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Author Topic: Randomizers  (Read 135 times)
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« on: September 04, 2019, 05:12:52 AM »

I thought I'd start a thread on randomizers, as I recently released a randomizer for GS1 and I've made significant headway with GS2. This first post will probably become some form of documentation further down the road and edited as needed. Responses will be useful for bug reports and suggestions.

GS1:
  • Djinn: Randomly swaps all 28 djinn.
  • Summon requirements: This changes the element of set djinn required for each summon. For example, Boreas could require either 4 Venus djinn or 4 Jupiter djinn. It's possible to have no use for Mercury djinn.
  • PC elements: This shuffles the initial element of the PCs, and you'll end up with one PC per element.
  • Class requirements: This shuffles element requirements for each set of classes, and rescales requirements if necessary. For example, the Guard set of class requires 5 Mars elements, and will never need more than 5 total, even if it becomes a double or triple element class.
  • Equippable weapons/armor: This changes who can equip what.
  • Key Items: This randomly swaps key items in the game, ones that contain psynergy or are necessary for beating the game. Items include Catch Beads, Empty Bottle, Dragon's Eye, Orb of Force, Douse Drop, Frost Jewel, Lifting Gem, Boat Ticket, Anchor Charm, Mystic Draught, Cloak Ball, Halt Gem, Cell Key, Red Key, Carry Stone, and the Black Orb.
  • Boss Drops: Either Kraken, Toadonpa, Storm Lizard or Deadbeard will drop a key item.
  • Dialogue suppression: It suppresses most (not all) dialogue. It helps speed through cutscenes.

GS2:

The GS2 randomizer will do many similar things to GS1: djinn, summon requirements, class requirements, PC elements, and equippable weapons and armor. Some additional stuff:

  • Key Items: Lash Pebble, Pound Cube, Scoop Gem, Healing Fungus, Laughing Fungus, Black Crystal, Cyclone Chip, Tremor Bit, Ruin Key, Sea God's Tear, Pretty Stone, Red Cloth, Milk, Li'l Turtle, Aquarius Stone, Burst Broach, Dancing Idol, Left Prong, Center Prong, Right Prong, Trident, Grind Stone, Shaman's Rod, Hover, Douse Drop, Frost Jewel, Carry Stone, Lifting Gem, Orb of Force, Magma Ball, Teleport Lapis, and Mars Star.
  • Tablets: These can all be shuffled. For example, the Zagan tablet can teach Sheba Sand.
  • Default psynergy: Mind Read (Sheba and Ivan) and Douse (Piers) can be swapped with tablet psynergy.
  • Retreat: It can be used anywhere, primarily to prevent softlocks in the psynergy tablet rooms.
  • Overworld Retreat: This work like Teleport, but lets you backtrack to any previously visited location on the overworld map.


At this point all of these have been setup and tested. I just need to do the logic for the key item and tablet randomizers, and then test it to ensure there are no softlocks. I think it'll take a few weeks, but my GS1 randomizer will help a lot with that (I think). That said, there's always a new bug to find.

Future work:

I think this really depends on feedback. A few things I'd like to try are shuffling weapon unleashes and scaling up the battle difficulty progressively. An all item randomizer might work for GS2 (way more difficult for GS1, unless I missed a table). We'll see how it goes.
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September 10, 2019, 12:56:51 PM
Fox: Small corrections = If those images were uploaded via an account, you can still get them ... but Sept 16 is the last day.
September 10, 2019, 12:27:46 PM
Fox: I'm suprised many of the badges weren't put on the server... and now that tinypic has deleted them, they're gone forever. xD
September 05, 2019, 01:06:04 PM
Frog: wow, it's nice to see this place is still around :o
September 05, 2019, 12:07:44 PM
Fox: "them" as in their posts.
September 05, 2019, 12:07:03 PM
Fox: As in... look at all those users.... paiseo, notto1122,    jirapon, pubg1, nutseo6.... All of them. Are spambots with Thai language in them. xD So many of them... and nothing productive coming from any of them.  I bet it's the same person.
September 04, 2019, 08:48:35 PM
Fox: Every post with Thai language in it. I'm going to immediately assume is spam. For now one, until proven otherwise. xD
August 22, 2019, 12:53:38 PM
Omx7: A shame that I only recently discovered this website. Hopefully, we see Golden Sun 4 in the near future.
August 15, 2019, 04:08:47 PM
Fox: Golden Sun Slacking Community = I like that, Misery! Perfect April Fools joke?
August 13, 2019, 02:37:11 AM
Salanewt: Oh hey Atrius, long time no see!
August 12, 2019, 11:37:45 PM
Fox: (Someone else discovered that, not me.)
August 12, 2019, 11:33:42 PM
Fox: So um. It looks like abilties in the class editor are being put back in as a byte for GS1?
August 12, 2019, 08:02:58 PM
Fox: Also, it seems most of us have moved to the Discord. In case if you were wondering where the forums activity went. Maybe come by and check it out. But it is just a suggestion, you don't have to.
August 12, 2019, 07:57:02 PM
Fox: I figured that was a possibility. If you are guesting, it is hard to know how frequently you check back. It's great to hear from you, though. :)   What have you been up to?  Is Forgotten Dreams still being worked on, or has that been cancelled? (I'd guess you don't have much time for it. It's been years since we've last heard about it.)
August 12, 2019, 12:48:12 AM
KingAmiti: Still great work Atrius :)
August 11, 2019, 06:45:03 PM
Atrius: This place was a HUGE part of my life, and even though I don't have the time that it really deserves to take care of it, I will love it forever, and never forget about it..
August 11, 2019, 05:16:34 PM
Atrius: If anyone wants to make a replacement site then go for it.  Although I plan to keep this place up for the foreseeable future, it isn't really maintained anymore.
August 11, 2019, 05:09:10 PM
Atrius: Sometimes he comes by and looks around without logging in.
August 08, 2019, 11:52:33 AM
Fox: Does Atrius still come here? He hasn't logged in since last year. Maybe it is time to create a replacement site so we can have our full encyclopedia... Then again, I'm too lazy. Especially to get all that done by myself. :/
July 06, 2019, 03:44:41 AM
Salanewt: Oh, yeah there isn't an animation overhaul for GS1 sadly.
July 03, 2019, 04:54:58 PM
ryancaesar12345: GS2 Animation Overhaul w/ Baseline  ips patch in golden sun 1?

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