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Author Topic: Golden Sun: The Lost Age [Risen Star][Ver. 0.0478]  (Read 3078 times)
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« on: 16, August, 2012, 09:22:14 PM »

Risen Star is a mod designed in the same fashion as Fallen Star. The main purpose is to take what players learned while playing Fallen Star and put them through their paces. Risen Star features all the rebalances players of Fallen Star have come to love and expect while also adding in some new ones. Rebalanced enemies that match the player’s power and can easily force Game Overs if the player is not careful. Bosses Show no mercy players need to watch how they spend money as things are more expensive and they need to watch out for those djinni if they hope to survive. Players should be prepared to die; nothing here is “easy.”

- All characters start out at level 50
- All classes revamped to support the new starting level
- Difficulty of every boss and enemy up to Poseidon buffed
- Most bosses will have either 4 or 3 turns
- Massive Overhaul of Felix, and Sheba's Class tree
- Felix Gains Odyssey permanently however he loses Ragnarok. The inverse is true for Isaac.
- Felix now has more plant based Psynergy like Thorn and Growth Psynergy trees.
- Felix's Class Progression: Brawler > Gladiator > Baron > Lord > Slayer
- Sheba is now more offense oriented to offset Ivan who is more support based
- Sheba's Class Progession: Wind Seer > Astrologist > Soothsayer > Prophetess > Spellbinder
- Jenna loses the Flare series of Psynergy and gains the Zeal series of Psyergy which is the Mars version of Ply
- Buffed Aura series of Psynergy to match the Wish series of Psynergy
- Changed most of Jenna's First tier of each Psynergy to be single target but hit harder.
- Felix gains a new innate skill Grand Saber which he recovers 50% of the damage to his HP
- Jenna gains a new innate skill Heat Vein which does has a chance to drop Defense by 25%
- Sheba gains a new innate skill Psy Storm in which she gives up some of her PP to an ally
- Piers gains a new innate skill Prism Light which doubles AGI of one party member and is his only healing skill Functions like Ply on the overworld
- Piers loses the Frost series of Psynergy but gets the Douse series of Psynergy
~ Cool now acts like Frost Psynergy on the over world.
- Piers loses the Ply series of Psynergy but gains the Prism series of Psynergy
- Added in two new Class Changing Items White Stone and All Stone
~ White Stone changes the character's class to Priest; designed after the FFT White Mage
~ All Stone changes the characters's class to Universalist; designed to turn the character into a physical power house capable of hitting elemental weaknesses with their Psynergy
- King Scorpion gains 3 turns, Burst Edge, Quake Sphere, Twin Shear, Desert Gasp, Sand Breath, Paralytail, Poison Tail and Potent Cure
~ Drops Burst Ring, a ring that grants Felix Burst Edge; an attack that has a power of 150 (Summon), range of 3 and costs 30PP. May Inflict Death Curse
~ Desert Gasp changed from 45 base damage (diminishing) to 2.0 Multiplier
~ Poison Tail changed from 30 added damage to 80 added damage
~ Paralytail changed from 20 added damage to 80 added damage
~ Twin Shear changed from 1.8 multiplier to 1.5 multiplier; gained halve AGI
- Briggs gains Headbutt, Rapid Smash, Ni Mizu Hebi (Twin Water Snakes), Lethe Albion, Hurricane and Aqua Sock
~ Drops Mizu Ring, a ring that grants Piers Ni Mizu Hebi; an attack that has a power of 200 (Summon), range of 1 and costs 30PP. May Inflict Dead
- Sea Fighters gain Cutting Edge, Plume Edge, Dreamtide and Hurricane
- Aqua Jelly gains Deluge, Ply Well, Watery Grave,  Breeze Bite, Acid Bite and Froth Sphere; 100% Water of Aleph drop rate
~ Lost Douse and Attack; no longer drops Sleep Bombs
- Aqua Hydra gains Ocean Fist, Froth Sphere, Aqua Rift, Aqua Void and Watery Grave; 100% Tear Stone drop rate
~ Lost Slaver, Drench and Attack
- Raging Flood power changed from 110 base damage to 320 base damage
- Ocean Fist now hits 3 targets instead of 1
- Watery Grave power changed from 130 base damage to 230 base damage
- Serpent now has different colors to differentiate the different versions;
~ The Strongest version of the Serpent has only 2 turns but has highers stats while the weakest version has 4 turns and weaker stats
~ Serpent gained Potent Cure, Dragon Driver and Sand Breath
- Toxic Breath changed from Base Damage (diminishing) 60 to a Multiplier of 2.3
- Black Ice changed from Base Damage (diminishing) 80 to Added Damage of 80
- Sand Breath changed from Base Damage (diminishing) 23 to a Multiplier of 1.6
~ Gained the ability to cause the Stun (Paralyzation)
- Avimander gains Counter-rush, Pyroclasm and Noburu Taika
~ Drops Taika Ring, a ring that grants Jenna Noburu Taika; an attack that has a power of 150  (Summon), range of 3 and costs 30PP. Removes all buffs
~ Heat Stun changed from 1.3 multiplier to 1.2; gained a range of 3
~ Star Mine changed from 35 summon to 240 summon; instantly ends round of combat
~ Fire Breath changed from 130 base damage (diminishing) to 130 added damage
- Poseidon gains Diamondberg, Tundra, Ice Horn, Megacool, Black Ice, Gravity Well, Froth Sphere, Break, Freeze Prism, Pure Ply and Deluge; Lost attack
~ Drops Gravity Ring, a ring that grants Sheba Gravity Well; an attack that has a power of 200  (Summon), range of 1 and costs 30PP. Halves AGI
- The Optional Fight with the Bandit and Thieves has been buffed. They sport the same set of moves from Fallen Star
~ Bandit Drops a Water of Aleph
- Reflux now targets the whole party
- Spark now targets the whole party
- Haze now targets the whole party
- All monsters buff significantly to match the power of players as you start off at level 50
- All monsters including bosses drop 0 EXP so that players will not out level Isaac and CO
~ Bosses and monsters drop more coins
~ Monsters Drop stat buffing items like Apples, and Power Breads
- All Basic Items Price adjusted to cut out the cheat with tickets
- Many of the Forgeable items lack sufficient edits (Most if not all are still have their Vanilla Stats)
- The optional dungeon in Kibombo is unedited; in a future update it will be a optional end game area
- The optional dungeon in Izumo is unedited; in a future update it will be a optional end game area
- Everything after the fight with Poseidon is unedited

Feel Free to join to follow my Stream as I will be host more RS dev rooms.
It is a great way to give feedback and help Support this mod
« Last Edit: 16, August, 2012, 09:51:28 PM by VanishMantle » Logged
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28, March, 2021, 06:10:33 PM
Salanewt: Tiny announcement down here that a new animation pack is now available for download! The Animation Overhaul is required; see the downloads page for more details.
03, March, 2021, 03:16:30 AM
Daddy Poi's Oily Gorillas: I'm happy ACE is possible and easy in GS1. :D Thank you Tret. Now if we can get GS2 Air's Rock to do ACE, wouldn't that be something.
18, February, 2021, 03:25:26 PM
Salanewt: The one here has everything:;sa=view;down=132
18, February, 2021, 02:03:20 PM
VardenSalad: It looks like Atrius' editor download is broken again. The only thing in the .zip is the background image
13, February, 2021, 03:15:41 PM
MaxiPower: Welcom back Charon. been a long time.
11, February, 2021, 09:40:04 PM
Daddy Poi's Oily GorillasSo how long is this site going to be "This website is still under construction, please excuse the mess." :D
04, February, 2021, 12:56:21 AM
charon the ferryman: LMAO i love 2010 tech
04, February, 2021, 12:56:07 AM
charon the ferryman: release me from my discord prison meme mortals
15, November, 2020, 03:45:26 PM
Salanewt: We're more alive than the board implies; most discussion takes place over on the Discord server.
15, November, 2020, 03:45:06 PM
Salanewt: Haha, heya!
15, November, 2020, 02:07:50 PM
Frog: Nice to see this place is still alive...ish anyway xD
30, October, 2020, 11:10:23 PM
Salanewt: ... Actually, it's almost time for me to post an update on the forum. It's been coming along really nicely overall, and it was only a couple months or so ago that I added some new status effects to the game.
30, October, 2020, 11:08:41 PM
Salanewt: I need to get it done to start making progress on the parts of the AI Overhaul I want to start working on.
30, October, 2020, 11:08:14 PM
Salanewt: It's going well! I wanted to get more of my djinn reform done this week but I've been busy with other things sadly.
30, October, 2020, 09:58:14 PM
KyleRunner: Hi guys! How are you doing?
13, October, 2020, 11:19:21 AM
MaxiPower: first chapter of my golden sun inspired webtoon is now live. be cool if yas could check it out.
31, August, 2020, 08:40:32 AM
Daddy Poi's Oily Gorillas: Being able to convert IPS files to text files to also supporting commenting, and convert back to IPS after changes.... sounds like a fun strategy? 
27, August, 2020, 10:37:30 PM
Salanewt: Hey, thanks! 
25, August, 2020, 12:59:22 AM
Foreclosure: Yo! Looking forward for this AI OVerhaul patch when it's finished :) :) 
19, August, 2020, 07:00:17 PM
Salanewt: That's awesome! I'm pretty good; been working on an AI Overhaul project and have made some nice progress in the past couple weeks; the goal for tonight is to add Deadbeard to GS2 and then I can move onto something new.
19, August, 2020, 01:14:56 PM
Awec: Ye not bad, just checked back in for updates on GS Reloaded really. Although now I'm looking back through some of my old forum posts, which is fun :D how are you?
19, August, 2020, 01:43:07 AM
Salanewt: It sure is! How have you been?
16, August, 2020, 09:40:57 AM
Awec: Yo nice to see this forum is still going
14, August, 2020, 09:06:44 PM
Salanewt: Hey! How goes it?
01, August, 2020, 01:31:53 PM
KyleRunner: Hello, people!
08, July, 2020, 08:57:11 PM
Salanewt: That awkward feeling when almost a quarter of a year goes by without anyone posting a message in this chatbox.
27, April, 2020, 07:54:10 PM
Daddy Poi's Oily Gorillas: I'm having a thought. So I know Atrius's editor is slow at saving sprites.... So I've been thinking.   I am considering another console program.  This time, for importing and exporting sprites/animations. Image files (for sprites), binary files (for animation data), and maybe binary or text files for Settings. Would certainly be cool if it works out. - Console programs are fun, when you can (at least temporarily) cheat out making a full interface editor for them. =P
25, April, 2020, 10:42:07 PM
Daddy Poi's Oily Gorillas: Tried to list those in order of importance, but anyway....
25, April, 2020, 10:37:59 PM
Daddy Poi's Oily Gorillas: GSHC, GS Speedrunning, /r/Golden Sun, GS United Nations, ToK.  Sixth one is border-line I'm not sure.
25, April, 2020, 08:00:21 PM
Daddy Poi's Oily Gorillas: (low as in <100)

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