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Poll
Question: What is your favorite lighthouse?
Mercury Lighthouse - 2 (20%)
Venus Lighthouse - 4 (40%)
Jupiter Lighthouse - 1 (10%)
Mars Lighthouse - 3 (30%)
Babi Lighthouse - 0 (0%)
Total Voters: 10

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Author Topic: Favorite Lighthouse? Yoshi, Yoshi! =P  (Read 4883 times)
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Fox
Fox McCloud, the Hacking Doctor
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« on: January 26, 2012, 12:10:45 AM »

Just vote for the lighthouse you like best.

This includes the music, the puzzles, the enemies, everything.


It was tempting to add Yoshi Lighthouse, but it is not in the game, so..
« Last Edit: January 26, 2012, 12:53:27 AM by Teawater » Logged

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Remember kids! Before you go on that interview, remember to wash your hands in teawater! *Coughs on hand* (Excuse me, I just coughed up a little teawater, so they're still clean!) You wouldn't want that hiring manager to be unimpressed.

May the force be with you!
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Salanewt
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« Reply #1 on: January 26, 2012, 12:42:35 AM »

Oh boy, this might be kind of hard.

Mercury: While fairly empty and simple in design, is full of beautiful water! We also have that cool Halo platform effect, which could easily be a useful spell. In my opinion, it loses points for not having a unique theme of its own.

Venus: There were some neat puzzles, and I liked what they did with the coloured statues requiring Mind Read. To be honest though, I kind of forget some of the other puzzles in here... But I do remember all of the sand.

Jupiter: Awesome Hover and Cyclone puzzles - out of all of the lighthouses, this one might have been the most challenging. However, it didn't exactly have a theme exclusive to it either; Akafubu music, anyone? Overall, pretty fun!

Mars: Home of the epic final boss, Teleport, and stuff... It felt like a pretty unique place on its own. That, and it was right on the edge of the entire world. Void lightning!

Babi: It is hard to say whether or not I consider this to be a true lighthouse or not. Still, it was okay on its own I guess.

Yeah... I will have to get back to you on this one.
« Last Edit: January 26, 2012, 12:46:23 AM by Salanewt » Logged

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Kide
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« Reply #2 on: January 26, 2012, 12:43:47 AM »

Music: Venus.

Puzzles: Jupiter.

Enemies: Hm.. hard to say. Other than Mercury Lighthouse enemies, things were dying so fast it's hard to think of anything else, even considering these were stronger. Plus, lone Saturos is probably harder than any other Lighthouse boss fight. So yeah, Mercury.

The Lighthouse itself (as, its overworld sprite): Mars.

So you see, I guess it's hard to me to pick a vote right now. Maybe some other time. Since the thing that remarks me most on games is usually the music, I'd probably vote for Venus Lighthouse in the end.

I think it would be something like Venus > Mars > Jupiter > Mercury. (I am a disgrace as a Mercurian ._.)
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JamietheFlameUser
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« Reply #3 on: January 26, 2012, 12:56:20 AM »

Favourite Lighthouse? Either Jupiter Lighthouse (second best boss fight, best map/environment, best puzzles), Mars Lighthouse (Best boss fight, decent environment, and has that cool fireball-dodging section) or Luna Tower (Belinsk Ruins have the best music, has that awesome puzzle section where you have to ride the planets, then align them and start Sol's rotation).
« Last Edit: January 26, 2012, 01:12:36 AM by JamietheFlameUser » Logged

:P

Lloyd: Easy as pie.
Genis: Sweet!
Presea: ...Sweetie pie...
Zelos: Let's not start on this again...

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Kide
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« Reply #4 on: January 26, 2012, 01:04:14 AM »

Quote
Luna Tower (Belinsk Ruins have the best music, has that awesome puzzle section where you have to ride the planets, then align them and start the world's rotation).
... For some reason I had totally forgotten about this. Except for the music, of course.
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zman9000
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« Reply #5 on: January 26, 2012, 12:56:39 PM »

I picked Venus because the music in it I will never forget. and even though its smaller then Jupiter and Mars, it had some good puzzles and didn't make you run around for an hour trying to find where to go during your first run through it.
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Durza
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« Reply #6 on: January 26, 2012, 04:59:00 PM »

Jupiter, because it gave me the opportunity to punish Agatio and Karst for being so crazy.
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zman9000
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« Reply #7 on: January 26, 2012, 05:41:29 PM »

you mean beat up the good guys so you can be better good guys... huh...
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Fox
Fox McCloud, the Hacking Doctor
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« Reply #8 on: January 26, 2012, 07:33:28 PM »

Shame, no one likes Mercury.

Mia Well, well, everyone. I have a something special coming for those who don't choose Mercury.

Garet It's not a box of chocolates, is it?

Jenna Of all things. Does it look like Mia would hand out boxes of chocolates?

Garet No?

Mia Tee hee.

Garet She does scare me a bit, though, but what harm could a Water Adept, do, anyway?
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Golden Sun Docs: Broken Seal - The Lost Age - Dark Dawn | Mario Sports Docs: Mario Golf & Mario Tennis | Misc. Docs
Refer to Yoshi's Lighthouse for any M&L hacking needs...

Remember kids! Before you go on that interview, remember to wash your hands in teawater! *Coughs on hand* (Excuse me, I just coughed up a little teawater, so they're still clean!) You wouldn't want that hiring manager to be unimpressed.

May the force be with you!
Shoo! Why does it smell in here?
Maybe that's the wrong kind of force. *smirk*
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zman9000
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« Reply #9 on: January 26, 2012, 07:39:11 PM »

I'll tell you the worst they could do. they could move the planet Neptune (a planet made out of liquids) and crash it into us.

the worst a fire adapt could do involves the sun and you know the rest.

earth well, the earth split into of all solid matter would collide and make a black hole.

wind um... um... lightning and stuff...
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JamietheFlameUser
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Does this look like the face of mercy?

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« Reply #10 on: January 26, 2012, 07:46:16 PM »

Earth Adepts could cause the planet to fracture into a million pieces. Jupiter Adepts could remove all oxygen from the atmosphere.

But screw Adepts, Victini is the strongest. Searing Shot!
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:P

Lloyd: Easy as pie.
Genis: Sweet!
Presea: ...Sweetie pie...
Zelos: Let's not start on this again...

Spoiler for epic mindscrew:
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Salanewt
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« Reply #11 on: January 26, 2012, 08:25:07 PM »

I can't really choose, but I know that I can safely say what my least favourite tower/lighthouse is - the Luna Tower from Dark Dawn. While the idea of being able to go to another lighthouse seems like a good idea, I felt that they were trying too hard to make it fit instead of actually doing so effectively.
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Oh yeah baby, £ me harder.

Fusion is just a cheap tactic to make weak Adepts stronger.

Yoshi's Lighthouse is a hacking website in progress. Why not check it out if you like Yoshi or the Mario & Luigi games?
View Profile WWW
Durza
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« Reply #12 on: January 26, 2012, 08:34:55 PM »

you mean beat up the good guys so you can be better good guys... huh...
They were technical good guys at best. And let's not forget who tried to kill who first.
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zman9000
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« Reply #13 on: January 26, 2012, 09:00:11 PM »

Details. but then again, what does that make the hero of the story Isaac? Now I don't think their evil, they just come across as it because of their hard life and loss of friends.
Sure they did attack Isaac and Garet, but just to let them forget. they wanted to save the world from the shadows. they were ready to take on the world for the possibility to save it or destroy it. you can't exactly blame them.
If any one is evil in the story its Alex, at lease we will know when the next game comes out.

@salanwet: Exactly they tried way to hard to make GS3 like GS1. And something tells me GS4 will be a lot like GS2. But I won't get into that here.

@Jamie: well how I see it is
earth = Solid
water = Liquid
wind = Gas
fire = Plasma

4 states of matter. :O
And I was thinking for wind: convert all matter/energy of a planet into electricity and shoot it through the earth. SOME ONE NEEDS TO MAKE A MOVE ABOUT THIS!
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Rolina
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« Reply #14 on: January 27, 2012, 01:17:43 PM »

Z, the most iconic jupiter psys are Lightning-based in nature, which is a plasma.  While I see where you're coming from, and that does make logical sense, it doesn't quite work in the GS lore, due to the elements having multiple forms.
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Cbox
January 17, 2018, 04:07:51 PM
KyleRunner: :D
January 16, 2018, 08:44:56 PM
Fox: I must say... life can be complicated..... when you have question(s) (via email) ... and it seems like they sort of get ignored. :D ; Fun, (And sometimes, a person may respond, and completely not answer the question.... so like... 3-person conversation.) Hahahaha!!
January 15, 2018, 07:26:16 PM
Fox: (path) 1 text=(address) char=(address) free=(address) ; << Well, closer to this... but yeah... even if I do choose to have defaults in the code, I could still use this method for overrides.
January 15, 2018, 07:24:28 PM
Fox: So like (path) 0 text=(address) char=(address) len=(number) ; (path) 1 free=(address) ; Or something. But that's just a quick example.
January 15, 2018, 06:59:14 PM
Fox: Hopefully. I was wanting to make it so you could put in the addresses/etc. as one of the arguments in the path. Hm?
January 15, 2018, 03:37:07 PM
KyleRunner: Nice! I hope you'll add compatibility with others games (GS1, Mario Golf and Tennis) soon.
January 14, 2018, 11:40:09 PM
Fox: Okay. Posted (in Downloads section) an initial cutdown version for now, for my text compressor. Basically to separate the code from my Editor for anyone who wants to mess with it. It only supports GS2, because I still didn't add the addresses/etc. for the other games.
January 14, 2018, 05:01:00 PM
Fox: Okay! Going to need to think how I want it to work. Initial thoughts is maybe have a number of arguments in the filepath thing. And have a number of shortcuts (files) to be used as examples. Assuming there are no problems.
January 14, 2018, 10:38:24 AM
KyleRunner: Well... I'm used to editing text ina a text editor, so... yes! Thanks in advance!
January 13, 2018, 11:38:43 PM
Fox: (Text editor = Text Document like notepad.)
January 13, 2018, 11:38:21 PM
Fox: Would you prefer during the text editing in a text editor? (Like what gstoolkit lets you do?) I could probably make a separate tool or something to compress it.
January 13, 2018, 10:10:02 PM
KyleRunner: Ok. Once I finish my Lost Age translation, I'll try a Mario Golf one. Thanks. (But I'll need help).
January 13, 2018, 10:03:17 PM
Fox: If you want to make it "permanent" (part of a hack), then you'd edit code in the ROM that writes to this location of the IDs you'd want to change. (You can find these locations by using a breakpoint debugger like SDL-H or no$gba.)
January 13, 2018, 10:00:11 PM
Fox: Reload/switch = Recommended to be done through Debug mode/warp menu, ofcourse... since doors seem to appear as if they were disabled? ; 03001238:01 and B+Start to get to warp menu.
January 13, 2018, 09:55:39 PM
Fox: @Kyle Runner = It might be, but you'd have to use the correct addresses for Mario Golf, rather than for GS2 as I have it right now. ; @raijinken = Yes. 02000454 = ID of leader. (Change this and reload/switch room you are in, enjoy.)
January 13, 2018, 02:23:29 PM
raijinken: Hey guys, is it possible to somehow change the lead character on the map? Was wondering. I remember there was a cheat to use Jenna, but what if I wanted Isaac, or Piers?
January 13, 2018, 02:10:03 PM
KyleRunner: Hey, Fox *
January 13, 2018, 02:09:37 PM
KyleRunner: Hey, is your text editor compatible with Mario Golf (GBA)?
January 11, 2018, 08:33:13 PM
Fox: But if it isn't an oversight, I still can't imagine it being that useful.
January 11, 2018, 08:28:24 PM
Fox: part, ofcourse.

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