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Author Topic: Golden Sun The Lost Age Editor V0.3  (Read 7510 times)
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Atrius
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« on: October 31, 2010, 12:41:58 PM »


Version 0.3



[Download Link]
Version 0.3, October 31, 2010 (1.68 MB .zip)





Some of the changes from v0.2
-Text editing
-Item modifiers that are multipliers are identified
-Party member battle sprite swapping
-Automatic type setting option for classes
--Class separation patch added to code patches for party members 4-7
-Djinni Editing
-Summon Editing
-Enemy Editor updates:
--Stat layout reorganized
--Attack patterns identified, and put into drop down list
--GS1 compatibility added
-Map Viewer updates:
--Drawing code optimized, support added for special effect modes on layers
--Added buttons for hiding layers
--Some basic NPC editing functionality added
---Can view all NPC sets detectable in Map data
---Can change NPC locations, and sprites
---Event viewer allows viewing of ASM, and idle scripts associated with NPC, as well as editing of dialogue
--Hex viewer now allows editing
--Code pointer viewer (Scans functions at the beginning of the map code for data pointers)
--Tileset viewer
-Most lists can be browsed with arrow keys
-All input fields allow text to be highlighted, cut, copied, and pasted
-Majority of text from interface has been exported to language.ini file to allow translating
-Bug fixes
--Unknown variable errors when saving, or exiting the program
--Party member maximum name length no longer changes to 11 by itself
--Enemy defense is now editable
--Error defining external function sometimes in newer versions of windows fixed
--First enemy in a group no longer gets set as the leader of the previous group as well
--Parts of the interface no longer disappear while using the party member editor
--Saving should no longer cause errors while in the ability editor
--Some errors relating to ability ranges have been fixed
--Starting the editor from a shortcut, or dragging & dropping a file onto it from another folder should no longer cause errors with finding necessary files
--Some typos in disassembled ASM code fixed
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Atrius
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« Reply #1 on: November 01, 2010, 12:20:03 AM »

v0.3 fix 1 has been released, download it at the same link.  You may have to clear your cache to download the fix if you've already downloaded v0.3.  Verify you have the correct version by checking the  "Help" > "About" section of the editor, the version should read "Version 0.3 fix 1"

Contains bug fixes:
- Class patch fixed for Felix
- "Error reading byte" fixed in code disassembler
- Some scroll bar size errors in the Map viewer fixed
- Attempts to fix some sprite display issues


People who were having sprite issues let me know if those are fixed now in particular.
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MaxiPower
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« Reply #2 on: November 01, 2010, 12:27:13 AM »

wow that was mighty quick
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« Reply #3 on: November 01, 2010, 01:00:24 AM »

Sprites still aren't showing, not in the map viewer, or the party member viewer, or the enemy viewer, or the sprite viewer.

But it's nice to know that at least the "split classes" code patch now works for Felix.
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« Reply #4 on: November 01, 2010, 01:02:28 AM »

>_<

Just to be sure, when you go to help > about, the version does have "fix 1" on the end of it now, correct?
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« Reply #5 on: November 01, 2010, 01:33:48 AM »

Yes, that it does.
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« Reply #6 on: November 01, 2010, 02:53:04 AM »

Atrius you go my hopes up   Irate

Why does it work for you but nobody else Question
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Atrius
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« Reply #7 on: November 01, 2010, 02:59:27 AM »

I'm trying to fix it
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« Reply #8 on: November 01, 2010, 04:04:22 AM »

I can view sprites fine... so I dunno what everyone else's problem is...

Awesomeness on the editor, though. Seriously.
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Spoiler for quotes:
[9:00:50 PM] Randel Peltier: Ok...what did I do last night?
[9:01:19 PM] Kain: Something boring, repetitive, and lasted for about sixty seconds.
---
[10:45:08 AM] Salanewt: But yeah, the elemental phalluses are being... Stroked up by Saturos and co., and the energy will go towards... Mt. Muffin, where the Golden Climax will arise.
[7:28:42 PM] Salanewt: An added bonus is that Isaac and co. were trying to stop Saturos and co. because their beliefs state that Mt. Muffin should remain a virgin.
---
[9:54:21 PM] Randel Peltier: Guess the number in my head an you get to pick what I say. Number between 1-10
[9:54:28 PM] leaf: 11
[9:54:36 PM] Randel Peltier: @#$%!
---
[8:38:13 PM] Randel Peltier: Shes like this queen up on a pedastal that I have yet to court.
[8:38:29 PM] Kain: You've tried courting her.
[8:38:43 PM] leaf: and failed spectacularly
[8:38:44 PM] Randel Peltier: Ive tried...shes the best dating game ever.
---
[12:24:35 AM] Salanewt: I need to find a picture of a naked person to put on the Christmas tree next year.
---
[2:19:06 PM] Zeadra: wait... Rief's a guy???
---
[1:09:57 PM] Zeadra: well if you want to know if its a new effect or something weird, just check GS1, if side step is there maby it is the nimble dodge thing
[1:10:35 PM] Kioll: For once, you've contributed something useful.  o.O
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« Reply #9 on: November 01, 2010, 11:28:24 AM »

Yeah, I have sprites as well. It must depend on setting preferences or something.

But the world map does not display for me. However, it was like that for me in the last version, so I am not overly worried. Good luck with the next update Atrius!

Have a nice day.
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« Reply #10 on: November 01, 2010, 04:58:37 PM »

Great stuff, Atrius. I'm downloading it right now. I'll mess around with it to see what I get. :D
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« Reply #11 on: November 01, 2010, 10:18:41 PM »

When I change NPCs to 1 it lags for a second like it is loading but no change is made
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« Reply #12 on: November 01, 2010, 11:55:45 PM »

Yay :), I haven't used it yet (probably won't even get to fully use it til Friday or Sunday), but it looks fantastic :). ¡Qué cheveré! :D
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Atrius
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« Reply #13 on: November 07, 2010, 05:03:03 AM »

v0.3 fix 2 now available, as before it's at the same link.  You may have to clear your cache to download the fix if you've already downloaded v0.3.  Verify you have the correct version by checking the  "Help" > "About" section of the editor, the version should read "Version 0.3 fix 2"  For those of you who got the pre-release version for testing the sprite fix, it did not contain the other bug fixes.  Verify your version by the date under the version number, which should read "November 6, 2010"

Contains bug fixes:
- Sprite display issues some users were experiencing fixed
- GS1 corruption from using ability editor fixed (Will also automatically repair corrupted ROMs caused by this glitch)
- "Unknown variable ccx" error in map viewer fixed
- an "Error reading byte" glitch fixed in map viewer
- Layer sorting issues in map viewer fixed
- Hex editor now remembers it's location when switching between map viewer utilities
- Arrow keys now work for scrolling through enemy group list
« Last Edit: November 07, 2010, 05:31:34 AM by Atrius » Logged

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« Reply #14 on: November 07, 2010, 08:17:51 AM »

Nice. Another bugfix. That was pretty quick.
Logged

Spoiler for quotes:
[9:00:50 PM] Randel Peltier: Ok...what did I do last night?
[9:01:19 PM] Kain: Something boring, repetitive, and lasted for about sixty seconds.
---
[10:45:08 AM] Salanewt: But yeah, the elemental phalluses are being... Stroked up by Saturos and co., and the energy will go towards... Mt. Muffin, where the Golden Climax will arise.
[7:28:42 PM] Salanewt: An added bonus is that Isaac and co. were trying to stop Saturos and co. because their beliefs state that Mt. Muffin should remain a virgin.
---
[9:54:21 PM] Randel Peltier: Guess the number in my head an you get to pick what I say. Number between 1-10
[9:54:28 PM] leaf: 11
[9:54:36 PM] Randel Peltier: @#$%!
---
[8:38:13 PM] Randel Peltier: Shes like this queen up on a pedastal that I have yet to court.
[8:38:29 PM] Kain: You've tried courting her.
[8:38:43 PM] leaf: and failed spectacularly
[8:38:44 PM] Randel Peltier: Ive tried...shes the best dating game ever.
---
[12:24:35 AM] Salanewt: I need to find a picture of a naked person to put on the Christmas tree next year.
---
[2:19:06 PM] Zeadra: wait... Rief's a guy???
---
[1:09:57 PM] Zeadra: well if you want to know if its a new effect or something weird, just check GS1, if side step is there maby it is the nimble dodge thing
[1:10:35 PM] Kioll: For once, you've contributed something useful.  o.O
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Cbox
October 13, 2018, 03:23:06 AM
Salanewt: Updated it to provide more info that I forgot to mention.
October 13, 2018, 03:16:48 AM
Salanewt: I'm still trying to iron out IQ 2 but I'm pretty sure it's entirely random targeting.
October 13, 2018, 03:16:29 AM
Salanewt: Oh yeah, I posted some more info about enemy IQ.
October 12, 2018, 09:51:27 PM
FoxThe HTML5 project is too small to count
October 12, 2018, 06:19:48 AM
Luna_blade: there is jjppof's html5 project...
October 12, 2018, 06:19:17 AM
Luna_blade: Though Momo rings a bell it seems I came here after you left
October 11, 2018, 12:49:41 AM
Fox: (If that makes sense.)
October 11, 2018, 12:48:33 AM
Fox: Yeah, I guess so.  More just saying that's a good place to get answers to GS related questions at the moment.
October 11, 2018, 12:42:28 AM
Crystal Sonata: I did before, but I guess I could try it again
October 11, 2018, 12:41:32 AM
Fox: Not much at the moment. This forum seems pretty quiet. Perhaps you'd be interested in joining the Discord for GSHC that seems to have more activity?
October 10, 2018, 11:16:53 PM
Crystal Sonata: Any projects going on? I need a distraction from the daily grind and I'm interested in hacking GS again.
October 10, 2018, 10:02:53 PM
Fox: Thanks, and good to see you too!
October 10, 2018, 10:02:10 PM
Fox: A few people I'm sure... Most likely the regulars of the past. Such as Atrius, Charon, Role, Salanewt....
October 10, 2018, 03:11:17 AM
Crystal Sonata: I find myself wondering who still remembers me here. Obvs you do (Good to see ya Tea)
October 10, 2018, 12:46:11 AM
Fox: On second thought, it might be because you haven't posted much as Crystal Sonata.
October 10, 2018, 12:41:12 AM
Fox: And your intro isn't that bad. - I imagine most people would say the same about theirs?
October 10, 2018, 12:39:39 AM
Fox: :O - You've been gone so long, I think I forgot you were Momo.  Interesting.
October 09, 2018, 10:23:39 PM
Crystal Sonata: I just revisited my dark past on here and ouch. Someone delete that introduction thread please, the cringe.
October 09, 2018, 08:26:11 AM
Crystal Sonata: Aaaaand, she re-appears yet again. My life keeps dragging me away from the internet sadly.
October 01, 2018, 01:27:50 PM
Luna_blade: haha oof.

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