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Poll
Question: Who's your favorite playable character?
Mut / Matthew / ? - 5 (17.2%)
Karis / Karis / ? - 9 (31%)
Terry / Tyrell / ? - 1 (3.4%)
Kuraun / Crown / Rief - 1 (3.4%)
Leoleo / Eoleo / Eoleo? - 4 (13.8%)
Stella / Stella / ? - 8 (27.6%)
Harumani / Haramony / ? - 1 (3.4%)
Himi / Hima / ? - 0 (0%)
Total Voters: 28

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Author Topic: Who's your favorite playable character? (Names in poll)  (Read 15823 times)
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Awec
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« Reply #45 on: December 11, 2011, 12:33:47 PM »

Sprite? What?
...I thought they were all models in DD, not sprites.
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JamietheFlameUser
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« Reply #46 on: December 11, 2011, 04:17:05 PM »

I think he's referring to Matthew's out-of-battle model. That said, there actually ARE tiny little sprites of the characters, only seen on the screen for switching party members.
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« Reply #47 on: December 12, 2011, 07:30:00 AM »

Sprite? What?
...I thought they were all models in DD, not sprites.

Hm.. yes, like what Jamie said. One that appeared when you open status option.
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zman9000
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« Reply #48 on: December 12, 2011, 05:46:42 PM »

this makes me want to go and check... because I don't remember... lol
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Rolina
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« Reply #49 on: January 02, 2012, 05:30:59 AM »

The characters do have sprites, though.  Go to switch characters in mid-battle.  There they are.  I really want them ripped, too. :x
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zman9000
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« Reply #50 on: January 23, 2012, 01:45:46 PM »

huh... I see... well that's interesting, I can't believe I didn't see this before. now if only we had real GS1/2 style sprites of GSDD...
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Rolina
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« Reply #51 on: January 27, 2012, 01:31:56 PM »

Well, in the hands of a good sprite artist, that could happen.  Plus, you can take the models straight out of DD, throw them into that one program Atrius used to make the sprites for Kari, and you can make GBA sprites for them.
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« Reply #52 on: February 08, 2012, 06:55:06 PM »

Plus, you can take the models straight out of DD, throw them into that one program Atrius used to make the sprites for Kari, and you can make GBA sprites for them.
I prefer Blender to Maya though, that I do. Plus, Blender's free, that it is.

Also, my favourite PC is Leo. For someone who can't use Swords, he's pretty damn awesome, that he is.

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Rolina
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« Reply #53 on: February 08, 2012, 07:36:26 PM »

...Who?

Wait, do you mean Eoleo?  Dood, seriously, use the localized terms we're used to.
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« Reply #54 on: February 08, 2012, 07:54:01 PM »

...Who?

Wait, do you mean Eoleo?  Dood, seriously, use the localized terms we're used to.
I hate that name though. Leo sounds more awesome, that it does.
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Rolina
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« Reply #55 on: February 08, 2012, 08:17:04 PM »

Tough.  I hate the name Tetsuya, but you still have it.
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Tetsuya the Azure Blade
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« Reply #56 on: February 08, 2012, 09:23:37 PM »

Tough.  I hate the name Tetsuya, but you still have it.
Was that supposed to piss me off? Well I'm sorry to dissapoint you, but nothing short of tossing a kitten off a bridge will piss me off, that it will not.

Can't you just accept the fact that I like to call Eoleo "Leo", instead of whinging and moaning about it?

There are 6 billion people in this world, and many ways of doing things, that there are. Just because someone else's opinions differ from yours does not mean that we should all conform to your way of thinking, that it does not!
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JamietheFlameUser
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« Reply #57 on: February 08, 2012, 11:42:26 PM »

For the sake of consistency, can't you just call him Eoleo so we know who you're talking about? And Role, was it really necessary to make your point in such a rude fashion? It's true that calling someone something else just because you don't like their name is rude, but did you have to demonstrate?

And anywho, who else thinks Bows should have been Eoleo's fourth weapon type? As a pirate, it makes sense to be able to hit enemies who are on the deck of their ship from the deck of yours.
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« Reply #58 on: February 09, 2012, 01:52:23 AM »

And anywho, who else thinks Bows should have been Eoleo's fourth weapon type? As a pirate, it makes sense to be able to hit enemies who are on the deck of their ship from the deck of yours.

Hm... I don't know. Sure, it would make sense for a pirate, but looking at him, I don't think Eoleo looks like a bow user type of guy. And yet, he can't equip longswords, so I'm not really sure what they planned doing with him.
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JamietheFlameUser
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« Reply #59 on: February 09, 2012, 01:54:06 AM »

Bows actually require a deceptively large amount of muscle.
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Cbox
Yesterday at 08:44:56 PM
Fox: I must say... life can be complicated..... when you have question(s) (via email) ... and it seems like they sort of get ignored. :D ; Fun, (And sometimes, a person may respond, and completely not answer the question.... so like... 3-person conversation.) Hahahaha!!
January 15, 2018, 07:26:16 PM
Fox: (path) 1 text=(address) char=(address) free=(address) ; << Well, closer to this... but yeah... even if I do choose to have defaults in the code, I could still use this method for overrides.
January 15, 2018, 07:24:28 PM
Fox: So like (path) 0 text=(address) char=(address) len=(number) ; (path) 1 free=(address) ; Or something. But that's just a quick example.
January 15, 2018, 06:59:14 PM
Fox: Hopefully. I was wanting to make it so you could put in the addresses/etc. as one of the arguments in the path. Hm?
January 15, 2018, 03:37:07 PM
KyleRunner: Nice! I hope you'll add compatibility with others games (GS1, Mario Golf and Tennis) soon.
January 14, 2018, 11:40:09 PM
Fox: Okay. Posted (in Downloads section) an initial cutdown version for now, for my text compressor. Basically to separate the code from my Editor for anyone who wants to mess with it. It only supports GS2, because I still didn't add the addresses/etc. for the other games.
January 14, 2018, 05:01:00 PM
Fox: Okay! Going to need to think how I want it to work. Initial thoughts is maybe have a number of arguments in the filepath thing. And have a number of shortcuts (files) to be used as examples. Assuming there are no problems.
January 14, 2018, 10:38:24 AM
KyleRunner: Well... I'm used to editing text ina a text editor, so... yes! Thanks in advance!
January 13, 2018, 11:38:43 PM
Fox: (Text editor = Text Document like notepad.)
January 13, 2018, 11:38:21 PM
Fox: Would you prefer during the text editing in a text editor? (Like what gstoolkit lets you do?) I could probably make a separate tool or something to compress it.
January 13, 2018, 10:10:02 PM
KyleRunner: Ok. Once I finish my Lost Age translation, I'll try a Mario Golf one. Thanks. (But I'll need help).
January 13, 2018, 10:03:17 PM
Fox: If you want to make it "permanent" (part of a hack), then you'd edit code in the ROM that writes to this location of the IDs you'd want to change. (You can find these locations by using a breakpoint debugger like SDL-H or no$gba.)
January 13, 2018, 10:00:11 PM
Fox: Reload/switch = Recommended to be done through Debug mode/warp menu, ofcourse... since doors seem to appear as if they were disabled? ; 03001238:01 and B+Start to get to warp menu.
January 13, 2018, 09:55:39 PM
Fox: @Kyle Runner = It might be, but you'd have to use the correct addresses for Mario Golf, rather than for GS2 as I have it right now. ; @raijinken = Yes. 02000454 = ID of leader. (Change this and reload/switch room you are in, enjoy.)
January 13, 2018, 02:23:29 PM
raijinken: Hey guys, is it possible to somehow change the lead character on the map? Was wondering. I remember there was a cheat to use Jenna, but what if I wanted Isaac, or Piers?
January 13, 2018, 02:10:03 PM
KyleRunner: Hey, Fox *
January 13, 2018, 02:09:37 PM
KyleRunner: Hey, is your text editor compatible with Mario Golf (GBA)?
January 11, 2018, 08:33:13 PM
Fox: But if it isn't an oversight, I still can't imagine it being that useful.
January 11, 2018, 08:28:24 PM
Fox: part, ofcourse.
January 11, 2018, 08:28:15 PM
Fox: 0200274C = Hmm... Stuff happens here when you use Cyclone around bushes. (These cause tile replacements, and setting event 0 to those tiles.) - And I guess this kept here so it can be scanned after battle. (To re-update the map.) So here is my fun thought (assuming if it is even possible, or even convenient if so.) ... Are there any events from other maps that could be disabled do to using Cyclone on bushes + Retreat glitch? I'll need to do some testing to make sure this isn't an oversight on my

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