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Author Topic: Hi, guys, I want to remake part of GS but I need some help  (Read 616 times)
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« on: 27, September, 2020, 10:53:07 PM »

I has been our member for a long but never actually have a chance to talk about this.
So we have GS editor, based one previous post from author, it was written in GML or C++, so I played around the Editor myself and find out maybe there is more I could do to help.
But I just do not know where to get started.  Venus Djinni

Anyone knows is it possible to program the Psychic power we have in GS? If so, what kind of platform or language could help us achieve that?
Mercury Djinni Jupiter Djinni
( I like GS ever since I was a kid, and now I am currently in college study for computer science, but I really love this Game. I keep thinking about if there is a way I could rebuild it in even preliminary. If there is anyone who have any idea about what am I talking about, please, I need some help. )   Felix Piers
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« Reply #1 on: 27, September, 2020, 11:37:08 PM »

Atrius's Editor was coded in GML, and the DLL it uses was coded in C++, yes. (DLL because GML is slow, and even then I still think GML is inefficient... and so... I made my incomplete/experiment gsmagic program. (Another GS editor... mainly for GS2, but needs a lot of work.)

___ROM hacking?___ (Warning: Text might be confusing for newbies, but I'm trying to give a gist without spending too much time explaining right now.)
If you want to do more with editing the GS ROMs, I'd suggest getting use to VBA's memory viewer and disassembler. (Under Tools.)  Also, maybe get a generic hex editor too. (I consider it optional since you can save dumps of ROM section from memory viewer.) ...  I don't expect anyone to learn it overnight. The disassembler shows thumb/arm (most of the time, you will want to read in thumb; arm is used too, but not a whole lot), which is the assembly language the code is in.
So if you learn that (GBATEK is also pretty necessary), then going a step further, you get to use a breakpoint debugger to help locate and document things a bit easier... I usually use SDL-H, but no$gba is good too.)
Taking all this in mind, this is what led up to me docing the data in my Google Docs. (GS2 is the most studied.)

Have you heard of OpenGoldenSun? -- Nevermind, I'm convinced that's a dead project.

BUT. There is someone else who was working on a project you might be interested in. =
We are active on Discord, so that's also be a good place to contact the GSHC Community. (Including jjppof.)

« Last Edit: 27, September, 2020, 11:51:17 PM by Daddy Poi's Oily Gorillas » Logged

Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Sometimes I like to compare apples to oranges. (Figuratively) ... They are both fruits, but which one would you eat more? (If taken literally, I'd probably choose apples.)
Maybe it is over-analyzing, but it doesn't mean the information is useless.

The only GS Discord servers with significance are:
Golden Sun Hacking Community
GS Speedrunning
/r/Golden Sun
GS United Nations
Temple of Kraden

Can you believe how small the Golden Sun Community is?

2+2=5 Don't believe me? Those are rounded decimal numbers. Take that, flat earth theorists! :)
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« Reply #2 on: 29, September, 2020, 03:11:09 PM »

It is great to see we actually have a Golden Sun Engine out there.
I will clone the project to see if there is anything I can do to help.

But right now to be total honest, what I want to do most is something like

1. change the existing event in our GS rom

2. add some new event if it is possible

3. add some new map if it is possible

( But I not sure if GS Engine or simply our Editor could help me to do this)
( If there is any thoughts or suggestion, please hit me)
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« Reply #3 on: 29, September, 2020, 10:03:25 PM »

GSHTML5 is an active project, it's written in javascript. If building a gs engine is your goal, you may want to check what we need help with.  Happy

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« Reply #4 on: 01, October, 2020, 01:19:32 PM »

Of course, I will definitely take a look, the engine looks amazing!!!
( not sure how much I can do to help, but I am willing to help use my knowledge)
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13, October, 2020, 11:19:21 AM
MaxiPower: first chapter of my golden sun inspired webtoon is now live. be cool if yas could check it out.
31, August, 2020, 08:40:32 AM
Daddy Poi's Oily Gorillas: Being able to convert IPS files to text files to also supporting commenting, and convert back to IPS after changes.... sounds like a fun strategy? 
27, August, 2020, 10:37:30 PM
Salanewt: Hey, thanks! 
25, August, 2020, 12:59:22 AM
Foreclosure: Yo! Looking forward for this AI OVerhaul patch when it's finished :) :) 
19, August, 2020, 07:00:17 PM
Salanewt: That's awesome! I'm pretty good; been working on an AI Overhaul project and have made some nice progress in the past couple weeks; the goal for tonight is to add Deadbeard to GS2 and then I can move onto something new.
19, August, 2020, 01:14:56 PM
Awec: Ye not bad, just checked back in for updates on GS Reloaded really. Although now I'm looking back through some of my old forum posts, which is fun :D how are you?
19, August, 2020, 01:43:07 AM
Salanewt: It sure is! How have you been?
16, August, 2020, 09:40:57 AM
Awec: Yo nice to see this forum is still going
14, August, 2020, 09:06:44 PM
Salanewt: Hey! How goes it?
01, August, 2020, 01:31:53 PM
KyleRunner: Hello, people!
08, July, 2020, 08:57:11 PM
Salanewt: That awkward feeling when almost a quarter of a year goes by without anyone posting a message in this chatbox.
27, April, 2020, 07:54:10 PM
Daddy Poi's Oily Gorillas: I'm having a thought. So I know Atrius's editor is slow at saving sprites.... So I've been thinking.   I am considering another console program.  This time, for importing and exporting sprites/animations. Image files (for sprites), binary files (for animation data), and maybe binary or text files for Settings. Would certainly be cool if it works out. - Console programs are fun, when you can (at least temporarily) cheat out making a full interface editor for them. =P
25, April, 2020, 10:42:07 PM
Daddy Poi's Oily Gorillas: Tried to list those in order of importance, but anyway....
25, April, 2020, 10:37:59 PM
Daddy Poi's Oily Gorillas: GSHC, GS Speedrunning, /r/Golden Sun, GS United Nations, ToK.  Sixth one is border-line I'm not sure.
25, April, 2020, 08:00:21 PM
Daddy Poi's Oily Gorillas: (low as in <100)
25, April, 2020, 08:00:04 PM
Daddy Poi's Oily Gorillas: So while there are quite a few GS Communities out there. There are only up to maybe ~6 Discords worth even the consideration of joining, I think. Most of the rest of them have a fairly low member count. (Of which I can tell?)
14, April, 2020, 10:49:35 AM
Daddy Poi's Oily Gorillas: The Essential Age could be what it stands for?
13, April, 2020, 05:23:32 PM
Misery: Tea editor... that's a cute name for it
01, April, 2020, 02:42:48 AM
JupiterDjinn: Also my browser is sending two o f my messages srry.
01, April, 2020, 02:42:06 AM
JupiterDjinn: Just got the reply. Ok my question is: how can I get the tea editor on Android, because I already have an emulator. But no computer.
31, March, 2020, 07:18:29 PM
Salanewt: Sure thing!
31, March, 2020, 03:38:27 PM
JupiterDjinn: Can I have a question answered?
28, March, 2020, 12:50:13 AM
Salanewt: I want to shrink it down in size later, but yup!
26, March, 2020, 03:24:45 PM
Daddy Poi's Oily Gorillas: The news box is back? :D
19, March, 2020, 05:59:16 PM
Salanewt: Nice work hiding the searchbots Atrius!
19, March, 2020, 04:23:34 PM
Salanewt: I was wondering when I said that stuff! May need to work it out with Kain.
19, March, 2020, 07:03:05 AM
Daddy Poi's Oily Gorillas: (The simplest being to not accept char IDs pass 255, I think.)
19, March, 2020, 05:33:15 AM
Daddy Poi's Oily Gorillas: Heheh.... I'm just testing. You pretty much gave it away. Hahah. It seems to look fairly convincing, but I'm sure there's an easy solution to preventing it.
19, March, 2020, 05:28:50 AM
Atrius: Whelp, there it goes... Just what I didn't want.  Have fun with that I guess...   
19, March, 2020, 05:20:25 AM
Daddy Poi's Oily Gorillas: So like. Replace the "e" with another "e"? Alright. Gotcha.

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