foreclosure: December 2019, I made an update to the icon editor. It's much easier to edit icons now since you got the icon sheets already there, and now the program can insert them into ROM for you as well. Let me know how it goes.
It does not feature portrait editing yet, but hopefully eventually... Portraits are stored in one of the MFT files.  Forgot if they were compressed or not, but shouldn't cause too much difficulty. Main thing is that I'm a bit lazy and may want to do other things first? :shrug:

blank: Those portraits are nice, maybe I'll use them when I test portrait editing. :thinking:
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Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Sometimes I like to compare apples to oranges. (Figuratively) ... They are both fruits, but which one would you eat more? (If taken literally, I'd probably choose apples.)
Maybe it is over-analyzing, but it doesn't mean the information is useless.
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« Reply #11 on: 24, February, 2020, 09:39:52 PM »

Those are some really nice portraits, thanks.
Thanks for the hint, too, Fox. Will check it out right away.
By the way, are you taling about GS magic?
« Last Edit: 24, February, 2020, 09:46:37 PM by Foreclosure » Logged
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« Reply #12 on: 27, February, 2020, 01:07:33 AM »

Icon Editor? No, I'm talking about http://forum.goldensunhacking.net/index.php?action=downloads;sa=view;down=125
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Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Sometimes I like to compare apples to oranges. (Figuratively) ... They are both fruits, but which one would you eat more? (If taken literally, I'd probably choose apples.)
Maybe it is over-analyzing, but it doesn't mean the information is useless.
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Salanewt: I was wondering when I said that stuff! May need to work it out with Kain.
19, March, 2020, 07:03:05 AM
Daddy Poi: (The simplest being to not accept char IDs pass 255, I think.)
19, March, 2020, 05:33:15 AM
Daddy Poi: Heheh.... I'm just testing. You pretty much gave it away. Hahah. It seems to look fairly convincing, but I'm sure there's an easy solution to preventing it.
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Atrius: Whelp, there it goes... Just what I didn't want.  Have fun with that I guess...   
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Daddy Poi: So like. Replace the "e" with another "e"? Alright. Gotcha.
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Daddy Poi: Good work.
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Atrius: Nah, any member could change their name to what I did, there's a trick to it.  I just fixed it so that now the Cbox will use your new name if you change it though, so... That part of the problem is fixed.
19, March, 2020, 04:41:53 AM
Daddy Poi: For which? It may be that normal users can't change their names to used names, but admins can?
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19, March, 2020, 03:57:56 AM
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19, March, 2020, 03:57:08 AM
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Salanewt: Sounds good; thanks for looking into it!
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Atrius: Hmm... Actually I need a different way to hide them.  Now there are 4 guests spread over 3 pages of users...
17, March, 2020, 01:04:22 PM
Atrius: Yeah, their usernames don't get changed, they're hidden now.
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Daddy Poi: So um. When sorting by User, does it treat Guest and Searchbot as being the same name?
09, March, 2020, 11:20:43 PM
Daddy Poi: Most likely. Perhaps we could do a toggle, or a second page that becomes the new default.(Which can have a link to the old original page.) My thoughts.
09, March, 2020, 10:21:11 PM
Salanewt: Hey Atrius; would it be possible to hide the searchbots from the "users online" list?

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