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Author Topic: Golden Sun 1.5  (Read 6640 times)
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Ninja Steve
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« Reply #15 on: January 14, 2010, 07:01:38 PM »

Nothing wrong with it, there's just remarkably little variety there. It would get incredibly boring after awhile.
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Rolina
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« Reply #16 on: January 14, 2010, 10:53:10 PM »

There's nothing wrong with mars, but there IS something wrong with a mono-elemental team.
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Salanewt
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« Reply #17 on: January 15, 2010, 07:25:05 PM »

How about they start with full team of Proxians, but most of them die because of the reaction at Mt. Aleph? That way, Saturos and Menardi are left. You can always throw in Felix, Alex, and Sheba. In fact, Felix and Sheba could be made into strong characters, but they lose their strength when they fall off of Venus Lighthouse and hit the water (SOMETHING bad has to happen to them for falling from that distance).

Still need an extra Mercury, an extra Venus, and Jupiter... How about introducing new playable characters? Near the end, they can end up leaving or getting lost, so they do not stay in the team. This way, at Venus Lighthouse, a script can be activated that only allows Saturos and Menardi to fight, which fits in nicely with the first Golden Sun.

Or, instead of the fillers getting lost or dying, they are on their way down the lighthouse to go to the ship when the Tolbi soldies take them. Simple. yet plausible.

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« Reply #18 on: January 15, 2010, 07:46:01 PM »

No, that sounds like crap.

Just don't make it playable, period.

God, what was I smoking back then?

That sounds somewhat decent, but the problem seems to be that it sounds like it'd be a hassle to actually pull off.  So long as you can actually tell the story well, it shouldn't be too much of an issue.  I do worry about the guest characters, though - they may wind up suffering in the same way Eoleo and Himi did, with little time to develop them at all.
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« Reply #19 on: December 09, 2011, 10:53:36 AM »

If we could play Isaac to guide him to jupiter lighthouse, i wonder how we get to the jupiter lighthouse aerie. They don't have a Hover Jade
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« Reply #20 on: December 09, 2011, 02:44:52 PM »

Oh, I have a new idea that might work. Allow the player to choose a gender at the beginning, and that becomes the character they control. This way, only one party would be needed for the whole game.

Some code to bring up a new interface, some more code to select from one of two strings of text (for default names), and so on. Seems plausible enough to me, if this isn't too complex.
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« Reply #21 on: December 09, 2011, 04:41:12 PM »

Oh, I have a new idea that might work. Allow the player to choose a gender at the beginning, and that becomes the character they control. This way, only one party would be needed for the whole game.


If Golden Sun like this exists, I'll play it all day long  Happy
Will the player also allowed to choose their element?
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Durza
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« Reply #22 on: December 09, 2011, 07:36:29 PM »

I actually think they should have done something like that officially. Though it'd have to be so far back as to have virtually no actual impact on the storyline. Maybe around the time the lighthouses were being put out, with a party of four chosen from a selection of twelve depending on the player's element and behaviour (those choices should do something besides drive Kraden insane) combatting the horrors created by the first Eclipse and the overuse of Alchemy while they search for materials with which to make the Elemental Stars.

On the GS 1.5 idea, I think it should be incorporated as a small segment of Golden Sun Advanced, the DS remake in which Felix and Sheba get their own classes. There'd be three segments where you control Saturos' party (the Sol Sanctum raid as a tutorial, climbing Mercury and Venus lighthouses. Actually, maybe a little bonus scene at the start of Felix's half of the game where you get to wander around Prox just before leaving, with a happy Karst and nice Agatio there), and three in which you control Isaac's in the second half (Madra and Jupiter lighthouse, not sure about the third). Felix wouldn't be playable apart from psynergy, and the same would apply to Sheba in Venus. Also, Sheba would come with Reveal learned, because the 'Alex warped them past all the obstacles' explanation is kind of annoying (Air's rock would either teach something different or go away).
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Cbox
November 16, 2017, 09:44:44 AM
Fox: Very quiet month.
November 11, 2017, 04:16:27 AM
tino_animate: Hello everyone. Ive just recently replayed Golden sun and TLA. I got really inspired and I'm interested in creating a prequel of Golden Sun. Unfurtunatly i know bery little on how to do it bit im willing to learn how. I need a few people to help me. I'm sure we can create a very well story based on what we know of the games. Anyone interested?
October 16, 2017, 09:57:26 AM
AZVRE: Im pretty okay, what about you?
October 16, 2017, 01:17:14 AM
Fox: I think the nine is doing a cirno on me, though... Anyway, how is everyone doing today?
October 16, 2017, 01:12:20 AM
Fox: onesixtwo*
October 16, 2017, 01:12:00 AM
Fox: Okay... Meanwhile... ah... 162 being a number that has made itself known to me.... I look at the relationships of the numbers.... 162  1+6+2 = 9 ; onesizetwo = alphabetical order = 9 characters ; Distance apart analysis: os = 4 = 1[6][2] , st = 1 = [1]6[2] , ot = 5 = [1][6]2 ; ost = original sound track?
October 15, 2017, 06:31:17 PM
AZVRE: ah okay :D i thought i caused some trouble
October 14, 2017, 07:49:16 AM
Fox: Oh i know... You were messing with yours, and the description says mine. It's kind of a funny bug. :P
October 13, 2017, 08:18:31 PM
AZVRE: I did not edit your profile tho. Just to erase that confusion ^^"
October 12, 2017, 04:49:56 AM
Fox: e.g. this art = http://forum.goldensunhacking.net/Themes/Jupiter/images/catbg.gif (etc.)
October 12, 2017, 04:48:58 AM
Fox: I have a question: Where did the art for the headers come from? (Like the backgrounds to each of these things... "Affiliates", etc... Asking just incase it inspires me to do something... but if Charon made it, then that's cool too.
October 11, 2017, 04:23:02 AM
FoxWas thinking about having something for the editor anniversary, but I believe I had to change my mind....
October 10, 2017, 12:58:36 PM
Fox: That's alright. ;       @AZVRE's profile: "Current Activity:  Editing the profile of Fox." ...Eh... That looks weird.
October 07, 2017, 11:45:16 PM
Atrius: Sorry about that, the auto bot detection is still working, but it also requires an admin to visit the site regularly.
October 04, 2017, 04:17:40 AM
Fox: Yeah, it does bring a small amount of activity. Not good quality activity, but it's still activity, nonetheless.  Now if we can get them to randomly post pictures and vdeios!
October 04, 2017, 02:10:48 AM
Majora: If nothing else, I like how they're copying the content of real posts at random. Interesting to see how they adapt to seem more authentic
October 03, 2017, 08:29:38 PM
Fox: medico6601 = Most likely another bot. :(
September 26, 2017, 03:32:24 PM
Fox: by ten* Excuse me.
September 26, 2017, 03:32:12 PM
Fox: Oh yes... Also multiply all levels by two. (So actually, an adept will have levels of 54, 3, 2, and 1, rather than 5, 0, 0, 0.... if going by those.)
September 26, 2017, 03:29:07 PM
Fox: ...I mean the theory also saves space on the Status Screen.

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