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Author Topic: Atrius' Artwork  (Read 32556 times)
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Atrius
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« on: November 14, 2009, 12:11:27 PM »

I don't do artwork often, but I still like to on occasion.

First here are a couple older pieces of work I'm somewhat fond of.






Nathan Thatcher Chibi-ized, in fact the very same Nathan I suggested as a Jupiter Adept for the GSDG.  Also seen in this animatic





This was originally a character design for a Film Noir style animation that never got finished.





A 3D model I made of an Axe design created by someone else.





A 3D model of the Master Sword from Zelda.





World of McCraft Box Art Photoshop - There are parts of this that could have been done a lot better, but it's still one of my favorite pieces of work.




And now, since I enjoy seeing how art goes from a rough idea to the final product, I'll show the Mercury Banner at several points in it's creation process as I make it.  Keep in mind it's going to take a long time since I can only work on it in my spare time alongside the many other things I do.

Rough Sketch


At this point I decided to handle each character one at a time.  Since I'm using Photoshop, I can easily do this by keeping them on separate layers.

Alex: Line Art


Mia's sketch was moved to it's own layer (As well as Alex's water ball), which had it's opacity reduced to emphasize the fact it's just to be used as a guide.

Alex: Basic Colors

Fairly simple, just selecting colors for him.  I just used the eyedropper tool on a piece of official artwork.

Alex: Shading (Incomplete)


Started adding shading to Alex.  Also brought the water ball back on it's own layer after tweaking it, and adding a nice glow effect.
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« Reply #1 on: November 14, 2009, 04:14:01 PM »

I like your digital stuffies, but the only problem I have with it is that your proportions are a little wonky. For example, your hands in the Alex pic are far too small (hands are evil anyhow. I mean, why do we have hands! We might just be better off without them) and they look... very unusual. The thumb should be fatter than the other fingers, which is probably why the hands look so strange to me :p

Other than that, I like it. It's got an interesting style to it that I like.

Your 3-D weapons are very nice. I suck at rendering lol

I WANNA PLAY WAR OF McCRAFT SRSLY
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« Reply #2 on: November 14, 2009, 05:15:13 PM »

Lol, almost looks like it would be a fun game, if we could play it.

Also, I like these Atrius. Charon is right about the hands, but everything else is very good. I would say that the weapons are my favourite.

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« Reply #3 on: November 14, 2009, 08:32:40 PM »

Hmm, the hands are a wee bit... tiny on the Mercury one.  Remember proportions - A hand, when open, should be about the size of the person's face.  For example, spread your fingers out on your hand, then place it up against your face.  Notice how it pretty much covers the whole thing?  Yeah, that.  
« Last Edit: November 14, 2009, 09:11:31 PM by Role » Logged

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« Reply #4 on: November 15, 2009, 10:36:00 AM »

Lol War of McCraft.
Very nice artworks. I really like the second one. And Alex's too, although his hands are a bit weird. Nice job!
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« Reply #5 on: November 15, 2009, 04:03:26 PM »

Every single time I draw people the hands end up tiny.  I try to adjust for it, but somehow they're always too small anyway.  I'm just surprised no-one has mentioned that he has the neck of a giraffe.

For the World of McCraft thing, I just had a weird thought one day "What if they made an MMO about something extremely boring, like working in a fast food restaurant?"  Then a couple days later in class we were given an assignment to photoshop video game box art into something else  Happy
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« Reply #6 on: November 15, 2009, 05:01:51 PM »

Lower the head and make the hand the size of his face.  Balled up in a fist, it should be half a face big.
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« Reply #7 on: November 15, 2009, 06:36:59 PM »

Every single time I draw people the hands end up tiny.  I try to adjust for it, but somehow they're always too small anyway.  I'm just surprised no-one has mentioned that he has the neck of a giraffe.
Ha, I didn't even notice. Probably because the hands irked me =_=

Anyhow, a good way is to just draw a sort of tear drop shape, about the size of the character's face. Then, you can separate the tear drop into two parts, the bottom being the palm and the top being the 4 main fingers. You can then draw the fingers individually. With Alex's pic, with the hand that has the blue energy orb, think of the tear drop as two dimensional, then bend it along the middle where the palm separates with the fingers. The other hand should just be enlarged and it will be fine :3
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« Reply #8 on: March 28, 2010, 04:57:51 PM »



It be Nathan for the community hack.  Yes I drew it myself, that's why it's below the workmanship standards of the designs Role commissioned.  Does anyone have any suggestions for improving his character design though?
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« Reply #9 on: March 28, 2010, 05:56:39 PM »

Hmm... well, aside from the obvious proportion tweaks that would be needed, the arms seem really... weird.  Hard to really describe it well... it's just... kinda... O.o
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« Reply #10 on: March 28, 2010, 05:57:42 PM »

He looks pretty good. However, with the way his one arm is bent, it almost looks dislocated. I mean, it looks like his arm is supposed to go forward, yet his hand is behind his back. I would also make the corner of his head a bit rounder (even if only slightly), and some of the folds on his pants too. Other than that, I would say that he should work quite well as a character for almost any type of game/story.

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« Reply #11 on: March 28, 2010, 07:51:52 PM »

Yeah, I screwed up the perspective on his left arm, ,and broke his right wrist.


Any comments on his actual design itself?
« Last Edit: March 28, 2010, 08:36:53 PM by Atrius » Logged

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« Reply #12 on: March 28, 2010, 08:57:26 PM »

...Give him an F-Zero helmet and he'd look like Captain Falcon. O.o
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« Reply #13 on: March 28, 2010, 09:02:28 PM »

...Give him an F-Zero helmet and he'd look like Captain Falcon. O.o
I thought that too! FALCON PWNCH!!!! (pun ( or should that be pwn) intened)
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« Reply #14 on: March 28, 2010, 09:06:59 PM »

Post has been deleted to the best of my ability.
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« Reply #15 on: March 28, 2010, 09:51:24 PM »

This is exactly why the community hack boards are closed off to the general public.
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« Reply #16 on: March 28, 2010, 09:54:05 PM »

We actually never did that in the old community hack boards. Everything was more-or-less on topic, but Role got pissed off about all the cameo ideas out of Salanewt and I, though Salanewt continued them even when I stopped.
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« Reply #17 on: March 28, 2010, 09:59:48 PM »

Let me rephrase that then, I'm trying to work on something, and you're posting distracting useless messages.  It's rather rude.
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« Reply #18 on: March 28, 2010, 10:30:18 PM »

There. I got rid of it as much as I could.

And you're right. If I'm gonna spam anywhere, I should do it in the Cbox, since we don't really have a spam board.
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« Reply #19 on: March 29, 2010, 04:03:48 AM »

Let me rephrase that then, I'm trying to work on something, and you're posting distracting useless messages.  It's rather rude.
*puts hand on shoulder* Welcome to the club, man... welcome to the club.  Ask for a serious discussion and actual help, and all you get is the nonsensical mumblings of a couple kids...  I feel your pain.

Another thing that'll probably get cleared up when you get color is the stripes - they make me think bones or something.  Weird, huh?

As for some sketch-period advice, the upper half seems proportionally large compared to the lower half.  From the waist down, it starts to look a little off.  The facial hair looks a little weird, too, but it could just be his expression.   Finally... Draw a line down the middle of the sword.  Er, up the middle of the sword.   It misses the hilt.  May wanna fix that!
« Last Edit: March 29, 2010, 04:32:32 AM by Role » Logged

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December 24, 2019, 09:33:09 PM
Fox: Even just plain Editor work can make some difference. = At least these forums are indexed on the Search engine. I was also curious about whether to um... go through all the topics on these forums and take all the important stuff out/placed into a folder for a bit of organization. Would be a bonus since if something ever happened to this forum, or if we ever wanted to start afresh again, it wouldn't be that difficult to do so.
December 24, 2019, 09:23:03 PM
Fox: One thing is for sure. This place has become completely dead. (Mostly because of Discord.)  = I don't think much will happen with this forum unless I, Salanewt, or someone else does a thing.
December 24, 2019, 09:18:05 PM
Fox: Probably not?
December 24, 2019, 06:51:08 PM
Luna_blade: I suppose this is the last Christmas of this forum? 
December 24, 2019, 06:50:51 PM
Luna_blade: Yay thanks for the coins
December 19, 2019, 04:39:45 AM
Fox: Okay, another thought... "gsmagic" could be the code name/project name... and "Golden Sun Magic" could be the more formal official name... (As in using both names.)  -  I still need to look into these other games as well... so who knows if it could be better to call it Camelot Magic if those should ever be supported to a decent standard.  Would probably be a long time from now, though. As I can be pretty lazy.
December 18, 2019, 10:01:39 PM
Foreclosure: gsmagic is fine
December 17, 2019, 05:44:32 PM
Fox: Also. I call my program "gsmagic" and not "GSMagic" =P (Not asking for correction/I being silly)... Had to call it something, so picked something short.  Maybe I should rename it to Golden Sun Magic later. *shrug*
December 17, 2019, 05:35:04 PM
Fox: (And "Golden Sun" instead of "GS" to reduce confusion that would likely not be there anyway... when "Golden Sun" doesn't take up much space to start with. (Imagine being new and thinking GS meant GameShark, or some other oddity. Ew.)) - All just thoughts...I'm still going with most of this not mattering that much, though.
December 17, 2019, 05:12:55 PM
Fox: "Misc. GS Hacking" = That name looks odd, so I'd probably just go with "Golden Sun Hacking"
December 17, 2019, 05:08:05 PM
Fox: I tempted to also suggest the Editors can go in the first category. Since the Editor is the reason this place exists in the first place. (I think.)
December 17, 2019, 04:53:19 PM
Fox: (combined = Not meant to be taken literally... but rather.... to generalize things more, since it apparently looks like we don't need the extra space no one is using.)
December 17, 2019, 04:48:49 PM
Fox: Worse still... we've only used those for Golden Sun content.... and there's not much there.
December 17, 2019, 04:45:53 PM
Fox: E.g. Maybe everything in "Assets & Discussion" could be combined with "Creative Works".... I don't feel like sound and art apply to general hacking anyway... that only comes into play when you have tools to insert them.
December 17, 2019, 04:40:26 PM
Fox: categories and/or forums
December 17, 2019, 04:36:48 PM
Fox: Everything else seems to be about right, though. Perhaps some categories could be combined(?), but doesn't really matter that much.
December 17, 2019, 04:33:03 PM
Fox: (I still think The Community section fits best at the bottom. =P)
December 15, 2019, 05:10:04 PM
Salanewt: Heya! I'm planning to get the demo up today, but if you can't wait then it's already available on the Discord.
December 15, 2019, 04:12:27 AM
Fox: (Then sell the badges on the Trade Center for a very high price... and give a lot of active people coins to buy them with, so they can basically transfer the coins to me if they want something... Gosh I could be a naughty hoarder. =P)
December 15, 2019, 04:06:19 AM
Fox: I'd buy up all the stock for each item too... but man... I think I'm too lazy for that. =P
December 15, 2019, 04:01:24 AM
Fox: There we go. That should be all of them.
December 15, 2019, 03:25:32 AM
Fox: Duplicates will still show up as separate entries on the profile as well. Interestingly enough.
December 15, 2019, 03:18:25 AM
Fox: (Well, one of each badge, at least.)
December 15, 2019, 03:18:08 AM
Fox: Now I can buy up the whole shop. :3
December 14, 2019, 08:58:08 PM
Foreclosure: Guys, I really want to see the AI overhaul demo... please fast! :D hehehe
December 14, 2019, 08:57:33 PM
Foreclosure: I sent 2 thousand coins for ya bro
December 14, 2019, 01:31:38 AM
Fox: In my opinion, even with the old system where it was set up so you could only coin people once per hour... I think it would have been far more fair if we could have also coined ourselves hourly.... since people have favoritism for certain people.... I feel like that could mitigate it some. At least to get badges that people care about the most. - Unlimited coining sounds like a step further than that, which is interesting... :)
December 14, 2019, 01:12:00 AM
Fox: Do note, that people can't coin themselves... but I feel if you got someone who's willing to transfer the coins you give them back to you... it is as though you have that coin option on yourself anyway....
December 14, 2019, 01:07:29 AM
Fox: Go to any of my forum posts, look for where it says Coins... under that, you'll see [increase] , clicking that will give me coins. You won't lose anything for doing so. Click it as much as you like... Under that, you should see Send Money (a faster option if you got the coins). Use that link to transfer your coins to me of any amount you want. (e.g. Put in 2000, means I get 2000, you lose 2000... but if I've already given you 2000+, you don't really have to see it as actually losing anything.)
December 13, 2019, 03:42:39 PM
Foreclosure: How do I return favor, sir?

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