Golden Sun 1.5
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Author Topic: Golden Sun 1.5  (Read 7883 times)
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Ninja Steve
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« Reply #15 on: January 14, 2010, 07:01:38 PM »

Nothing wrong with it, there's just remarkably little variety there. It would get incredibly boring after awhile.
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Rolina
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« Reply #16 on: January 14, 2010, 10:53:10 PM »

There's nothing wrong with mars, but there IS something wrong with a mono-elemental team.
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Salanewt
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« Reply #17 on: January 15, 2010, 07:25:05 PM »

How about they start with full team of Proxians, but most of them die because of the reaction at Mt. Aleph? That way, Saturos and Menardi are left. You can always throw in Felix, Alex, and Sheba. In fact, Felix and Sheba could be made into strong characters, but they lose their strength when they fall off of Venus Lighthouse and hit the water (SOMETHING bad has to happen to them for falling from that distance).

Still need an extra Mercury, an extra Venus, and Jupiter... How about introducing new playable characters? Near the end, they can end up leaving or getting lost, so they do not stay in the team. This way, at Venus Lighthouse, a script can be activated that only allows Saturos and Menardi to fight, which fits in nicely with the first Golden Sun.

Or, instead of the fillers getting lost or dying, they are on their way down the lighthouse to go to the ship when the Tolbi soldies take them. Simple. yet plausible.

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« Reply #18 on: January 15, 2010, 07:46:01 PM »

No, that sounds like crap.

Just don't make it playable, period.

God, what was I smoking back then?

That sounds somewhat decent, but the problem seems to be that it sounds like it'd be a hassle to actually pull off.  So long as you can actually tell the story well, it shouldn't be too much of an issue.  I do worry about the guest characters, though - they may wind up suffering in the same way Eoleo and Himi did, with little time to develop them at all.
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« Reply #19 on: December 09, 2011, 10:53:36 AM »

If we could play Isaac to guide him to jupiter lighthouse, i wonder how we get to the jupiter lighthouse aerie. They don't have a Hover Jade
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« Reply #20 on: December 09, 2011, 02:44:52 PM »

Oh, I have a new idea that might work. Allow the player to choose a gender at the beginning, and that becomes the character they control. This way, only one party would be needed for the whole game.

Some code to bring up a new interface, some more code to select from one of two strings of text (for default names), and so on. Seems plausible enough to me, if this isn't too complex.
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« Reply #21 on: December 09, 2011, 04:41:12 PM »

Oh, I have a new idea that might work. Allow the player to choose a gender at the beginning, and that becomes the character they control. This way, only one party would be needed for the whole game.


If Golden Sun like this exists, I'll play it all day long  Happy
Will the player also allowed to choose their element?
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Durza
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« Reply #22 on: December 09, 2011, 07:36:29 PM »

I actually think they should have done something like that officially. Though it'd have to be so far back as to have virtually no actual impact on the storyline. Maybe around the time the lighthouses were being put out, with a party of four chosen from a selection of twelve depending on the player's element and behaviour (those choices should do something besides drive Kraden insane) combatting the horrors created by the first Eclipse and the overuse of Alchemy while they search for materials with which to make the Elemental Stars.

On the GS 1.5 idea, I think it should be incorporated as a small segment of Golden Sun Advanced, the DS remake in which Felix and Sheba get their own classes. There'd be three segments where you control Saturos' party (the Sol Sanctum raid as a tutorial, climbing Mercury and Venus lighthouses. Actually, maybe a little bonus scene at the start of Felix's half of the game where you get to wander around Prox just before leaving, with a happy Karst and nice Agatio there), and three in which you control Isaac's in the second half (Madra and Jupiter lighthouse, not sure about the third). Felix wouldn't be playable apart from psynergy, and the same would apply to Sheba in Venus. Also, Sheba would come with Reveal learned, because the 'Alex warped them past all the obstacles' explanation is kind of annoying (Air's rock would either teach something different or go away).
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Cbox
August 02, 2018, 07:42:12 PM
Caledor: patch for TLA uploaded again cause i forgot to update descriptions for 3 shields
August 02, 2018, 01:16:14 AM
Caledor: Don't want to triple post so I'll just announce here that v1.71 is out. I updated my last post.
July 29, 2018, 12:18:00 PM
KyleRunner: Let me see...
July 28, 2018, 08:12:34 PM
Fox: What value do you see at 08000468? (Or 00000468 in hex editor)  0801319D or 08F9EE50?
July 28, 2018, 07:11:11 PM
KyleRunner: "there is an easy fix by changing a pointer back to what it was suppose to be"... Hmmm... How?
July 27, 2018, 10:11:06 AM
Fox: Bootleg*
July 27, 2018, 10:09:03 AM
Fox: There are two ROMs that can be found on the internet, one may have the MEGAROMs boot load stuff. (So not truely clean.) ... If you get a screen while booting the game and holding L+R (I think it was?), then you know you have it, and your ROM is not truely "clean"... it is unfortunate, but there is an easy fix by changing a pointer back to what it was suppose to be..
July 27, 2018, 05:10:13 AM
MaxiPower: Hello World
July 25, 2018, 11:09:23 PM
KyleRunner: Well... here's The problem that needs solving: my GSTLA translation patch only works on a clean rom, with specific CRC. 
July 25, 2018, 07:59:37 PM
Fox: I am not sure I understand? If there was such a program to "clean" a dirty ROM dump, what exactly would it do?
July 25, 2018, 12:37:42 PM
KyleRunner: Hello, guys. Could someone teach me how to "clean" a dirty Golden Sun rom dump? Is there a program or something?
July 25, 2018, 01:37:40 AM
Atrius: @Fox, yeah... I was expecting it to take 2 weeks at most...
July 25, 2018, 12:03:01 AM
Majora: Yes, I believe so. Think they were made public a while ago prior to the site issue
July 24, 2018, 08:26:45 PM
Luna_blade: is it normal that I can see all clans?
July 24, 2018, 08:25:41 PM
Luna_blade: Nice to see it is back!
July 23, 2018, 11:01:36 PM
Fox: Yes. I was expecting it to be a little while longer, but it is great to see that Atrius delivered.
July 23, 2018, 02:30:46 AM
Majora: Thank you for getting the site back online!
July 21, 2018, 09:19:06 PM
Salanewt: Time to upload that "EXP gain when KO'd" patch I made a month ago.
July 21, 2018, 09:18:48 PM
Salanewt: Oh hey, the site's back up!
July 18, 2018, 10:49:52 PM
roger: I can post but it goes to an error page when I submit.

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