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Can you edit the first Golden Sun?

Started by Menaus, 31, December, 2009, 11:57:16 PM

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Menaus

Well I just wanted to know if this editor could edit the original Golden Sun?
"You state that I have misinterpreted my results, and it looks as though you believe my views to be unsound. Your arguments are those of an eminent scholar. I was myself a fair scholar. For years I pondered, so to speak, day and night over books, and filled my head with sound views–very sound ones, indeed—those of others. But I could no[t] get to practical results. I then began to work and think independently. Gradually my views became unsound, but they conducted me to some sound results." - Nikola Tesla

Atrius (He/They)

It's mostly compatible with it.  The enemy editor doesn't work in v0.2, but it should by v0.3.
[sprite=220,4,0]I'm shaking my head in general disapproval of everything[/sprite]

MaxiPower

As Atrius has stated you cant change enemy values as of now but you can view them. If you wanted to plan ahead im sure you could get pen and paper out and take notes on any plans you want to make whilst exploring the editor and when it becomes available make the changes you want.

Atrius (He/They)

I wouldn't believe most of the values you see for the enemies in Golden Sun 1 through the editor yet.
[sprite=220,4,0]I'm shaking my head in general disapproval of everything[/sprite]

Menaus

Thanks, I guess I'll stick with editing Golden Sun TLA for now. then when 0.3 comes out I will finally be able to beat mysterious man and mysterious women!
"You state that I have misinterpreted my results, and it looks as though you believe my views to be unsound. Your arguments are those of an eminent scholar. I was myself a fair scholar. For years I pondered, so to speak, day and night over books, and filled my head with sound views–very sound ones, indeed—those of others. But I could no[t] get to practical results. I then began to work and think independently. Gradually my views became unsound, but they conducted me to some sound results." - Nikola Tesla

MaxiPower

Quote from: Menaus on 01, January, 2010, 08:46:31 PM
Thanks, I guess I'll stick with editing Golden Sun TLA for now. then when 0.3 comes out I will finally be able to beat mysterious man and mysterious women!

I beat them without the editor using cheatcodes

Rolina

Yeah, at the end of the game, but not in the beginning.

Atrius (He/They)

You can beat them in the beginning, but it still shows the cut scene where you're lying on the ground unconscious and they run away after wards.
[sprite=220,4,0]I'm shaking my head in general disapproval of everything[/sprite]

Menaus

awww, still I will will probably still edit it just for the fun of it.
"You state that I have misinterpreted my results, and it looks as though you believe my views to be unsound. Your arguments are those of an eminent scholar. I was myself a fair scholar. For years I pondered, so to speak, day and night over books, and filled my head with sound views–very sound ones, indeed—those of others. But I could no[t] get to practical results. I then began to work and think independently. Gradually my views became unsound, but they conducted me to some sound results." - Nikola Tesla

Daddy Poi's Oily Gorillas

Hmm.. that gives an idea, if you take the scripts from the battles on top of jupiter lighthouse, whether you die or live against the enemies, also depends on the cutscene... in this way, I feel the editor in the future (unknown version, probably not version 0.3 though.) should have options for each enemy related to this.

For example... say you die by guards... they can put you back in the jail and you start back from there again....

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Maybe it is over-analyzing, but it doesn't mean the information is useless.


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Atrius (He/They)

Doing it for each enemy is highly unlikely, but for scripted battles it should be manageable.
[sprite=220,4,0]I'm shaking my head in general disapproval of everything[/sprite]

Rolina

How about not for each enemy, but for the area?

Atrius (He/They)

[sprite=220,4,0]I'm shaking my head in general disapproval of everything[/sprite]

Rolina

Easily done.  We have the prologues as precedent.

Matrim

#14
I found it very interesting that in the original gs, it looks like they actually had a spot open for a 8th person.


i smell the ability to make piers appear.

Atrius (He/They)

You should go to the sprite viewer, click on a character's face portrait to bring them up, and see who's in the 8th slot there, heh, heh.
[sprite=220,4,0]I'm shaking my head in general disapproval of everything[/sprite]

Matrim

Its blank so i think you could actually squeeze Piers into the last game. personally i was thinking of a cutscene at the end that shows him on his ship.

MaxiPower

Its Alex is it not.../

good idea about the Piers cutscene though

Atrius (He/They)

Quote from: Matrim on 15, January, 2010, 09:32:35 PM
Its blank so i think you could actually squeeze Piers into the last game. personally i was thinking of a cutscene at the end that shows him on his ship.

I'm not talking about the sprites themselves, I'm talking about their portraits, click on a sprite that has one, then click on their face picture.
[sprite=220,4,0]I'm shaking my head in general disapproval of everything[/sprite]

Matrim

no picture either. its completly blank