Golden Sun Hacking Community
November 23, 2019, 01:59:09 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News:
 
  Home   Forum   DC Wiki Help Search Calendar Downloads Login Register  
Pages: [1]   Go Down
  Print  
Author Topic: Little help please!  (Read 2011 times)
0 Members and 1 Guest are viewing this topic.

Novice Member
*

Coins: 0
Offline Offline

Posts: 17

« on: July 10, 2019, 10:34:40 PM »

Hello!
I want to start a project, and I need to learn how to do two things (and know if this is possible at all):

1- Can I make NPCs join the party temporarily? Say, let's suppose I want the warrior, Gallahad (you guys remember him? We meet him at Mikasala in TLA) join the party until, idk, the party reaches Alhafra. I suppose this is possible since Atrius made Kraden join Jenna in an old video. If so, could  you guys help me and point me in the right direction?

2 - how can I edit maps?

Thanks!
Logged
View Profile
Fox
Fox McCloud, the Hacking Doctor
Mercury Clan

Prodigy
*

Coins: 0
Offline Offline

I am: certainly not a Gallant!
Clan Position: Head Gallant
Posts: 2453

« Reply #1 on: July 14, 2019, 10:28:05 PM »

1.)  Sure. With ASM editing.
I'm assuming you'd mean he'd appear in battle?
There are a few complications.  Such as whether you need more than 8 PC slots or not. (As in, stats and stuff take up ram space, you know.)

Complex enough that I probably won't be making any patches on it at this time (SInce I'm basically lazy, and haven't thought of any potentially easy, interesting, and useful solutions out.)... unless it is something rather simple you had in mind.

 Idea I suppose you could make the NPC slots be put where enemies are put. I don't imagine that would be a problem, but anything like stats/etc. won't get saved. - And you'll have to recalculate all his stats from scratch just like enemies. (Either make it so you can't level him, or set his level value somewhere special like story flags.)

2.) gsmagic can edit TLA maps, but it is still a WIP editor. = I end up posting my versions in Discord, and forget to put them here. xP Hah.
« Last Edit: July 14, 2019, 11:04:05 PM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Remember kids! Before you go on that interview, remember to wash your hands in teawater! *Coughs on hand* (Excuse me, I just coughed up a little teawater, so they're still clean!) You wouldn't want that hiring manager to be unimpressed.

May the force be with you!
Shoo! Why does it smell in here?
Maybe that's the wrong kind of force. *smirk*
View Profile
MaxiPower
Feed Me Coins!!
Venus Clan

Great Member
*

Coins: 0
Offline Offline

Gender: Male
Posts: 698

« Reply #2 on: July 15, 2019, 08:53:12 PM »

Would love to see your map edits fox if you wouldn't mind posting them.
Logged
View Profile
Fox
Fox McCloud, the Hacking Doctor
Mercury Clan

Prodigy
*

Coins: 0
Offline Offline

I am: certainly not a Gallant!
Clan Position: Head Gallant
Posts: 2453

« Reply #3 on: July 16, 2019, 03:21:05 PM »

Map edits? As in full playable maps?  Nothing to show right now. As the only map edits I've done with my editor were just for testing purposes so far.
I just mentioned that gsmagic featured a WIP map editor, and that I don't keep an updated version of it on GSHC. - Well, I do have a Drive folder for it now days, so..... Tempted to link it in my signature later on. xD Like what I did with my docs.
« Last Edit: July 16, 2019, 03:46:49 PM by Fox » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Remember kids! Before you go on that interview, remember to wash your hands in teawater! *Coughs on hand* (Excuse me, I just coughed up a little teawater, so they're still clean!) You wouldn't want that hiring manager to be unimpressed.

May the force be with you!
Shoo! Why does it smell in here?
Maybe that's the wrong kind of force. *smirk*
View Profile

Novice Member
*

Coins: 0
Offline Offline

Posts: 17

« Reply #4 on: July 25, 2019, 09:01:05 PM »

Edit: Yet another question.. would it be possible to make the player control only Isaac in TBS and only Felix in TLA (in battle only ofc), and make the other party members act as AI programmed characters?

Like in Persona 3, where you can control the protagonist and the other characters act on their own.

I would like to make a hack like this, for difficulty purposes and also so I could feel like I was not playing alone, if you know what I mean.

Thanks!
« Last Edit: July 26, 2019, 03:47:01 AM by Foreclosure » Logged
View Profile
Pages: [1]   Go Up
  Print  
 
Jump to:  

Cbox
November 14, 2019, 01:50:02 PM
Fox: So like... a layers offset might normally be located at +0xC, but in Tennis, it is at +0x10)
November 14, 2019, 01:48:51 PM
Fox: (Talking about the data in map header thingy.)
November 14, 2019, 01:48:10 PM
Fox: So took a look at Tennis.... Seems Atrius's editor displays all maps incorrectly because he forgot that some stuff was offsetted by 4 (You know with everything from layer offsets and files/etc.)  Fix that, and it seems to display properly. Hm.
November 14, 2019, 06:18:29 AM
Fox: That is a quote I found somewhere. How amusing. xD
November 14, 2019, 06:18:06 AM
Fox: only canadians give up dont be a canadian
November 11, 2019, 03:27:02 AM
Salanewt: Especially since there might be a v0.5.1.1 in the near future, if any bugs are found by people playing the demo.
November 11, 2019, 03:26:38 AM
Salanewt: Oh yeah, so for people who aren't aware; v0.5.1 of the AI Overhaul is available on the Discord, but I'm delaying the creation of a downloads page + topic until I finish the demo.
November 02, 2019, 12:05:31 PM
Fox: And yeah, there's a topic for the Discord. in News & Announcements (http://forum.goldensunhacking.net/index.php?topic=2831.0)
November 02, 2019, 11:55:00 AM
Fox: Went to go study some German a little earlier. (Using duolingo to give it a try.) ... And. Huh. German capitalizes all nouns? (Not necessarily pronouns, though.)
November 01, 2019, 07:49:25 AM
thenightsshadow: Didn't realize there was a Discord at all.
October 31, 2019, 07:22:02 AM
Fox: (Which I guess not having Special badges in inventory was by purpose.... So I'll ifnore that bit. Just whats with the dup Halloween badge in inv?)
October 31, 2019, 07:18:26 AM
Fox: Question about badges = Why do I have two of the same Halloween badge in my inventory... but not on my profile? And by two, I mean the Honk badge is not there.
October 31, 2019, 06:56:26 AM
Fox: Does tns want to join the most active part of GSHC? - Its Discord? :D  And welcome back!
October 31, 2019, 06:52:17 AM
Fox: (Ofcourse it would be capitalized if it were the name of a system, and anytime that system would be referenced... but I'm more going with why we *never* see Psynergy and Djinni not capitalized.)
October 31, 2019, 06:49:58 AM
thenightsshadow: Yeah, just kinda got an email out of nowhere and it reminded me.
October 31, 2019, 06:42:40 AM
Fox: and main reason I said "not intended to become part of English" ... was because I thought of words like "animals"... and they can technically still be lowercase at times.
October 31, 2019, 06:41:17 AM
Fox: group/type/thing/whatever
October 31, 2019, 06:38:54 AM
Fox: Not saying it is exacly that... but it is a thought, at least.
October 31, 2019, 06:36:41 AM
Fox: I mean like... when you're naming a person... the object of the game is to make up a name... (Although, I think capitalization is more for formality.) ... so... when you're coming up with a name like Psynergy or Djinni, I figure it is a similar approach. Just more for a group rather than a single being.
October 31, 2019, 06:30:01 AM
Fox: "part"..... but that too, I guess. Also, there may be scenarios where item and status are lowercase.

Affiliates
Temple of Kraden Golden Sunrise
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2006-2009, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.079 seconds with 22 queries.