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Author Topic: Golden Sun 3 : My Creation!  (Read 3515 times)
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Miyabi
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« on: March 31, 2009, 05:06:00 PM »

OK so, here is the earth.  Damn, that is a nice earth you might say. GROUND!

So ruling out the ice caps melting, meteors becoming crashed into us, the Ozone layer leaving, and the sun exploding, we definitely need a new GS game.

I have decided that I have way too much free time and I need something to do. So, I've decided that I want to start working on a GS sequel/prequel/APOV . . .

And Australia was like "WTF Mate?"

NOTE: I will take no credit for characters or old time lines, etc. and I won't make any money off of this endeavor, so it's legal.   It's no more than a . . . VERY well thought out Fan-fic ha ha.

NEWS
- It seems that the general consensus is that it be a sequel.  So I think I will remove the poll soon and change it to something else.
- One of my goals has been met. "]
- Met more of my goals.
- We have a story-line.

The Story

Link

Here it is.

Summary

Can someone write me a summary of this so i don't have to?  Thanks.

Needed

Graphics Artists
Sprites are tedious. . . . I can make them, but I hate it.  We will need a lot of these people.

Please for the love of GOD I need you guys . . . . like BADLY!

Musical People
I need someone who can make good midis. . .

Programmers
I will do most of this so we SHOULDN'T need anyone, but we might.  For now we don't though.


Screenshots/Vids


The (old)intro screen.
See it on the DS

Animation/Map (demo) -anim sucks because of images used, the code is flawless. . . I need a spriter . . BADLY

I'll post some new ones soon-ish

Met Goals

- Render a title screen
- Animated sprite

Current Goals

- Moving within an area
- Sprite interaction with environment
- Moving between areas.

Soon to be goals

- Battle system (without psynergy/djinn)
- Cutscenes
- Psynergy
- some basic items
- leveling
- Save File system.

Semi-far-off goals

- Djinn system
- Summon system
- World map moving
- Some more items
- Class structures

Future Goals

- Moving away from first couple areas
- Creating the main quest line
- Creating side-quests
- Setting up an RNG system
- Mini games (like the ones in the other games.)
- Extended items
- coliseum

So that is all.  Opinions/suggestions?


Yellow font can be painful to the eyes. - Charon
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MaxiPower
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« Reply #1 on: March 31, 2009, 11:01:00 PM »

I am very much impressed, this is excellent... I really hope you continue with this and hope to see more screens in time. Whats it being programmed in?

Good Luck  
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Miyabi
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« Reply #2 on: April 01, 2009, 02:48:00 AM »

It's being programmed for the DS in C/C++ because that's what the DS understands. ha ha.

Yellow font can be painful to the eyes. - Charon
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Miyabi
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« Reply #3 on: April 02, 2009, 03:30:00 AM »

UPDATE!!!!!

OK so here is a screenie of the buttons.



and here is the video

Make sure after he stops walking you watch the buttons on the bottom.


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MaxiPower
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« Reply #4 on: April 07, 2009, 03:44:00 PM »

looking good >_> how much experince or years have you been studying to do this kinda thing
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Miyabi
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« Reply #5 on: April 07, 2009, 08:24:00 PM »

I've been doing it for about 5 years, but have only taken classes for about a year.
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MaxiPower
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« Reply #6 on: April 09, 2009, 10:54:00 PM »

well keep it up its good to see some Golden Sun love... why am i the only one commenting on this?

what are these peeps up to
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« Reply #7 on: April 10, 2009, 01:09:00 AM »

Well i lurk and look a lot so. so far the interface looks good.
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Cbox
August 15, 2019, 04:08:47 PM
Fox: Golden Sun Slacking Community = I like that, Misery! Perfect April Fools joke?
August 13, 2019, 02:37:11 AM
Salanewt: Oh hey Atrius, long time no see!
August 12, 2019, 11:37:45 PM
Fox: (Someone else discovered that, not me.)
August 12, 2019, 11:33:42 PM
Fox: So um. It looks like abilties in the class editor are being put back in as a byte for GS1?
August 12, 2019, 08:02:58 PM
Fox: Also, it seems most of us have moved to the Discord. In case if you were wondering where the forums activity went. Maybe come by and check it out. But it is just a suggestion, you don't have to.
August 12, 2019, 07:57:02 PM
Fox: I figured that was a possibility. If you are guesting, it is hard to know how frequently you check back. It's great to hear from you, though. :)   What have you been up to?  Is Forgotten Dreams still being worked on, or has that been cancelled? (I'd guess you don't have much time for it. It's been years since we've last heard about it.)
August 12, 2019, 12:48:12 AM
KingAmiti: Still great work Atrius :)
August 11, 2019, 06:45:03 PM
Atrius: This place was a HUGE part of my life, and even though I don't have the time that it really deserves to take care of it, I will love it forever, and never forget about it..
August 11, 2019, 05:16:34 PM
Atrius: If anyone wants to make a replacement site then go for it.  Although I plan to keep this place up for the foreseeable future, it isn't really maintained anymore.
August 11, 2019, 05:09:10 PM
Atrius: Sometimes he comes by and looks around without logging in.
August 08, 2019, 11:52:33 AM
Fox: Does Atrius still come here? He hasn't logged in since last year. Maybe it is time to create a replacement site so we can have our full encyclopedia... Then again, I'm too lazy. Especially to get all that done by myself. :/
July 06, 2019, 03:44:41 AM
Salanewt: Oh, yeah there isn't an animation overhaul for GS1 sadly.
July 03, 2019, 04:54:58 PM
ryancaesar12345: GS2 Animation Overhaul w/ Baseline  ips patch in golden sun 1?
July 03, 2019, 12:03:06 AM
Salanewt: There actually is a Jupiter revive... if you're using the Animation Overhaul patch. I think Caledor made a standalone patch for GS1 too, but you'd have to ask him.
July 02, 2019, 07:34:13 AM
Fox: So like... (just a thought)...  If we designed a script to compare times for speedrunning something... goalChance represents stability (I think?) ; If it is 100%, answer results in infinite, which means you can't have 100% stability. (Meaning you'd basically be skipping all item drops/etc.) 
July 02, 2019, 07:06:08 AM
Fox: (I still want to make sure the equation is correct, though... as it did include some guessing.)
July 02, 2019, 07:04:47 AM
Fox: Was thinking .... tosses = ln(1-goalChance) / ln(1-chance) = "chance" being a single-toss percentage probability (0.00 - 1.00) , goal chance being if you did more tosses...   So that's an interesting logarithm.  Just came up with it after some research/thinking... and could maybe be useful for general use.
June 25, 2019, 02:51:42 PM
ryancaesar12345: jupiter revive animation any?
June 24, 2019, 08:05:17 AM
Fox: Such a patch would mean you need to be careful with item drops, coins, exp, etc. Because those things would then no longer be an infinite supply.  Whether or not one uses it depends on what they want to do with it.
June 24, 2019, 07:55:01 AM
Fox: (High enough being based on the area you are in.)

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