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Disco Sun: The Age of Beat

Started by Salanewt, 02, April, 2010, 03:48:07 PM

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Salanewt

Hello everyone! As some of you know, I am working on a hack which will eventually be 70s themed (not 100% Disco, but that will be the main aspect of the 70s which will be present). When I am done any version of it, I will post it in here. I am posting the topic before I am done the first patch because I would like to start a topic for which people can give ideas or input. Some changes which I can inform everyone of right away...

First of all, I have changed Felix, so he is no longer a Squire (I made him into a Swordsman (Earth 4, Water 2)). I have done some playing around, and you can get him to be the NPC class (which I will try to fix later). You get him at level 4, while Jenna and Sheba are at level 2, and Piers joins at level 16. Jenna also learns Fume after she learns Beam, but virtually no modifications have been made to Sheba, Piers, or any of the original characters.

There are no healing spells until Felix is level 9, but he has to be a Defender (one class higher than Swordsman). Most enemies are a little bit stronger than in the original, and I have introduced Vermin and Wild Mushroom to Indra. I also introduced Mad Vermin to Gondowan, but I think it is already found in the game elsewhere. Some advice: Buy herbs and antidotes for other enemies. Slimes and Bats will probably be introduce for the next version too (since I can not remember if they are in the game or not). I have not modified any Djinn or Mimics, but I will edit them for the next release.

I have barely touched items. The Herbed shirt can be dropped by one or two enemies, and its cost has been reduced slightly. Item editing will come for the next patch. No items have been added into the game, and few enemy rewards have been altered (and this includes experience and coin rewards).

I do have a new set of enemies to replace one of the Vermins and the two unused Sentinels, which I will name (from weakest to strongest) Giant Crab, Tundra Crab, Mad Crab. The crabs have not made it into the game yet, and will probably not be in this version of the hack.

Now, does anybody have any ideas for my hack? For the next version, I am going to try to give Sheba a new class (as long as I can prevent Felix from becoming an NPC). Piers will also have more water based psynergies than ice (after all, a sailor should have water over ice). Because Frost is to be removed, I will make a boss drop a Frost Jewel (the boss which will drop it is a secret, but will be obvious when the time comes).

Have a nice day.

Notes about 0.2: Goes as far as the reunion. Still includes few edits other than enemy and class edits. The NPC class can still be obtained with Felix, but Ivan now comes as a Seer. Most enemies have been changed up to Jupiter Lighthouse, some may have been edited past this point. I have also added a new item (or rather, made it useable). The Mystic Draught now has Regenerate's effect when used. Few items have been changed other than this. I have modified psynergy a little bit, but only the healing psynergies (so they cost more). The GS1 party will now come with slightly different items and stats.My new crab enemies have not made it into the hack yet.

I also forgot to mention that you can sell any of your psynergy bestowing items.

Have a nice day.

Edit: In case you miss where you can download it from the bottom of the page...

http://forum.goldensunhacking.net/index.php?action=downloads;sa=view;down=11
Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?

Tetsuya the Azure Blade

This looks interesting, Sala, I assume that you're going to change the storyline, music, items and sprites to fit the theme? I'm guessing that because you're doing a 70s themed hack, that you're going to include other aspects of the 70s like the invention of video games (no, i DON'T mean the first ever "game", I mean arcades), that happened around that time, amirite?

Well good luck with this, sala, it looks crazy enough to work!

Salanewt

Thanks, and I am going to try to cover several aspects of the 70s. For now though, it is just another hack (at least until text editing is available). The unfortunate part of this is that I am not quite sure how much I can add without the game getting too boring or strange. I might make it a 1900s hack with a Time Machine, but it is just the 70s for now.

Have a nice day.
Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?

Atrius (He/Him)

I expect to see Afros or I'll be severely disappointed.
[sprite=220,4,0]I'm shaking my head in general disapproval of everything[/sprite]

Aile~♥

I guess Akafubu will be a major character then?
[sprite=16, 6, 0]:P[/sprite]

Lloyd: Easy as pie.
Genis: Sweet!
Presea: ...Sweetie pie...
Zelos: Let's not start on this again...

[spoiler=epic mindscrew][/spoiler]

Salanewt

Afros? At least a few. I need to make some glasses for Felix to wear too.

Akafubu? He is going to be the new owner of a night club in Kibombo (amazing how the plot theoretically exists, I just have to alter the details). It will be tribal themed. Maybe not a major character, but I will work on something to make his role different than it currently is.

Have a nice day.
Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?

Zach

I would lmao if I saw one of the females fighting in high-tops XD

Salanewt

And some characters are going to wear flares too (Felix will, and probably Isaac and Piers). Garet is going to start off as a bouncer at a club, while Jenna and Sheba are groupies! The thing about this hack is that it will mostly be the spirit of the 70s in Golden Sun, so I will not be adding anything like cars, and I will keep Cold War references out of this hack (or at a minimum, since one or two would make it neat). I will add a little bit of the later 60s in as well, since there are some facts about the 70s that I like.

This will be a very fun hack to make once we can edit text. In fact, I am starting to work on it again now. I am currently trying to do some rebalancing near Gaia Rock, and then I will use Atrius' April Fools editor to edit the boosts for some of the djinn (as well as the defence values of one or two enemies, but this might take a while unless I focus on bosses (or even if I focus on them it could take a while)). I am guessing that they are in the same order as seen in the ability editor (is that correct Atrius?). One move to be changed is Dire Inferno (Disco Inferno).

Needless to say, it will be very funny when it is done. However, I might have to make it PG 13 for some references. I doubt I will, but I will have to be careful because there is so much that I want to add. This hack might take a bit longer though, because I am planning on another Golden Sun hack based on Nintendo stuff (primarily Mario/Yoshi), and three Superstar Saga hacks (one with Yoshi instead of Luigi, one into a Zelda game, and the last into a Golden Sun game with most of the Superstar Saga mechanics left in it).

Have a nice day.
Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?

Salanewt

It has been a while, so I will post to inform everyone that version 0.2 of Disco Sun is now available! Most of my notes have been included in the first post, but I have some advice...

Rely on Felix as your healer. When he becomes a Cavalier (level 3 of his base class) he forgets the Cure series in favour of the Ply series, and nobody can learn Revive until level 24 (which means that unless you grind your levels, you should not have Revive until some point in the Western Sea). The hack may seem mostly similar to what it was before, but this drastically changes after Aqua Hydra.

As a little treat, Poseidon will drop a Mystic Draught. Use this to cast Regenerate on one member of your party (best saved for a boss)! For those of you who forget, Regenerate will restore 60% of your HP over five turns.

Have a nice day.

P.S. The patch is in the first post, and will also be in the downloads section later today.
Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?

Tetsuya the Azure Blade

Quote from: Salanewt on 03, April, 2010, 05:42:33 PM
I will not be adding anything like cars.
Aww cars in Golden Sun would've been funny.....

Salanewt

#10
Okay, maybe a few vehicles (but there will not be many). I will add the Love Machine as a car, and there will be the Car Wash (watch me pour out all of these song references when I can add this stuff, hehehe).

And as of the time of this post, the hack can now be located in the Downloads section.

Have a nice day.

Edit: One thing that I forgot to mention before... I am terribly sorry for the sound quality (statis in pretty much every song, irritating blasts on noise when walking on shallow water, etc.), since I started this hack on a less than perfect dump. It will be fixed as I start adding different audio though.

Edit 2: I might as well offer more advice, now that I think about it. Although Piers is a Mercury Adept, it would help if you give Felix most of the Mercury djinn, and give Piers Venus (unless you want Piers to use his base class, then it hardly matters).

Edit 3: I might as well mention a known bug. I think this also applies to Isaac, so...

Ivan has a new base class, as a Seer. It is currently unknown if he can get the NPC class. Felix is a Swordsman who can get the NPC class (but this has already been fixed for the next version). Isaac, while no changes have been made to him, will become an NPC if his element levels become Venus 5 and Mercury 1 (and I have just fixed this for the next version as well). If there are any other class related issues with Felix, Isaac, or Ivan, please inform me so I can fix them for the next version (or any of the others, but these three are more important right now).
Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?

Salanewt

Hello everyone! I have thought about it lately, and I have decided to replace the characters in Disco Sun with original characters! Here is the first one now.

[spoiler]Name: Samantha (Sammy in game, to fit character limit)
Build: Spellsword
Base Class: Bride - Lady - Duchess - Princess - Queen
Element: Water (4), Wind (2)
Inventory:

Potion (x1)
Tidal Scepter
Douse Drop
Guardian Circlet
Silk Robe

Mercury (Spring)

Base Psynergy:

Whirlwind (Utility)

Douse
Drench
Deluge
Wave
Tidal Wave
Tsunami
Snowstorm
Hailstorm
Blizzard
(*1)Dense Fog (becomes Dread Cloud at Princess class)
Ply (at Lady)
Ply Well (at Lady)
(*2)Pure Ply (at Princess)
Wish (at Princess)
Wish Well (at Princess)
(*2)Pure Wish (at Queen)

(*1) = Dense Fog has a chance of causing Confusion; Dread Cloud has a chance of causing Charm. Both deal damage.

(*2) = In order to truly master these healing spells, all characters will require being one class higher than the class at which they learn the others in the series.


Personality: Pretty much like combining Jenna and Piers. She is witty, but also calm and quiet.


Description: Long, white hair, blue eyes, pale skin, white robes and furs, some of the royal garments remain (coloured blue). There is little need for a description, since I am going to work on a drawing myself to show everyone what she looks like in my mind.


Biography: Sammy, after leaving the capital Myria, decided to travel from her kingdom to explore the rest of the continent of Arctica (northernmost continent). After the king's death (her uncle and only living guardian), she returned to the throne to wait for her cousin's return. Months had gone by until his return, so when he eventually did return, the whole kingdom had a party to celebrate the crowning of the new king. The following week, John asked her cousin to find out why Arctica is slowly shrinking, and to look more into rising global temperatures. Before her departure, she was trusted with the Tidal Scepter and tasked with trying to find the Niagara Oracle.

Eventually, she is found in Fyrna, a town in western Athelna, by _____ and _____ (basically, kind of like the replacements for Isaac and Garet when they find Ivan, except I still have to come up with the other seven characters before I can fill in the spaces). After having her hair cut, she decides to join their quest to return the Seasonal Stars*. She, being from a reclusive land, is starting to learn of the popular culture of the world, as well as developing a growing passion for Rock and Disco music.


* The Seasonal Stars are pretty much the same thing as the Elemental Stars from Weyard, which were teleported from that world after activating the lighthouses. However, they are found in regions which are always plagued by a single season (Mercury Star was found in Arctica, where it is always winter, Mars Star was found in the Eyllafoulija Isles (pronunciation: Ay-ja-foo-lee-a), a small cluster of islands with an active volcano (and also happens to be summer all the time), etc.). The stars are renamed after the seasons of course (at least by some, others call them by their element).[/spoiler]


And here is my Character Sammy, who I plan on using in my hack. Notice her element levels? All of the characters will be multi-elemental, and all of the elements added up should eventually equal 10 (so for all of the 8 characters, each element will have 10 levels spread around).

Oh, and Sammy is a tribute to something that was very dear to me in my past. If you do know what it was, please do not say it (since we should let others guess).


If there is any room for improvement, please tell me what I can improve.

Have a nice day.
Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?

Aile~♥

[sprite=16, 6, 0]:P[/sprite]

Lloyd: Easy as pie.
Genis: Sweet!
Presea: ...Sweetie pie...
Zelos: Let's not start on this again...

[spoiler=epic mindscrew][/spoiler]

Kain

How in the world did I miss this topic?!  This is aw- I mean...groovy!



Is there any Earth Wind and Fire?
You misspelled retard...oh the irony!

Charon

Quote from: Overlord Kain on 06, July, 2011, 12:47:40 PM
Is there any Earth Wind and Fire?
Because seriously, this would be the best thing EVER.

Salanewt

There most likely will be. For audio hacking, I plan on getting the battle themes done first. Earth Wind and Fire is a probability.

Now, I think it is nearly time for me to finish making the enemies more difficult. However, I am still trying to decide on something; should I use the Class Separation patch? I am probably going to use only four characters now, so the mages would be in the second party and the warriors would be in the first.

Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?

Charon

Well, it ain't Earth Wind and Fire but it's definitely disco:



This is without any real instrument hacking (I did remove some SFX because I needed to remove some of the non-functioning drum notes). I wanted to do September too but the midi I had just had too many layers to be handled properly, and a crapload of drums not supported by GS.


Salanewt

#17
Quote from: Charon the Ferryman on 06, July, 2011, 02:06:16 PM
Well, it ain't Earth Wind and Fire but it's definitely disco:



This is without any real instrument hacking (I did remove some SFX because I needed to remove some of the non-functioning drum notes). I wanted to do September too but the midi I had just had too many layers to be handled properly, and a crapload of drums not supported by GS.

[spoiler=For those who want to figure out the band for themselves]The Village People, YMCA![/spoiler] Oh, I love it Charon! That's it, I have to start working on audio. Thanks for the video!

Edit: Oh yeah, I recall you making a tutorial topic for importing music. I will have to see if I can find that. I need Sappy and Anvil Studio, right?
Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?

Aile~♥

Congratulations Charon. You can haz WIN!
[sprite=16, 6, 0]:P[/sprite]

Lloyd: Easy as pie.
Genis: Sweet!
Presea: ...Sweetie pie...
Zelos: Let's not start on this again...

[spoiler=epic mindscrew][/spoiler]

Charon

Quote from: Salanewt on 06, July, 2011, 02:16:04 PM
Edit: Oh yeah, I recall you making a tutorial topic for importing music. I will have to see if I can find that. I need Sappy and Anvil Studio, right?
Yup, although you can use any midi editor you want. I just prefer Anvil. Also, use Sappy 1.6.